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TotalAnarchy
23-06-2010, 03:17 PM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review and download (if available) (http://www.abandonia.com/en/games/27576/Wizardry+VI+-+Bane+of+the+Cosmic+Forge.html)

derboo
23-06-2010, 07:32 PM
Hmm, it says save games can be used in Wizardry VII... but afterwards, do they also carry over to Wizardry VIII, as it belongs to the same story arc?

Professor Oak
23-06-2010, 07:41 PM
Derboo, it is unlikely that Wizardry VII save files would transfer over to Wizardry VIII due to the 9 year gap between the games.

TotalAnarchy
24-06-2010, 03:29 AM
Lol didn't I mention it in the newspost? Of course you can:

The game was also notable for featuring an import mechanism that allowed veteran players to bring in their saved parties from Wizardry VII which had been released approximately nine years earlier. Parties could also be imported from Wizardry Gold, a remake of Wizardry VII that had been released in 1996. Depending on what choices were made, the starting point for the player could be determined by their save. Also notable were the multiple endings that could be experienced depending on the player's choices at the end of the game.
Source: GiantBomb (http://www.giantbomb.com/wizardry-8/61-11906/)

Death Incarnate
24-06-2010, 09:31 AM
Yes, you can import your characters from Wizardry 6 to Wizardry 7 and from Wizardry 7 to Wizardry 8 (though not from 6 to 8 directly, off course), if you finished the previous game. This even has an effect on the beginning of the game, since you have different options to finish the games.

As far as I know, not everything will be imported, though. Equipment, i.e., will be lost, and some skills may change, since in Wizardry 7 new skills where added to the list. I never finished any of the games, so I never tried it myself :blush:

But THIS time, I'll play them to the bitter end...

CoarseDragon
30-06-2010, 08:29 PM
Yes, you can import your characters from Wizardry 6 to Wizardry 7 and from Wizardry 7 to Wizardry 8 (though not from 6 to 8 directly, off course), if you finished the previous game. This even has an effect on the beginning of the game, since you have different options to finish the games.

As far as I know, not everything will be imported, though. Equipment, i.e., will be lost, and some skills may change, since in Wizardry 7 new skills where added to the list. I never finished any of the games, so I never tried it myself :blush:

But THIS time, I'll play them to the bitter end...

The different endings from Wizardry 7 give you completely different beginings in Wizardy 8.

alcaray
01-07-2010, 09:33 PM
Just getting started on it. I find that on the unlock door and bash door interfaces, the progress display (or whatever it should be called) just manicly flickers red and green. There is no chance to pick an advantageous time to hit enter. I'd like to know whether this is because:

1) My party is new and needs to develop its skills before the interface slows down to a manageable speed, or

2) It is a question of how fast my PC is and I need to set the cycles in DosBox lower (usually I have to set it faster).

Death Incarnate
05-07-2010, 07:25 AM
Just getting started on it. I find that on the unlock door and bash door interfaces, the progress display (or whatever it should be called) just manicly flickers red and green. There is no chance to pick an advantageous time to hit enter. I'd like to know whether this is because:

1) My party is new and needs to develop its skills before the interface slows down to a manageable speed, or

2) It is a question of how fast my PC is and I need to set the cycles in DosBox lower (usually I have to set it faster).

It's correct that the buttons flicker this fast, I don't think that you can change it by decreasing the cycles (though it might be worth a try). However, the more experienced your thief, the more often the button will be green, increasing your chance to hit enter at a good time. When a door is jammed or the lock is not meant to be picked, the button won't flicker at all but stay red all the time. In this case, you'll have to find the right key (or other means to open the door, i.e. buttons in the wall).

zephyrine
06-08-2010, 12:21 PM
If you are having trouble saving the game and the instruction in the review didnt work try this:

When you have started a game simply go to party options, game configuration, leave the field under savegame drive BLANK. it will now save your games to your install directory!

( mount as the drive you installed the game on, for example mount c c:/dos/bane )


Hope this helped someone, have fun.

superbus12
08-08-2010, 08:32 PM
Hi all,

I was jonesing for some Wizardry and didn't want to dig through my old discs, so I got Wiz6 from this site, but after spending an hour rolling my party, I noticed a pretty big problem: physical attacks don't work in combat. At all. Either for my party or for the enemy. Every single normal attack ends in a "missed!" Spells do work.

I thought it might be DOSBox, or various configuration things, but nope, still had the problem. Finally, I decided to dig up my old disc with some classic games and installed it again.

Works perfectly for me now. If anyone else or everyone else is having this problem, I can send my version of the game to an administrator. This is far too deep and great of a game to not work! :p

TotalAnarchy
09-08-2010, 03:54 AM
Hi all,

I was jonesing for some Wizardry and didn't want to dig through my old discs, so I got Wiz6 from this site, but after spending an hour rolling my party, I noticed a pretty big problem: physical attacks don't work in combat. At all. Either for my party or for the enemy. Every single normal attack ends in a "missed!" Spells do work.

I thought it might be DOSBox, or various configuration things, but nope, still had the problem. Finally, I decided to dig up my old disc with some classic games and installed it again.

Works perfectly for me now. If anyone else or everyone else is having this problem, I can send my version of the game to an administrator. This is far too deep and great of a game to not work! :p

Can you send me the archive through a PM, just in case? We have a couple of Wizardry archives, but settled for this one since the reviewer sait it was the only one that worked as intended for him.

The Fifth Horseman
09-08-2010, 07:41 AM
He just uploaded it on FTP. :)

superbus12
09-08-2010, 07:42 AM
I mean, someone else should certainly play and see if combat works for them. But if not, this version does work.

zephyrine
09-08-2010, 12:04 PM
Monsters will be immune to all physical damage if you dont put in the magic words( downloadable from here) when you start a new adventure. Another thing that will happen from this is that you will only be fighting rats, no other enemies!

superbus12
09-08-2010, 07:02 PM
Monsters will be immune to all physical damage if you dont put in the magic words( downloadable from here) when you start a new adventure. Another thing that will happen from this is that you will only be fighting rats, no other enemies!


That's really interesting. In the version I have, failure to input the magic words causes the game to exit to DOS. Also, I cracked the game.

kmonster
24-06-2011, 07:10 PM
It's far better then its sequel. The game has structure, riddles are logical and fun, NPCs and writing are interesting, graphics are clearer and the pace is faster.

I restricted myself to play without class switching or reloading at level up for the original challenge and it worked well.

yoga
25-06-2011, 07:11 AM
Bravo, dear Kmonster!

You are real Master of this game.

BTW, is the Wizardry VII not so though game?
I am asking You because I am interesting from this saga.
No, no W VI! Some more easy for me.

(Off- What game is more though - Wizardry VI or Dungeon Master?)
Now I play DM and think that this is quite impossible.

yoga the brave
:hihihi:

kmonster
25-06-2011, 12:04 PM
Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.

Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player.

yoga
25-06-2011, 12:17 PM
Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.

Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player.


"not as tough as Dungeon Master"!:OK:
(Off - 6 Demons to be kill and I will meet Lord Chaos:lol:)

Hmm ... Maybe, maybe some happy, sunny day humble yoga will follow your brave steps..:hihihi:
Who knows?
YOU, dear master Scatty, Capo, twillight and Dosraider passed this game. Very nice..

yoga battling at lvl 14 of DM

Scatty
25-06-2011, 12:34 PM
Actually I only once played Wizardry VI, and never got past the beginning area. So I never passed it. Shame on me. The quite bad graphics turned me off, got to admit.
Interesting detail though, if you look into the EXE of the game (I think), there's a VGA driver mentioned which isn't available for the game, since it has only CGA and EGA driver files.
I wonder if the developers were tinkering for a while with the idea of adding VGA mode to the game... Too bad they didn't.

yoga
25-06-2011, 02:04 PM
Actually I only once played Wizardry VI, and never got past the beginning area. So I never passed it. Shame on me. The quite bad graphics turned me off, got to admit.
Interesting detail though, if you look into the EXE of the game (I think), there's a VGA driver mentioned which isn't available for the game, since it has only CGA and EGA driver files.
I wonder if the developers were tinkering for a while with the idea of adding VGA mode to the game... Too bad they didn't.


My dear MASTER SCATTY,
please accept my deepest appologies.

