View Full Version : Ultima 6 - The False Prophet
Kosta
11-03-2004, 10:46 AM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review (http://www.abandonia.com/en/games/95)
Hey guys, check this out: http://nuvie.sourceforge.net/. It's a replacement game-engine for the original ultima 6 engine. It's open-source and multi-platform. Hopefully they'll get as far as the Exult team (http://exult.sourceforge.net/) a Ultima 7 Engine.
Omuletzu
26-04-2004, 02:56 PM
I have a problem with this game: the animation is sluggish.I mean for instance when the ultima logo is displayed, the animation takes A LOT of time to finish.This happens all through the game.
My specs are:
P1 166
64 RAM
I tried reconfigurind the game, but it's still the same.Also i tried reinstalling the game... nothing.My video card is not to blame because i have run games far more demanding then ultima(i mean heroes2,doom2,civ2).
Danny252
26-04-2004, 04:01 PM
why dont peeps use dosbox and good PC's...
Omuletzu
26-04-2004, 06:31 PM
Dammit, i'm verry sorry for the duplicate post, i don't know why it multiplied like it did.Sorry for that.I wish i could erase it but the delete option is disabled i see.Oh well the problem persists
Yup - I think dosbox is the only way to go. At least until Nuvie (see above post) is ready enough. Try it in dosbox and speed it up by using ctrl-F12 - see if that helps. If dosbox is not an option, try slowing down the system using moslo or something - I know it sounds funny slowing down when you really want to speed up, but it's actually worked for me before dosbox days, something about processes and threads. Anyway, keep up posted on how it goes...
Omuletzu
27-04-2004, 02:23 PM
So what you are saying is that my processor is too slow for this game??
Anyway Dos box is not a solution because my hard disk has only 1(yes one) Gb storage space
Well it might be slow to run the game in dosbox, but it shouldn't be too slow to run in normal dos mode. Also dosbox is only like 1.7 Mb in total so it shouldn't be a problem to use it.
Omuletzu
27-04-2004, 06:14 PM
i always play old games in dos mode.I don't think dos box is the solution here.I've recently installed Diablo I 8) and it works fine.If Diablo I can run smoothly then i don't see why ultima can't(diablo is a more demanding game than ultima... i think)
I don't think it's about the system demand, but rather the memory model that Origin has used to create the game. they have always loved to take software to the limits and so their games have manipulated memory in many a strange way. That is the reason why their games are the hardest to get working on newer systems these days.
eric10051981
11-06-2004, 03:17 AM
i just downloaded this game yesterday and when i tried it the first time it went sluggish just like omuletzu said.. then i tried using dosbox and the game never start.. it just gave me a blank window.. :? after i played other games i just downloaded yesterday i tried ultima 6 again and guess what, it worked just fine.. :D
i wonder why?? :wink:
FreeFreddy
11-06-2004, 06:20 AM
The sluggish speed may come out of 2 reasons:
1. It is too slow because it's too fast (yes I know that's funny (what was the word for it again...), but that could be the problem). Here you can get Slowdown for Windows: http://newton.pbk-solutions.de/ncu_nbu/slowdown.htm
2. The sound card settings are wrong, game is trying to get output from sound card which is not there, thus slowing the game down, try playing without sound, when it is faster again, reconfigure sound settings in other way with install.exe
eric10051981
11-06-2004, 06:26 AM
nice.. it's just that i don't understand most of the text at the readme.txt.. :( what language is that anyway? btw, i once downloaded moslo but have't tried it out yet.. any suggestion??
Ieremiou
19-06-2004, 04:38 AM
Moslo is good if you use Windows 95/98 and ME I believe. I used to have Windows 95 and was addicted to Moslo Deluxe.. alas I'm not sure where I stuck it in the mass amount of programs I've collected over the 16 years (I'm 21 now) of hoarding my collection of games and stuff.
:D...Note: Not many Americans on this forum is there?
Tom Henrik
19-06-2004, 09:20 AM
You are the second american :wink:
The first was Eric20 from Florida. :)
Omuletzu
19-06-2004, 04:18 PM
IMPORTANT
The game runs slowly because of your video card.At least this was my case.I changed my video card to S3 8) , and then the game worked perfectly.Too bad it didn't cought my eye :roll:
eric10051981
21-06-2004, 01:38 AM
funny, i thought my vidoe card is fine.. i currently use ati radeon 9200 128Mb which definitly fits for almost any games.. i guess it's just the way origin made the games.. i think freefreddy mention it before.. about the memory usage or something like that..
FreeFreddy
21-06-2004, 05:44 AM
That was Mika's mentioning :wink:
eric10051981
21-06-2004, 06:04 AM
I don't think it's about the system demand, but rather the memory model that Origin has used to create the game. they have always loved to take software to the limits and so their games have manipulated memory in many a strange way. That is the reason why their games are the hardest to get working on newer systems these days.
you got it right fred.. i was just to lazy to look back at page 1.. :P so, anyway now it seems that ultima 6 runs quite smooth with XP only that it's too fast.. better tried that dosbox or moslo again.. been busy playing black gate and diablo ii at once.. :) not to mention working.. :? phew..
Hmm, It's interesting that you say Dosbox didn't work for you as mine worked with no problems. Have you got the latest dosbox? It's at version 0.61 now. Also you can try playing with dosbox's setting in the dosbox.conf file. There's loads there that you can turn on and off (like you had to turn off ems memory for Ultima 7) so maybe changing something there might help. Also make sure that you run the Ultima 6 install/setup first as this also creates a new character (it asks first) for you.
eric10051981
22-06-2004, 02:09 AM
tom henrik said that dosbox newest version is 0.62.. have you tried it yet? i was just gonna download it.. well, maybe it's just me being impatient and all... :? i'll try it again and inform you again..
Tom Henrik
22-06-2004, 05:18 AM
Yes...
I am sorry about that. I mixed up DosBox with my MSM Messenger, which I updated at the same time...
Newest DosBox is version 0.61
Newest MSM Messenger is 6.2
Again. I'm sorry....
You may throw your watermelons, now...
Woodlander
07-08-2004, 11:31 AM
Always heard of Ultima Series, because I was into games like Excelsior, Might and Magic (I LOVED MandM 1) Hack, Hank'n'Slash etc. But I never played it.
I was just wondering if Ultima 1-5 is on the way to RPG? Because I saw the intro to 6 and I am already hooked into the story.
I may only be 15, but up with Nostalgic gaming ^_^
Well I'll look into putting them up, although I must admit that I didn't like them nearly as much as 6 and 7. then again, that's a personal opinion and I know for a fact that Ultima 4 is a cult classic.
FreeFreddy
07-08-2004, 06:51 PM
The Ultima 1 to 5 were little better on C64, Mac and Amiga, as they had music on these too, unlike the crippled PC-versions. But I still like Ultima 5, which I have. I never played part 1 to 4 though...
Just to go back to Ultima 6 here, check out these sites:
http://red5.graf.torun.pl/~rackne/u6like.html - Maps for Ultima 6, Savage Empire and Martian Dreams (which use the same game engine)
http://3e8.org/hacks/ultima6/ - World editor for above mentioned games
http://www.it-he.org/ultima6.htm - Page about things to try in Ultima 6 (I love the title: "Things your mother never told you about Ultima 6")
http://www.geocities.com/galleondragon/index.html - Interesting one: A Ultima 6 MMPORG. Looks great!
Another one that involves ALL the Ultimas: http://reconstruction.voyd.net/
It's called Ultima: The Reconstruction and it links to all projects on the net that are trying to fix/remake any of the Ultima games.
visslik
11-08-2004, 05:01 PM
Running Windows XP on a P4 3.0 GHz with a SB Audigy 2 ZS. Dosbox doesn't give me audio when I run the game. Anyone else run into this? Other games run fine in it (Eye of the Beholder I and II for example).
Viss
FreeFreddy
11-08-2004, 05:12 PM
Did you set the music as Adlib? It should do the job, normally...
If it doesn't, download and install VDMSound additionally, you can get it here: http://www.ece.mcgill.ca/~vromas/vdmsound/
Hope that helps. :)
humbaba
10-10-2004, 01:39 PM
I can't wait to start playing this again. I bought this game the day it came out using every penny I had(70 dollars). It atleast came with an audio tape by Lord British, was signed by Lord British and Dennis Loubet.
I had a race with my buddy to see who could finish the game first. Inviting shery the mouse into the party was the tricky part.
This game is one of the best ever. It did not run all that well on my 8086 but was still fun. The Savage Empire and Martian game were also very good.
Mad-E-Fact
26-10-2004, 04:28 PM
My first post here, I'd like to use this opportunity to say how great this page is! good work, guys! :ok:
Anyway, my only gripe with this game is the music. I used to play this one over 10 years ago, and the music was much better (though using less instruments/channels), especially the introduction tunes were much more melancholic. On the other hand the 32 color portraits looked like crap on the Amiga. ;)
wormpaul
26-10-2004, 04:29 PM
Originally posted by Mad-E-Fact@Oct 26 2004, 04:28 PM
My first post here, I'd like to use this opportunity to say how great this page is! good work, guys! :ok:
If you want you can register here...
So you can in the future in touch with us :angel:
Mad-E-Fact
26-10-2004, 05:53 PM
Good idea actually. ;)
danron1376
26-11-2004, 08:01 AM
This game rocks. I remember getting up at 7am and playing until 2pm. It took me about three weeks of this to finally beat the game heh
I don't know if this is a problem, or the game is just like that, but the game itself has no sound (the intros have). I use DOSBox and VDMSound.
Did you try running install?
