Abandoned Places Guide started by Paco on 08.10.07 and completed on 27.07.08 This is a Guide for Abandoned Places. If you have anything to add, just contact me at: pmartin25@gmail.com I hope you enjoy the guide. If you wish to use this guide for any purposes (other than use for help), please email me or Abandonia first. This guide is not to be reproduced in any way without my permission first. This guide is copyright 2007-2008 by Paco. Table of Contents 1. Controls 2. Guide 2.1 Heavens Light 2.2 Choice of Guild 2.3 Pergament 2.4 Part-gathering 2.5 Part-Dungeon 2.6 Hall of Rage 2.7 Bronakh Rage 2.8 Final 3. Level 4. Spells 5. City 6. Shop 7. Cheat 8. Credits 1. Controls ----------- In Dungeon: Arrows keys move F1 use item in left-Hand first Character F2 use item in right-Hand first Character F3 use item in left-Hand second Character F4 use item in right-Hand second Character F5 use item in left-Hand third Character F6 use item in right-Hand third Character F7 use item in left-Hand fourth Character F8 use item in right-Hand fourth Character [Shift] + [F1] - [F8] switch Item [Alt] + [F1] - [F8] drops Item to Ground 1 - 4 Choose Character [Alt] + [1] - [4] Choose Spell-List from Character 5 - 9 Use Spell from List x scroll up z scroll down X first Spell Z last Spell m change Ring n change Necklace o change Armor q open Door/Chest M Money Y Change Function y Choose Function u Character-Profile v cancel meeting ? other Letter is for item on Character. On World: Arrows keys move 1 - 8 Choose Function 0 leave City F1 - F4 Character-Profile 2. Guide -------- 2.1 Heavens Light ----------------- At the Beginning of the Game 2 of 3 Gargoyles drops 2 Keys (White and Red Key). Take Firestone and Torch from the Ground. Use the White Key to open one of both Doors (doesn't matter which you choose). Go Up and use the Red Key to open the Chest for some Food and Weapon. Go down the other Stairs and kill both Firemen to get 2 Daggers (You can't see it due to the fire, but you can pick it up.). Go Up both Wing-Doors to get 1 Prison-Key each. After you got 2 Prison-Keys go down and use the Light-Spell or the Torch. Kill the Skeleton and push the Button on the Wall. There are 2 Doors for which you need to use the Prison-Key. Use it and pull the Lever to let some Wall disappear. In some Rooms are Weapons so get them. How you complete the last Part depends on if you have Dariel (He has the Walk on Fire-Spell) or not, but doesn't matter how you do it. Hint: One of the Skeletons drop a Rope. you may need it later. Hint: try to get 1'000 Exp for your Mage, so they can get a Level Up and learn new Spells. World ----- Hint: Once you come to the Light save immediately, because the Game can freeze if you don't (Happened to me often). Hint: Never turn off the Sound, because it crashed on me when I entered city like Soul Abbey or Pedrocs Abbey for example. You need to walk a bit until you find Horse then go to Ship to travel to Continent. 2.2 Choice of Guild ------------------- Now there are 3 possible ways to play along: 1. Go to Twilight 2. Go to Vo Marris 3. Go to Soul Abbey But you can only choose ONE! After you choose one you can never do the other Guild-Job anymore. 2.2.1.1 Twilight -------------- After you get in the City, train the Mage to get new Spell. Go to the Guild to get the Job under the City. Kill both Monsters and go down O1. One of the Monsters near U1 drops the Green Key. The treasure by the water is just a Fish and a Shuriken. So it isn't important and it is likely that you don't have the swim-spell, so you need to run fast through water to get the stuff. The Green Key opens a Room with a Treasure Chest which have: 3 Breads, 2 Torches and 1 Rope. Don't forget to pull the Lever to open a Door to the North. Go North at crossing go left first, but before that go 2-3 step right to push the hidden Button in the Wall. Kill the Monster to get a White Key. Go back and go right until the next crossing. Go right again and use the White Key. At the End of the passage you will find a Red Key. Go back all the way to U1. Hint: NEVER go left at the crossing and use the Red Key. It is a Dead-End and Game-Over for you! Go down O2. Go north and pull the Lever and kill all Monsters. In the Wood-Room are some treasure (1 Rope, 1 Torch and 15.0 Gold) for you. Unlock the Door near the Wood-Room with the Red Key. The Monsters behind the Door drops a Short Sword and Mushroom. Go along the Path and pick up a Torch and kill all Monsters. Exit the Dungeon. Hint: Make sure you killed all Monsters in the Dungeon. Only then you can proceed in the story. Hint: try to get 2'000 Exp for Fighter (Level Up) and at least 3'000 Exp for the Mage (you need 4'500 Exp for a Level Up). After it is done you get from Guild-Master the Job to get the World-Atlas in Kal Kalon. Before going, train the Warrior to the next Level. 2.2.2.1 Vo Marris --------------- Go East to pick up Torch. Open West-Door and kill 2 Dwarfs for White Key and Mushroom. Pull Lever and go North. Kill another Dwarf and open West-Door. Kill Dwarf for Cheese. Go North and go East through opened Door. Kill Dwarf for 5.0 Gold. Go North and unlock Door with White Key. Step on X-Field and go North. Kill Dwarf and go down O1. Kill Dwarf and go West. Pull Lever and go North through Door. Kill Spider for 10.0 Gold and go North. Open Door and kill Dwarf. Go East all along and push Button on Wall. Go North and pull Lever. Go back to Door and go North then East to pick up Red Key. Go back to Door and go South. Go through East-Door and kill Spider for Torch. Go North and North again to pick up Dagger. Go back and go East to pull Lever. Go back and go South and pick up Apple and 10.0 Gold. Go down O2. Open East-Door and go South. Pick up Torch and kill Spider then continue South. At the End of Path you can get a Torch. Go back at U2 and go North. Kill Spider and continue North. Unlock Door with Red Key. Kill Spider and open Chest for 1 Torch, 1 Corn, 1 Elven Wafer and 26.0 Gold. Go down O3. Go North and open Door. Kill Spider and Dwarf for 1 Torch. Go North and open North-Door. Continue North and open East-Door to pick up Red Key and Torch. Unlock West-Door with Red Key. Kill Spider for Short Sword. Open Chest for 2 Shuriken, 1 Short Sword, 1 Rope, 1 Breads and 1.0 Gold. Hint: make sure you killed all Monsters in the Dungeon. Only then you can proceed in the story. Hint: try to get 2'000 Exp for Fighter (Level Up) and at least 3'000 Exp for the Mage (you need 4'500 Exp for a Level Up). After it is done you get from Guild-Master the Job to get the World-Atlas in Kal Kalon. Before going, train the Warrior to the next Level. 2.2.3.1 Soul Abbey ---------------- Go left and kill both Monsters (One of both drops a White Key) and press the Button on the Pillar West and go North through the Illusion-Wall. Use the White Key on the right Door. Take the Torch and press the Button on Pillar down-right West. The South Wall opens and kill all the Monsters in there and pick up the Red Key. Go North and kill the Monster. Use the Red Key on the North-Door. Pick up the White Key on the Ground and use it on the West-Door. Kill the Monster and step on the Platform in the North. This will open a Wall in the South. Kill all the Monsters and pick up Red Key and Green Key. Use the Red Key on the second North-Door and push the Button on the west Wall to open the Path North. On the Crossing go right and North. Pick up the Torch along the Way and open the Door at North end. Kill the Monster there and go back. Go through the Path to the West in the middle. Kill 2 Zombies (one drops a Torch). Go West again and at the crossing South. Press the Button West on the Wall. Go back and go North until you see water. Since you will learn "Swimming"-Spell at Level 3, try to go West fast (not North) to pick up Green Key. If a Zombie is blocking your way to get across the Water North, kill him with Spells or take the other Way North. Either way push the Button on the East-Wall, then go West. Use the Green Key on the South-Door. If you pushed all Buttons on the Way here, the Door should be open. Go through and go east to pick up a Healing Potion (If the Door is open but it should be if you pushed all Buttons). Go West. Kill the Zombie to get a Short Sword. Push 2 Buttons on the East-Wall, then go back North. The Door to the West should be open now. Kill the Zombie and go west. Use the "Walk on Fire"-Spell otherwise run fast through here. Open the Treasure Chest to get (2 Torches, 2 Breads, 2 Cheeses, 1 Elven Wafer and 1 Wooden Shield). Go East and at the crossing go South all the Way until you find the Fire-Field. Go West. In the Alcove north is yet again a Torch to pick up. Continue west then South. Push the Button on the Wall South, If you have the "Walk on Fire"-Spell use it first. You can also go South instead of taking the Path East. Go South then East to pick up *yawn* another torch. Go back North where you picked the Torch in the niche. Go West to the crossing. Go South past the first Door. Use the Green Key on the second Door. At first it seems like a Deathend but if you go forward and step on the last Field, the wall will disappear and you can kill 2 more Zombies for 5.0 Gold. Go back and open the first Door now. Kill another 2 Zombies for 5.0 Gold. In the Room you can get Torch and a Healing Potion. Go back at the crossing and open the North-Door since the West-Door leads to nothing, but push the West-Door-Button to open the North-Door. Go North then East to kill the last 2 Zombies for 10.0 Gold. Now you are done in this Dungeon and have plundered all treasure. Go exit this Place. Hint: make sure you killed all Monsters in the Dungeon. Only then you can proceed in the story. Hint: try to get 2'000 Exp for Fighter (Level Up) and at least 3'000 Exp for the Mage (you need 4'500 Exp for a Level Up). After it is done you get from Guild-Master the Job to get the World-Atlas in Kal Kalon. Before going, train the Warrior to the next Level. 