:D

guilty yog

There are some cheats for this game?:ph34r:

kmonster
12-07-2011, 03:14 PM
Here's some information which should be in the manual but isn't:

I've attached a screenshot of the Cosmic Forge editor where you can see the class and race differences. You can see about the classes

- the hit points they get at creation and at each level up
- how much the hit chance improves at creation and at the next 19 level ups
- mana regeneration speed (the average mana regeneration in the 6 different spheres during 2 hours)
- class special features


- mana regeneration rate and carrying capacity are set at creation, gaining levels, improving stats or switching class afterwards won't change them
- you get +1 to all 6 mana regeneration rates if vitality is 16-18 at creation
- your carrying capacity is str*9 + vit*4.5, add + 24/25.5/54 if your starting str is 16/17/18.
- your starting stamina is 3*str + 6*vit, add + 16/17/36 if vit is 16/17/18, stamina is raised at each level up depending on str+vit


- all characters get 10-18 skillpoints at creation and 5-10 at level up independent of class or stats. Some of the skill points you get at creation and level up are put into favorite class skills automatically. Only fighters are free to spend all their skillpoints freely. Mage/priest/alchemist/psionic can put all their skill points into the casting skill, monk/lord/valkyrie only have to spend skill points to their weapon skill at creation and are free to put all their points into casting skills afterwards, other mixed casters have to waste more skillpoints.
- it's pointless wasting points for weapon skills, they'll improve to 100 just by using, the same applies to oratory, ninjitsu and music, so the only skills worth raising are the casting skill, kirijitsu and maybe scouting or thieving skills.
- characters with 16-17 vitality gain +1 HP, characters with 18 vitality gain +2 HP and characters with only 6-7 vitality get a -1 HP penalty at creation and level up


- fighter, ranger, lord, valkyrie, samurai, ninja, monk can get up to 4 * 1-4 swings per round
- priest, thief and bard can get up to 3 * 1-3 swings per round
- alchemist, psionic, bishop and mage can get up to 2 * 1-2 swings per round
- every class starts with 1 swing per attack and 1 attack per round, with 12+ dex they can get the maximum number of swings and with 12+ spe they can get the maximum number of attacks when they reach high enough levels
- you get additional attacks/swings faster with 12-17 spe/dex and much faster with 18 spe/dex (example: fighters with 18/12-17/7-11 spe (dex) get additional attacks (swings) at level 3,6,9/3,9,15/9,15 (3,6,12/5,12,19/12,19))
- you only get the second and fourth attack in the round with a secondary weapon (or unarmed as monk/ninja)


- XP needed for reaching the next level is doubled at each level up until level 11 and you need a fixed amount of XP for each level afterwards. The XP needed for reaching level 11 and each additional level afterwards:
thief: 460,800 + 225,000
fighter: 512,000 + 256,000
valkyrie/alchemist: 563,200 + 312,000
mage/priest/psionic/bard: 640,000 + 375,000
monk/ranger/lord/samurai: 716,800 + 415,000
bishop: 768,000 + 445,000
ninja: 768,000 + 475,000


- most weapons (and monsters) do double damage versus fighters
- thieves/bards/ninjas can get their skullduggery skill raised by trying to pick a lock, rangers can't
- you get the "jammed" message at door locks only 1 attempt after jamming them, if you fail picking a lock you don't know if you've jammed it before you try a gain. So if you use save/reload for lockpicking don't save after an unsuccesful attempt, you don't know if you've jammed the lock.
- monks and ninjas get a -1 AC bonus for every 10 points ninjitsu skill and additional -1 to AC for every 2 levels (capped at -10), so they can have up to -20 bonus to AC added to their equipment, more than the best armor can offer. With 100 unarmed skill fists do 2-16 base damage (compare to 2-4 with low skill) and get a 5 percent bonus to critical chance, kicking can increase the damage (extra damage + extra strength damage) considerably. The off-hand does "only" 2-8 damage.
- in order to be able to pick level 2,3,4,5,6,7 spells at level up you need at least 18,36,54,72,90,98 in the corresponding academic skill
- the caster and target level relative to each other have an effect on spell success chance
- raising the spell power level by 1 reduces the monsters' chance to save by 3 percent

- the mana increase at level up is something like stat_bonus + spells_known*2 + regeneration + 1d(skill/20)-1, you get 1d(skill/20) + 2*spell_level extra mana in the pool you pick a spell for (stat bonus is 1 for 28<int+pie<36 and 2 for 36+). It might be capped at 15.
- learning spells from books doesn't add mana and an empty mana pool isn't raised at level up. So if you learn the direction spell from a book you also have to pick another earth spell to activate the mana pool.
- if you switch classes you only get +1 HP, +1 mana and no to bonus to hit at level up if you reach a level lower than the maximum previous level. For reaching the maximum previous level (not max prev level +1 like in AD&D dualclassing) you'll get the full benefits. So if you keep on switching a fairy between rogue and bard at level 3 often enough you'll have a better hit chance than any pure warrior class. Miss chance starts at 100 and is capped at 0.

Magnakai
20-10-2011, 12:57 PM
Hi KMonster,

thank you for the details. i have played bane 20 years ago, and then again 10 years or so ago, and i am also a min-maxer like you. i like to know how ingame stats come to be. i agree it's a very unbalanced game, but still a testament of the late 80's/early 90's (my youth) to me, so recently i pulled out bane again.

i seek further clarification on what you wrote on mana pool calculation & mana regeneration, for both bane and dsavant (in the wizardry Vii thread). i also use Mad God's utility to view stats on bane. have not advanced to dsavant playthrough this time round yet.

A) regeneration first. if i created a wiz6 char the highest regen rate i can have is class base +1, with vit 16+. i am aware the calculation is different in dsavant, max being class base +2. what i want to know is what happens after you transfer to dsavant, and begin play? is the regen recalculated again based on your beginning class (last spinned class in bane) & beginning stats in wiz7 or does the system still use your wiz 6 set mana regen?

B) and what about when transferring from dsavant to wizardry 8? is the method of initial calculation the same as as in wiz7?
i have not played wizardry 8. i intend to, eventually.

C) your formulae for level-up mana pool gains for wiz 6 seems very clearly laid out. what about the starting pools? of course this is not really important, but just curious, if u test by creating a priest with 2 starting spells, and eg. you choose both make wounds and heal wounds in the Magic Realm, you can start off with either 6 or 7 points. I don't know if other figures may be possible. Do you know if any particular stat affects this variable, or if it is just random over a set range?

D) what about mana pools for dsavant? do u have the exact calculations for both starting pools and level-up gains (both the generic amount across all realms and the extra on a realm if u pick a new spell)?

thank you if you have time to check/answer all of these. if not, questions A & B on regen seem more important, since HP/Stamina/Mana Pools/skill points/miss%/etc. etc. are 'open-ended' since you seem to be able to spin an unlimited number of times to achieve whichever end figures you might desire. or hit a cap. well maybe miss% requires a bit of engineering.

ps. do u think static carrying capacity in wiz 6 was really intended- i have read some consider it a bug but i'm sure the current figures here can easily be recalculated and changed with some other editor.

kmonster
20-10-2011, 11:58 PM
I don't think the carrying capacity fixed at beginning is a bug, rather a lazy game design decision.

About exporting just look into the W7 thread.

Magnakai
21-10-2011, 08:10 PM
yes, this time round i restarted only paying heed to 2 'fixed' stats @ the beginning for all my characters ie. which mana regen class would be most beneficial to my endgame class (if he/she has spellcasting ability), and to str+vit for 297 c.c. not so worried about completing, more interested in character development. btw, in wiz6, is it true there is no specific resistance vs. stoning (curse of medusa from chests/charion), or is that pitted vs. magic res %/death res %? before i end wiz 6 this time, i want to get 5 of my party stoned at any one time so i can concentrate on the values of 1 character at a time, but their resistances might have gotten too high.

thanks i will study your info on exporting, but i cannot find the exact thread there are too many similar threads opened on wiz Vii or Wiz7 or dark savant, do you think you could provide me a link if you please?

kmonster
21-10-2011, 09:12 PM
Search for wizardry. Click the result to get to the Wizardry VII Abandonia page, then click at "discuss this game!".

Nukedemus
23-12-2011, 07:32 PM
Hi,

when installing using dosbox, through boxer (OSX), the zip from the last disk image seems to be corrupt. It says ERROR: UNABLE TO UNZIP -> A:/BANE09.ZIP

Then the installer freeze.

All the previous zips extract fine.

When trying to launch the game it says GRAPHICS MODE NOT CONFIGURED, but an error was kind of expected.

Any advice?

Thanks a lot!

DarthHelmet86
24-12-2011, 03:08 AM
Why are you trying to install the game from the images? The main download (through the Get It link image) does not need to be installed at all. You simply unzip the archive and run the game by playbane.bat. Unless there is a specific reason for you to be using the disk images just download and use the main archive.

Could someone please check the disk images to see if the final one is broken, might as well double check that while we are here.

dosraider
24-12-2011, 05:53 AM
Could someone please check the disk images to see if the final one is broken, might as well double check that while we are here.
Confirmed:
http://img16.imageshack.us/img16/300/banemw.th.png (http://imageshack.us/photo/my-images/16/banemw.png/)

[Edit]
Workaround: use 7zip to unzip bane09
http://img72.imageshack.us/img72/905/bane01.th.png (http://imageshack.us/photo/my-images/72/bane01.png/)

DarthHelmet86
24-12-2011, 06:01 AM
Wonderful news, since I know jack all about floppy images is anyone able to fix/repair or replace this with a working version please?

dosraider
24-12-2011, 08:18 AM
.... or replace this with a working version please?
Have a working single flop 1.44 ima file for Bane, but seems my FTP access is been nuked? THX AB. :rolleyes:
...And no, don't need FTP access anymore, you may keep it.