Guest
10-12-2004, 08:42 PM
Sure I did
FreeFreddy
11-12-2004, 07:06 AM
Play the game in DosBox and set the sound to Adlib or Soundblaster. One of them would work, I think.
Yeah - see if adlib works for you. Otherwise maybe check dosbox's settings for it's sound settings. Maybe there's something wrong there. I wonder if VDMSound and Dosbox could be clashing somehow?
FreeFreddy
11-12-2004, 09:54 AM
I don't think so. I have both installed for any case, but have no problems with games...
Mad-E-Fact
12-12-2004, 09:48 AM
Download the amiga music from one of the fanpages and play it with a .mod player in the background. That's what I do, much better atmosphere! :D
guardian
06-01-2005, 07:26 PM
this is the best game ever made
I kneel down at the feet of Lord British and shine his royal leather boots
Borodin
09-01-2005, 02:08 PM
Originally posted by guardian@Jan 6 2005, 08:26 PM
this is the best game ever made
I kneel down at the feet of Lord British and shine his royal leather boots
And did you ever try Ultima VII: The Black Gate...? :D
MasterGrazzt
09-01-2005, 02:13 PM
Originally posted by Borodin+Jan 9 2005, 03:08 PM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Borodin @ Jan 9 2005, 03:08 PM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-guardian@Jan 6 2005, 08:26 PM
this is the best game ever made
I kneel down at the feet of Lord British and shine his royal leather boots
And did you ever try Ultima VII: The Black Gate...? :D [/b][/quote]
Or Serpent Isle? LOL
locster
11-01-2005, 08:27 PM
I loved U7, but THIS is the best game I have ever played, period. Civ, WC2, and SimCity are up there, but only U6 could transport you to another world, especially if you were playing for several hours w/o rest :)
Borodin
11-01-2005, 09:47 PM
Locaster, not to argue with you about this--but what was it that made you prefer U6 to U7? Or was it the shock at the time of its release on how much Garriott had revamped his formerly tile-based series, in all respects?
Actually, I also loved U6 more than U7. I dunno why exactly - the story was better in my opinion, and the graphics were just so cool for the time. Maybe 'cause I was younger?
I mean I used to play this game for hours and hours on end. No rest, no food, no water, nothing... U7 Didn't do that to me.
Funny though, I never finished it. I came real close, but never did.
Borodin
12-01-2005, 02:32 PM
Originally posted by mika@Jan 12 2005, 05:32 AM
Actually, I also loved U6 more than U7. I dunno why exactly - the story was better in my opinion, and the graphics were just so cool for the time. Maybe 'cause I was younger?
It could have been first exposure to a title of its depth and graphics. Ultima 6 was very impressive, and few RPGs since then have treated serious themes, or offered puzzles as extensive. It's a shame the company backtracked so thoroughly with Ultima VIII and IX.
Locster
12-01-2005, 08:17 PM
Originally posted by Borodin@Jan 11 2005, 10:47 PM
Locaster, not to argue with you about this--but what was it that made you prefer U6 to U7? Or was it the shock at the time of its release on how much Garriott had revamped his formerly tile-based series, in all respects?
Yeah, I mean I loved U7 nearly as much, but I think I would have to agree with what the others are saying. For me, an 11 yr old at the time, I had never seen such an amazingly expansive game. Never before (and rarely since) had I felt literally transported into a game. So many things could be manipulated, there were so many characters, and when in a deep dungeon, you actually felt as though your party was alive. There was a real sense of relief felt when hobbling back to Britain after a long night of adventuring. I'll never forget the familar comfort in hearing the harpsichord playing "God Save the King" (I think that's what it is) upon entering Lord British's castle. That may sound funny, but all geekiness aside, this game was a dream for a boy so used to getting chastised by my friends for not owning an NES (my dad owned a videogame arcade so an NES was rather redundant.) U6 destroyed the notion that a console could compete with a PC. I mean Zelda was fun, but just look at the difference! As for U7, I would give it a 97/100 to U6's 99/100, so unless debating details with fellow U6ers like yourself I usually tell people I loved them both equally.
U7 was too buggy to enjoy at first, and although I've never said this before, the murder-mystery aspect and gore seemed sort of out-of-place. That said, in terms of hours spent I probably whittled away twice the hours playing U7 than U6. I mean, there were SO many hidden places and tricks in U7. In particular, I remember the joy in finding out that you could gain nearly infinite gold by simply making bets at Buccaneer's Den and then pulling your losing bets off before the race/spin was over. You know you've played a game too long when you can safely say you've "broke it" in every possible way.
In short, U6+U7= heaven on a PC
Mad-E-Fact
18-01-2005, 10:27 PM
The main point in which U6 is better than U7 is the story. In U7 it's Big Red Endboss threatens Britannia, Avatar gets rid if him, Britannia saved - business as usual. In U6 British managed to pull out a story that starts out like all the other you were used in games (at least graphic based, don't know about text-RPGs), but had a great unexpected twist mid-game that was unprecended in its time. IMO U6 set a new standard for storytelling and and in this regard U7 was a step back from U6.
MasterGrazzt
19-01-2005, 01:16 AM
I felt that the Guardian was an unusual "endboss", though. Most in RPGs are handchafing wizards, intent on destroying the kingdom for revenge or the like. Of course, there are some notable examples of this type of villain in games, for example Scotia in Lands of Lore, but the Guardian was a dictator. He wanted to take over Britannia because he felt it was what was best for everyone.
Also, the game's story proper, the Fellowship is not what it seems, was quite good and unique too. You could tell what was generally going to happen, but you looked forward to the unravelling of it. Ultima 6's revelation, like Mad-E-Fact said, was unprecedented. When I first played U6, I honestly thought I was going to fight King Draxinusom (I didn't know who, just that I was going to slay some sort of gargoyle king) and when what happened happened, well...
Borodin
19-01-2005, 02:18 AM
Both stories were pretty good. :D Each deliberately pulled a switch on a standard kind of plot. U6 took the "hero of the hour," the pure, the noble, the striving young avatar, and suddenly shows how actions involved in his achievements--through no intentional fault of his--have led to the near-destruction of another, formerly hidden culture. U7 created a diabolical villain (with the voice done by one of the stars in the Texas Chain Saw Massacres) who builds an organization of genuine good, and uses his abilities of clairavoyance and clairaudence to appear as your friend early in the game. Both plots are still treated in a very basic way, but the ideas are great. For a really unique plot with a remarkable treatment, though, I'd suggest Planescape: Torment. Nothing has touched that.
Mad-E-Fact
19-01-2005, 01:11 PM
But was the Guardian so much different than say Lord Blackthorn? He also believed to be doing what was right and neccesary, as the king had disappeared and the people needed guidance. I especially liked his take on the Code of virtue...
Thou shalt humble thyself to thy superiors, or thou shalt suffer their wrath...
hehehe :)
I'm not saying U7's storyline is bad, it is in fact still a lot better than what other games of that time had to offer - usually find a super weapon to kill the main villain or put together pieces of an ancient artefact (to kill the main villain).
You also have to take into account when the games were released. While I agree that PS:T has probably the best story of all cRPGs I know of, it came out nearly 10 years after U6. As the budgets for computer games increse, we have come to expect a rich story and well-developed dialogue, as such games are much more common nowadays, but at its time U6 really stood out among the rest, and even until today not many managed to come close. :)
Borodin
19-01-2005, 01:25 PM
You also have to take into account when the games were released. While I agree that PS:T has probably the best story of all cRPGs I know of, it came out nearly 10 years after U6. As the budgets for computer games increse, we have come to expect a rich story and well-developed dialogue...
We have? The RPGs I've seen since PS:T feature cliched, mindless plots and superficial characters: KotoR 1 and 2, Morrowind, and Fable are good examples. Individually each possesses a strong following, and for different reasons, many of them good; but taken together, it's all more of the "Mr. Nobody who has a grand but secret destiny after he/she kills The Evil Overlord of the Universe." As for dialog, show me one RPG that comes within a comet's reach of PS:T, and I'll buy it for that, alone. Contrary to the above statement of yours, the RPG buying public has been perfectly happy with dumbed down games featuring lots of weapons, armor, battles...did I mention weapons and armor? Oh, and battles? And weapons? ;) We get what the majority ask for, and it appears that the industry heads who said to aim for a younger audience than PS:T did were heeded.
Mad-E-Fact
20-01-2005, 01:27 PM
If you want to see it from a cynic's point of view, then all RPGs are like that.
The Avatar was a random nobody from earth, who was called to Britannia to solve problems that were more often than not cause by some super evil. Planescape? Well it's a lso a random guy who lost his memory and to regain it he has to defeat some super villain in the end...
It's the story which ties these events together, the dialogue that makes you believe that you are in a real, breathing world, that in the end distinguish a bad RPG from a good one. What I was saying is, as the production value and technical possibilities of games increased, the developers now are able to create a richer gaming experience than they were a decade or two ago, where NPCs had one dialogue line at best. That's not to say all modern RPGs are good, far from it. Really good RPGs are still rare (and I count Morrowind as one among them), but the POSSIBILITIES are there now, more than they were in the times of U6. :)
Borodin
20-01-2005, 02:04 PM
As we all know, it isn't the plot itself that determines how good the story is, but how the writer handles it. What makes the "idiot with a secret destiny" plot so annoying in RPGs is how often it's used, as though no other plot exists. And what sets Ultima VI and VII apart from others in this genre is how the basic plot elements are twisted back upon themselves: the Avatar's earlier actions cause tremendous suffering, for instance.
I would disagree about PS:T's plot, though. It's "You can't die; you keep coming back to life. And each time it happens, it seems there's an increasing chance you'll lose your personality and memories." That's pretty unusual, by any standards.