2.2.4 Kal Kalon --------------- Hint: make sure your Mage is level 2 and got the "Fire Path"-Spell. You will need it! Go to the Guild and get permission to search for the World-Atlas in the Library. At the entrance plunder both Cupboards for Gold (11.2) and a Silver Ring. Go up U1. Ignore both Stairs for the time being. Go right clockwise. Go to the first Door and kill the Monster. The Cupboards are empty. Ignore the second Door since you need a White Key. Open the Door to the South. One of the Monsters here drops the first of 3 White Keys. Hint: You actually need only one White Key, because the other 2 "White Room" of 3 Rooms are empty. Open the Door to your right. Get the Corn from the Cupboards. Go South again. Go through the next Door and take Apple, Magic Mace and the Lantern from the Treasure Chest. Go clockwise again and open the next Door to kill the Monster which drops the second White Key. Take 20.0 Gold from the Cupboards. Go along and open the left Door with your White Key. Take Blue Key, Hand Axe and a Potion of Speed. The opposite Door leads to a Treasure Chest with 1 Hammer, 1 Staff, 1 Apple and 1 Bread. Go left and take out the Monster and plunder all 4 Cupboards in the South for Jade and Apple. Go North and take out the Monster for the third White Key. Open the Chest in the South Room with the Blue Key to get 1 Yellow Key, 1 Green Key, 1 Small Sword and 1 Torch. The Cupboard near the Chest has a Elven Wafer. Go North clockwise and plunder all 4 Cupboards for only a Torch. Hint: Before go down the Stairs try to get 4'500 Exp for the Mage, then exit the Dungeon to train the Mage. Go back again to continue. Go down O2. Go left and open both Doors with Yellow and Green Key. Pull the Lever and kill the Monster to get Red Key. Go up U2 and go to Red Chest and unlock it. You get 2 Shurikens, 1 Healing-Potion, 1 Hematite Key, 1 Turquoise Key. Go down O3. Go North and open the Door and use the Hematite Key to let a Wall disappear. Go all south and use the Turquoise Key on the Door and go down O4. Go North again and kill the skeleton. Let one of the Warriors push the Flowerpot 2 steps North and use the "Fire Path"-Spell on both Spider-webs. Go left and open the south Door to kill skeleton and pick up the White Key and open the North-Door. Open the Chest with White Key. You get 2 Breads, 1 Elven Waver, 1 Short Sword, 1 Torch and 1 Healing Potion. Now go back and go right. Kill both Monsters and try to go North not East. The Field just lets you spin around. Open the Door and kill both Monsters that are in there. Now pull the second lever from left. Kill the skeleton and open the Door. Burn a Path with the "Fire Path"-Spell. Kill all 3 skeletons for 25.6 Gold and a Jade. Go East and then North through water. Hint: If your mage learned "Swimming"-Spell, use it! Kill Skeleton and go left. Yep that is correct, LEFT! It is just an Illusion-Wall. Go through the wall until you found a Small Shield and go back and go right. Open the Door and burn the Spider-web. Plunder the Cabinet for 1 Torch, 1 Topaz, 1 Blue Necklace, 1 Silver Ring and 1 Short Sword. Go back through the water. Hint: I would only recommend going East if your Mage can use "Walk on Fire"-Spell, because it only contains 2 Monsters with no Treasure. Otherwise go South. Go South and at the crossing go east until the Door. Open it and kill the Skeleton then pull one Flowerpot 2 Field back and push the Flowerpot behind it 1 Field forward. Pick up 16.3 gold and the Rope then go back to the Crossing and go South all along. Open the Door to your left. Kill the Skeleton and and pick up the Golden Key. Now go North and go West. open the Door with Golden Key and plunder the Gold (total 151.6 Gold!) in there. Go East and push the Button in the Wall. Push again the Button in East-Wall. Beware: If you step on the X-Field a wall will appear on the crossing in the West so you can't enter the Treasure-Room and the Room with the woodpile anymore. Go South and kill Skeleton and pull the Lever East and go through. Kill skeleton and pick up Malachite Key. The Door behind will close if you step on the X-Field. Go along and plunder the Chest to your right for 2 Breads, 2 Chickens, 1 Cheese, 1 Elven Wafer, 1 Healing Potion, 1 Fire Opal, 1 Carnelian Key and 1 Golden Ring. Go north and push the Button in the Wall. Go left and go South all along. Go East through the wall to pick up a Magic Staff "Wand of Mage Bolt". Now go back North all along and open the Door with the Key you found and go West. Open the North-Door and push the Button on East-Wall. The Wall behind you will disappear and you can plunder the Chest for awesome Treasure (2 Cheeses, 1 Bread, 1 Torch, 1 Oil of Lantern, 1 Aquamarine, 1 Extra Healing Potion, 1 Potion of Speed, 1 Scimitar and finally 1 Arrows). Go South, West then South. Push the Flowerpot out the way and kill the Monster here. Go South again and go through the Door and kill 4 Monsters here then take the World book out the Chest and exit the Dungeon. Now go back to Twilight, Soul Abbey or Vo Marris (depends which guild you visited). 2.3.1.1 Twilight ---------------- The Guild-Master sends you on searching for the Scroll in Wyrm Hills. 2.3.2.1 Vo Marris ---------------- The Guild-Master sends you on searching for the Scroll in North Mystic Mountain. 2.3.3.1 Soul Abbey ------------------ The Guild-Master sends you on searching for the Scroll in The Steps. 2.3.1.2 Wyrm Hills ------------------ Hint: You can only enter it if you got the Job from Guild-Master in Twilight. Hint: Make sure your Mage has Level 3 and Fighter Level 2. Hint: Now you can use the World Book as a Map. Put it in the Hands of a Character and then "use" it to show the Map of the Dungeon. Hint: If you have one or more White Key from Kal Kalon, it will now have disappeared from Inventory. Go South through 2 Door and go up U1. Go right and burn the Spider-web down and kill the Spider. Pick up the Rope and go East to pick up the White Key. Go down O1. Hint: I advise you to be careful to how to use the White Key, because there are 2 White Doors on this Floor but only one White Key. Open not the nearest Door but the farthest Door with the White Key. Kill both Dwarfs to get one more White Key and Red Key. Plunder both Chest for 2 Torches and 1 Bread. open the North-Door with Red Key. Waste the Dwarf away and step on the X-Field to let a wall disappear. Hint How you wasted the second White Key is up to you. Either on the Door near U1 or hold on it to use it second level. Go through the new passage and pull the Lever. You get teleported to 1. kill both Dwarfs to get Torch and 80.0 Gold. Go south and kill 2 Spiders and go down the hole to kill 4 more Spiders. Climb back up and go east. Swim through the water and kill the Dwarf to pick up Yellow Key. Pull the Lever and push the Switch on the Northwall. Hint: Not sure which Door or Wall will open through this Lever. Open the Door to the East, go North, open West-Door. Kill the Dwarf for 30.0 Gold. Go West again and kill the Dwarf then go back to 1. Go west and burn the Spider-web and kill 2 Spiders. Pick up the second Red Key. Burn the second Spider-web then go back to 1. This time go North and use the Red Key. Open the Door to your left and kill the Spider. In the Chest are Green Key, Blue Key and 20.0 Gold. Go back and go East to the 2 closed Doors. Hint: Behind the Door to the West is only a Fire-Field without benefit or did you find something there? Open the South-Door with the Blue Key. Push at the deadend 2! Buttons on the wall (one North and one South). Go to 1 and West again. Pick up the Jade along the way and the Wall which blocked your way earlier is now no more. Go South and go down O2. Hint: Unless you have enough EXP so you can train or much stuff which you want to sell then go up U3. Go down O4. Go left and pick up the rope and go back. Go right and kill 2 Monsters. One drops a Healing Potion. Left is a deadend with two Levers. Pull it to open 2 Doors in the West. Go West and kill 2 Scorpions and you will only find a lousy Torch. Go through the North-Door and go East until the second path to the North. Go through the Door and kill Ogre. Kill Ogre and go East again. Kill there 2 Scorpions. Go South and step on the X-Field and therefore a wall in the near will disappear. Go North then West and now South through the new passage. Push the Woodpile a field forward. Pull the Lever. Go down the hole. Kill the Ogre to get the third White Key and use Green Key on the Door. Step on the X-Field and climb back up and go back. Go West and North then East and use the White Key. Kill the Ogre for a Red Key. Go West and use the Red Key on a Door. Kill the Scorpion in there for a second Green Key. Go West all along then go north the third passage. Go west and kill 3 Scorpions along the way. Go South all along. In the Big Room with many Flowerpots and Woodpile you find a Torch and Healing Potion. Go North all along and go through the Door. Kill the Ogre and pick up the Torch in the North if you want it. Go through the Door in the East. Go East again and kill the Scorpion and open the Cabinet for a Broadsword and Green Key. Go down the Hole again and use the Green Key on the second Door. Kill the Scorpion and pull the Lever. Open the West-Door and kill another Scorpion. Climb back up and go where you used the White Key and go East. In the Alcove right is a Blue Key. Pick it up and use the Green Key on the Door. Go back to U4 and use the Blue Key on the Door South. Kill the Scorpion and go South through the Door. Pull the Lever on the Westernmost. Kill the Scorpion for a Blue Key. Pull the Lever behind you and leave East. Move the Flowerpot and pick up the Yellow Key right. Go East and open the Door. Kill the Scorpion and pick up 10.0 Gold in the East. Open the South-Door. Kill the Ogre for a Healing Potion. In the Chest are 1 Rope, 1 Bread, 1 Cheese and 1 Blue Key to find. Go back to the Lever-Room and pull the Easternmost Lever. Pull the middle Lever and go West. Open the North-Door and kill the Ogre. Use the Yellow Key on the North-Door. In the Chest are 1 Scroll, 1 Jade, 1 Silver Ring and 20.0 Gold. Go back to Lever-Room and pull the second Lever from right. Use the Blue Key on the Door and climb back up. Go back to U1 and go up the Stairs. A Secret Floor is now open. Open the Left Door to get 17.0 Gold from a Cupboard. Open the Right Door and kill the Dwarf for 20.3 Gold. Open the next Door North. Kill the Spider and open the next Door left. In 2 Cupboards are 2 Torches, 1 Rope and a Broadsword. Exit this Room and open the next Door to kill a Dwarf and plunder the Chest for 2 Breads, 2 Healing Potions, 1 Elven Wafer, 1 Cheese, 1 Corn, 1 Potion of Levitate and 17.0 Gold. Hint: try to get at least 10'000 Exp for all 4 character. Hint: After you brought the Scroll to Guild-Master in Twilight, you can never enter this Dungeon again. 2.3.2.2 North Mystic Mountain ----------------------------- Hint: You can only enter it if you got the Job from Guild-Master in Vo Marris. Hint: Make sure your Mage has Level 3 and Fighter Level 2. Hint: Now you can use the World Book as a Map. Put it in the Hands of a Character and then "use" it to show the Map of the Dungeon. Hint: If you have one or more White Key from Kal Kalon, it will now have disappeared from Inventory. Pick up Rope and use it to go down K1. Kill Plant for Rope and pick up White Key. Go down K2. Go West and open Door to kill a Plant. Unlock Door with White Key. Pull Lever and go South. Open another Door to kill one more Plant. The Cupboards are empty so go back to K2 and open South-Door. Kill Plant and continue South. Kill 2 Plants for Torch and 10.0 Gold. Pick up Torch and 16.0 Gold. Go South and kill a Skeleton for Red Key. Go South, South, East, East and South. Open South Red Door with Red Key (You can also use it on another Red Door, it will open a different Door). Pull Lever and go North, then East. Go South and kill Plant and Skeleton for Blue Key. Go East and South and pull Lever behind Illusion-Wall and pick up Malachite Key. Go North through Door. Open Chest for 2 Shuriken, 1 Healing Potion, 1 Elven Wafer, 1 Scimitar, and 1 Levitation Potion. Go West, North, West and South. Open East-Door with Blue Key. Kill Plant and pick up Green Key. Go West all along and unlock Door with Green Key. Pull Lever and go South to pick up Blue Key. Climb up K2 and go down K3. Go East and open Door to kill 2 Plants. Go back and open Door near K3. Go South to kill Skeleton and Plant. Open South-Door and kill 2 Plants and continue East. Go South and kill 2 more Plants. Go West and unlock Door with Blue Key. Kill Plant for Yellow Key and go back. Go East to the end. Open Door and kill Plant for Hematite Key. Go South, then East. Unlock Door with Yellow Key. Pull Lever and go back. Now go West and unlock Door with Hematite Key. Pick up Turquoise Key and go back. Go North, West, North, East and North. Open Door and kill Skeleton and open Chest for 1 Aquamarine, 1 Robe, 1 Robe (Man, Wizard), 1 Robe (Woman, Cleric). Go back and go South. Open Door and kill Skeleton. Plunder Chest for 1 Gray Sapphire, 1 Robe (Woman, Wizard), 1 Ring Armor. Climb