You'll have to do with zShare.
bane_144.IMA - 1.41MB (http://www.zshare.net/download/97768053452d0e58/)
When it's gone, it will be gone.

It's all in a single 1.44 floppy image, simply hit return when asked for other disk, makes things simpler in dosbox.

DarthHelmet86
24-12-2011, 08:22 AM
The FTP access was changed after someone tried to hack it. So everyone has to ask for the new details when they need them, not just you. :p But thanks for the image I will see about getting it added to the site and the other one removed.

dosraider
25-12-2011, 12:52 PM
Seen you added the fixed ima.

*cough*
You also included a nice txt file, says:
When asked for the second disk when installing simply hit enter as both are included....
Rereading my previous posts I'm probably to blame for this, the original game came on four 5.25" flops, not two, and all 4 are included in the single ima file.

The installer will ask for 4 disks in total, not 2, just to be correct.

I'm guessing that this is where it went wrong in the upload of the 'two' ima files from Death Incarnate(?) , apparently bane09.zip was somewhere wrongly added to the first ima file.
I still have the original 4 5.25" flops somewhere, I could eventually also upload those in ima format, but of course it's a hassle to install the game from 4 ima files in dosbox, .......even on a "real dos" PC, you'll need 4 360KB flops and the compat hardware, not that many around of those anymore.

DarthHelmet86
25-12-2011, 01:44 PM
Why you trick me like this Dos. But oh well people will work it out, if not they can see in the thread that it is more then one disk.

atomicminds
20-01-2012, 05:03 PM
I just added a response to the Wizardry VII thread.

I'm having trouble getting this to work in dosbox. Winstall asks for the source disk in drive A and doesn't do anything. I not sure what to do. *scratches head*

I read that the Wizardry I - V series is different from the VI - VIII series with respect to how the earlier series focused more on maps and treasure. The poster argued that maps had more ins and outs and that treasure was more worthwhile (or something). He said that a japanese series of Wizardry games are based somewhat on the earlier series and play on the PS2.

Scatty
21-01-2012, 08:37 PM
The Wizardry series before Bane of the Cosmic Forge, as far as I remember, are about purely dungeon-crawling gameplay, gathering treausures and slaying monsters with weapons and magic. Also there was much less, so to say, graphics, there were only the polygonal lines of the walls and floors and otherwise darkness without any textures.
You had to draw your own map sketches on paper to be able to find your way through the dungeons, and could get completely lost there without any trouble. Not sure if the dungeons were randomly created, probably not. Also the spells were quite different, and fewer, than in Wizardry VI through VIII.

yoga
27-01-2012, 03:05 PM
The Wizardry series before Bane of the Cosmic Forge, as far as I remember, are about purely dungeon-crawling gameplay, gathering treausures and slaying monsters with weapons and magic. Also there was much less, so to say, graphics, there were only the polygonal lines of the walls and floors and otherwise darkness without any textures.
You had to draw your own map sketches on paper to be able to find your way through the dungeons, and could get completely lost there without any trouble. Not sure if the dungeons were randomly created, probably not. Also the spells were quite different, and fewer, than in Wizardry VI through VIII.

:palm:
The wise Kmonster informed me that the game Wizardry VI is not easy game. I know Kmonster is nice player. Well, I am afraid to start this impossible hard game.
No, no still the brave will stay aside Wizardry saga..
Not all gamers are so wise as Kmonster is..
BTW where is this good soul?

kmonster
28-01-2012, 12:29 AM
The wise Kmonster informed me that the game Wizardry VI is not easy game. I know Kmonster is nice player. Well, I am afraid to start this impossible hard game.
No, no still the brave will stay aside Wizardry saga..
Not all gamers are so wise as Kmonster is..
BTW where is this good soul?

Yoga, you're twisting my words:picard:. I rather told you the opposite:

Wizardry VI or VII are not as tough as Dungeon Master, if combat is too challenging you can grind XP and if a riddle is too hard you can ask for help or consult a walkthrough.

Dungeon Master on the other hand requires also fast thinking and fast acting, if you manage to beat it you can call yourself an elite player.

5 year old Yoga would have laughed at such an easy game and even today's old and grey Yoga could beat it without much trouble.

But there are still better classic games you haven't played yet like "Might and Magic III - Isles of Terra".

yoga
28-01-2012, 04:17 PM
Yoga, you're twisting my words:picard:. I rather told you the opposite:



5 year old Yoga would have laughed at such an easy game and even today's old and grey Yoga could beat it without much trouble.

But there are still better classic games you haven't played yet like "Might and Magic III - Isles of Terra".

:3:
Hurray! HE is back again!!
My Deeeeeeeeeeeeeeep excuses and respect to YOU, wise Wizard aka Kmonster!
Sorry for my wrong interpretations of both yr suggestions: Xeen lava and Wizardry saga.
No more mistakes as You very fast find the original postings. :bleh1:
Yes, Dungeon Master was though game. Because as You know there is only one save file I was forced to do second one even in battle. and Yes, I did.

Well, soon or later the brave will stand up again Wizardry saga. Now I prepare my muscles for such bloody game.

brave and humble
yoga

Danke for "Might and Magic III - Isles of Terra".

How do You, Wizard, know that right now I have not game to play?
Far seeing? No War fog?
(In fact I am waiting when Paco the Great will do his giant Project concerning Veil of Darkness to cont. that game).
I am glad You here..
:hihihi:

Axiom
29-02-2012, 08:12 AM
A strange request,

I remember how much I liked the sound effects in Bane. From the mumbling of the rogues in the castle, to the howl of the bats in the belfry, to the HAW HAW HAW of the giants on the mountain!!

Does anyone know is there is somewhere to download mp3's of the Bane sound effects? I see then in the 'BANE' folder, but when I try to get them to play they do not work.

Any ideas?

yoga
26-01-2013, 05:23 PM
It is time.

It's time for brave to stand up and fight. To meet the challenge of this nice saga.
After years of training and gaming, after 64 game wins brave has the muscles and brains ...and good friends to start.

Before 5 min. Rubicon River was crossed.
As Russian said: За нами Москва!
(The only Moscow is after us.)

Well, I installed the game.
No German version. Sry Kmonster.
I created Virtual OS, namely XP Pro under 7. In fact i have real XP, but decided to try this famous Virtual option.
I started the game and entered Hero configuration.

Even i strictly follow the words of Caro Capo (No any instructions, yoga)
with all my respect to Caro Capo i will stop and very, very precisely will select my heroes.
They will be named as follow:
First character - Scatty, then
Kmonster, Capo, Paco the Great, twillight and...and... the brave.
All other mates will be included in W 7 or 8. If this game does not allow usage of current configuration further.

The only thing to solve is my small-sized screen under XP. :picard:

So, dear AB mates, brave needs Your morale support, little help and... wishes to win.

Thank everyone who enter this discussion.

humble brave
:3:

twillight
26-01-2013, 06:55 PM
It is time.

Even i strictly follow the words of Caro Capo (No any instructions, yoga)
with all my respect to Caro Capo i will stop and very, very precisely will select my heroes.
They will be named as follow:
First character - Scatty, then
Kmonster, Capo, Paco the Great, twillight and...and... the brave.
All other mates will be included in W 7 or 8. If this game does not allow usage of current configuration further.

So, dear AB mates, brave needs Your morale support, little help and... wishes to win.

Thank everyone who enter this discussion.

humble brave
:3:

Yes, it is time!

kmonster
26-01-2013, 10:59 PM
Good luck Yoga !
Unless you cheat take your time rolling your characters and place the attributes wisely, starting attributes do make a difference. Do you want some character or party suggestions ?

yoga
27-01-2013, 10:45 AM
Good luck Yoga !
Unless you cheat take your time rolling your characters and place the attributes wisely, starting attributes do make a difference. Do you want some character or party suggestions ?


My deep thanks, dear twillight and Kmonster.

Friend in deed, is friend indeed.

Dear Kmonster,
any help You think a very novice will need in this game is welcome.
Of course, pls do not start from Adam and Eve. You know me better that i know myself.
As You probably know i am genetically created as Fighter aka Barbarian.
My weak zone is Spells, Y'now.
So little advices in this direction will warm my hearth.
Danke!


OFF
Because today is a special day for yoga and all BG (We have referendum with only Q: Need Bulgaria electric energy created by Nuclear station?) i will go to vote. Of course NO, Nein, He.
We read newspapers and forums and know the answer given by wise Germans of the same Q.

:whistling:

Scatty
27-01-2013, 11:13 AM
Well well, brave Yoga is on the march again :D I'm honored that you named one of the characters after me.
As you prefer the melee/fighter option, here's one - if there was already a Ninja character available in W6, I'd advise to take one. Don't remember exactly but depending on race selected, you'd need at least 18 points for one. So this can take quite some time. And I would also advise not only to save the Ninja when you get one, but afterwards also try to roll one with 24 points - if you have the patience, because that many points can take a very long time to roll.
Take Fairy Ninja only if you plan to use Cane of Corpus in Wizardry VII / VIII. My personal opinion - not worth it, since it's cursed and you can't switch to throwing weapons during combat without very much hassle. I prefer rather a Human or Elf Ninja (lower points requirement - bonus points for attributes), but it's really up to you.