What I was saying is, as the production value and technical possibilities of games increased, the developers now are able to create a richer gaming experience than they were a decade or two ago, where NPCs had one dialogue line at best. That's not to say all modern RPGs are good, far from it. Really good RPGs are still rare (and I count Morrowind as one among them), but the POSSIBILITIES are there now, more than they were in the times of U6. :)
Thanks for the explanation. That, I can buy. :D Certainly, few tile-based RPGs spent any time on lengthy dialog, much less elaborate dialog trees that checked for skills, attributes, reputation, etc. It is much easier today to create this, but so far, few developers have taken advantage of the possibilities. I suspect that's because its sexier for game sales to focus all your development time on particle effects and 3D graphics, maybe paying extra for some Hollywood star to do a voicing or two. ;)
Originally posted by MasterGrazzt@Jan 19 2005, 02:16 AM
I felt that the Guardian was an unusual "endboss", though. Most in RPGs are handchafing wizards, intent on destroying the kingdom for revenge or the like.
Wann talk about stupid endbosses, try Ultima 3. The Exodus "machine" was a bit rediculous.
Borodin
23-01-2005, 01:57 AM
Originally posted by Zxby+Jan 23 2005, 02:37 AM****</div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Zxby @ Jan 23 2005, 02:37 AM)</td></tr><tr><td id='QUOTE'> ******QuoteBegin-MasterGrazzt@Jan 19 2005, 02:16 AM
I felt that the Guardian was an unusual "endboss", though. Most in RPGs are handchafing wizards, intent on destroying the kingdom for revenge or the like.
Wann talk about stupid endbosses, try Ultima 3. The Exodus "machine" was a bit rediculous. [/b][/quote]
That was a dull ending, and Exodus was easily killed. After I'd done it and I was told I'd won, and nothing else happened, I wondered if the game had frozen. No: Origin Systems really didn't see any need to add anything further. Felt pretty let down.
Mad-E-Fact
24-01-2005, 05:15 PM
Originally posted by Borodin@Jan 20 2005, 03:04 PM
As we all know, it isn't the plot itself that determines how good the story is, but how the writer handles it. What makes the "idiot with a secret destiny" plot so annoying in RPGs is how often it's used, as though no other plot exists. And what sets Ultima VI and VII apart from others in this genre is how the basic plot elements are twisted back upon themselves: the Avatar's earlier actions cause tremendous suffering, for instance.
So what you are saying is, the "generic guy with secret destiny" plot itself isn't your main gripe, just how that basic plot is explained and carried out by the author of the story? If that's the case, I can only agree. Take for example Morrowind. As far as I remember the basic idea was also an unnamed prisoner who is destined to be the savior of the land, but there was such a huge amount of background lore to be found, so many mysteries to uncover, that it was very easy to forget about the main quest, and just travel around and explore the world. And that's how a good RPG should be. :)
GrimReaper84
14-02-2005, 06:37 AM
:help:
Hmmm.... seems like the download didn't include the transation of runic. Can't read any of the sign posts cos I can't translate them!!
GrimReaper84
14-02-2005, 06:45 AM
Originally posted by bigboy@Feb 13 2005, 10:09 PM
got sounds but no music help?
:help:
If you're useing Dosbox set up for adlib with the last port setting, that's what I used and I have full sound & music..... now if i could just find something to translate those damm signposts.... :wall:
Mad-E-Fact
15-02-2005, 01:06 PM
Here are Gargish and Runic translation tables:
http://www.omniglot.com/writing/gargish.htm
Guest
01-03-2005, 03:49 PM
i used it in dosbox and sound effects work but not the awsome music any ideas?
Guest_Matt
03-03-2005, 02:41 AM
There's something I never understood, in Ultima VI it seemed as those in Skara Brae that they were hinting at the idea that Quenton wasn't killed by gargoyles. I've looked around on the net to see if there's a more complete walk thru, wondering if maybe this is something I always over looked?
About Quenton, i'm also curious about solving the mystery. Later i found on the net that this Quenton-stuff can't be solved, and the actual murderer (Michael, the fighter who lives in the small house before skara brae) will be persecuted in Yew for his crimes. Just one question.. when will that time comes? LOL
to get sound and music
run install.exe
H
C
select vga (5)
y
1
d
y
1
liquid
14-03-2005, 12:07 AM
Why dont you guys use bochs...
Mad-E-Fact
23-03-2005, 08:45 AM
If you already have acreated a character, you have to select "Journey onward" from the game menu. If you want to start a new one, I think the only way is to delete the game and install anew. Ultima6 supports only one character at a time. :/
THE DUDE
03-04-2005, 11:50 PM
Theres an multiplayer online rpg called euo that is very similar to ultima 5... The graphics arent as good, but its an awesome game... u should try it out. I think its @ euo.swut.net :cheers:
Guest
21-04-2005, 09:18 AM
Grrr... I've got the sound running in DOSBox, but it only plays the music, not the sound effects. I remember dropping glasses and hearing them break - is there any way I can get both the sound f/x and the music at the same time?
Guest
21-04-2005, 10:07 AM
Originally posted by Guest@Apr 21 2005, 09:18 AM
Grrr... I've got the sound running in DOSBox, but it only plays the music, not the sound effects. I remember dropping glasses and hearing them break - is there any way I can get both the sound f/x and the music at the same time?
Found it! Just enable the PC Speaker sounds as well as Adlib and you can hear the music and sfx.
Tubeworm
09-05-2005, 02:13 PM
First of all, thanks to everyone who made playing this game possible. I'm a little older than you guys, but I remember trashing an entire summer playing Ultima 2 and screwing off instead of doing my homework when playing Ultima 3.
I never finished Ultima 5, but I got pretty far along. I can't remember much about it, but I've decided to pick things up with 6.
Anyway, I have an oldish, slowish machine (550 MHZ, 128M RAM) but everything seems to run fine...except that there are these annoying clicks and pops in the sound. Even if I slow the cycles down to almost nil or jack up the frameloss really high, I still get the little noises. Any idea how to deal with these?
Additionally, while the music is pretty cool, I know at some point in the future, I'm going to want to shut it off, but still hear the effects. Is there an easy way to do this (rename a bunch of music files or something?).
Thanks!
Tubeworm
09-05-2005, 02:15 PM
Oh, duh, I suppose I should mention I'm using the DOSBox program and running Windows XP.
Tubeworm
09-05-2005, 05:02 PM
OK, sorry to spam, but I've done some troubleshooting...
No matter which sound setting I choose with the Ultima INSTALL program, I get the annoying clicking. Not all of the settings allow the music to play, but the sound effects always seem to work. The clicking is present in under all sound settings, however.
Doing a CTRL-Z in-game to turn off the sound makes the clicking stop.
I hope there's just something I can do within dosbox.conf to make the noise go away. It's driving me crazy!
(The good news is, I learned how to make the music go away if I don't want to hear it, but do want to heard the effects...just choose an incompatible sound setting!)
Avatar
22-06-2005, 11:10 PM
I've grown out of u6 i'm working on u7. the problem with u6 is i've gotten so far and done it so many times but never beaten it, i just find it boring to get that far again, plus however great u6 was its graphics suck compared to u7 and exult. and i know u6s graphics were so much better then previous ultimas it wasn't even a contest. i have them :cheers: :cry: :ranting: my bipolor smilies
Bovus
23-07-2005, 08:38 PM
Originally posted by mika@Jan 12 2005, 05:32 AM
Actually, I also loved U6 more than U7. I dunno why exactly - the story was better in my opinion, and the graphics were just so cool for the time. Maybe 'cause I was younger?
I mean I used to play this game for hours and hours on end. No rest, no food, no water, nothing... U7 Didn't do that to me.
Funny though, I never finished it. I came real close, but never did.
I felt the same way you did. I played this game for years, and would reload and make new characters. Cheat, play virtuously, do alot of things. I still game on it from time to time. I prefer U6 waay much more over U7, partly because it was my first Ultima game. How I wish all games nowadays could be like this one..
Originally posted by mika@Aug 7 2004, 10:31 PM
http://www.geocities.com/galleondragon/ - Interesting one: A Ultima 6 MMPORG. Looks great!
Seems like no-one noticed this (Or responded, anyway) first time around. If you're still playing U6 you have to check this out, it's the complete game, fully solvable, but multiplayer online. They've just recently finished cloning every last thing from the original, and are now moving on to add homes for players, new spells and equipment, etc. Incredible work.
Yeah - you just reminded me of it. Man it's far better than it was when I saw it the first time. Check it out guys.
Guest
02-08-2005, 04:01 AM
Sure, only about 1/2 the screen is used as play area, but the sheer freedom and interaction between the characters and their environments make U6 practiacally one of a kind even by today's standards.
zephyrjs
08-08-2005, 07:39 PM
Hi folks. Zephyr from the U6 Project here, sending out a call for help. We need Dungeon Siege modders, skritters, and portrait artists to help finish the Ultima VI remake. If you think you've got the skills, check out our website and drop me a line.
http://www.u6project.com
---------------------------------
Zephyr, Co-Producer
U6 Project
monsterbait
07-09-2005, 07:32 PM
I cant find where to get this game anywhere, but I had it a long time ago! I want to get some screenshots anyone still playing it ?
Could some one get me some screenies of the gargoyle portraits ? :D
zephyrjs
07-09-2005, 07:38 PM
You can get it on Amazon.com.
http://www.amazon.com/exec/obidos/tg/detai...927312?v=glance (http://www.amazon.com/exec/obidos/tg/detail/-/B000028U20/102-7390791-9927312?v=glance)
If you look on eBay, you can probably find it there too.