back up K3 and down K2. Go to Illusion-Wall and open East-Door with Turquoise Key and go down O1. Open East-Door and kill Dwarf. Go East and open Door. Kill 3 Trolls to pick up Red Key. Go back at U1. Open North-Door and go North. Kill 2 Dwarf and unlock West-Door with Red Key. Push Button and go North and East. Kill Troll for 24.0 Gold and pull Lever. Go back and go West, North and East through Door. Pick up Green Key and go back to Red Door. Unlock East-Door with Green Key. Kill 3 Trolls and pull 2 Lever. Go back and go North in the last Room remaining and kill Troll for 30.5 Gold. Go to U1 and go East all along through Illusion-Wall. Open second North-Door and kill Troll. Pick up Blue Key and go back to 2 Lever-Room and go East. Kill 2 Dwarfs for 28.8 Gold. Go East and unlock South-Door with Blue Key. Kill Troll for 28.8 Gold and pick up Yellow Key. Go back at U1 and go East all along. Unlock East-Door with Yellow Key. Kill Troll and pull Lever. Go back at 2 Lever-Room and go East all along through Illusion-Wall. Go South through opened Door and go West through Illusion-Wall. Pick up Carnelian Key and go back. Open first of 3 Doors East to kill a Dwarf. Go up U2 and go West, North, West, North, West, West, North, North and East. Unlock Door with Carnelian Key. Kill Skeleton and pull Lever and go down O2. Go to 2 Lever-Room and go East. Open North-Door and kill 2 Dwarfs for 28.8 Gold. Go East through Illusion-Wall. Go North and unlock Door with Malachite Key. Pull Lever and pick up Scroll. Go back and go South and kill 3 Dwarfs for 28.8 Gold. Open first Door with Chest. It contains 1 Arrows, 1 Topaz, 1 Silver Ring, 1 Wooden Shield. Open second Door with Chest. It contains 1 Broad Sword, 1 Torch, 1 Magic Club, 1 Hammer, 1 Mace. Open third Door with Chest. It contains 2 Cheeses, 2 Breads, 1 Elven Wafer. Open last Door with Chest. It contains 2 Torches, 1 Healing Potion and 30.0 Gold. Go West and kill Troll. Hint: try to get at least 10'000 Exp for all 4 character. Hint: After you brought the Scroll to Guild-Master in Vo Marris, you can never enter this Dungeon again. 2.3.3.2 The Steps ----------------- Hint: You can only enter it if you got the Job from Guild-Master in Soul Abbey. Hint: Make sure your Mage has Level 3 and Fighter Level 2. Hint: Now you can use the World Book as a Map. Put it in the Hands of a Character and then "use" it to show the Map of the Dungeon. Hint: If you have one or more White Key from Kal Kalon, it will now have disappeared from Inventory. Go East and push the Skull, then go West and push the other Skull. Go North and go through the Door and kill 3 Gargoyles. One of them will drop a Mace. Go South and open the Door. Kill 2 Gargoyles, which drop a Mushroom. Go South and use "Walk on Fire"-Spell and go through it. Pick up Bow and Arrows. Go back and go East through the Door. Open the Door to the East and kill the Gargoyle. Push the Button on the South-Door and go East. Kill the Gargoyle for a torch and Push the Button on the West-wall in the Death-end. Now Push the Button on the East-Door and go South. Kill 2 Gargoyles and plunder the Chest in the South for: 2 Breads, 1 Elven Wafer, 1 Axe and 30.4 Gold. Open finally the North-Door and kill the last 2 Gargoyles on this Floor for 10.0 Gold. Go West then South and push the Button to open a Path to the South. Open the Treasure Chest to the East for: 2 Torch, 1 Club and 1 Potion of Speed. The Cabinet by the Stairs has 2 Shuriken. Now go down the Stairs. Kill the Gargoyle east for a White Key. Go west. Go North and plunder the Cabinet for Corn and Sabre. Go South and check the Cabinet for a Wooden Shield and go south again. Go until the Death-end and push the Button on the East-Wall. Go back and go East. In the second Niche South push the Skull on West-Wall and go East through the Fire. Go South and push the Button on West-Wall. Go North and push the Button on North-Wall. Go East through the Door to pick up 10.0 Gold. Go North. North are 3 Firemen and 1 Gargoyle which will each drop 1 White Key. Total you should have got 5 White Keys. Open the Cabinet for 1 Jade and 1 Topaz. Now Go back and go West. Hint: There are 7 Doors/Chests which can be opened with a White Key but you only got 5 White Key. So be careful on which Door you will use the White Keys! Open the First Door with a White Key. Open only One! of two next. Go North (you can also go South) and kill the Gargoyle. Open only one of both Doors. Go South and kill the Fireman. Open one of the South-Doors again and go South. Use the Red Key on the Door. Push the Skull. Go East. Plunder the Cabinet for 10.0 Gold and Torch. Go South then West. Try to step on the Platform again when go West. If done correctly you can pick up a Magic Dagger at the Death-End. Go back and go East. Use a White Key on the Door East. Go East and pick up Green Key and go back. Now go North and kill 2 Firemen and 1 Gargoyle. Open the Door and use the last White Key on the Treasure Chest. You will get: 2 Large Stone, 1 Silver Ring, 1 Wooden Shield, 1 Rope and 56.0 Gold. Go back to the Fire Area. Go North and if you pushed all 3 Buttons in the South, the Doors should be open. Kill all 3 Firemen for 1 Red Key. Go East then go North. Burn the Spider-web with "Firepath"-Spell. Take the Ring Armor and use it on one of 2 Fighters. It raise the Guard with 3 Points. Go West, South then east. If you had pushed the Skull behind the Red Door, then the Door to the South should be open. The Cabinet has a Healing Potion and Oil of Lantern. Go back in the fire field and use the Green Key on the Door. Go down the Stairs. Go South and open the East-Door. Kill the Skeleton for a White Key. Go North along the Path and open the South Door and Push the Skull on the West-Wall. Go back and go through the West Door. Go along the Way and open the West-Door. Kill 2 Orcs and get Mace and Cheese. Go North and open the East-Door. Kill 2 Orcs for 15.0 Gold. Open the East-Door and go south. Kill the Orc and open the West-Door. Open the North-Door with a White Key. Push the Button on the West-Wall after the Door. Pick up the torch and go down the Hole. Kill the Skeleton and push the Skull on the South Wall. Go East and open the Door. Kill 2 Skeletons and go south. Open the cabinet for 2 Corn and push the Skull by the Cabinet. Go East and open the Door. Kill 3 Skeletons for 2 torches. Open the Treasure Chest for: Potion of Levitate, 1 Elven Wafer and 29.3 Gold. Go South and pick up a Hand Axe and take the Shuriken from the Cabinet. You are done here, so climb back up with a Rope or "Jump"-Spell. Go South and go through the "Double"-Door. Kill the Skeleton and Orc in here. Go West then South. Kill the Skeleton for a Healing Potion and push the Button on the North Wall. Go back and go South and use the "Walk on Fire"-Spell and go south. Plunder the Chest for only a Magic Dagger and Torch. Go back and go East. Kill the Skeleton and Orc for a Healing Potion. Go South. Kill the Orc for a Large Stone. Go East and pick up the Blue Key from the third Niche South. Go East and burn the spider-Net with "Fire Path"-Spell. Go North then East. Ignore the Fire and go east then South. Kill 2 Orcs for Jade and a Torch. Go South and West. Go through the illusions-Wall and pick up the Yellow Key. Go back and go through the Fire (or use the Other Path if you don't have the "Walk on fire"-Spell). Use the Yellow Key on the North-Door. Go East and kill the Skeleton and Orcs. Go North then West. Ignore the Cabinet since its empty. Go West then north. Go West, North then East and kill the Orc for the Red Key. Now go back South to where you found the Blue Key and go north. Use the Red Key on the East-Door. Kill the Orc for a Elven Wafer. Use the Blue Key on the North-Door. Go through and push the Button on the North Wall. Go back in the Area where you got the Red Key and go through the Door. You will find the Scroll and push the Skull if you wish to leave the Dungeon. Go Out the Dungeon! Help: If a Wall is blocking the Exit to U2, then that means somewhere a Platform must exist to let the wall appears but where? Please tell me more about this, thanks! Hint: try to get at least 10'000 Exp for both Fighter and 15'000 for both Mage. Hint: After you brought the Scroll to Guild-Master in Soul Abbey, you can never enter this Dungeon again. 2.3.1.3 Twilight ---------------- The Guild-Master tells you to seek the Wise Man in Kal Kalon. Do so. 2.3.2.3 Soul Abbey ------------------ The Guild-Master tells you to seek the Wise Man in Kal Kalon. Do so. 2.3.3.3 Vo Marris ----------------- The Guild-Master tells you to seek the Wise Man in Kal Kalon. Do so. 2.3.5 Kal Kalon --------------- Consult the Wise Man and he tells you more of what you must do. Now you can visit Broken Isles, Sand of Fire and Seers Points. Hint: Use this Opportunity to train your Fighter to Level 3 and Mage to Level 4 and sell your Stuff. 2.4 Part-gathering ------------------ At this Point you can visit Broken Isles, Seer Point and Sand of Fire. 2.4.1 Broken Isles (1. Sword Part) ---------------------------------- Hint: In this Dungeon you can use the World Book. Go North and open the North-Door. Go east at the Crossing. Open the Door and kill the Flying Monster. It will drop a Malachite Key. Go south and step on the Platform to open a hidden Wall. Kill 2 Flying Monsters and a Skull. Go East and open the Door. Kill 2 Skulls here for a Green Key. Push the Skull on the East Wall. Open the North-Door and go north. Go at the Crossing West then south. Hint: beware before you go West again. go some steps and then go fast back to avoid getting hit from a Fireball! Go West and south. Open the Door and plunder the Treasure Chest for: 2 Breads, 2 Elven Wafers and 1 Cheese. Go back and go North. Open the West-Door and open the Treasure Chest for: 1 Jade, 1 Arrows, 1 Morning Star, 1 Crossbow, 1 Healing Potion and 1 Potion of Speed. Go back and open the North-Door. The Treasure Chest has: 3 Cheese, 2 Healing Potion, 1 Torch, 1 Small shield and Long Sword. Go back East, south, West, South. Use the Green Key on the Door. Go West. Kill 3 Skull and 1 Flying Monster for 1 Torch. Pick up Blue Key and the further away White Key. Go back at the Crossing and go North and North again. Open the West-Door and kill the Flying Monster. Open the North-Door and use the White Key to get teleported to 1. Go East. Kill Flying Monster and go East. At the Crossing go East and yet East again and then go North. Open the first Cabinet for a Green Key and Yellow Key. In the second Cabinet west are a Hematite Key and Blue Key. Track back south and go East. Open the Door with the Green Key and kill 2 Flying Monster. Go back and open the South-Door and kill a Flying Monster and go west. At Crossing go again West and kill a Skull Monster on the Way. Open the Door and kill the Flying Monster and continue the Path. Open the first Door. Hint: Usually you need a Blue Key to open the Door, but you can just click on the Skull to open a Door somewhere. Go back and open the second Door. Kill the Skull for a Torch and use the Yellow Key on the Door. Push the Skull to get teleported to 2. Somewhere are a Skull and a Flying Monster. Go all the Way South and use the Blue Key on the Door. Kill the Skull for a Red Key. Go to the Entrance-Crossing and open the Door with the Red Key. Pick up the White Key from Ground. Use the Hematite Key on the Door. Empties the Chest for: 2 Breads, 2 Torches, 1 Jade, 1 Topaz, 1 Ring Armor and 109.2 Gold. Go through the Illusions-Wall and open the Door. Kill the Skull and Flying Monster and pick up the first Sword-Part. Now exit the Dungeon to go to the next Dungeon. Hint: try to get at least 20'000 Exp for both Fighter and 25'000 for both Mage. Hint: You can now enter Summer Vale and Mount Griffin. 