Anyway, good luck amigo!

Capo
27-01-2013, 05:18 PM
Let me know how Capo works in your party yoga :hello:

yoga
27-01-2013, 05:59 PM
Let me know how Capo works in your party yoga :hello:

My dear mates, here we go,
Especialy for Caro Capo, as follow

1. Scatty - Dragon Valkyrie
2. Kmonster - Dwarf Monk
3. Capo - Felpurr Ninja
4. Paco the Great - Elf Bard
5. twillight - Rawulf Priest
6. brave - Faene mage

Why Felpurr for Caro Capo?
Because
The Felpurr is one of the easier races to roll for a Ninja at character creation – 15.
The Ninja has longer way to develop, but once Capo reaches his stride, he can become a great fighter with Martial Arts; he will inflict critical hits; Spells - cloud and lingering damage; so he becomes an Alchemist+. There is no reason to complain anyway, that he is not strong as a Monk with Martial Arts.
No, my Capo Ninja will not be my thief, but my Bard (aka Paco – long ago I complained why these nice men have so similar names and I suspect they are hidden bros :) ).
I plan to develop other skills with Ninja, avoiding thieving.

But Caro Capo if You do not like this character, please tell me.
No any problem to be replaced with Mage of brave!?
SI?

I will not hurry now because I do not want to repeat my mistakes with Arena (2 times wrong characters – No very, very important Passwall spell) and Ultima UW (thanks to Master Scatty I took the correct way).

The other characters have the right to ask me why this position?
The 6-members team is democratic unit and every one is ready to fall down with honor but to save the project.

Gute Nacht, my voluntares

captain brave
:D

Capo
27-01-2013, 07:29 PM
Cool, i love ninja ;)

twillight
27-01-2013, 09:46 PM
5. twillight - Rawulf Priest

:D

You couldn't know but at my early RPG campaigns I always chose priest class.

:off:
Did you now nuclear energy is the most efficient, most environmentally-friendly, most safe source of electrical energy?

Well, if you there vote no, the more WE can have I think...

kmonster
28-01-2013, 02:05 AM
1. Scatty - Dragon Valkyrie
2. Kmonster - Dwarf Monk
3. Capo - Felpurr Ninja
4. Paco the Great - Elf Bard
5. twillight - Rawulf Priest
6. brave - Faene mage


So I'm a dwarf monk:OK:. May I tell you how I want to be ?:blush:

I'd like to put all level up skillpoints into theosophy until it's 54 for some casting skills and all following skill points into kirijitsu for more critical hits, no point will be wasted for other skills.
In combat I want to train hiding and attack from the shadows for double damage. I don't need any weapons, my kicks and punches are deadly.:mischief: Only after I've improved my hand and feet skill to 100 I might use a little wand or dagger in my second hand to try something new.



Some advice for your character:

Fairy is by far the best race for mage, I'm jealous :cry:. Make sure your character has 16 vitality, else he won't get the faster spell regeneration, extra mana and be very vulnerable, not worthy bearing the name of the brave. :no:
If you have less than 16 vitality I recommend rerolling for a roll of 17-18, raising vitality to 16 and putting all the 6-7 points left into strength for carrying capacity (comfortable) or maybe all 6-7 into piety instead for a very little extra mana later in the game, don't split them up.
I'd raise only thaumaturgy at level up to get the deadly high level spells as soon as possible.

Don't bother trying to roll a bonus higher than 18, it's almost impossible. I managed to roll 18 over 20 times but never a higher number so you might be 100 years old before getting it.:hihihi:

yoga
28-01-2013, 06:18 AM
OK. We will accept, that?

1. Scatty
..
3. Capo
4. Paco
5. twillight are satisfied with their characters.
..

Well, for me is not problem what race to be.

dear Kmonster,
If You prefer my position please take it. Just tell me.
I'll change myself with You.

Waiting for Your prompt and positive answer

I remain

Yours

brave

:3:

Scatty
28-01-2013, 06:22 AM
Dragon Valkyrie is good, just be careful not to use her breath too often, or you'll end up without stamina and asleep in combat - not very good :D It will be better at higher levels though, stronger also I think.

yoga
28-01-2013, 06:35 AM
OK. We will accept, that?

1. Scatty
..
3. Capo
4. Paco
5. twillight are satisfied with their characters.
..

Well, for me is not problem what race to be.

dear Kmonster,
If You prefer my position please take it. Just tell me.
I'll change myself with You.

Waiting for Your prompt and positive answer

I remain

Yours

brave

:3:

5 minutes later:
Am i wrong thinking that my left colunm of 3 heroes, namely:
Scatty,
Kmonster (or brave)
Capo
will be the front fighters?
Is it possible to reorganize my characters battle lines as in other RPG with simple Drag of mouse?

..I will rely too much on my super hero - Dragon Valkyrie aka Scatty. Da?

Scatty
28-01-2013, 06:45 AM
I didn't play Bane of the Cosmic Forge much, but in Wizardry VII you can left-click on a portrait of character, hold the mouse button and swap it with portrait of another one, so maybe it works that way in W6, too. Actually you can safely drag the valkyrie to one of the bottom three positions since she'll be able to attack in melee with a spear from far anyway.

yoga
28-01-2013, 09:48 AM
I didn't play Bane of the Cosmic Forge much, but in Wizardry VII you can left-click on a portrait of character, hold the mouse button and swap it with portrait of another one, so maybe it works that way in W6, too. Actually you can safely drag the valkyrie to one of the bottom three positions since she'll be able to attack in melee with a spear from far anyway.

:hihihi:
She?
Master Scatty, You go under the rainbow?
No, in my unite all members are Adams. No female, please.

...
Well, I am presenting new skills of every one.

And, i decided because of Your kind, prompt and sincere help in my first steps in Xeen, especially in lava section (sic!), dear Kmonster, to give You my position and compensate a little yr non stop support of stupid yog. Danke.

Scatty (He will stay in front of enemies as my best and strong fighter)
Str Int. Pie Vit Dex Spd Per Kar
17 7 11 12 10 11 8 3 HP 7 STM 123 Scouting 10
brave 14 8 13 12 10 13 8 1 HP 5 STM 114 Oratory 7
Capo 13 10 10 12 12 12 10 16 HP 8 STM 111 Kirijitsy 5
Paco 11 10 10 10 12 9 12 10 HP 3 STM 93 Legendmain11
twillight 11 6 18 14 8 8 10 17 HP 4 STM 132 Oratory 8 ++
Kmonster 6 18 9 9 10 14 13 17 HP 4 STM 72 Thama. 16
Faerie Mage En. blast 3
water 3
Note: ++ mean that twillight has Fire 3 and water 3

So, soldiers, do You like your skills and portraits?
Huh, the portraits will be nice, pls, trust me.. ha ha ha

If Yes let start. We have work to do.

Hear i "Rodger Sir or Not?"

Captain yoga

PS: Sorry for this displacement of the column of digits. Have no Excel there.
I think the Dragons are male and fe.

kmonster
28-01-2013, 10:18 AM
Do not start yet Yoga !

kmonster
28-01-2013, 10:43 AM
I was ok with being a dwarf monk, yoga, I only wrote about being jealous because fairy is even a little better. But mages benefit even more from being fairies and 2 of the same race is boring.

About the characters:

For Scatty the Valkyrie you got a very good roll, good idea to put everything into strength since armor is heavy.

Yoga the brave monk has also very good stats but important skill points were wasted for oratory which increases on its own by casting spells in combat, theosophy is the stat needed for getting spells.

Capo the Ninja has very good stats.

Paco the bard has also ok stats but are you aware that legerdermain is pickpocketing, you need skullduggery to open doors and disarming chests. But it's ok so, the lower the skullduggery skill the higher your chance to get it raised when trying to pick a lock.

Twillight your priest doesn't have the important 16 vitality for getting the bonus to spell regeneration. There's no need for 18 piety since 18 can't be raised at level up any more, more strength is better.

And kmonster your mage will be a problem. With lower than 16 vitality there's no bonus to spell regeneration+mana and the hitpoints gained will be very low at level up (only 2-4). I'll die all the time :lame:. Like with the priest it's better to keep int and pie even since 18 can't be raised at level up, only the sum of both stats does matter and this only if it's >28 (so even if you start with 12 int and 13 pie don't expect to get the slight level up mana bonus before reaching level 8).
Even with a bonus roll of 11 (3-12-6-16-10-14-13) you could create a character who is superior in all aspects, gets more spell points, regenerates them faster, has a higher carrying capacity and gets more HP at level up.

yoga
28-01-2013, 01:06 PM
I was ok with being a dwarf monk, yoga, I only wrote about being jealous because fairy is even a little better. But mages benefit even more from being fairies and 2 of the same race is boring.

About the characters:

For Scatty the Valkyrie you got a very good roll, good idea to put everything into strength since armor is heavy.

Yoga the brave monk has also very good stats but important skill points were wasted for oratory which increases on its own by casting spells in combat, theosophy is the stat needed for getting spells.