Lonewolf1044
12-09-2005, 02:01 AM
:D I currently have all the games involving Ultima 1 to the last game made by Origins, not counting the online Ultima games. I have yet to load them or play them but hearing how good they are, I might try them. :w00t:
Gamefreak
12-09-2005, 09:02 AM
Really? Do you have Akalabeth too? It was a predecessor to the Ultima series that started them. ;)
Borodin
12-09-2005, 01:18 PM
Originally posted by Gamefreak@Sep 12 2005, 09:02 AM
Really? Do you have Akalabeth too? It was a predecessor to the Ultima series that started them. ;)
Not that hard to do. Origin Systems issued most of them in a pair of collections, a few years back. Aklabeth was in the earlier collection.
San Andreas
20-09-2005, 03:03 PM
:help:
I must be kinda stupid, but i don't understand how to use spells after you've bought them. I buy the spell and then there is a scroll in my inventory, but how do I get it into my spellbook?!
Can someone help me?
Gamefreak
20-09-2005, 03:14 PM
Just take the scroll and place it inside the spellbook. It's the same as if you would place an item in a container like bag, the spellbook is a container where you place scrolls, just that you can't remove them from the book once they're inside.
Guest
20-09-2005, 03:27 PM
Thanks!!
Boogie Troll
20-09-2005, 07:56 PM
Heres another one for thos Ultima nutz out there!
Ultima 6 Online:
http://www.geocities.com/galleondragon/
Guest
06-02-2006, 02:55 PM
I don´t like the old RPGs with top-down view and little figures. Try Ultima VIII with isometric-view (adventure-style). I´ve added the link, where you can download it.
Guest
07-02-2006, 11:25 AM
Yes, you can download it on a WAREZ site - link removed!
Hey guys, you might be interested in this interview with Richard and Robert Garriott. Part 1 (http://biz.gamedaily.com/industry/feature/?id=11963&rp=38) is available now, and Part 2 will be available tomorrow.
It's not really about Ultima although they do touch on it a bit.
For the people who don't know, Richard Garriott, also known as Lord British, was behind all the Ultima games.
galdon
14-05-2006, 04:03 AM
hey, i cannot seem to find the Lycium (library) so i can get the gargoyal book translated. i've spent a ton of time searching, but nobody in game tells me where it is, and the only map i have is in 'britanian'
could someone please like circle the spot that the lycium is found at on a map? thank you. ^^
Guest
15-05-2006, 03:24 PM
If you download the manual (from the main review page - in extras) there is a translation matrix for the runes. I tried to search the net for an already translated map with no luck, so you'll have to translate yourself.
new char creation?
26-05-2006, 09:24 PM
Im trying to create a new char. How do I do this? I acquired this via abandonware, but it came with a previously created char. Thoughts?
<div class='quotetop'>QUOTE(new char creation? @ May 26 2006, 11:24 PM) 232472</div>Im trying to create a new char. How do I do this?[/b]
Run the install file before playing the game, and it will give you the option to create a new character. Once you have chosen that and then started the game, you will be able to create a new character.
locool
23-06-2006, 04:40 PM
Oh dear nostalgia heaven LOL.
This was the first Ultima game that I ever played, and I use to spend hours at the weekend playing it on my old Amiga with no Hard drive, swapping floppies every now and again, and it was like nothing I had ever played before. Those were the days 'sigh'.
Guest
27-06-2006, 10:23 PM
For those of you who speak some German, here's a link to an awesome walkthrough in an old computer game magazine called Aktueller Software Markt (ASM). Even if you don't speak German, it's still worth a look for all the hand-drawn city and dungeon maps.
It's somehow not possible to to give a direct link so go here...
http://www.kultpower.de/
...and then click on "KOPFNUSS" under the subheading "ASM" on the top left of the screen. You'll then see the links to the five parts of the walkthrough on the top of the screen.
One of the coolest tricks I learnt: get the Lost Book of Mantras from the Lycaeum library, and then give it to to a Wisp (easiest place to find them: a little to the south of Nicodemus' house in the Deep Forest, at nighttime). They will give each character as much gold as he/she can carry. It obviously helps to drop heavy stuff before getting the gold, but you'll in any case have way more than you could ever spend. And nothing stops you from doing this very early in the game...
Guest
27-06-2006, 10:31 PM
Oh and btw, in part 2 of the walkthrough, there is a map of Britannia, with all key locations labelled in English.
Guest
12-07-2006, 05:47 AM
<div class='quotetop'>QUOTE(galdon @ May 14 2006, 04:03 AM) 230495</div>
hey, i cannot seem to find the Lycium (library) so i can get the gargoyal book translated. i've spent a ton of time searching, but nobody in game tells me where it is, and the only map i have is in 'britanian'
could someone please like circle the spot that the lycium is found at on a map? thank you. ^^
[/b]
Moonglow Island, Far East of map
Guest
14-07-2006, 04:21 AM
Hi, I've recently begun playing U6, and I'm irked by the Quenton mystery.
I have a question that no one seems to have addressed anywhere - in Stivius' basement, at certain times the place will shake as if there's something big walking around, and Shamino will hear something coming from the North. What is this?
pachoo
14-07-2006, 11:01 PM
<div class='quotetop'>QUOTE(Guest @ Jul 14 2006, 12:21 AM) 243237</div>
Hi, I've recently begun playing U6, and I'm irked by the Quenton mystery.
I have a question that no one seems to have addressed anywhere - in Stivius' basement, at certain times the place will shake as if there's something big walking around, and Shamino will hear something coming from the North. What is this?
[/b]
According to some websites, the Quenton mystery is unsolvable by the player, but there is a guy who is going to be charged for the murder.
Guest
14-07-2006, 11:12 PM
I've read that, but none of those websites mention what's going on in Stivius' basement.
Scatty
15-07-2006, 05:09 AM
<div class='quotetop'>QUOTE(Guest @ Jul 14 2006, 04:21 AM) 243237</div>
Hi, I've recently begun playing U6, and I'm irked by the Quenton mystery.
I have a question that no one seems to have addressed anywhere - in Stivius' basement, at certain times the place will shake as if there's something big walking around, and Shamino will hear something coming from the North. What is this?
[/b]
I think it's just one of the cyclops on the close-by dungeons, behind the walls that separate the dungeons in Ultima 6. I noticed such thing often in the game, it seems that one can hear or notice movements of creatures who even aren't in the same dungeon.
Guest_Mike_g_*
15-07-2006, 02:07 PM
@Grimreaper: you can get the translations for the runes in the game manual, it also has quite a lot of other useful onfo in it.
Also can someone help me out. I'm stuck in dungeon wrong trying to get a map piece. I found a secret room with an electric field blocking the way, I think to switch it off I have to flip the switches on the level in a certain order to turn it off, but i don't know what.
Below me there is also a level but the way down from there is blocked by a portcullis and I cant find a way to open it.
Alhena
16-07-2006, 07:26 PM
Translated map for Ultima 6 - the false prophet
http://www.alhena.org/translated-u6.jpg
Pick it quick, share as much as you can, will be removed in a few :)
Lil Alhena
Guest
01-09-2006, 03:49 PM
Kiitos Mika, Thänks Mika.
Guest
02-09-2006, 07:41 AM
Heh, not sure what for, but pleasure ;)
Whoops. Forgot to log in - but obviously that was me. :P
Guest
15-09-2006, 11:54 PM
its sluggish on a p166?? wtf?
man i'm playing it right now on my 386 DX/40 MHz and it is just fine.
back in the early 90's i used to play it on my 286 all the time. it's not exactly very demanding on resources.
Guest
15-09-2006, 11:55 PM
not to mention my 386 has 3 MB of RAM And it's still really fast
WAR OBSOLETE JUNK!! :brain:
Guest
13-10-2006, 06:01 AM
Can anyone help me find mages for spells and reagents? So far I've only found one in Cove and it's driving me nuts that I can't find any others.
Kate-B
14-10-2006, 07:30 AM
[font=Arial Narrow]Hi there, does anyone know where I can find the Ultima games? Played them years ago when I was a kid, and am feeling old school nostalgic haha. Is there anywhere I can get them online? Am not particularly computer literate, but can do the basics. Any help appreciated.
Guest
14-10-2006, 10:24 AM
Some you can get on this site, more complete collection of Ultima series can be downloaded at Abandoneer, go to google.com and search for Abandoneer (posting links in this subforum is seemingly not allowed).
guest
16-10-2006, 07:13 PM
Can anyone pöease explain to me how or where the game can be saved?
Luchsen
17-10-2006, 02:30 PM
<div class='quotetop'>QUOTE(guest @ Oct 16 2006, 09:13 PM) 261600</div>
Can anyone pöease explain to me how or where the game can be saved?
[/b]
Ctrl+S - Save game
Ctrl+R - Restore game
Hey Guys,
As you probably know Computer Gaming World has an archive of old magazines (http://cgw.filefront.com/) on the net in PDF format. I found these quite interesting:
Number 49, July, 1988 (http://static.filefront.com/cgw/1988_07_issue49.pdf) - A feature interview with Ultima designer Lord British Number 69, March, 1990 (http://static.filefront.com/cgw/1990_03_issue69.pdf) - A sneak preview of Ultima VI: The False Prophet Number 72, June, 1990 (http://static.filefront.com/cgw/1990_06_issue72.pdf) - Review for Ultima VI
There are loads more relating to Ultima!
[font=Comic Sans Ms] :sos: Hi I am brand new to all this - I downloaded Ultima (all of them since I loved the first - third years back) and it came to me unzipped. I extracted the files and now there is a file for Ultima that contains icons of different parts of the game...