2.4.2 Seer Point (1. Orb-Part) ------------------------------ Hint: In this Dungeon you can't use the World Book. The Entrance-Puzzle is not that hard but annoying. First open 4. Door and pull the Lever. Now enter the 1. Door and kill the Wizard. Pick up the Red Key and use it on 2. Door. Pick there the Green Key and use it on 1. Door and pull the Lever. Hint: If you use the Green Key on the 4. Door, its Game Over for you! Now go to 3. Door and kill the Wizard and pick the Morning Stat and the Green Key. Now use it on 4. Door. Now kill the Wizard on 1. Doorway for a Cheese and pull the Lever. Now back to 4. Doorway and pick up the Green Key and pull the Lever. Now to 3. Doorway and waste the Green Key on Door. Pull the Lever and go to 2. Doorway. Slay the Wizard and pick up the Red Key. Go to 4. Doorway and slay the Wizard for a lousy Torch. Pick up the Blue Key and go to 2. Doorway. Pull the Lever and go to 3. Doorway. Slay the Wizard away and pick up the Yellow Key. Next is 4. Doorway and there pull the Lever. Now to 1. Doorway and pull the Lever. Next is 2. Doorway and pull the Lever there too. After that go to 4. Doorway and pick up the Blue Key at the Deadend. Now to 1. Doorway and use it on Door. Slay the Wizard and pick up the Yellow Key. Go to 2. Doorway and push the Button on the Wall at the Deadend. Now to 3. Doorway and you have beaten the annoying Puzzle. Go North then west to kill 2 Gargoyles. Now go North and kill the Wizard. Go back and go East then North. Go through the Illusions-wall and kill a Gargoyle and a Wizard for a Cheese. Go East and kill the Wizard for a Cheese. Go South and open the Door. Kill the Gargoyle and continue South all the Way. Push the Button on Door, but the Door will not open. We will come back to that later. Now continue West and South and push the Button on the Door. Now kill 2 Wizards and 1 Gargoyle here for a Torch and 51.2 Gold. Now go back. The other Door is now open. Enter and kill the Gargoyle for 56.6 Gold. Go North and open the West-Door. Go West and kill 2 Gargoyles. Go South and leech 2 chests for: 3 Cheeses, 3 Breads, 3 Torches, 1 Orb-Part, 1 Apple, 1 Elven Wafer, 1 Jade and 85.2 Gold. Go North then West and kill 2 more Gargoyles for a Torch. Now you can exit this Place. Help: seems I missed 2 Monsters. Is the Count incorrect or are the 2 Monster wandering around? Hint: try to get at least 30'000 Exp for both Fighter and 35'000 for both Mage. Hint: You can now enter Lake of Dreams and South Mystic Mountains. Hint: Before you go to Sand of Fire. I suggest you to go a City to sell your Stuff and train your Chars. 2.4.3 Sand of Fire (1. Staff-Part) ---------------------------------- Hint: In this Dungeon you can't use the World Book. First Thing in this Dungeon to do is to pull the Lever on the Wall (well before doing so, you need to cast Light-Spell or light a Torch) and go down O2. Go right and up and right to plunder a Chest for 2 Cheeses, 1 Bread, 1 Small Shield, 1 Lantern, 1 Oil of Lantern. Go Left all the Way and through the Door (you hopefully pulled the Lever at the Entrance?), then go down the Hole. Hint: You need a Rope to climb back up or to use the Klettern-Spell (in German because in English there is no Climb-Spell) Kill 2 Ogres down here for a Green Key and a Blue Key. Somewhere here you can pick up 57.7 Gold and one more Green Key. Go back up and go up U2. Go down O3. Kill the Ogre and go left and left again. Pull the Lever and push the 2 Buttons too. Go West and use the Green Key on the Door. Kill the Troll to get a Green Key. Go down the Hole. Move the Flowerpot aside and pull the Lever and kill 2 Ogres. Move the Flowerpots around and kill 2 more Ogres. In the Chest left before the Door awaits 3 Breads, 2 Torches, 2 Healing Potions, 1 Arrows and 1 Axe. Enter through the Door and kill 2 Ogres for 1 White Key and 1 Blue Key. There are also 80.1 Gold for you to pick up. Climb back up and go to U3 and go East. In the Chest near the Stairs are 3 Ropes, 1 Silver Ring, 1 Battle Hammer, 1 Topaz and 80.1 Gold. Go East and open the Door. Kill 3 Trolls to get 1 Green Key. The First Chest contain 2 Torches, 1 Topaz, 1 Buckler, 1 Ring Armor, 1 Healing Potion, 1 Potion of Speed, 1 Potion of Levitate and 28.8 Gold. The Second Chest further in the Floor contains 2 Torches, 1 Green Key, 1 Bread, 1 Elven Wafer, 1 Healing Potion. Go back to U3 and go West. Open the Double Door. Open the first Door with the Green Key. Kill the Troll and open the second Door with the Blue Key. Kill the Troll to get Hematite Key. Now you are done here go up U3 and go down O2. Now you have enough Keys to open 2 Green Doors and 1 Blue Door. It don't matter which Door you choose. Go through it and kill the Troll and open the Door with the Green Key. Push the Button on the North Wall. Go where you fell down the First Hole and go through the Door. In the Niche there is a Button that wants to be pushed by you. Open the South Door and kill 2 Trolls and 1 Ogre for Exp. Back to 2 Green Door-Crossing and go West to kill 1 Troll and plunder 1 more Chest for 2 Cheeses, 2 Breads, 1 Topaz, 1 Torch, 1 Yellow Key, 1 Silver Ring. Go up U2 and go down O1. Use the Yellow Key for the first Door and the Hematite Key on the second Door. Kill 2 Trolls and open the Cabinet for 1 Long Sword and Part of Staff. Help: I dont know what the use is for the White Key. I seem to have missed something. Someone has an Idea? Hint: You can now enter Xorn Hills and Lake Pureheart. Hint: try to get at least 40'000 Exp for both Fighter and 45'000 for both Mage. Hint: Before you go to next Dungeon. I suggest you to go a City to sell your Stuff first. Mount Griffin (2. Sword Part) ----------------------------- Hint: In this Dungeon you can't use the World Book. Kill 1 Ogre and 4 Hounds for 1 Rope and 137.7 Gold. Go South and push the Button on the Third Door Left. Go back 6 Steps and go West until you see a open Door. Kill the Hound and push the Button on Northwall. Go East again and enter the second Door. Kill the Hound and plunder the Chest for 3 Cheeses, 2 Breads, 1 Ring Armor, 1 Small Shield, 1 Long Sword, 1 Torch. Go West then South passing the first Door. Push the Button on the second Door then go East. Kill the Hound and go through the third Door and leech the Chest for 2 Breads, 2 Arrows, 1 Chicken, 1 Oil of Lantern, 1 Torch, 1 Bow, 1 Topaz and 1 Jade. Go North 3 Steps then go West ignore the second Northpath and go North at 3. Path. Kill 3 Hounds and push the Button on the Door. Go South then West. Go South and go through the 2. West-Door. Kill the Hound and pick up the Green Key from cupboard. Push the Switch on the Eastwall. Go back at the Entrance and use the Green Key on the Door. Pull the Lever and go West then North on 3. Northpath. Go through the Door and plunder the Chest for 3 Healing Potions, 2 Breads, 2 Elven Wafers, 1 Extra Healing Potion, 1 Yellow Key, 1 Magic Hammer and 80.0 Gold. Go back at the Entrance and enter the left Door. Use the Yellow Key on the North-Door. Push both Button on the North Wall. Go West then North and pick up the Sword-Part. Go South then West and go through the West-Door and go North through the Illusion-Wall. Kill the Hound and continue North. Before you burn down the Spider-web go North again through the Illusions-Wall. Fight 2 Hounds for a Blue Necklace. Push the Button on Northwall. Burn the Spider-web down and Continue. Open the North-Door and pull 2 Switches here, then go through the West-Door to push a Switch. Go back at the Entrance and go North. Ignore the left Door and continue North. Open the Door and fight 4 Ogres for a Silver Ring. Go East then South through the Door. Kill 2 Ogres and continue South. Open the Left Door and slay the Ogre then pick up the Turquoise Key. Go back in the 2-Switch-Room and go east. Kill the Hound and leech the Chest for NOTHING! Go east and use the Turquoise Key on the Door. Pick up the White Key from the Chest and go back to where you found the Turquoise Key and go South. Open the Door with the White Key. Kill the Ogre and you get a lousy Topaz for all the Foot-Work... Hint: try to get at least 50'000 Exp for both Fighter and 55'000 for both Mage. Xorn Hills (2. Staff-Part) -------------------------- Hint: In this Dungeon you can't use the World Book. Go North and slay 3 Slimes. Go West then through the North-Door. Pull the Lever left then go North again. Push the Button on the Northwall and go east. Kill Slime and Plant for a Jade. Go North and kill 2 Slimes for a Red Key and a White Key. Go back and go West and open the Door with the White Key. Continue West. Go either North or West to fight 2 Plants and 1 Slime for 1 Topaz. Go along the Southwall West then North and again West to Pick up the Green Key. Go back in the long Corridor and go East until you meet the East Wall. Go South and open the Door. Use the Green Key on the Keyhole. Go North in the Maze-Room. Go West then North and West again to push a Button on the Westwall. Go back in the Logroom. Now open the West-Door and use the Red Key on the Door. Kill 3 Slimes and 1 Plant then go back East. Now open the South-Door and kill the Slime and pull the Lever on the Westwall. Go back and go West. Go North then West. Pull the Lever on the Deadend. Go North and step on the X-Field and kill the Slime. Pick the Turquoise Key east. Go South then West. Kill Slime and pull all Levers on the Westwall. Hint: yes only those on Westwall not the South- or Northwall! Go East and South to pull a Lever. Go back in Log-Room and go South then West. Kill 2 Slimes and go South then West until you see a Chest. Use the Turquoise Key on it to find 3 Breads, 2 Torches, 1 Battle Mace, 1 Green Key, 1 Robe (Man, Cleric), 1 Robe (Man, Wizard). Go North, West, North then West. Kill 1 Slime and 1 Plant along the Way. Open the Chest with the Green Key to obtain 3 Elven Wafers, 2 Breads, 1 Healing Potion, 1 Buckler, 1 Blue Key. Go South and use the Blue Key on the Chest for 2 Torch, 1 Magic Dagger, 1 Magic Hammer, 1 Yellow Key. Go North, East and then South. Use the Yellow Key on the Chest for 3 Torches, 2 Healing Potion, 1 Jade, 1 Topaz, 1 Hematite Key and 83.7 Gold. Go North, West and use the Hematite Key on the Door. Kill 2 Slimes and pull the Lever on the Northwall. Go back to the Log-Room and go East then North. You find the Part of Staff in the Chest. Hint: try to get at least 60'000 Exp for both Fighter and 70'000 for both Mage. Hint: Go to Kal Kalon to train Mage to Level 6 and sell your Stuff. South Mystic Mountains (2. Orb-Part) ------------------------------------ Hint: In this Dungeon you can use the World Book. Hint: In this Dungeon is "Detect Illusionary Walls" an important Spell. Always cast it. Pull the Lever to your right, then go through the Door. Kill the Dwarf and go east. Open the North-Door to kill Dwarf. Open the South-Door to pick up the Green Key. Now go East then South and push the Button on Eastwall. Continue South then West. You get a Message "The Sixth has done". Continue until the Deadend and kill the Orcs. Go back to where you killed the first Dwarf and go North. Hint: Before you go west step back to avoid a Fireball. Go South, West, North. Open Door and kill 2 Dwarfs and step on both X-Fields once. Leave and go South. Open the Door across the Plant. Kill the Dwarf and step on the X-Field. Leave and go South, West. Kill the Orcs and go West. Go