Capo the Ninja has very good stats.

Paco the bard has also ok stats but are you aware that legerdermain is pickpocketing, you need skullduggery to open doors and disarming chests. But it's ok so, the lower the skullduggery skill the higher your chance to get it raised when trying to pick a lock.

Twillight your priest doesn't have the important 16 vitality for getting the bonus to spell regeneration. There's no need for 18 piety since 18 can't be raised at level up any more, more strength is better.

And kmonster your mage will be a problem. With lower than 16 vitality there's no bonus to spell regeneration+mana and the hitpoints gained will be very low at level up (only 2-4). I'll die all the time :lame:. Like with the priest it's better to keep int and pie even since 18 can't be raised at level up, only the sum of both stats does matter and this only if it's >28 (so even if you start with 12 int and 13 pie don't expect to get the slight level up mana bonus before reaching level 8).
Even with a bonus roll of 11 (3-12-6-16-10-14-13) you could create a character who is superior in all aspects, gets more spell points, regenerates them faster, has a higher carrying capacity and gets more HP at level up.

OK. I very carefully will make changes You advice me:

brave the Dwarf Monk will have Oratory - 1, but Theosofy - 7. Total 8 BP.

Paco the Bard will have Legendmain - 4, but Sculldugery -7.Total 11 BP.

twillight the Priest will have Str 18, Vit 17 and Pie 13

No, my friends never die!
Kmonster the Faerie Mage will have 6 12 9 VIT18 10 14 12 15

Ist das gut?

Because You are my favorite pls tell me what portrait do You want?
:smile2:

Scatty
28-01-2013, 01:15 PM
:hihihi:
She?
Master Scatty, You go under the rainbow?
No, in my unite all members are Adams. No female, please.
Can't have a Male Valkyrie in this game :whistling: Well, maybe you can change the gender with an editor or like... But then it would be a gay warrior :D

kmonster
28-01-2013, 03:45 PM
OK. I very carefully will make changes You advice me:

brave the Dwarf Monk will have Oratory - 1, but Theosofy - 7. Total 8 BP.

Paco the Bard will have Legendmain - 4, but Sculldugery -7.Total 11 BP.

twillight the Priest will have Str 18, Vit 17 and Pie 13

No, my friends never die!
Kmonster the Faerie Mage will have 6 12 9 VIT18 10 14 12 15

Ist das gut?

Because You are my favorite pls tell me what portrait do You want?
:smile2:

It's not even worth using 1 attribute point for raising oratory, just cast spells in combat and it will improve on its own. You had a very good roll for your old monk so you don't have to replace him, if you raise only theosophy at level up he'll still get the spells soon enough, it's possible to roll a monk who gets only 4 theosophy and no free points to spend if you're unlucky.

Only because of skullduggery you don't have to recreate your bard. If you get to a locked door with 0 skill and try to open it it will raised to 1 automatically, if you try again probably to 2, ... and so on until either your skill is high enough for the lock or it gets jammed. If you use save/reload often enough you can open all doors without ever spending a skill point but you can put more into skullduggery at level up if desired.:lol:

I would only give 16 str and 16 vit to the priest and raise dexterity and speed to 9-10 instead. The reason is that at each level up 1 ore more stats are raised by 1 randomly and if you start with 16 those stats will be 18 at about level 8 and Priests can't wear very heavy armor anyway. With 8 dex and speed it might take very long (until level 15 or so) until it's raised to 12 so you might not get an extra attack or swing per round before.
But if you already created this character it's ok, casting will be unaffected and it the end the attacks will be the same while carrying capacity, HP and stamina bonuses from higher str and vit remain.:woot:

For the mage 6 12 9 VIT18 10 14 12 15 is definitely far better than the previous version and good enough. As portrait the male fairy with the red wings fits best. If you haven't rolled the character yet you can go with 6 piety and higher strength instead but carrying capacity is already much higher than of the fairy I had in my team. If you want to go for max spell points instead of comfortable carrying capacity you can reroll for 18 bonus and go 5-12-13-16-10-14-12 but the character gets more than enough spell points without.
Just make sure to put all available skill points into thaumaturgy to get it to 100 as early as possible.

twillight
28-01-2013, 04:53 PM
OK. I very carefully will make changes You advice me:

twillight the Priest will have Str 18, Vit 17 and Pie 13

Ist das gut?

Because You are my favorite pls tell me what portrait do You want?
:smile2:

It sounds very good to me. The head-bashing priest I like :max:

My choice of portraits would be what this guy (http://www.youtube.com/watch?v=h91aslFszL0) chose for his/her party's rawulf (at 05:35), but any of the three will do.

yoga
28-01-2013, 05:45 PM
It sounds very good to me. The head-bashing priest I like :max:

My choice of portraits would be what this guy (http://www.youtube.com/watch?v=h91aslFszL0) chose for his/her party's rawulf (at 05:35), but any of the three will do.


OK for portraits for twillight and Kmonster.

But other members incl. me have also right to select their portraits.

One problem remains to our attention:

Our friend, His Majesty Paco the Great is very busy in the Castle (i think he makes maps?) and has no time for portraits.
I am very poor and have low rank so maybe some of You or yr friends will ask His Majesty for portrait selection.
Thank You.

Still i work on the skills, Mage Kmonster.

Captain yoga
:whistling:

kmonster
28-01-2013, 11:39 PM
My choice of portraits would be what this guy (http://www.youtube.com/watch?v=h91aslFszL0) chose for his/her party's rawulf (at 05:35), but any of the three will do.

You have been caught Yoga ! Twillight found where you got your party from. :perv:

I thought you posted the characters you wanted to play, but it's just a party someone created optimized for his taste in Wizardry 8. Is this exactly what you want too ?
W7 isn't balanced for importing characters and it's not a real import from W7 into W8 either.

In a W6 game it doesn't make sense making your bard an Elf, Felpurr get more resistance bonuses and 3 more attribute points to spend, even human is better for it. Dracons have low personality which doesn't matter for ninjas, there's no benefit in the Felpurr's high per. Dwarves get 2 more points to spend freely as Valkyrie than Dracons. Fairy monks get their huge fairy resistance and casting bonuses while the armor restrictions don't matter for this class.
If the races were no roleplaying decisions and you want to keep the classes I recommend the following mix instead (with rolls of 18):

Dwarf Valkyrie (I'd actually start as female fighter with stats 18-6-10-16-9-10-8 to get skill points (all into scouting) and higher carrying capacity and switch class later, if you want dracon choose female fighter with stats 16-7-10-16-10-10-7)
Fairy Monk 13-11-13-9-10-14-12 (all points into theosophy)
Dracon Ninja 14-10-10-13-12-12-6 (all points into alchemy)
Felpurr Bard 12-10-7-16-12-12-12 (thaumaturgy is the casting stat)
Rawulf Priest 16-6-12-16-10-10-10 (all points into theology, eventually transfer points from dex/speed to get 18 str and maybe even 18 vit)
Fairy Mage 5-12-13-16-10-14-12 (all points into thaumaturgy, alternative stats 10-12-6-18-10-14-12)


The question is: What is copycat and what do you want ? You don't need a perfect party to beat the game and you can afford many things because of personal preferences but there's no point in making your party weaker because of someone else's party aimed at wizardry 8.

yoga
29-01-2013, 04:24 AM
:hihihi:
OK.

ha ha ha
But i do not hide myself.
Yes, i read the explanations of some man, found they are correct and followed his way.
I do not want to discover the wheel again.
Moreover i am lazy man, as You know already.
All of us use the background of some one before us even You, wise Wizard! Ja?

.....
BTW, the soldier twillight may be relegated and dismissed for such a delinquency after fair interrogation or at least put in jail for 1 year and replaced by Hunvagy
.....

In the other RPG i played i did not select my party but took the suggested one, grab the weapon and On the road again to save the world.
This is the first game i prepared so slow and carefully because some other wise man informed me many times ago that Wiz 7 is terrible hardcore game. In the Net i found also bad words for the game. I decided to train more and collect any possible info for the game. Moreover i start Wiz 6, not 7 thinking 6 is simple and no so difficult.

Well, i think it is time to start.

Because i respect You i will take your data to start.
I do not care for transfer of present characters in 7 or even 8.

Captain yoga

La la la where have all the good times gone? la la la
In BG.
:whistling:

kmonster
29-01-2013, 10:18 AM
Yoga, you obviously are not the player who enjoys planning and rolling your party, you want to start playing and get to the action immediately, no time to waste for stupid manual reading or making plans.