I don't know how to begin the game :tai: - there's nothing to get into it from what I downloaded. I am not as savvy as the people here - I'm new to gaming like this. ..so I'm probably asking dumb questions... but since I paid for this, I'll ask anyways and thanks to those listening who will send help.
I downloaded both of the programs they recommended to use but i can't get to the page where you click and hit download. All I could get to was the page with the sideboxes that said newbies and oldies, VIP, and so on. :wallbash: Once I clicked on a game, another box opened but still i can't find the page shown in the tutorials for downloading.
One more question - why are there games on here that cannot be downloaded? I am not savvy enough to know if there is a way around this or not...but if not, why are they here at all? :sneaky: They advertised 800,000 plus games and said there were no games they were aware of that couldn't be found yet there's a lot of them I wanted that weren't here. I feel like I'm missing the point of how to do all this...please help! I'm dying to get into my games.... :titan: :thanx:
susu
e-mail removed in case you want to send something direct....Like I said THANKS :kosta: to you whoever you are...
Please do not post your e-mail address on the forum. Thank you!
<div class='quotetop'>QUOTE(susu @ Oct 31 2006, 11:39 PM) 264681</div>I don't know how to begin the game[/b]
You need to run install.exe first and select the option to create a new character, then you run the file ultima6.exe to run the game and create a new character. If these files don't exist then your game is probably not playable and if you paid for it someone tricked you.
<div class='quotetop'>QUOTE(susu @ Oct 31 2006, 11:39 PM) 264681</div>One more question - why are there games on here that cannot be downloaded?[/b]
Click on http://www.abandonia.com/images/downloadbutton.gif
<div class='quotetop'>QUOTE(mika @ Oct 31 2006, 11:43 PM) 264738</div>
<div class='quotetop'>QUOTE(susu @ Oct 31 2006, 11:39 PM) 264681I don't know how to begin the game[/b]
You need to run install.exe first and select the option to create a new character, then you run the file ultima6.exe to run the game and create a new character. If these files don't exist then your game is probably not playable and if you paid for it someone tricked you.
<div class='quotetop'>QUOTE(susu @ Oct 31 2006, 11:39 PM) 264681</div>One more question - why are there games on here that cannot be downloaded?[/b]
Click on http://www.abandonia.com/images/downloadbutton.gif
[/b][/quote]
Thanks for your input but, I downloaded it from this site...I hit the download button where it showed the program and a zipped file came up on my desktop - when I unzipped it there was no way to play the game.
Am i supposed to buy the program even though I paid for using this site? I'm so confused here :wallbash: ...and the site doesn't answer questions...they had a message that I had to use a forum to get information. I'm not sure what i paid for... please help again!!!
<div class='quotetop'>QUOTE(susu @ Nov 1 2006, 06:44 PM) 264842</div>
Thanks for your input but, I downloaded it from this site...I hit the download button where it showed the program and a zipped file came up on my desktop - when I unzipped it there was no way to play the game.[/b]
I just downloaded the file and opened it. The files install.exe, game.exe and ultima6.exe are all there (plus all the other needed files) so you should not have a problem running this game at all. Are you using Windows or another operating system maybe?
<div class='quotetop'>QUOTE(susu @ Nov 1 2006, 06:44 PM) 264842</div>
Am i supposed to buy the program even though I paid for using this site? I'm so confused here :wallbash: ...and the site doesn't answer questions...they had a message that I had to use a forum to get information. I'm not sure what i paid for... please help again!!!
[/b]
I'm not too sure what you mean by this. Abandonia (http://www.abandonia.com/)is an abandonware site where all the games are free to download. There is nothing to pay for, so if you did pay please explain who you paid to and all other details pertaining to it. If someone tricked you we need to get to the bottom of this. You did come through to www.abandonia.com (http://www.abandonia.com) didn't you?
<div class='quotetop'>QUOTE(mika @ Jan 12 2005, 05:32 AM) 49943</div>
Actually, I also loved U6 more than U7. I dunno why exactly - the story was better in my opinion, and the graphics were just so cool for the time.[/b]
U6 was the first game i saw on a PC and i was stunned. the time U7.1 came out i owned a PC on my own and played many games, but still i again was stunned by the incredibly great looking graphics. but on the long run i must admit that U6 had a greater effect on me and i think i might be because:
1. combat. in U7 it often happened that you hit C and suddenly all of your party members were running out of the screen and started fighting some evil enemies. you had almost no control over them and thus you were often running after them and hoping that they (or should a say spark) wont die until you arrived at the scene.
2. dungeons. in U6 you could crawl deeper and deeper in those huge dungeons. U7 was technically plain and all dungeons were inside the mountains. their complexity was pretty simple compared to U6
3. magic. although you had almost the same spells i rarely used any magic in U7. probably because of the hectic combat system.
The Fifth Horseman
07-11-2006, 01:04 PM
Pardon? This isn't a paysite.
Maybe you have confused donations with something different. It is not neccesary to make a donation in order to access anyu materials on Abandonia.
Let's see where we are... downloaded the game, unzipped, can't run it. OK. Look for files with EXE and COM extensions. Try running them.
popnz
27-01-2007, 07:52 AM
This is a great game. I have tried out the Amiga version of the game as well. The music for Amiga is definitely better than the PC but the major drawback for Amiga is that, its freaking slow. I mean it can take 3 mins just to chat to someone and much much longer to walk down a hallway. How is it even playable?
Scatty
27-01-2007, 11:40 AM
Maybe you messed something up in the emulator, assuming you ran the game in it and not on the original Amiga computer. Though I remember that U6 was also terribly slow on PC when I selected the EGA (16 colors) display instead of VGA / MCGA (256 colors), the "mergence" of pixels to a single complete image in the intro sequence always took 1-2 minutes to complete.
popnz
27-01-2007, 05:08 PM
I dunno. I think I've set the WinUAE the best I can. I can't figure out how to use the disk swapper though. Anyway, I am so happy that I am finally back to where I last stop at Doom in Ultima V. I guess I can see the ending afterall. It had been my childhood dream ever since my Amiga-500 screwed up and my dad won't buy me a new one. I was 13 then. I only manage to buy myself a PC when I was in college. I remember buying the Ultima Collection immediately after on eBay to resume my U5 but was so pissed cause I can't get the feel that I remember. Its way too fast and there is no sound. Only recently I heard about the DosBox and WinUAE and right now I'm glad. I've lots of incomplete game and I hope to play those all back. Its because I have put a lot of effort on it. You know, those days a complete walkthrough on an Internet world wide web is unheard of.
I dunno if I want to resume Ultima IV or not cause I was pretty close and the combat only can shoot straight! I remember I got everything except Mondain's something and the Mystic Armor because I wasn't an 8part avatar. I wasted a lot of time in getting Avatarhood cause I fail to realize that I have been cheating the reagents merchant every freaking time. I bought 99 reagents with 1 gold. >.<
Oh man, I love this game. I'm playing it now for the first time and enjoying every moment of it (even with dated graphics!). I've played U4, U5, and U9. Thanks abandonia, now I can finally manage to catch up the ones that I've missed from U6 to U8. Though I'm a little suprised that U6 world isn't round anymore like U4 and U5 like I remembered.
I like the battle system in U6, its easier, more convenient and less of a hassle. No more needing to control other party members for minor fights. We also get to see every party members even in non-combat mode and having combat on the main screen which is really cool. I was wondering if current RPGs have their party system for adventuring/combat based on U6?
Guest
05-02-2007, 07:47 PM
There were alot of comments about alot of bugs when this game was released, particularly a nasty inventory bug. IS this version a relatively bug free vesion of the game?
At the moment I've not noticed any bug. However, the encumbrance factor on each character needs a little to get used too. The thing that I do not like is even gold coins, torches and arrows are counted up as a weight item and it isn't minor mind you. You will even have difficulty carrying a quiver of 99 arrows if your strength is not good enough.
The only bug I ever found was with the sound drivers, although with Dosbox that has never really shown up.
Guest
06-02-2007, 09:24 PM
Does anyone know of a place that lists the coordinates of the dungeons?? Im all for exploration and finding them but I searched for a couple of them forever and couldnt seem to find them! Getting tired of just wandering and not finding them.
I couldnt find the one near minoc, or the one near britian.
There is a map in the Ultima 6 folder (where you extracted it to). Use that map as a guide and I'm sure it will helps you. I was totally lost when I first played it cause the cities and the world are on the same scale. FYI, the route you used to cities and dungeons in Ultima IV and V is no longer valid.
Guest
07-02-2007, 03:29 AM
<div class='quotetop'>QUOTE(cremz @ Feb 7 2007, 04:23 AM) 278294</div>
There is a map in the Ultima 6 folder (where you extracted it to). Use that map as a guide and I'm sure it will helps you. I was totally lost when I first played it cause the cities and the world are on the same scale. FYI, the route you used to cities and dungeons in Ultima IV and V is no longer valid.
[/b]
Thanks, but I have looked at that map and it does not show dungeon locations. I know there approximate locations, but still cant seem to find them. Maybe Im not looking at the map correctly or something but I sure dont see anything that helps to find dungeons.
Minoc's dungeon should be easy to find as its south of Minoc beyond the mountains. As for Dungeon Despise, you you should see a sign that says Bellringer's Way. The sign is just straight east from the Royal Mint. Head two blocks to the north until you see the sign that says "Serpents Loop". From there, follow to the trail to the mountains and head East until you see lush grassland. Do not continue eastward but instead head North until you see another vast grasslands. To the north should be the Deep Forest. Move westward following the mountains and you should see a path soon enough that leads South and than bends to the West. Continue on North from the path and you will see Dungeon Despise.
Guest
07-02-2007, 11:58 AM
Pressing ALT+256 (or 255, don't remember, on the number block on right side of keyboard) will display an ingame map, as if you used a magic gem, which might also aid in finding what you search for.