North and kill another Orc. Go East, North, East. You receive the next Message "The Third is Accidental". Continue and pick up the Malachite Key. Go all the Way to the Point where the first Fireball came. Go through the Door and step on the X-Field. Go South, West and open the North-Door. Go North, East then South. Kill the Orcs and go east, then North. Step on the X-Field and receive the Next Message "The Fifth is not on the Race". Go back and open the East-Door and kill the Dwarf. Go back and go South. Hint: Before you go South step back to avoid a Fireball. Kill the Orcs and go East then North. Open the Door and pick up the White Key. Go back and go South. Open Door and kill the Dwarf. Go South, West then South. Go through the open Door and step on the X-Field. Go back South. Go East then North. You receive the second Message "The second was a Sickness". Pick up the second White Key North. Go back and open the South-Door now. Kill 2 Dwarfs here. Go now down O1. Even with "Detect Illusionary Walls" you can't see the Stairs, but the World Map shows it. Go North and slay the Dwarf for the 3. White Key. Go through the West-Door and step on X-Field. Go South and East. Open South-Door and kill 2 Orcs. Leave and go East. Kill 2 Dwarfs and 1 Orc. Go North through the Passage. Next Message is "The First was a Mistake" Continue and pick up the Carnelian Key. In the Large Plant-Room you get next Message is "The Forth is the Prize". Go up U1. Go West, North, East, North. You are now in a Chest-Room with 5 Treasure Chests but you only have 3 White Key for it. Now which Chest must you open? You have got 6 Message which give you a Hint which Chest you need to open it. "The First was a Mistake" (I think not) "The second was a Sickness" (yup, 12 Breads make you sick) "The Third is Accidental" (well, nah) "The Forth is the Prize" (It has an Important Item which you need to complete this Dungeon.) "The Fifth is not on the Race" (Indeed) "The Sixth has done" (Congratulations!) - First Chest has: 1 Magic Hammer, 1 Robe (Woman, Wizard), 1 Robe (Man, Wizard), 1 Topaz, 1 Wand of Mage Bolt and 105.7 Gold. - Second Chest has: 12 Breads - Third Chest has: 3 Healing Potion, 1 Extra Healing Potion, 1 Oil of Lantern, 1 Potion of Speed, 1 Potion of Levitate, 1 Potion of Swimming, 1 Strength Potion - Forth Chest has: 4 Shuriken, 3 Cheeses, 1 Hematite Key, 1 Aquamarine - Fifth Chest has: 2 Topaz, 1 Rope, 1 Buckler, 1 Wand of Mage Bolt Open the First, Third and the Fourth Chest (Well, its your choice which Chest beside the Fourth you want to open) for Treasure. There is only one Door unopened so go there and use the Hematite Key on the Door. Kill the Orcs and pull the Lever. Go down O1 and go North. Use the Malachite Key on the Door. Kill the Orcs and use the Carnelian Key on the second Door. Get the Part of Globe from the Chest. Hint: try to get at least 75'000 Exp for both Fighter and 80'000 for both Mage. Hint: Go to Vo Marris to train Fighter to Level 5 and sell your Stuff in Mageport. Lake of Dreams (3. Orb-Part) ---------------------------- Hint: In this Dungeon you can use the World Book. Go East until you get teleported to 1. Go South and kill the Slime. Go then East, North, East and kill the Flying Skull. Go back and go South again until next East-Passage. Pass the first Door on the Right until you can go North. Open then Door and kill the Slime. Go East and pull the Lever and pick up the Turquoise Key. Go back and go South, East until you enter a Room to the left. Open the Chest for 1 Golden Ring, 1 Rope, 1 Small Shield, 1 Extra Healing Potion, 1 Magic Dagger, 1 Potion of Levitate, 1 Potion of Speed and 110.5 Gold. Now pull both Levers and go South. Now go West to pick up Yellow Key and go East. Kill 1 Flying Skull and 1 Slime. Go back at 1 and go South. Go East and pick up 56.0 Gold and go back South. Kill the Flying Skull and go East, North. Burn the Spider-web down and use the Yellow Key on the Door. Kill the Slime and pull the Lever. Go back at 1 and go South. Go East at 2. Passage through the Door. Kill the Flying Skull and plunder the Chest for 3 Healing Potion, 2 Elven Wafer, 1 Oil of Lantern, 1 Cheese, 1 Chicken, 1 Scrambled Eggs, 1 Apple. Now pull the Lever to get teleported to 2. The Message here gives you Clues how to pass the Lever-Maze, but only one is correct other are wrong. Enter the first Door East. Read the first Message "A Note is here Firmed by Gronekh : SLSL" and kill the Flying Skull. Enter the second Door East. Read the second Message "A Note is here Firmed by Gronekh : LSRR" and kill the Slime. Enter the third Door East. Read the third Message "A Note is here Firmed by Grennok : RSRL" and kill the Flying Skull. Enter the forth Door East. Read the forth Message "A Note is here Firmed by Grennok : RSRR" and kill the Slime. Enter the fifth Door East. Read the fifth Message "A Note is here Firmed by Gronekh : LSRL" and kill the Flying Skull. Continue the Path along until you get teleported to 3. The Message gives you Clues which Message for the 5 Doors is correct. Enter the first Door East. Read the first Message "The Truth Appears only once" and kill the Flying Skull. Enter the second Door East. Read the second Message "Gronekh is a Liar" and kill the Slime. Enter the third Door East. Read the third Message "R is Right, S is Straight, L is Left" and kill the Flying Skull. Go South to get teleported again to 4. The Correct Clue is LSRL (or use the Maps to go through the Maze). Plunder the Chest for 2 Breads, 1 Cheese, 1 Robe, 1 Robe, 1 Part of Globe, 1 Wand of Mage Bolt, 1 Staff of Fireball and 161.7 Gold. Use the Turquoise Key on the Keyhole to get teleported to 16. Go West and North. Open Door and kill Slime. Go South and kill 2 Slimes. Cast "Detect Illusionary Walls"-Spell. Go West and kill a Slime. Go back and go South and pull the Lever. Go North then East. Kill a Flying Skull. Go back and go South through the Door. Kill 2 more Slimes. Go back at the Lever. Go South to get teleported to the Entrance of the Dungeon. Help: I'm sure there is some Secret in this last Section but what is it? There may exist 2 X-Fields but where and what does it do? Maybe you know - please let me know. Hint: try to get at least 85'000 Exp for both Fighter and 90'000 for both Mage. Hint: After you out the Dungeon you get a Vision of Tower of Scions, which you can visit now. Lake Pureheart (3. Staff-Part) ------------------------------ Hint: In this Dungeon you can't use the World Book. Go North. Open the North-Door and kill a Zombie. Go North again and kill another Zombie for a White Key. Go North along the way and kill another Zombie and go West. Go continue West and open the South-Door and pull the Lever, then go back East. Go South then West. Open Door and continue West. Hint: Before you go west step back to avoid a Fireball. Open the South-Door and pull Lever. Go back and go West again. Go South and down O1. Go South all the way. Use White Key on the Last Door. Kill the Dwarf and plunder the Chest for 2 Healing Potions, 2 Breads, 1 Elven Wafer and 35.7 Gold. Pull Lever and leave and go North and enter 7. Room. Kill the Dwarf and obtain 2 Breads, 1 Cheese, 1 Torch from the Chest. Pull the Lever and go up U1. Go North and East. Go through North-Door and pull Lever. Go back O1 and enter 4. Room. Kill the Dwarf and plunder the Chest for 3 Cheeses and 2 Torches. Pull Lever and go to 10. Room. Kill the Dwarf and obtain 2 Elven Wafers, 1 Torch from the Chest. Pull Lever and up U1 again. Go back to Pillar-Room near the Entrance and go West. Kill 2 Zombies and go West through the first Door. Go South through the Door and pick up Yellow Key and step on the X-Field. Go down O1 yet again in 8. Room. Kill Dwarf and plunder the Chest for 1 Cheese, 1 Bread, 1 Torch. Pull Lever and enter Door next to Stairs. Kill Dwarf and plunder the Chest for 2 Breads, 1 Cheese, 1 Torch. Pull Lever and go up O1 and go North through the Illusion-Wall and enter the opened Door. Kill Zombie for Hematite Key. Pull Lever and go back to Pillar-Room near the Entrance and go West. This time go through the second Door. Kill another Zombie and continue the Way and go West through the Door and pull Lever. Go down O1 and enter the 6. Room left and kill Dwarf. Plunder Chest for 2 Breads, 1 Cheese, 1 Torch and pull Lever. Enter 9. Room right and Unlock the Chest with Yellow Key. It has 1 Bread, 1 Cheese, 1 Torch, 1 Scrambled Eggs. Pull Lever and enter 12. Door and kill another Dwarf. Pull Lever and go up U1. Go through the second Door again. Go South and pull Lever and go North, East and then South. Step on another X-Field. Go down O1 and enter 11. Room. Kill Dwarf and plunder Chest for 2 Breads, 1 Cheese, 1 Torch and 29.1 Gold. Pull Lever and go up U1. Go North, East. Go through 2. North-Door and pull Lever. Go down and enter 13. Room. Kill another Dwarf and plunder Chest for 1 Bread, 1 Torch, 1 Malachite Key and 29.6 Gold. Pull Lever and go up U1. Go back to Pillar-Room near the Entrance and go West through 1. Door. Now go East and South. Kill one more Zombie and continue. Unlock Door with Hematite Key. Pull Lever and go back to Pillar-Room near the Entrance and go North then West. Kill Zombie and unlock West-Door with Malachite Key. Leave the Lever alone since it will create/uncreate a Wall downstairs. Go down O1 and enter 3. Room. Kill Dwarf and plunder Chest for 1 Small Golden Key, 1 Cheese. Don't pull Lever since it will create/uncreate a Wall near the Stairs. Leave Room and Go North and use Small Golden Key at the Keyhole. Enter 2. Room and kill Dwarf. Plunder Chest for 2 Breads, 1 Cheese, 1 Torch, 1 Carnelian Key. Go to the Chest which you could not unlock before and use Carnelian Key on it. Grab Part of Staff. Help: Does know anyone how to open 5. Room? Hint: try to get at least 95'000 Exp for both Fighter and 100'000 for both Mage. Hint: After you get out the Dungeon you get a Vision of Draken Tor, which you can visit now. Summer Vale (3. Sword Part) --------------------------- Hint: In this Dungeon you can use the World Book. Go up U2. Go East and open Door. Kill Spider and go North and push Button next to Cupboard which contain 2 Breads. Go up U8. Kill Spider and continue your way to Door. Open it and go West. Kill Spider for Cheese and continue. Open Door and kill another Spider. Get Green Key from Bottom and go back. Now go East up U9. Kill 2 Orcs for 2 Elven Wafers. Push Switch and continue your way. Open Door and get 5 Cheeses, 3 Breads, 1 Torch from Chest next to O6. Go down O6. Help: I'm not sure what the Switch does. Maybe its supposed to open Door to where you can obtain Yellow Key. Go up U5. Kill Spider and open Door just to kill another Spider. Continue and kill one more Spider. Go up U11. Kill Spider and pick up Turquoise Key and push the Switch. Go back at Entrance and go up U3. Go East and pick up Cheese and kill 2 Orcs for 1 Corn. Go up U10. Kill 2 Orcs for 1 Torch. Go East to push Switch. Go back at Entrance and go down U7. Kill Spider for Cheese and open Door with Green Key. Go East (don't bother to go South to plunder Chest because its empty) and North. Kill Spider and pick up Blue Key. Go South and kill another Spider and go down O12. Kill Spider for a Torch. Plunder Chest for 3 Torches, 1 Long Sword, 1 Small Shield, 1 Arrows, 1 Jade, 1 Topaz and 29.1 Gold. Go up U13. Help: Does know anyone how to open the Door? I never did but I do know behind it is Yellow Key which which you can open Door at U1. How? with "Pass Gate"-Spell. Kill 2 Orcs for a Torch. Get Hematite Key from opened Door and go back at Entrance. Go down O4. Kill 2 Orcs and open any Door with Hematite Key. Kill another 2 Orcs and open Door with Turquoise Key. Open Chest to get 1 Blue Necklace, 1 Golden Ring, 1 Topaz, Part of Sword. Help: And also what is the Use of Blue Key? anyone know this? Hint: try to get at least 105'000 Exp for both Fighter and 110'000 for both Mage. Hint: After you out the Dungeon you get a Vision of Ruin de Maaria, which you can visit now. 2.5 Part-Dungeon ---------------- After you got 3 Parts of a Item (Sword, Staff or the Orb) you can go to any of three Dungeons to put the Parts together. From now on the Monster is stronger than before and you can't use the World Book anymore. 