Because i respect You i will take your data to start.
:whistling:

It's only some advice by me, if you don't want to follow it I won't think you don't respect me, after all you're going to play the game for your enjoyment and not to do me favor, I would feel bad driving you into something you don't want to.:(

If you're going to roll for 18 bonus with all characters it will take some time, how many characters did you create already ? Will you have the time and patience to create a party with +18 bonus rolled for all 6 characters ? :whistling:

yoga
29-01-2013, 12:25 PM
Yoga, you obviously are not the player who enjoys planning and rolling your party, you want to start playing and get to the action immediately, no time to waste for stupid manual reading or making plans.
It's only some advice by me, if you don't want to follow it I won't think you don't respect me, after all you're going to play the game for your enjoyment and not to do me favor, I would feel bad driving you into something you don't want to.:(
If you're going to roll for 18 bonus with all characters it will take some time, how many characters did you create already ? Will you have the time and patience to create a party with +18 bonus rolled for all 6 characters ? :whistling:


Oh, great misunderstanding between me
and well respected Kmonster.
Sorry.
You make me uptight, dear Kmonster.
You force me to say things someone may interpret wrong.
You are the person in AB I like and respect as my brother.
Believe me.
Yes, i like humor and some times i did some twisted remarks about Xeen lava sections. But You immediately killed me with correct words and times.
Take it easy! It is joke only.
I am good jester.
Never, never i will insult You. Nein.

...Concerning this game:
This is the first game i prepare so seriously.
Yes, i am not player who wants carefully planning of all things in game. I am this kind of player who grab his AK-47, loaded it and jumping on the streets against the enemies (Doom2) or follow the endless tunnels in Daggerfalls.
But now is different. You post me - Yoga, do not start yet! and i do not enter the game after the hero selection.
I am still thinking what is the best skilled variant for all my characters.

But with all my respect to You i would like to say:
-Preparing so good for the forthcoming battle the player will have some advantages and the duel will be no fair.
Do You agree with this my opinion?
I think (This is my personal opinion and do not want to insult any one with this opinion) that one will enjoy the game if:
1. S(he) buys the game.
2. Installed.
3. Started and immediately entered the battling. No plans, no maps. As Conan the Barbarian.

I was even criticized that i use instructions and maps.
You see my situation: Between 2 friendly fires.

One: Hey, you stupid yog, why you read the instructions? Hero never reads WT.
Second: You, lazy hooligan, why you do not read the instructions?
:hihihi:

..and poor creature is going crazy...poor creature is me of course.

..about time: I have all the time of the world. (Oh, if some fuc-ed project does not land on my bureau).

Moreover is not very fatal if i start with no so good skilled commandos.
Yes. I started Arena 3 times, Ultima UW 2 - 4 times and Ultima Pagan - 7 times and another game - 8 times. I am tenacious player and do not give up even before that monster who arises from the sarcophagi.

Please, relax.
Together we will beat the final boss never mind who or what is - machine, cyborg, lord of the Chaos 3 or mad magician.

Danke Sehr!

PS: Hope You know that even being "no ready-plan gamer" brave very cautiously entered the battle evaluating all chances and environmental conditions.
Last but not least remark: I am Gemini

kmonster
29-01-2013, 03:28 PM
I don't feel offended in any way, Yoga.
It's just hard to give advice if I don't know what you want so I asked some questions. So I've come to the following conclusion now (correct me if I'm wrong):

You don't mind what your party consists of as long you can get through the game with it well and you don't want to spend days rolling your party.

Yoga the action-hero "who grab his AK-47, loaded it and jumping on the streets against the enemies" shouldn't be told spending days rolling characters until he gets a +18 bonus for all of them, the world needs him in action sooner. You don't need such powerful characters at the start, the same power can be achieved by fighting a few extra fights later which is more heroic.



Here are the instructions:

Dracon Ninja: Roll until you get 15+ and select Ninja. If you get more points raise strength and vitality. Put all skill points into alchemy.

Rawulf Priest: Roll until you get 14+ and select Priest. Raise strength and vitality to 16, spend leftover points for dex and spd. Put all skill points into theology. Pick Heal Wounds as one starting spell.

Felpurr Bard: Roll until you get 14+ and select Bard. Raise vitality to 16 and put all other points into strength. Put all skill points into thaumaturgy.

Dwarf Fighter: Choose female. Roll until you get 16+ and select Fighter. Stats 16-6-10-16-9-10-8, leftover points into strength.
If you're impatient you can use a roll of 14-15, in this case choose 18 str and lower vit. Put all skill points into scouting.

Fairy Monk: Roll until you get 17+ and select monk. Put all points into vitality. All skill points into theosophy.

Fairy Mage: Roll until you get 14+ and select mage. Raise vitality to 18, leftover points into strength. All skill points into thaumaturgy. Pick energy blast as one of the starting spells.


This will still take some time but be much faster than going 18+ for all your characters. Once all 6 characters are created you can still decide if you want to spend some extra time rolling to replace them with better ones.

Backup your game folder before starting the game in case you want to restart with some changes.



Be aware that in the old times users were expected to read the thick manuals, make their plans according to the information and spend a long time rolling their characters. Quite often they'd realize after playing for some time that they made a mistake at party creation and restart.
Nowadays there are so many games on the market that players switch to another if they'd have to spend more than 5 minutes preparing.
In Wizardry 6 it's better to spend a little more time rolling your characters than losing time later shuffling inventory because of carrying capacity problems, waiting for spell points to regenerate or save/reload spamming battles because the low HP characters can't even survive a single spell cast at them and other combat problems.

twillight
29-01-2013, 04:32 PM
Be aware that in the old times users were expected to read the thick manuals,

And poor but clever yoga just takes the filtered informations from them and makes a strong start easily.

I don't see that wrong, not even lazy in a sense.

yoga
29-01-2013, 05:31 PM
And poor but clever yoga just takes the filtered informations from them and makes a strong start easily.

I don't see that wrong, not even lazy in a sense.

@Kmonter
OK.
I start right now new reroling of my all party after Your instructions.
One word only:

"because the low HP characters can't even survive a single spell cast"

I started the game Ravenloft: Strahd's Possession with weak character and after 2-3 failed attempts to enter Castle main door i started new game with stronger character because i died all the time in front of door guards.
Above mentioned words are true and correct.

@twillight
You, Priest twillight, are found guilty of betrayal of your commander and ... sentenced:
-Go to your home and stay 3 days in warm place drinking tea with aspirin.
Then, healthy back in the unit.
:3:

kmonster
30-01-2013, 12:03 AM
Be nice towards Twillight, Yoga, else when you are deep down in a Wizardy6 dungeon, heavily wounded and dying of poison, Twillight the priest might remember when you need healing. :bleh1: :lame:


When rolling your characters use your brain to speed things up. I'm curious how many preparation hours you'll spend until your party is ready, maybe you'll enjoy rolling for better stats so much that you can't stop :smugulon: , it can be very addictive.

Scatty
30-01-2013, 04:50 AM
it can be very addictive.
:cry: It also gets very tedious after a while. At least for me. Now I think we shouldn't load a ton of all that numbers and information unto you, Yoga, it's your first game after all if I understand it correctly. Although it is good to have good starting attributes and skills, it doesn't need to be all perfect.
I always try to roll at least 18 points (and take my necessary time for it) for every basic class like Priest or Bard, and at least 20 or more for advanced classes like Samurai (which I always prefer over Fighter or Lord btw. due to his Criticals) or Ninja. Main casting characters like Alchemist or Priest should get most Piety and Intelligence and after that Vitality, all characters for melee fighting should get more Strength, Dexterity, Speed and after that Vitality. That's it, the game is perfecty playable with that, I did it many times.
All attributes will get to 18 during the game soon enough anyway, and much later in the game to 20 through certain items.

yoga
30-01-2013, 12:26 PM
:cry: It also gets very tedious after a while. At least for me. Now I think we shouldn't load a ton of all that numbers and information unto you, Yoga, it's your first game after all if I understand it correctly. Although it is good to have good starting attributes and skills, it doesn't need to be all perfect.
I always try to roll at least 18 points (and take my necessary time for it) for every basic class like Priest or Bard, and at least 20 or more for advanced classes like Samurai (which I always prefer over Fighter or Lord btw. due to his Criticals) or Ninja. Main casting characters like Alchemist or Priest should get most Piety and Intelligence and after that Vitality, all characters for melee fighting should get more Strength, Dexterity, Speed and after that Vitality. That's it, the game is perfecty playable with that, I did it many times.
All attributes will get to 18 during the game soon enough anyway, and much later in the game to 20 through certain items.

Yes, Master.

Anyway i (full with tons of instructions) starting again Create PC and successfully did 3 of my commandos, namely:

1. Scatty - Dragon Ninga F 13 10 10 12 12 12 7 18
I had 18 BP.
2. Brave - Dwarf Fighter F 18 7 10 18 7 8 8 15 Scou - 18
I had 17 BP.
3. Capo - Fellpurr Bard M 9 10 7 16 12 12 12 8
I had 15 BP.

But i was not easy. About 7 hours.

Dear Kmonster, bitte what means this number 20 or 19, which appeared right of my image and under the name f.e. Capo? Am i clear? Below is a small pic of walking man with number 1.

Dear MOD, please excuse yoga for using sometime German words. Well, my team members understand and speak German lang, namely:
Paco the Great speaks German.
Kmonster is Native German.
twillight is suspected he knows this lang.
Master Scatty is suspected also.
Caro Capo is located near to border of..
poor yoga is student who learn this lang.