Guest
07-02-2007, 04:46 PM
Ok, I will try these out, thanks for the responses I appreciate it!
Im not sure the ALT thing works in my version because I tried it before and nothing happened. I dont really wanna cheat but I dont want to spend an hour wandering around the same area not finding something, I do have a day job so only have so much time in the day for gaming! :angry:
Wow, kind of make me remembers back at the time when I was a kid in the late 80s...no internet, no clue, nothing but endless wondering sometimes for months (or years). My dad also restricted me to only 3 hrs a day for the comp. I was so damn frustrated. I was stuck at so many games at various levels of completion and giving up in the end. There's certainly no other RPGs like the old ultimas where you need to find some 20 different people and talk to them in order to piece up a vital information. No one has the time to get into that type of gameplay anymore.
Btw, how do I get to the shrine of spirituality? I used to enter it by midnight through a moongate but there is no watch for me to tell when its midnight. Can anyone help please?
Guest
08-02-2007, 12:03 PM
You can get a clock somewhere, in one of the towns there's a clockmaker. It shows you the actual time then. Or simply wait until it darkens, then when it gets really dark use the moonstone. Takes few tries for the right time, but you can enter the shrine after midnight, too.
Ok, thanks for the advice. I've finally obtained all the moonstone. So, is this really all of them?
http://img171.imageshack.us/img171/7798/moonstonerz3.png
Guest
09-02-2007, 02:45 AM
<div class='quotetop'>QUOTE(cremz @ Feb 7 2007, 10:03 AM) 278325</div>
Minoc's dungeon should be easy to find as its south of Minoc beyond the mountains. As for Dungeon Despise, you you should see a sign that says Bellringer's Way. The sign is just straight east from the Royal Mint. Head two blocks to the north until you see the sign that says "Serpents Loop". From there, follow to the trail to the mountains and head East until you see lush grassland. Do not continue eastward but instead head North until you see another vast grasslands. To the north should be the Deep Forest. Move westward following the mountains and you should see a path soon enough that leads South and than bends to the West. Continue on North from the path and you will see Dungeon Despise.
[/b]
I must be directionaly challenged. I ended up at Iolo's place so I think I am near yew. Boy I wish I could find a page with coordinates....
Guest
09-02-2007, 03:11 AM
<div class='quotetop'>QUOTE(Guest @ Feb 9 2007, 03:45 AM) 278552</div>
I must be directionaly challenged. I ended up at Iolo's place so I think I am near yew. Boy I wish I could find a page with coordinates....
[/b]
Found it finally thank you! I will be marking that coordinate down! Its 14n, 27W if anyone wants it.
Guest
09-02-2007, 03:38 AM
<div class='quotetop'>QUOTE(Guest @ Feb 9 2007, 04:11 AM) 278553</div>
Found it finally thank you! I will be marking that coordinate down! Its 14n, 27W if anyone wants it.
[/b]
My mistake, that is the spider cave.
Guest
11-02-2007, 12:59 AM
www.replacementdocs.com has a clue book for ultima 6, if you do a search on ultima 6 and then choose downloads you should find it.
So I shouldn't have trouble finding things anymore.
I am having trouble with this Zoltan guy. The walkthrough says he moves between cities every time. So how am I suppose to know which city he moves too? Won't he moves to the city I just left? I am pretty stuck and I don't know what to do.
If I remember right, Zoltan doesn't actually travel to different cities. He should be camped out with the Gypsies between 2 cities, below Brtiain. Of course I could be wrong, it's been a while.
Saphire
17-02-2007, 07:53 AM
No you're right, he's always in Trinsic with some other gypsies I think, or otherwise in Paws, above Trinsic.
Daneic
09-03-2007, 07:19 AM
Love this game, the earliest Ultima game that I can still play. (I have gotten too spoiled to play the oldest games)
Have had no trouble getting it to play even when I used Windows 2000, and if there is a problem, well theres always DosBox, thankfully.
Borodin
11-03-2007, 12:34 AM
<div class='quotetop'>QUOTE(cremz @ Feb 8 2007, 05:13 AM) 278449</div>
There's certainly no other RPGs like the old ultimas where you need to find some 20 different people and talk to them in order to piece up a vital information. No one has the time to get into that type of gameplay anymore.
[/b]
I think you mean that no company has the urge to make a game that's meant for someone over 13, anymore.
Well I think Oblivion (http://www.mobygames.com/game/windows/elder-scrolls-iv-oblivion) has come close to that feeling of being very large and wide and having an unlimited amount of things to do.
Ultima 6 and 7 still felt a bit more "livelier" but at least there is someone who is willing to move in the right direction with their games.
chronochief
15-04-2007, 02:29 AM
<div class='quotetop'>QUOTE(cremz @ Feb 9 2007, 01:12 AM) 278492</div>
Ok, thanks for the advice. I've finally obtained all the moonstone. So, is this really all of them?
[/b]
That's all of them - there's eight all up. (Eight moonstones, eight shrines, eight towns, eight virtues.. you get the drift)
Great game even today :kosta: Is there any way to change items between characters? Dropping and picking is so slow and irritating :sos:
Laeinea
27-06-2007, 08:07 PM
disk error! function:5, error: 6 savegameobjlist[/b]
Anyone seen the above? Using dosbox to play Ultima6 and as soon as I get past the opening graphics (saved by Dupre, Iolo, and Shamino MY heroes... :wub: ) I get the above error, no idea how to fix it, any suggestions?
The Fifth Horseman
28-06-2007, 12:57 PM
Sounds like it might be a corrupt copy.
That, or check if some (or all) of game files weren't marked as "read only".
Did you create a new character using install.exe?
Laeinea
29-06-2007, 07:53 PM
Thanks for your replies, I did get it figured out, I had forgotten to use install.exe first so my system wasn't set up correctly. :whistling: LOL
Hey no problem, just enjoy the game ;)
This is a good game. I have just finished it. Whatever, you do don't rush it and you will enjoy the game more. You can follow the hints but don't set a guideline that you have to do this by today. It only makes you more frustrated.
Anyway, I have just started playing Ultima 7 and I feel I'm gonna like this game more. I mean there's no more typing key words for more clues. In terms of keying in keywords for clues Ultima 5 feels better (not to forget the theme sounds nicer, i played the Amiga version btw). In Ultima 6, I feel more like a obligation to type the keywords in since its colored in red as we "know" that word will unlock some mysteries. :ph34r: :tai:
Zandar
17-08-2007, 11:58 PM
It seems this sub forum is quite old so I think I might be able to get a few questions answered here. I read through almost the entire forum, so if I am asking questions that already been answered please let me know. I have a newer PC running vista. I am using dos box (the latest version i think) I have no problem running the game. it the performance I wish to tweak. The game runs pretty smooth but there is some minor slow down when the game loads new scenes and text bubbles. Are there any solution for newer Pc to this problem. I can live with the minor slowdown, brings back memories of playing games on an old 386 when 386's were obsolete.
The problem I am having which is driving me nuts is some sort of incompatibility with my sound card. I have a basic standard Miles 2d audio card. When I play the game there is this garbeled sound along with the audio. If someone can help me clean this up that would be great! I have only played the ultima games on console systems (american) So I learned of the pc version and thought to emulate it. Well thanks for your time.
Zandar
18-08-2007, 12:14 AM
Ah excuse my post so soon after the last one, there seems to be no option to edit my previous post. I had run the game without running install.exe. I also see that I might need to get the app which slows down windows as well to solve the slowdown problem. I do need help with what to set the audio option to to clear the audio up. when I ran the game before install the audio was of higher quality, but still messed up. Here's to hoping that people still check this topic as that last post was in July of this year. Any help would be great. by the way the copy of the game is from this site as well.
Mighty Midget
18-08-2007, 08:21 AM
For the sound: You need to set up the game with the same sound card you have selected in the DOSBox configuration file. Default in the DOSBox configuration is Soundblaster16 at 220, irq 7, dma 1 and hdma 5.
As for the speed: You may need to adjust the cycles in DOSBox. Either press ctrl + f11 to slow down or ctrl + f12 to speed up. Or, you can set a default value in the DOSBox configuration file.
Hi Zandar,
If I remember right the choice that worked best for me was the Adlib sound card. You don't need a slowdown utility as Dosbox does all that for you, you can adjust cpu cyles and such. Just check out the Dosbox readme I think (or maybe their site).
Also, the reason you can't edit is because you're not registered on the forum, if you register you'll have a lot more options.
EDIT: Mighty Midget, just beat me to the reply ;)
Zandar
20-08-2007, 03:01 PM
Ok cool but I got one question. Which audio option in Install.exe for Ultima 6 would be most compatiable with my pc. Ultima seems not to support soundblaster. Maybe I am mistaken on something and misunderstood something I was supposed to do. The sound plays fine except with some cracking like I m playing an old vinyl record. I see other have got this to run just fine so I should be able to clean the audio up. I will try playing with the config file. Sorry about my lack of knowledge. I am 24 years ild now, and when I was a kid I was pretty good with Pcs at the time...I swear PCs use to be much easier to use.
Zandar
20-08-2007, 03:14 PM
Okay I registered, should be able to keep it down to one now. The way I understan it is I need to reconfigure the sound config file to match one of the sound settings in the game. Well that should be easy..... if someone would happen to have done this already and is able to provide a copy of those settings. Otherwise it's a coupel hours of research to see if I can find the info. Thanks for your help.
The Fifth Horseman
20-08-2007, 03:17 PM
Doesn't support Sound Blaster?
Hmm...
Choose AdLib.