2.5.1 Ruin de Maaria (Sword) ---------------------------- Go Northeast and kill 2 Firemen along the Way. In Room with 2 Stairs kill another 2 Firemen. Go down O1. At Crossing kill Hound and go West. Cast "Swimming"-Spell and go pick up 259.7 Gold in the Pool. Go back and go North, then East. Kill 3 Hounds and pull Lever at Door and go North, West North. Open West-Door and kill 2 Hounds. Cast "Swimming"-Spell again if not already active to pick whooping 314.1 Gold! Go North and step on X-Field and pull Lever. Go back and open East-Door. Kill Hound and go North. Push Lever on first Door and continue North. Push Lever on both Doors. Go South then East. Push Lever on both Doors. Obtain 3 Healing Potion, 1 Extra Healing Potion, 1 Invisibility Potion from the North Chest. The South Chest contains 3 Jades, 2 Breads, 1 Aquamarine, 1 Fire Opal. Go West, North and East. Kill another Hound and plunder Chest for 2 Torches, 2 Shurikens, 1 Healing Potion, 1 Extra Healing Potion and 80.1 Gold. Go back at Swimming Pool and go South through Door to pick up Turquoise Key and a Wooden Shield. Go up U1 and down O2. Go East, North and kill 4 Firemen. Go East and North and cast "Swimming"-Spell again. You find Yellow Key in this Swimming Pool. Go North, East and open first Door to plunder Chest for 1 Berserker Sword, 1 Medium Shield, 1 Blue Key and 78.8 Gold. Open second Door to plunder Chest for 1 Short Sword, 1 Morning Star, 1 Green Key, 1 Scale Armor, 1 Arrows, 1 Diamond. Open now the West-Door and kill one more Fireman. Unlock Chest with Green Key to get 3 Breads, 1 Hematite Key. Go back at Entrance and go Northeast and open Door with Blue Key. Kill 1 Fireman and use Hematite Key on Keyhole. Go West, North all along then East. Go through South-Door and use Turquoise Key on Keyhole. Go up U2 and down O1. Go East and North and North again. Enter Door left and kill 2 Hounds. Plunder Chest for 3 Cheeses, 1 Torch, 1 Wand of, 1 Mithril Sword, 1 Necklace of Protection, 1 Silver Shield and 153.6 Gold *wooot*. Go up U1 and go South. Kill 2 Firemen and open Door and go South again, then West. Go North and open right Door and kill 2 more Firemen. Exit the Dungeon. Hint: The 3 Sword-Parts will become one. Hint: try to get at least 140'000 Exp for both Fighter and 135'000 for both Mage. Hint: Go to Kal Kalon to train your Mage to Level 7 and sell your Stuff. 2.5.2 Draken Tor (Staff) ----------------------- Open Door and go South, East. Open Door and kill 3 Gargoyles. Step on X-Field and go North. Kill another 3 Gargoyles and step on 2 X-Field. Go North again and kill 2 Firemen and go West. Kill another Fireman and Go South, West and finally South in third big Room. Kill 7! Gargoyle for a Small Golden Key and plunder in the South 2 Chests. The East Chest has 2 Torches, 1 Wand of Magebolt, 1 Wand of Lighting, 1 Wand of Fireball, 1 Oil of Lantern and 51.7 Gold. The West Chest has 3 Healing Potions, 2 Cheeses, 1 Invisibility Potion, 1 Strength Potion, 1 Extra Healing Potion and 80.1 Gold. Go North, West. Open Door and Chest for 2 Breads, 2 Elven Wafers, 1 Scrambled Eggs, 1 Cheese. Go East, North, West and kill 3 Firemen in Fire-Room. Go South and Unlock East-Door with Small Golden Key. Plunder Chest for 1 Gray Sapphire, 1 Jade, 1 Necklace of Protection, 1 Pearl Necklace, 1 Bloodstone Ring, 1 Robe (Man, Wizard), 1 Robe (Woman, Wizard). Push Button on South-Wall. Go to 2 Pillar and go South and kill a Fireman for Jail Key. Go back and Unlock West-Door with Jail Key. Open Chest for 5 Breads, 1 Gray Sapphire, 1 Fire Opal and 34.2 Gold. Step on T1 to get teleported to 1. Kill 5 Firemen and exit the Dungeon Hint: The 3 Staff-Parts will become one. Hint: try to get at least 175'000 Exp for both Fighter and 150'000 for both Mage. Hint: Go to Kal Kalon to train your Fighter to Level 6 and sell your Stuff. 2.5.3 Tower of Scion (Orb) -------------------------- Go North and kill 2 Zombies and 1 Skeleton. Go East and kill another 2 Zombies and go South. Push Skull on West Wall and go North and kill 2 Skeletons. Go North then East, North. Go through opened Door and push another Skull on Wall. Go back and go West and West again. Open West-Door to push a Skull. Go back and go North, East and North. Push 4 Skulls on Wall. Continue West and then South. Kill Zombie and try to open West-Door. Go South and kill Skeleton and plunder Chest for 3 Healing Potions, 1 Extra Healing Potion, 1 Invisibility Potion, 1 Oil of Lantern and 15.3 Gold. Push Skull and Button on Door and go North. Go through East-Door and kill Zombie and obtain 3 Cheeses, 1 Leather Armor, 1 Robe (?,?), 1 Oil of Lantern, 1 Aquamarine, 1 Gray Sapphire, 1 Torch, 1 Mithril Key from Chest. Push Button on East-Door and go West. Help: What is the Use of Mithril Key? anyone know this? Please advise me. Kill 2 Skeletons then you are done in this Zone. Go North, then West. Open South-Door and press Skull. Continue West. Go through East-Door to press another Skull. The Chest contain 2 Arrows, 1 Magic Hammer, 1 Long Sword. Continue South and kill one more Zombie. Go East and press both Skulls. Go back and go South. Go North and open Door to press Skull. Go South. Open West-Door and press another Skull. Go East, North. Kill yet another Zombie and press Skull. Go back and go East, East and South. Push Skull on East-Wall. Go back and go North, North, West, North and West. Kill Zombie and plunder Chest for 1 Wand of Fireball, 1 Wand of Lighting, 1 Extra Healing Potion. Press Skull and go back and go East and North. Go through Door and press Skull. Chest contain 1 Aquamarine, 1 Gray Sapphire, 1 Fire Opal, 1 Pearl Necklace, 1 Necklace of Protection, 1 Scale Armor, 1 Robe (Man, Wizard?), 1 Robe (Man, Cleric) and 161,8 Gold. Go back at the Entrance and go West and West again. Kill 3 Skeletons and 1 Zombie. Go North and kill 2 Zombies and 1 Skeleton. Open East-Door to obtain 2 Breads, 2 Cheeses, 1 Corn, 1 Fish, 1 Apple and 56,4 Gold from Chest. Go North and go through West-Door to exit this Dungeon. Hint: The 3 Orb-Parts will become one. Hint: try to get at least 200'000 Exp for both Fighter and 175'000 for both Mage. 2.6 Island of Lamant - Hall of Rage ----------------------------------- After you completed all 3 Part-Dungeon you will learn the Fly-Spell on the World and a bit later you will meet Bronakh himself. He tells you to go Island of Lamant to Hall of Rage. It is in the Mountain east from Dark Magi Tower. Pull Flowerpot and move it East beyond Water-passage to block a Lighting. In the Alcove beyond Flowerpot you will find 2 Potions of Detect Illusion. Go East and pull Lever and go North but beware of Lighting coming from the North. Go in second Alcove left to get teleported to 2. Kill 3 Spiders and step on X-Field to leave this Place. Continue North to get teleported to 3. Kill 3 Ghosts and step on X-Field to get out of this Place. Cast "Detect Illusionary Wall" and "Walk on Fire"-Spell and go North through Illusion-Wall. Continue North and go right. Step on both X-field and fight 1 Spider and 1 Ghost. Try to go through the middle and open the Middle Door. Kill Spider and Pluder Chest behind Illusion-Wall for 5 Extra Healing Potions, 3 Cheeses, 1 Bread, 1 Berserker Sword, and 1 Potion of Detect Illusion. Leave this Place and go North. Jump across Trap-Corridor and go right. Move Flower-plant a Step forward then move it back. Push another Flowerpot to East all along, then push Flowerpot to South and pull Lever. Now push another Flowerpot South and pull North Flowerpot a step West and South. Push another Lever. Now go West and push Flowerpot North and another Flowerpot East. Now push next Flowerpot North and pull it East. Pull another Flowerpot also East. Go South and West. Push Flowerpot North and push another Pot East. Kill an invisible Ghost for an Opal Key. Unlock Door with it. Continue North and West. Go either Water-Passage or Fire-Passage. Hint: Beware Anti Magic- and 360 Degree Turn-Field. Pull Lever and step on X-Field one after another. Climb down the Hole. Go South, West, North and West. The Crossing is a Spinner so try to go South. In South Room is a Chest which contains 1 Turquoise Key, 1 Jail Key, 1 Flame Blade, 1 Plate Armor, 1 Potion of Detect Illusion, 1 Ring of Mighty Attack, 1 Necklace of Protection, 1 Ring of Protection. Now that is a Awesome Treasure to find. Go back to Spinner and go either North or West. Don't matter. Cast "Detect Illusionary Walls"-Spell or use Potion. Move Flowerpot a step to North then all the Way West to block Fireball. Go back and go North, West and North again. Burn down all Spider-webs with "Firepath"-Spell. Help: It seems there exists a Pressure Plate in Spider-web Area but what is the use of it? Please advise me. It will take some time to move to Spider. Kill it and take Golden Key from it. Go back all the way and Unlock Door with Golden Key. Jump forward to avoid Lighting. Unlock next Door with Turquoise Key. Continue forward to get teleported to 4. Now go South East and cast "Swimming"-Spell and go north. Unlock Jail-Door with Jail Key and kill last Ghost. Pull Flowerpot west and go North behind Illusions-Wall and exit this Dungeon. Hint: try to get at least 220'000 Exp for both Fighter and 190'000 for both Mage. After you have completed this Dungeon, Bronakh will meet you again and bring you to Bronakh Rage (the Volcano) automatically. 