@twillight
Because of your good behavior and thanks to gentleman support by Kmonster your penalty is removed.
Welcome back, Priest.

Major brave

yoga
30-01-2013, 01:47 PM
Yes, Master.

Anyway i (full with tons of instructions) starting again Create PC and successfully did 3 of my commandos, namely:

1. Scatty - Dragon Ninga F 13 10 10 12 12 12 7 18
I had 18 BP.
2. Brave - Dwarf Fighter F 18 7 10 18 7 8 8 15 Scou - 18
I had 17 BP.
3. Capo - Fellpurr Bard M 9 10 7 16 12 12 12 8
I had 15 BP.

But i was not easy. About 7 hours.

Dear Kmonster, bitte what means this number 20 or 19, which appeared right of my image and under the name f.e. Capo? Am i clear? Below is a small pic of walking man with number 1.

Dear MOD, please excuse yoga for using sometime German words. Well, my team members understand and speak German lang, namely:
Paco the Great speaks German.
Kmonster is Native German.
twillight is suspected he knows this lang.
Master Scatty is suspected also.
Caro Capo is located near to border of..
poor yoga is student who learn this lang.

@twillight
Because of your good behavior and thanks to gentleman support by Kmonster your penalty is removed.
Welcome back, Priest.

Major brave

:smile2:
SOS!

I completed all 6 heroes. I entered the game. I want to save my progress and exit because i want to eat.
But i received always Disk error even i change 4 diskettes which are abs. new and correct when i tried to save and exit using option Disk.
I play the game under W 7 in virtual XP machine.
The game is installed in C:\ in folder \B.
Where is my fail?

brave and 5 comrades in the tunnels of the Castle

What is better management - with KB or with mouse?

yoga
30-01-2013, 03:27 PM
5. twillight - Rawfull Priest 16 6 12 15 8 8 10 3
I had 13 BP. Sry.
6. Kmonster - Faeries Mage 10 12 6 18 10 14 12 10 Tham. 14, E blast - yes
I had 18 BP.

Would be so kind, dear Kmonster, to allow me to select Paco myself and hide info about this Great man? Danke Sehr!
(some time the girl with veil only is more pretty that naked at all):3:

I solved the problem with save slot. Simple. Enter Game configuration and delete Save slot, namely: A:\> . I have floppy but duno how to activate under DosBox. I am using not last v. 7.4 but 7.2.

I did a first screenshot and present You with pleasure.
Sadly this game has one save slot only.

I found 2 closed suitcases and opened. I took the saber and like but duno how to open my bags and arm myself or Master Scatty?

What is the meaning of these 3 round pictures above? One shows saber.

colonel yoga
:smile2:

Tremble final boss!
The victorious army of the brave is starting its march.

kmonster
30-01-2013, 04:04 PM
Poor Yoga. Was tortured so much by character generation that he gave up prematurely.
If you had made Scatty male a role of 15 would have been sufficient.
I told you the stats for your dwarf fighter who needs only a little stat raise to be able to switch to Valkyrie, now you'll have to raise dex and spd by 3 each to get able to, you might want to save before this character levels up to enforce the needed stat raises, if you stay a fighter you'll get extra attacks very late as long as dex and spd are <12.
I hope the great Paco will forgive you that you made him a female thief.:shifty:

But your party should be strong enough to beat the game if you can't stand rolling any more.


The 6 symbols above show if you have certain long-lasting spells cast at your party, the sword is for the "enchanted blade spell which lets you hit better, the armor is for the "armor plate" spell, the 3rd symbol is the "magic screen" spell which protects from magic, the 4th is a compass activated with a direction spell, the 5th is activated with the "detect secret" spell and the 6th is levitate (useless).

In order to equip your characters press RETURN for options, select REVIEW, select the desired character and select EQUIP.

yoga
30-01-2013, 05:29 PM
No, no more rolling!
Genug!!

ha ha ha
My Master Scatty is female.
and... yes.. the very brave is female also..
ha ha ha
:hihihi:
Paco the Great is deep in the mapping and hope He will forgive me this act..He is a good man..

Actually i tried and tried with Paco and at last said - Basta!!
The first next rolling value will be accepted!

Please, what is your experience? KB or mouse? This is very important for me because i started DM2 with mouse only and this was fatal error. For the last final battle with boss i have to use both mouse and KB but sadly i have no training and kaput.. The boss was very fast and i have to use KB for fast moving and mouse for spelling - The place was small, limited area. No place to hide and it non stop created against me the nasty flying minions. Still i jumped in the bed in the night after failed attack.

OFF
If You do not mind, what is Your last game victory?
Skyrim? FO tactics? Might and Magic 11?

Guten Nacht, soldaten.

Colonel yoga
:whistling:

Scatty
30-01-2013, 06:28 PM
Actually i tried and tried with Paco and at last said - Basta!!
The first next rolling value will be accepted!
Told you, it'll get tedious after a while :D

Best would be if you use both keyboard for moving around and mouse for everything else, like maybe for combat options, it will be less hassle that way.

[OFF TOPIC] The last game I played until the end was already such a long time ago that I don't even remember :p Not that much time for playing, I'm afraid. [/OFF TOPIC]

kmonster
30-01-2013, 09:42 PM
I played with mouse and keyboard enabled, using keyboard controls most of the time.
The game is turn-based so what works fine in the beginning will still work fine in the end. Did you already fight your first battle Yoga ?

yoga
31-01-2013, 06:19 AM
I played with mouse and keyboard enabled, using keyboard controls most of the time.
The game is turn-based so what works fine in the beginning will still work fine in the end. Did you already fight your first battle Yoga ?

:palm:
Rats!!!

Only 3 brown rats! And i fight million hours with these creatures and was near the dead. Thanks to the Priest, who heal some wounds of Scatty i survived. I used the spell En. blast but these mouses were immortal..
Then i rest but (new) 3 appeared. Or maybe the same?

Why i am so weak? I am armored. I am dressed not like another game- X.
Even i select Easy diff.
What, the hell is going on?
In FO 1 one shot and enemies down dead, here battle 30 min. and enemies are not Lord Chaos or bad Frank but stupid rats and they are alive!!!
What game is this??

New Dungeon Master 2? If Yes where the bad minions?

..
I tried to use my mouse enabling it but it going crazy jumping from corner to corner almost out of control. It was very hard to back to KB again..
Blood, sweat and tears!!
No, this is not famous song name but my condition.

..or maybe i have to back to Create PC and up all my heroes?
Rats!!!
:no:

kmonster
31-01-2013, 08:56 AM
I suspect you didn't type in the right magic word when getting the copy protection question. If you fail the copy protection you can play but your characters are unable to hit anything.

It doesn't hurt to save often. Just don't save when one character has died or is dying. Be careful, when you save on a location where you always get a random attack encounter when entering you might get always attacked when reloading.

Some combat advice:

Only the first 3 characters can attack in melee. With extended range weapons like the quarterstaff your priest started with you can attack from position 4-6. Characters able to hide can also attack with non-extended weapons if they hide first.
Bard music is extremely powerful early in the game.
When all enemies are asleep in battle you can take a little break attacking and have your characters hide, sing or cast spells or relax so your skills improve and next round the monsters won't stand a chance versus your fully prepared party.

yoga
31-01-2013, 10:46 AM
I suspect you didn't type in the right magic word when getting the copy protection question. If you fail the copy protection you can play but your characters are unable to hit anything.

It doesn't hurt to save often. Just don't save when one character has died or is dying. Be careful, when you save on a location where you always get a random attack encounter when entering you might get always attacked when reloading.

Some combat advice:

Only the first 3 characters can attack in melee. With extended range weapons like the quarterstaff your priest started with you can attack from position 4-6. Characters able to hide can also attack with non-extended weapons if they hide first.
Bard music is extremely powerful early in the game.
When all enemies are asleep in battle you can take a little break attacking and have your characters hide, sing or cast spells or relax so your skills improve and next round the monsters won't stand a chance versus your fully prepared party.

:doh:
Aha!
I suspect some stupid reason for my fails!!
Yes, entering the game appeared some 3 strange images, i pressed random letters twice and entered the game.
But i will find this copy protection.

OK, is this game of that type where the commandos killed enemies but when back for some reason the enemies appeared again? Or when killed they not appeared again?
(In Ultima W2 i found zone with millions skeletons who(which?) created from nothing.)
Sadly one save slot only but brave has solution of this case; i save then enter folder with saved game and make copy of the file in another folders named 1,2, 3 etc. Verstehen?

About battle formation:
Dear Kmonster, i still do not understand who where is?
In the picture i have 2 columns - left and right.
Left with Scatty, Capo and twillight
Right with brave, Kmonster and Paco.
What is the front and rear line? I think the front line is left column - Sc, Ca,tw. You and me and Paco are 2-nd line.

Huh.
Yes, during the battle 3 mouses suddenly were freezed. Maybe this is after Capo the Bard used Music. Ha ha ha. Never in my games such a weapon..:3:
I understand and will follow Your kind instructions.
Vielen Dank für Ihren Anweisungen. Aber..
How do You remember all stuff so clearly?