Zandar
20-08-2007, 04:00 PM
I am using adlib on it's default port for the game, still a cracking in the audio :( well sorry for the frustration. If anyone could figure this out that would be great. Untill I guess I will have to "live" with it.
The Fifth Horseman
20-08-2007, 04:07 PM
Let's try changing sound emulation to Sound Blaster Pro 2, then (sbtype=sbpro2 in dosbox.conf)
Scatty
21-08-2007, 02:34 PM
If you're using an onboard soundcard, it might be the source of the problem. Installing a PCI soundcard like Soundblaster Live! might perhaps hep there.
Barret
26-08-2007, 01:15 AM
:titan:
It's asking me for passwords on the extraction. A lot of games have asked me this and I have no clue. :titan:
Any ideas?
Barret
Did you get it from Abandonia? There are no passwords on Abandonia's files...?
Blood-Pigggy
26-08-2007, 04:16 PM
Are you using your administrator account on your PC? The admin can put a restriction on what types of files you can use if you're a member with lesser access, this includes the ability to use zip files via the zip extractor that Windows comes with.
You can use something like IzArc instead (a free extracting program that can also handle RARs and 7zips) if your access is the problem in the first place, it might seem like IzArc won't install correctly, but you can still use it easily by looking in Program Files.
If you do decide to use it.
Danswan
08-04-2008, 02:02 PM
can sombody tell me where the other mages are so i can get some more spells? i only go to Xiao from moonglow and Rudyom from cove. where are the others?
The Fifth Horseman
08-04-2008, 02:33 PM
According to Google the remaining two are Nicodemus (N of Britain) and Horance (N of Jhelom). BTW, this link might be useful: http://www.btinternet.com/~lilith.kaos/games/ultima6.html
Geezer
08-04-2008, 05:49 PM
Horance must be reached by boat (= island). He is crazy as a loon. Nicodemus is well hidden also and you better have your swamp boots handy.
Danswan
11-04-2008, 07:03 AM
thanks! now can you tell me where the royal mint is located? i cant find it.
Geezer
11-04-2008, 02:21 PM
thanks! now can you tell me where the royal mint is located? i cant find it.
How could you not find the Mint? :wondering: It's in Britain. Find the girl who wants to jump your bones and follow her to work. :)
Here is an awesome Ultima wiki website that is bound to help you.
Ultima wiki (http://ultima.wikia.com/wiki/Main_Page)
OBMiT
10-06-2008, 08:21 PM
SPAM SPAM HUMBUG!
This is the best game in the series.
sfiebig
27-09-2008, 11:23 AM
Hi,
I have found "a" solution to this clicking noise some posters mentioned above. This was getting on my nerves some time ago, too. Now I had some time and found out that not the choice of sound (Adlib seems best) nor the soundcard on my system makes a difference. Either you set PC Speaker to 'false' or decrease (!) the sampling rate of PC Speaker to 5000 or somewhat. That's what helped me making the clicking that quiet, that I can only hear it when the music is much too loud and heard at neighborhood. Setting PC Speaker to false does also mean you hear no sound but music only.
Hope that will help somebody also having this issue.
arlesya
12-10-2008, 07:15 PM
I don't know if anyone else had this problem, I didn't find any about it, but well...
Everytime I'm in Britannia's castle and talk to the Jester who is near the kitchen the game freezes. I'm afraid it might happen with other characters. Did this happen to anyone else?
sfiebig
12-10-2008, 09:18 PM
Posts 159, 163 and 166 are about the problem (imho), but as I've realized from the same person.
But anyway, what do you want to imply ;-)
arlesya
13-10-2008, 12:36 AM
Posts 159, 163 and 166 are about the problem (imho), but as I've realized from the same person.
But anyway, what do you want to imply ;-)
weren´t those posts talking about sound? the sound is fine. is the whole game that freezes.
sorry, I'm not very good with computers.
sfiebig
13-10-2008, 12:10 PM
My mistake! Thought your first sentence (post 179) was aimed at my post before, because of the break you made. Must have been a bit vain, thinking someone would say something to my post ;-)
Your problem hasn't appeared, yet, for me. I'm going to try it in the near future, speaking to that jester.
arlesya
30-10-2008, 09:05 PM
Your problem hasn't appeared, yet, for me. I'm going to try it in the near future, speaking to that jester.
have you tried it? I thought it might have been a problem in my computer, but I just tried again today to see what would happen. and it froze again! maybe the game doens't like the jester? :oh:
golan
24-04-2009, 12:06 PM
This is a very good game; the writing is excellent, the graphics are extremely good for 1990 and the plot is cool.
I have several questions, though:
1) How do you get books from the library in Lyceum (sp?)? I've talked with the librarian and he gave me the call codes, but who do i say them to? Saying them to the librarian doesn't seem to wrk.
2) How much XP do you need to go up a level? I've killed a lot of stuff (about 1,000XP) and I'm still Level 3. How much more do I need?
3) Is there any way to rest in my room in Lord British's castle, or do I have to go to the wilderness or pay a load of gold to an inn to rest?
4) Are there any sub-quests? So far I've only encountered the main quest (shrines and prophecy book)...
golan
24-04-2009, 01:44 PM
Ok, regarding leveling up, I've figured it out; once you free shrines you can 'talk' to them and repeat the mantra; this will level you up. I got to Level 5 so far... But I still don't know how much XP is required per level...
Geezer
24-04-2009, 03:14 PM
The amount of experience required to level up goes in powers of two. If I recall correctly it follows the pattern 200, 400, 800, 1600, 3200, 6400 etc.
Geezer
24-04-2009, 03:26 PM
This is a very good game; the writing is excellent, the graphics are extremely good for 1990 and the plot is cool.
I have several questions, though:
1) How do you get books from the library in Lyceum (sp?)? I've talked with the librarian and he gave me the call codes, but who do i say them to? Saying them to the librarian doesn't seem to wrk.
2) How much XP do you need to go up a level? I've killed a lot of stuff (about 1,000XP) and I'm still Level 3. How much more do I need?
3) Is there any way to rest in my room in Lord British's castle, or do I have to go to the wilderness or pay a load of gold to an inn to rest?
4) Are there any sub-quests? So far I've only encountered the main quest (shrines and prophecy book)...
The sub-quests take the form of the errands and deeds you must perform to acquire the runes and map pieces.
golan
24-04-2009, 05:30 PM
The sub-quests take the form of the errands and deeds you must perform to acquire the runes and map pieces.
Thanks for the speedy reply! :)
Now, about the Lycaeum library, is it possible to get books from there? Some of them sound like interesting reads...
golan
25-04-2009, 10:30 AM
I've now freed all eight of the Shrines and I have all eight of the Moonstones, but when I say "shrines" to Lord British he still tells me that they're all occupied by the Gargoyles. Is this a bug?
Geezer
25-04-2009, 01:33 PM
I've now freed all eight of the Shrines and I have all eight of the Moonstones, but when I say "shrines" to Lord British he still tells me that they're all occupied by the Gargoyles. Is this a bug?
Have you translated the gargoyle book with the silver tablet?
golan
25-04-2009, 02:30 PM
Not yet, I'm looking for it second half.
golan
25-04-2009, 04:12 PM
Also, do I have to bury (use) the Moonstones I got when I freed the shrines?
golan
26-04-2009, 07:02 AM
This game is simply SOOOO good! The graphics seem great despite of their age (and look as good as those of later RPGs, including SNES RPGs from a few years later); the story is excellent and gripping; and there is an enormous amount of attention to details, including a huge number of unique NPCs.
golan
28-04-2009, 07:35 AM
The single real disadvantage this great game has is the fact that there is only one save game slot; if you screw up, you have to start again from the beginning.
I screwed up: I left my ship at what I believed to be Trinsic and then used the red moongate to teleport away to Britannia, but when I went back there the ship wasn't there. I suspect that I left it in Serpent's Hold by mistake... So I either have to raise another 300 gold (time-consuming bash at the Cyclop's Cave), or start again...
Borodin
28-04-2009, 08:54 PM
The single real disadvantage this great game has is the fact that there is only one save game slot; if you screw up, you have to start again from the beginning.
You can always do what we did when the game came out: copy your save to another directory, give it a new name, and note down when it occurs. So you can always backtrack to a computerized catalog of saves. Sure, it's cumbersome, but it worked then, and it'll work now. :)
golan
29-04-2009, 07:10 AM
You can always do what we did when the game came out: copy your save to another directory, give it a new name, and note down when it occurs. So you can always backtrack to a computerized catalog of saves. Sure, it's cumbersome, but it worked then, and it'll work now. :)
That's exactly what I intend to do this time around... :)
Scatty
01-05-2009, 07:21 AM
The single real disadvantage this great game has is the fact that there is only one save game slot; if you screw up, you have to start again from the beginning.
I screwed up: I left my ship at what I believed to be Trinsic and then used the red moongate to teleport away to Britannia, but when I went back there the ship wasn't there. I suspect that I left it in Serpent's Hold by mistake... So I either have to raise another 300 gold (time-consuming bash at the Cyclop's Cave), or start again...
Did you know that when you get the Book of Mantras at the library in Lycaeum and go with it to Spirit Wood at the time when it becomes darker, and speak there with one of the wisps, you'll get so much gold that you won't be able to hold more than you and all of you companions can carry? Deposit it at a chest in your room or similar for later (better split it up or you won't be able to pick it up anymore because of weight) and you don't have monetary problems in the game for a looong time anymore.
golan
01-05-2009, 03:30 PM
Thanks for the tip :)
I've already restarted the game (and had a great success at it this time), but I'll be sure to try this out.