2.7 Bronakh Rage (The Final Dungeon) ------------------------------------ You should exit the Dungeon anytime to prepare yourself to train or buy/sell Stuff, because this Dungeon is VERY LONG! Over 8 Levels deep to be exact. So be Prepared! Level 1 Hint: some Monsters are invisible so if you can't see them, cast "Detect Invisible Monster"-Spell. Open East-Door and step on X-Field and go back. In Chest are 1 Plate Armor, 1 Ring Armor, 1 Robe (Man, Wizard). Go East and walk left on Wall around. Cast "Walk on Fire"-Spell and continue. Kill 2 Lamia and step on T3 to get teleported to 3. Kill 1 Lamia and 1 Mummy. Pick up Topaz Key on East-Alcove and go West to teleport to 4. Go back at Entrance and go North. Cast either "Jump"- or "Levitate"-Spell to get across Pit. Open another Door. Kill 1 Lamia and push Flowerpot a step North to stop Lighting from running wild. Kill 2 more Lamia and open North-Door. Hint: Don't waste Topaz Key on this Chest because its empty! Go North and open Door to slay a Mummy. Go North through Illusion-Wall and go East, but don't step on X-Field near the Door because it seals the Door off. Open Door and go South. Ignore West-Door because the Chest behind Waterfield is empty again. Open South-Door and continue. Step on X-Field and Plunder Chest for 1 Small Shield, 1 Jade and kill a Mummy. Go back and open East-Door. Continue South and go East. Pick up another Topaz Key and go through Illusion-Wall. Hint: Don't step on X-Field in the Alcove East because it seals off a Room with a Chest. Kill Lamia and pick up Silver Key. Open Door and go North, West. Open South-Door and slay another Lamia. Go back and go West, North. Open first East-Door and ignore the Chest because it only contains Food (to be precise it has 1 Bread, 1 Cheese, 1 Chicken, 1 Scrambled Eggs, 1 Apple, 1 Fish, 1 Mushroom). Go East and slay 2 Lamia and open Chest for 1 Short Sword, 1 Long Sword, 1 Axe, 1 Wand of Web. Go back and go North. In Passage to the East kill Mummy and continue North. Open the next East-Door and kill another Mummy and open Chest for 5 Ropes, 1 Fire Stone. Continue North and open last Door. Go North and Jump over the first X-Field and continue East. Open East-Door and kill Lamia. Step on X-Field in there. Go back and go through West-Passage to kill 2 Lamias and 1 Mummy. Go East through Illusions-Wall to pick up last Topaz Key on this Level. Step on T7 to get teleported to 7. Go West, North. Go North and move Flowerpot on East-Wall forward all the Way North. Open Chest for 2 Oil of Lantern, 1 Extra Healing Potion, 1 Healing Potion, 1 Potion of Speed. Move Flowerpot 1 Step West. Kill Lamia and Unlock Chest for 1 Sardonyx Necklace, 1 Gray Sapphire, 1 Fire Opal. Go to Lighting Room and Unlock Door with Silver Key. Kill Lamia and pick up Mithril Key and go to Entrance. Open West-Door with Mithril-Key. Go down to Level 2 of Doom! Hint: try to get at least 250'000 Exp for both Fighter and 210'000 for both Mage. Level 2 Go West and move Flowerpot out the Way. Open Door and cast "Walk on Fire"-Spell and kill 2 Birds and open Chest for 1 Club, 1 Staff of Fireball. Cast "Detect Illusionary Walls"-Spell and pick up White Key and take Arrows out of the Chest even if the X-Field before the Chest seals off the Passage to Fire-Room. Go North through Illusion-Wall. Go East and East again. Kill 1 Bird and 1 Mage. Go North and step on X-Field and kill another Mage. Go North and kill 3 Birds in all Alcoves and pick up Red Key. Continue North through Illusions-Walls. The Chest contain 1 Bread, 1 Cheese, 1 Chicken, 1 Scrambled Eggs, 1 Apple, 1 Fish, 1 Mushroom. Continue North and move Pot forward and kill Bird to plunder Chest for 1 Staff of Death Breath, 1 Staff of Flame Strike. Open North-Door and kill another Bird and pick up White Key. Cast "Walk on Fire"-Spell and go West, South. Plunder Chest for 7 Shurikens. Go all the Way back to South-Door and open it. Kill 1 Bird and open East-Door. Walk around the Teleport-Field and go East to Crossing. Hint: That seems be a good time to go to Kal Kalon to train your Cleric to Max-Level and sell and buy Stuff. Hint: DON'T use Red Key on East-Door yet! Go North and kill Bird. Continue North to kill another Bird. Unlock Door with Red Key. Pull/Push some Flowerpots around to kill Mage in there. Continue North and West. Pick up Red Key in there and go East. Go North through Illusion-Wall and go East. Destroy Spider-web and Mage. Get Green Key from Ground and Pearl Necklace from Chest. Go back and open South-Door. Slay Bird and go back West. Now go East and South. Ignore the Plant-Room and continue South and go East and kill another Bird. Go through South Illusion-Wall to plunder Chest for 2 Jades, 1 Bow, 1 Battle Hammer. Go back and open South-Door and kill Mage. Now go back all the Way to the Entrance and go North, East. Unlock Door with Red Key. Go North through Illusion-Walls. Kill 1 Mage and 1 Bird. The First Chest only has 1 Jade while second Chest has 1 Healing Potion, 1 Extra Healing Potion, and ignore third Chest on far right because 1. It is empty and 2. It needs a White Key, What a Waste! Unlock South-Door with Green Key. Go down to Level 3 of Death! Hint: Before you go down go back and train your Character and sell/buy Stuff. Hint: try to get at least 300'000 Exp for both Fighter and 220'000 for Cleric (Maximum-Level) and 235'000 for Wizard. Level 3 Go North and East through Illusion-Wall and Step on X-Field and pick up Turquoise Key. Go back and continue North. Kill 2 Medusaheads and 1 Mage. Go East and pick up Hematite Key and open Door. Go East and jump over X-Field. Go North, then East. Pick up Turquoise Key and kill Medusahead and go back to 9 and go East to get teleported to 1. Help: There is a Pressure Plate near T1, but what does it do? Please advise me. Move Flowerpot 1x North and kill 2 Medusaheads for first Hematite Key. Move Flowerpot around and kill Mage for second Hematite Key. Go to T2 to get teleported to 2. Go East, then North. Ignore left and right Path at the Crossing and continue North. Unlock Door with Turquoise Key. Kill 3 Medusaheads and step on X-Field and kill a Mage. Go back at 2. Go North and step on X-Field and go back to kill another Medusahead. Go in Fire and Water-Room. There are a lot of Trap so watch out. Open South-Door with Turquoise Key and go to T8. At 8 go a step South to fight a Medusahead. Cast "Levitate"-Spell and go to West-End to pick up Turquoise Key. Go East to pick up Opal Key. Continue East to T9. Go back in Fire and Water-Room and open North-Door. Step on X-Field in Water to open 2 Walls and fight 1 Medusahead and 1 Mage. Unlock East-Door with Turquoise Key. Although if you go North a Wall will appear, you don't need to worry because near the Stairs is a Teleport-Field that brings you back at U2. So its not a Dead End. Step on all X-Field and fight 3 Medusaheads and 1 Mage. The Left Chest contains only a Magic Dagger. Help: The Right Chest cannot be unlocked even with Topaz, White, Opal, Hematite, Green, Red, Mithril, Small Golden and Turquoise Key! I think its a Bug and it should be opened with Opal Key? Go down to Level 4 of Hell. Hint: Again its time to go to Kal Kalon to train your Wizard because "Pass Gate"-Spell is very helpful especially in this deadly Dungeon. Hint: try to get at least 365'000 Exp for both Fighter and 270'000 for Wizard (Maximum-Level). Level 4 Go East and open East-Door. Go South and kill Medusahead and step on T6. Go West all along and kill Lamia and go North. Push Flowerpot forward and burn Spider-web down. Step on T2 to get teleported to 2. Kill Medusahead and go South through Illusion-Wall. Kill Lamia and move Flowerpot away. Step on T4 to go at 4. Go North quickly because a Lighting is coming from West to East. Go West, North. Waste another Medusahead away and continue. Step on first and second X-Field and move Flowerpot North. Is easier than to move around Flowerpot. Go West all the Way and kill Medusahead and pick up Red Key at the Deadend. Go back to 1. Go South and open Door. Cast "Walk on Fire"-Spell and fight another Medusahead. Pick up White Key and go South through Illusion-Wall. Step on T3 to get teleported to 3. Go South, West and North. Open Door and kill Medusahead. Go South and open another Door to kill one more Medusaheads. Go North, East, South and South again. Step on some X-Fields to go West. Kill Medusahead and step on X-Field to fight a Lamia. Open Chest for a Jade and 3.2 Gold. Go back and go South and South again. Kill Medusahead for Green Key. Go back and go North. Kill Lamia and go North through Illusion-Wall and go East. Go South and kill Medusahead and plunder Chest for Pearl Necklace and 4.8 Gold. Go East, West, South, then East. Kill Lamia and take 1.5 Gold from the Chest. Go through North Illusion-Wall to step on X-Field. Go back and go West. Unlock Door with White Key. Go East to go the other Way and kill Medusahead. Drop down K1. Go South through Fire-Field again. Well you know how to get back at the Entrance? Now finally go West. Unlock Door with Green Key. Kill Medusahead and unlock Chest with Red Key. It contains 1 Diamond and 1.6 Gold. Go down Level 5 of Terror. Hint: try to get at least 440'000 Exp for both Fighter. Level 5 Hint: When your Fighter reaches both 450'000 Exp, then go to Kal Kalon for a last Training and buy/sell Stuff. From here on will it be harder and harder. Go North and go West all the Way. Go South and open West-Door. Pick up Jail Key and step on far West X-Field so you can leave Room again. Open East-Door and get Scroll from the Chest and step on T1. Kill Jellyfish and open Door. Go West, North and North again. Jump 2x and continue North until you see the Pit. Go West through Illusion-Wall. Kill Knight and continue. Pick up Small Golden Key. Now go back at Crossing and go West. Go West through Illusion-Wall not the Door! Kill Knight and burn some Spider-web down to pick up Mithril Key. Go back at Crossing. Jump over and open Door and kill Jellyfish. Beware of flying Lighting around in the Room but there is an easy Way to protect yourself from Lighting. Push Statue North and West. Pick up second Jail Key and go through North-Door. Go North and kill Knight and get Wand of Web from Chest and go back. Open West-Door and go west. Help: It seems there exists 2 X-Field in there. Where and what does it do? Please advise me. Go North in Illusion-Wall and go West. Open South-Wall and burn Spider-web down. Kill Jellyfish and pick up Jail Key. Now go back all the way to Crossing. Go South then West. You are now in Chest-Room. Kill Knight and unlock Chest with Jail Key if you want. West-Chest has Wand of Web, North-Chest has Silver Shield. South-Chest has 2 Torch and a Firestone. Most of the Stuff are useless only the Silver Shield could be useful. After you are done with leeching, go East and East again. Go North through Illusion-Wall. Kill Jellyfish and get 3.2 Gold from Chest. Open East-Door and go East, South and East. Open South-Door and cast "Walk on Fire"-Spell. Step on X-Field and go back. Go East and North at T3. Go East to kill Knight then go North. Open East-Door and kill Knight for a Jail Key and step on T4. Go West, North all along. Open North-Door and burn down all Spider-webs and kill a Jellyfish and get Staff of Fireball. Open West-Door with Mithril Key. Go North and Jump over Pit (Levitate wont help because Pit itself is a Anti-Magic Field). Continue and Push Statue forward. Open Chest for 1 Shuriken, 1 Bread, 1 Cheese. Now go back and drop down Pit. Unlock Door with Small Golden Key and kill Jellyfish. Go West through Illusion-Wall. Go down to Level 6 of Destruction. Level 6 Gp drop down O6 and go East. Go South through Illusion-Wall and burn down Spider-web to pick up Topaz Key. Cast "Create Wall"-Spell one Step right from West-Wall and do the same with one Step to East and North. Do it again and cast "Levitate" and jump over to Door. Unlock Door with Topaz Key and go in Door and jump over Teleport-Field. Push Button on South-Wall and go North to kill a Dinosaur. The Chest contains 2 Rubies, 1 Fire Opal and 136.0 Gold. Go back and continue North. Go West through Illusion-Wall to press a Button. Go back and go North. Kill 2 Dinosaurs and go up U7. Open South Door and go through X-Field South. Open Door and step on T2. Go West through Illusion-Wall. Before Door cast "Set Teleport"-Spell, and go through Door. Open Door and kill 2 Mummies. Push Button on North-Wall, and cast "Teleport"-Spell. Go through the new Passage and go up U8. Pick up Battle Mace and Staff of Flame Strike from a Step away since the both Plates themself call a Fireball which will roast you a bit. Go South and West. Fight 7 Dinosaurs and 5 Mummies through Path of Snake and go up U9. Help: There may exist a Pressure Plate at the Begining of the Path of Snake. Purpose? There are 2 Healing Potions, 2 Elven Wafers, 1 Potion of Swimming, 1 Cheese, 1 Chicken, 1 Fish, 1 Blue Necklace, and 102.4 Gold in 7 Cupboards. Kill 1 or 2 Mummy for 1 Mithril Key. Cast "Levitate"-Spell and step on 1. Pit and Jump over to pick up Opal Key. Jump back and unlock Door with Mithril