By the way, is there any place I can sell rings, gems, oil and so on? I know that blacksmiths but arms and armor, but does any NPC buy other stuff?
golan
03-05-2009, 08:42 AM
I can't seem to find Dungeon Destard (in which there is supposed to be a dragon's egg for the map quest). It is supposed to be west of Trinsic, but the only thing I found in the mountains to the west of Trinsic is a cave named Heroes' Hole. Is this the dungeon with a different name?
Mighty Midget
03-05-2009, 09:55 AM
If the caves didn't move a great distance between U6 and U9, then Destard should be NW of Trinsic, at least that's what my memory tells me :)
golan
03-05-2009, 01:22 PM
Now I found it! Thanks :)
Slaying dragons is so fun!
Geezer
03-05-2009, 01:38 PM
Here is a link to the "Editable Codex" it has all the information you should need on any of the Ultima games.
http://ultima.wikia.com/wiki/Main_Page
golan
03-05-2009, 08:48 PM
Thanks! :)
golan
09-05-2009, 01:30 PM
Just finished the game an hour or so ago.
This game is truely remarkable, especially for its time (1990!). First and foremost, this is one of the few CRPGs (especially for that era) with no Big Bad Evil Guy at the end (I won't spoil it for you by giving any further deatils) but rather an interesting and complex plot that needs to be resolved. Second, the attention to details is amazing: not only is this game full of NPCs, each with a name, a face, a story and a personality, but these NPCS actually follow a daily schedule and not only that, but they do so by walking rather than "teleporting". For example, in some of the towns the shopowners go to hang out in the pub in the evening before going to bed, and Lord British could be found eating meals at the castle's dining room.
Even Morrowind doesn't have such cool things, despite being more than a whole decade newer!
DaAuCa
23-06-2009, 08:38 PM
I remember playing this great game when I was younger, about 10 years old. It was the real only game that I played and loved due to its free roaming, spells, interactivity and such!
But right now I wonder if anyone found out if its possible to solve that mystery about the House at Sale located at the North of Lycaeum? If you see through the window, there is blood there, there surely was a murder before.
The single real disadvantage this great game has is the fact that there is only one save game slot; if you screw up, you have to start again from the beginning.
I screwed up: I left my ship at what I believed to be Trinsic and then used the red moongate to teleport away to Britannia, but when I went back there the ship wasn't there. I suspect that I left it in Serpent's Hold by mistake... So I either have to raise another 300 gold (time-consuming bash at the Cyclop's Cave), or start again...
(Again, when I was that age) I remember noticing that the Savegame folder(if there was any) was starting to increase in size(either MBs or KBs) as I saved the game. And in my ignorance, or better said, curiousity, I deleted some files(I think the newest ones) from that folder(I think I noticed NEW files, not Modified ones). The result was to later continue playing the game from an OLDer saved file!
It was as if the game itself had its own back up!.
However, I don't know if it was something common in game, or it was due to those deleted files, that when fighting gargoyles at the Shrine of Valor, the game crashed.
So, I won't suggest it as the %100 'best-option'. But if anyone comes to suffer that, try it and tell us if this still works.
Another tip: Once you get further in game, you won't ever need ships unless you like to fire cannons(can't remember if they still existed Inside ships in U6). Because there will be another way of transporting that can take you almost anywhere(for not giving out the recipe, spoilers or whatever). Go to the library at Lycaeum if you want to guess what Im talking about, eslewise, continue reading.
One of the most unusual, and I think its a bug, and tricky ways to pass through the statues at the Isle Of The Avatar, is to have at least 6 party members(I suggest you to fill your party).
Then do the following:
Go flying to the Isle Of The Avatar(however you wished, but you need to use the balloon)
Stop right between the two statues. As you won't be allowed to go forth, you'll stay one tile before.
THERE, try to exit the balloon. As there won't be enough room, some party members will stay on the Other side of the Statues(the one which is supposed to be impossible).
As I wanted the Avatar to pass through, I used the balloon again(don't worry, if the Avatar can get into, the rest will also) and repeated the process till the avatar were the one left on the North Side of the Statues.
Hey! I feel like a hacker! I guess no one ever expected to cheat the game like this! Hahaha... I did this since child :max:
I'll not run Ultima at fullscreen so I can take a Screenshot once I reach that part. Just in case you were lazy enough to read this, or you want any visual description(Im talking to whoever is reading).
I've got another doubt: Is it possible to play that game that is played in Paws? It includes a bone... something about a hat... Dunno...
Also: Is it possible to weave in this Ultima? Can I take any book from the Library? Because I know that the Book of Mantras can be traded for either gold or the Unique and devasting Armageddon spell that kills everyone but you and Lord British, and the Wizard of Oz can be given to LB for a 20gems reward.
I'll continue helping anyone who needs at this game. Just ask, I'll be here! :)
ArchangelGabriel
28-07-2009, 01:40 PM
I don't get it ... If I take the raw I downloaded here the game runs smooth with sound. But only until I met the gipsy during character creation. After that the game says there were already a game running and I had to reinstall. If I do this I can create a new character and see the intro but sound is missing. The install file seems to crash right after giving all desired information - at least it drops back to windows in the istant. I'm using DOSBox 0.73 and DOSBox Game Launcher. Any suggestions and thanks in advance.
ArchangelGabriel
28-07-2009, 02:13 PM
Hm, think I can't edit my previous post. I tried to play the game from another source. That one worked a little better. I could make a character and play right on. But when I got into the first play screen there was no sound at all (even though during intro and character creation the sound was even better than before). Another install killed the sound during intro but I got at least sound effects during gameplay, though no music.
This game's tough to configure.
The Fifth Horseman
28-07-2009, 02:50 PM
Use these settings:
Sound Blaster 16 (or highest Sound Blaster model on the list - remember that Pro series is better than "plain" SB), IRQ 7, DMA 1, Adress 220
ArchangelGabriel
29-07-2009, 10:58 AM
Problem is you cannot use those settings as there is no exact SB Model in the list. I finally got it to work with an Adlib setting. Now there is music all over the time and sound effects even though the sound crackles. Thanks anyway :)
Scatty
29-07-2009, 05:22 PM
Ultima 6 only plays digital sound effects through the PC Speaker, it was made in 1989 and therefore it doesn't support sound effects through a sound card, only music. Since the PC Speaker option doesn't have support for hardware acceleration eventhough it is often played on modern PC's through a sound card, it crackles if played in DosBox.
wirelessmike
28-11-2009, 09:03 PM
Anybody here?
I try running U6 under dosbox and I get the same sound problems. No sound when the actual game starts, just the sound at the intro. Could anybody say what i should choose in dosbox configuration? I read here that adlib is best option but where is it? There are just variants of soundblaster as available options in the config file. Also choosing some other soundblaster rather than 16 doesn't help at neither helps playing with rates.
Another thing that bothers me is darkness. It's day ingame, 11 am or something but it's dark everywhere - indoors, outdoors, even near a street light. When i use a torch it becomes light, but you see, walking with torches everywhere and always is not very encouraging. Any ideas about this issue?
I'd like to play it so much, i just started and the first bits of dialogue are already full of ultima humour that I liked so much about U7 and the world is as free and open for exploring. But it's not as simple technically as with exult, alas.
Scatty
28-11-2009, 09:42 PM
It's quite simple. You leave the sound card configuration in dosbox.conf as it is, Soundblaster 16 by default I think. Then you fire up DosBox, run install.exe or setup.exe, not sure right now which one it is for this game, and select Adlib, there's only the option for music, no sound effects. After that you should be able to hear music playing in the game.
About the issue with the darkness, is your monitor set to a rather dark contrast by chance? If not, what version of DosBox are you using to play Ultima VI?
wirelessmike
29-11-2009, 07:17 AM
Thanks, now it works fine. I didn't run the install file, guessed it wasn't necessary. And my darkness problem seems to be not a problem, somehow at 11 A.M. the sun wasn't above the horizon. I waited some hours, watched the moons move on the left display, then the sun have risen and the darkness was gone.
Frodo
08-09-2011, 09:55 PM
Sold on GOG (http://www.gog.com/en/news/new_release_ultima_4_5_6)
:max:
Scatty
08-09-2011, 10:22 PM
God bless the GOG.
Some idiot
25-11-2011, 03:01 PM
I have a theory that the crackling is actually this game's way of having sound for fire. See if you get the crackle during the day with no torch lit and not near any fires... It's like the flame sword in U7, but since it's so much more primitive it sounds like a bug.
JackDandy
25-12-2011, 05:25 AM
I have a problem with the game- how can I transfer characters I used in Ultima 5 and 4 for this game?
Borodin
26-12-2011, 03:16 PM
I have a problem with the game- how can I transfer characters I used in Ultima 5 and 4 for this game?
You can't. Unless I missed something, at the end of Ultima IV and V your character returned to the real world. At the start of Ultima VI they are drawn back to Brittania, without any preparation.
stavstav2
26-08-2015, 07:31 AM
I am a huge fan of this game, I played it back in 1991 or something and never finished it. I am replaying it now in DosBox.
Well I have done many searches but I cannot find the answers to these questions...
Well when you go to a shrine, winged gargoyles will appear, many times more than one. Up until you kill one, they can be hit and damaged. But... after you kill one, the second and third ones become practically unhittable and invincible. This means certain death for you and your party since you cannot run from them.
One time I even got in a skiff and it followed me out over the ocean and killed everyone.
Now I do not remember them being invincible or being able to walk on the ocean but I cannot remember very well my childhood from 1991.
I have a feeling this is not a bug and is meant to keep you away from the shrines until you have aquired spells such as death etc. that you can cast on them?
I appreciate any info on this from someone who knows. Since I am running DosBox and do not have an old 386 to verify is this is correct game behaviour or not. Thanks!
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