Key. Go to Door then go around the Door through Illusion-Wall. You can visit 3 Rooms via "Pass Gate"-Spell, but I didn't bother with it. Help: Is there a other way to open these 3 Rooms? Go East and South. Go North through Illusion-Wall and kill 2 Dinosaurs. The Chest contains 2 Mushrooms, 2 Elven Wafers, 1 Emerald, 1 Strength Potion, 1 Berserker Sword and 83.7 Gold. Go back and unlock South-Door with Opal Key. Go in Alcove and press Button to get teleported to 4. Press another Button to get teleported to 5. Go down to Level 7 of War. Level 7 Go East and North. Go swimming through Water to pick up Potion of Swimming and Ring of Mighty Attack and go back. Go East and go through Door and kill Mage. Go North and West all the Way through Illusion-Wall. Pull Flowerpot a step South and go East until you can go North. Go West and South and pull Flowerpot a few steps back. Go South and pull another Flowerpot few steps West and go around to pick up Large Shield. Go back through Illusion-Wall to pick up Silver Key. Go back to first Crossing and go South, East and South again to pull Lever. Kill a second Mage somewhere. Go North all the Way. Go up U11. Kill 2 Mages and Go South. Cast "Detect Illusionary Walls"-Spell and unlock Door with Silver Key. Kill 2 Mages and cast "Swimming"-Spell and kill Mage on Isle for Bloodstone Ring. Go West and pull 2 Levers behind Illusion-Walls and Go South to pull another Lever. Go West through Door and kill one more Mage. Go up U12. Open South-Door and get teleported to 3. Go East and kill Bird for White Key. Go South, this Room seals off all Magic, and unlock Door with White Key. Continue until you come across 3 different Paths. Choose the right Path as the other Paths only lead to Deadends. Continue and go down to Level 8 of Mu. Level 8 Step on T1 to get teleported to 1. Go 1 Step forward to get teleported to 4 different Locations. 1. Location (2): Kill 2 Spiders and burn down Spider-web. Go South and kill 2 more Spiders. Continue and kill 3 more Spiders. Go East and kill more Spiders. Burn a lot of Spider-webs down and pick up Yellow Key and pull a Lever in 2 small Rooms. Unlock Door with Yellow Key and go in Big Room. 2. Location (3): Go North and unlock both Doors with 2 Turquoise Keys. Go North and burn down Spider-web and pull Lever. Go East and kill Spider then South to step on X-Field. You are now in Big Room. 3. Location (4): Go East and kill 1 Spider. Continue East to the far end and go South and go through 2 Illusion-Walls to pull 2 Lever. Go back and go South all the way down then again East. Cast "Detect Illusionary Walls"-Spell to move around. Don't step on T7 and T8. Burn down Spider-web and kill 2 Spiders. You get 1 Jade, 1 Emerald, 1 Large Shield, 1 Potion of Speed, 1 Diamond Sword. Go back to Column-Room and go West all the Way. Go South, East and kill 2 Spiders. Continue and step on X-Field to go in a Big Room. 4. Location (5): Continue until you step in a Corridor which lets you go in an endless Circle. Go North to pull a Lever. Go South to pick up Hematite Key. Go North to Unlock Door with Hematite Key. Open another Door and plunder Chest for 3 Extra Healing Potions, 1 Invisibility Potion, 1 Elven Wafer, 1 Corn, 1 Gray Sapphire. Go back and Jump then go left to pull another Lever. Go back in Corridor and go North in an Illusion-Wall. Go North again and open North-Door. Continue and pull Lever and go back. Open West-Door. Kill 3 Spiders and burn down Spider-web. Pull Lever to go to Big Room. In Big Room, the Chest contains 2 Turquoise Keys and 9.6 Gold. Go to North and all 4 Doors should be open. Go down O14, but before that you need to consult Chronicles of Kalynthia for Copy-protection. 2.8 Final --------- In this last Big Room you fight again Bronakh himself. After you defeated him you get Yellow Key. Unlock Door with it to get the Ending. Congratulations! You have finally beat Abandoned Places! 3. Level -------- Level-Up -------- How much Experience you need to level up. Level 8 is the Maximum. Fighter Wizard Cleric 1 0 1 0 1 0 2 2000 2 1000 2 1000 3 10000 3 4500 3 4500 4 30000 4 15000 4 15000 5 75000 5 30000 5 30000 6 150000 6 70000 6 70000 7 300000 7 125000 7 125000 8 450000 8 270000 8 220000 Mage-Points for Exp ------------------- The Level determines how much Experience you get when you use a Spell. For Example: The Warrior uses Bandage on the other Warrior. Bandage cost 8 MP and he is Level 2, so 8x6 = 48 Exp. He get 48 Experience Points for casting Bandage. On Level 7 he only get 8 Exp. for casting Bandage. Lvl 1 1 MP = 7 EXP Lvl 2 1 MP = 6 EXP Lvl 3 1 MP = 5 EXP Lvl 4 1 MP = 4 EXP Lvl 5 1 MP = 3 EXP Lvl 6 1 MP = 2 EXP Lvl 7 1 MP = 1 EXP Lvl 8 1 MP = 0 EXP 4. Spells -------- All Wizards and Clerics learn the same Spell, so it doesn't matter which you choose. The only difference is WHEN you will learn WHICH Spell. For Example: Felius has the "create Food" already at the beginning. Delphia will learn it at Level 3. All 3 Clerics learn "Fire Path" at Level 2 because you will need it in Kal Kalon. Wizard-Spell: Cleric-Spell: Create Wall Create Food Detect Invisible Monster Create Water Detect Illusion Cure of Gods Dispel Death Breath Electricity Death Clow Fireblast Death Light Ice Strike Fire Path Insanity Flame Strike Invisibility Gods Shield Levitate Heal Light Insanity Mage Bolt Jump In German its Klettern (Climb) instead of Jump. Mage Cloud Light Mage Shield Minor Cure Pass Gate Paralyse Set Teleport Spirits Bell Sleep Strength Spider Web Swimming Teleport Terror Terror Turn Undead Toxic Cloud Walk on Fire 5. City ------- Here a List which city has what. ----------------------------------------------------------------------------------------------------------------------- City-Name | Toll | Blacksmith | Church | Jewelers | Inn | Apothecary | Supplies | Sage | House of Lorer | ----------------------------------------------------------------------------------------------------------------------- Camcarvane | | yes | yes | | yes | yes | | | | ----------------------------------------------------------------------------------------------------------------------- Cantrill | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Frampton | | | yes | | | | | | | ----------------------------------------------------------------------------------------------------------------------- Frost Guard | 3.5 | | yes | | yes | yes | | | | ----------------------------------------------------------------------------------------------------------------------- Hyde | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Iron Home | 1.0 | | | | yes | yes | yes | | | ----------------------------------------------------------------------------------------------------------------------- Kal Kalon | 4.0 | yes | yes | yes | yes | yes | yes | yes | yes | ----------------------------------------------------------------------------------------------------------------------- Kewlish | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Lowwater | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Mageport | | | yes | | yes | yes | yes | | | ----------------------------------------------------------------------------------------------------------------------- Pedrocs Abbey | | | yes | | | | | | | ----------------------------------------------------------------------------------------------------------------------- Ravensport | 2.5 | yes | | yes | yes | yes | yes | | | ----------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------- City-Name | Toll | Blacksmith | Church | Jewelers | Inn | Apothecary | Supplies | Sage | House of Lorer | ----------------------------------------------------------------------------------------------------------------------- Sandmarch | 1.0 | yes | | yes | yes | yes | | | | ----------------------------------------------------------------------------------------------------------------------- Scree | | | yes | | yes | | yes | | | ----------------------------------------------------------------------------------------------------------------------- Sorceral | 2.0 | | yes | | yes | | yes | | | ----------------------------------------------------------------------------------------------------------------------- Soul Abbey | 1.0 | | yes | | | | | yes | | ----------------------------------------------------------------------------------------------------------------------- Tanterox | 1.0 | yes | | yes | yes | | yes | | | ----------------------------------------------------------------------------------------------------------------------- Timberville | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Tol Al Nerak | 2.0 | | yes | | yes | yes | | | | ----------------------------------------------------------------------------------------------------------------------- Trailcross | | | yes | | yes | | | | | ----------------------------------------------------------------------------------------------------------------------- Twilight | 5.0 | yes | yes | yes | yes | yes | yes | yes | yes | ----------------------------------------------------------------------------------------------------------------------- Vo Marris | 5.0 | | | | | | | yes | yes | ----------------------------------------------------------------------------------------------------------------------- Volturn | 2.0 | yes | | yes | yes | yes | yes | | | ----------------------------------------------------------------------------------------------------------------------- Attention: the cities Pedrocs Abbey and Camcarvane has their Name switched. Either the Map is misprinted or the Error lies in the Game. 6. Shop ------- Blacksmith Buy Sell Special Short Sword 6.0 4.2 Broad Sword 12.0 8.4 Scimitar 30.0 21.0 Sabre 40.0 28.0 Long Sword 76.0 53.2 Club 2.0 1.4 Dagger 2.5 1.8 Hammer 4.0 2.8 Battle Hammer 28.0 19.6 Hand Axe 5.0 3.5 Axe 24.0 16.8 Morning Star 52.0 36.4 Mace 11.0 7.7 Battle Mace 23.0 16.1 Staff 3.0 2.1 Shuriken 1.2 0.8 Bow 25.0 17.5 Crossbow 40.0 28.0 Arrows 5.0 3.5 Hatchet 3.5 2.5 Wooden Shield 8.0 5.6 +1 Guard (Wizard + Cleric) Buckler 12.0 8.4 +1 Guard (Cleric) Small Shield 20.0 12.0 +1 Guard (Fighter) Medium Shield 35.0 24.5 +2 Guard (Fighter) Large Shield 70.0 49.0 +3 Guard (Fighter) - Silver Shield -.- -.- +3 Guard (Fighter) Jeweler Buy Sell Special Jade 10.0 6.0 Topaz 19.0 11.4 Aquamarine 31.0 18.6 Gray Sapphire 42.0 25.2 Fire Opal 51.0 30.6 Diamond 65.0 39.0 Emerald 91.0 54.6 Ruby 120.0 72.0 Silver Ring 25.0 15.0 Golden Ring 40.0 24.0 Bloodstone Ring 60.0 36.0 Peridot Ring 145.0 87.0 Ring of Protection 410.0 246.0 +1 Guard Ring of Mighty Attack 480.0 288.0 ? Blue Necklace 28.0 16.8 Sardonyx Necklace 69.0 41.4 Pearl Necklace 90.0 54.0 Necklace of Protection 440.0 264.0 +1 Guard Necklace of Strength 490.0 294.0 ? Necklace of Speed 410.0 246.0 ? Apothecary Buy Sell Oil of Lantern 1.5 0.9 Potion of Speed 15.0 9.0 Potion of Levitate 25.0 15.0 Healing Potion 10.0 6.0 Extra Healing Potion 25.0 15.0 Invisibility Potion 20.0 12.0 Strength Potion 11.0 6.6 Swimming Potion 20.0 12.0 Detect Invisible Monster Potion 25.0 15.0 Detect Illusion Potion 11.0 6.6 Supplies Buy Sell Food Torch 0.4 0.0 Lantern 5.0 0.5 Bread 0.2 0.0 3 Cheese 0.4 0.0 5 Chicken 0.6 0.1 2 Scrambled Eggs 0.1 0.0 2 Apple 0.1 0.0 4 Fish 0.3 0.0 3 Mushroom 0.3 0.0 3 Melon 0.2 0.0 2 Corn 0.1 0.0 6 Elven Wafer 2.0 0.2 Heal 10 HP Fire Stone 3.0 0.3 Rope 1.0 0.1 7. Cheat -------- [Alt] + [F1] + [F2] + [F3] + [F4] It gives you 999 Gold each, 100.000 Exp each, all spells and lastly the Fly-Spell on the World. Only works on the World-Map. 8. Credits ---------- Wendy - thanks for correcting my English.