Hmmm.. bad news.
For few time the colonel yoga have to reclassified in ordinary mason. Yes, mason. To build some wall.
:3:

Location: Around the fountain.
Tried to up exp and familiarize with game algorithm and so. Very novice.

kmonster
31-01-2013, 04:22 PM
In W6 there fixed encounters, random encounters at fixed locations and random encounters with wandering monsters.
Every movement or similar action has a little chance to be interrupted by wandering monsters, you can't kill them all to create a safe place.

There's a command in the command menu you can use to rearrange the party formation. The front row are the first 3 characters you choose, the others are in the back row. They can only attack with extended range weapons but are safe from monsters who can only attack the front row.
The 3 first characters are those whose portraits are shown in the top left, top right and middle left.
In your screenshot SCATTY, BRAVE and CAPO are in the front row and can attack with fists or any other weapon, the others need extended weapons.
PACO the thief can hide and attack in the next round, TWILL started with a quarterstaff, an extended weapon which can be used from the back row while KMONSTR can't attack from the back row with the non-extended staff he started with.

yoga
31-01-2013, 06:57 PM
In W6 there fixed encounters, random encounters at fixed locations and random encounters with wandering monsters.
Every movement or similar action has a little chance to be interrupted by wandering monsters, you can't kill them all to create a safe place.

There's a command in the command menu you can use to rearrange the party formation. The front row are the first 3 characters you choose, the others are in the back row. They can only attack with extended range weapons but are safe from monsters who can only attack the front row.
The 3 first characters are those whose portraits are shown in the top left, top right and middle left.
In your screenshot SCATTY, BRAVE and CAPO are in the front row and can attack with fists or any other weapon, the others need extended weapons.
PACO the thief can hide and attack in the next round, TWILL started with a quarterstaff, an extended weapon which can be used from the back row while KMONSTR can't attack from the back row with the non-extended staff he started with.


Thank You, you very kind again.
Good night

i think we both have same time in our countries?

:hihihi:

Scatty
01-02-2013, 02:05 PM
i think we both have same time in our countries?

:hihihi:
That is correct, it's the same timezone (I'm also in Germany).

That with the front and rear positions is simple - when you begin counting your characters count from top left to bottom right, i. e:

1 (At the front) 2 (At the front)
3 (At the front) 4 (At the back)
5 (At the back) 6 (At the back)

Those at the back position can only attack with bows, throwing and extended melee weapons like spears, whips (if there're any in Wizardry 6) and 2h staves. Or after hiding, with any weapon.

yoga
01-02-2013, 03:08 PM
That is correct, it's the same timezone (I'm also in Germany).

That with the front and rear positions is simple - when you begin counting your characters count from top left to bottom right, i. e:

1 (At the front) 2 (At the front)
3 (At the front) 4 (At the back)
5 (At the back) 6 (At the back)

Those at the back position can only attack with bows, throwing and extended melee weapons like spears, whips (if there're any in Wizardry 6) and 2h staves. Or after hiding, with any weapon.

:smile2:
Danke alles,

I want to thank You Master for another help (денед).

Ok, but now my KMONSTER (second line, far left and after SCATTY) does not beat my ops. :(.
I am so weak that such mistake may reduce strongly my still insuff. power.
In the saga of Eye of the Beholder 1,2,3 the gamer may change the positions of team members very easy.

...I have already 430 exp. points. What is the value for level 2?

...I was killed by 2 nasty green frog-like creatures. Gladly the poor but clever yog had many saving moments..

..Sorry for female face of Paco the Great. I was so tired hitting buttons again and again to select good Bonus Points for Paco (have to have at least 17+). Moreover he was my last selection and i was mude and angry starving to start asap = result was the first face. Actually he is male in my team and...yes in the life..Excuse me, please.

..Now i need a good map imm. Other i will go up/down as idiot and this may take a years to find correct direction.
Can You image, mates?
ha ha ha
yoga becomes very old man with white beard in search of exit
ha ha ha
:D

One more word: I am unable to move back!!!
Dropping down some object it disappears!!!

OFF
Wall is ready

Scatty
01-02-2013, 06:52 PM
..Now i need a good map imm. Other i will go up/down as idiot and this may take a years to find correct direction.
Can You image, mates?
There you go - Wizardry 6 Maps (http://www.tk421.net/wizardry/wiz6maps.shtml). Of course you'll still need to keep track of your current position ingame, to be able to find your position in the maps.

yoga
01-02-2013, 07:39 PM
There you go - Wizardry 6 Maps (http://www.tk421.net/wizardry/wiz6maps.shtml). Of course you'll still need to keep track of your current position ingame, to be able to find your position in the maps.

Copied and saved with thanks.
But is it true that Castle will collapse when i left it?

...I changed my battle formation because CAPO was at first front line but not fight; he casts spell only.
Now 1 line are -SCATTY, BRAVE AND TWILL
2 line are -CAPO, KMONSTER, AND PACO
Capo may cast spell from 2-nd line and TWILL may directly hits opps.

Sadly i am unable to track my way with some dropped objects.:suspicious:
I found a button on the wall near some door but duno how to activate this one. I received a message-BRAVE found some strangely -

General yoga

kmonster
01-02-2013, 10:59 PM
In order to press the button simply use the SEARCH command.

You can change the character portraits during the game. REVIEW, select the character then choose EDIT.

If you are worried about the mage not being able to hit monsters from the back you can exchange staffs with the priest who doesn't need an extended staff at the front line, if you find a shop you can buy a better weapon for your priest.

Depending on class characters need 900-1500 XP to reach level 2, the XP required double until level 11.

The castle doesn't collapse when you leave it, you can and will return there many times.

In order to avoid getting lost you can use the direction spell (earth magic). If you explored the level you started in fully you found a book of directions. Have your mage use it to learn that spell. If he doesn't have spell points in earth magic he has to learn an other earth magic spell at the next level up to start getting spell points. If your mage already knows the spell your bard can use the book too, if you find a spellbook always learn the spell, if you ASSAY an item you can see who can use it.

yoga
02-02-2013, 07:29 AM
In order to press the button simply use the SEARCH command.

You can change the character portraits during the game. REVIEW, select the character then choose EDIT.

If you are worried about the mage not being able to hit monsters from the back you can exchange staffs with the priest who doesn't need an extended staff at the front line, if you find a shop you can buy a better weapon for your priest.

Depending on class characters need 900-1500 XP to reach level 2, the XP required double until level 11.

The castle doesn't collapse when you leave it, you can and will return there many times.

In order to avoid getting lost you can use the direction spell (earth magic). If you explored the level you started in fully you found a book of directions. Have your mage use it to learn that spell. If he doesn't have spell points in earth magic he has to learn an other earth magic spell at the next level up to start getting spell points. If your mage already knows the spell your bard can use the book too, if you find a spellbook always learn the spell, if you ASSAY an item you can see who can use it.

Yes, i need so much some device to locate my X,Y every moment because i was involved (still being weak) in battles with some Captain Mattew+ 4 pirates and even King of Bane!
Gladly i run desperately and escaped. But i do not like such battle way!!
No, i did not find this book of directions yet.
I have only the maps which Scatty kindly offered me.

Cont..

Admiral yoga
:smile2:

I need Invisible spell, if any..
Have i stay all the game in dungeons as in Eye of the Beholder and Dungeon Master 1+2 or my eyes will see the sun?
I replaced the weapon between TWILL AND KMONSTER

kmonster
02-02-2013, 10:25 AM
There is no way to get location coordinates in the game. The direction spell is the only help you can get.

At location number 3 in the castle entrance level map is something useful.


Important question:

What do you meet at location number 2 in the castle lower level 1 map ?

yoga
02-02-2013, 10:34 AM
Ein moment, bitte.:whistling:

yoga
02-02-2013, 10:55 AM
There is no way to get location coordinates in the game. The direction spell is the only help you can get.

At location number 3 in the castle entrance level map is something useful.


Important question:

What do you meet at location number 2 in the castle lower level 1 map ?

I will investigate location number 3 in the castle entrance level map

I will investigate location number 2 in the castle lower level 1 map

Still afraid to leave entrance because do not feel sure when am i and will be able to back to known location. But will soon.

I have 3 kind of keys:
SCATTY - CHROME KEYS - 3pcs
BRAVE - key&spades - 1 pc
key&ramm - 1 pc
I used on of BRAVE keys but which of both kinds

kmonster
02-02-2013, 12:41 PM
I see in your screenshots that some of your characters didn't equip their armor and run around half-naked, vulnerable to monster attacks, some don't even even have a weapon equipped (ninjas and monks don't need weapons but the others do).
It's easy to forget an armor part when equipping, in this case press EQUIP again and repeat the process. Your ninja Scatty forgot to equip the lower part of his garb and is holding healing potion in his hand so it's not free for attacking, bad idea. The magical sword of striking should be used by a true hero who can wield it effectively, give it to the brave. The longsword can be traded to the thief or bard in return.
After equipping the mage don't forget to trade the staff he doesn't need any more to the priest so he also has a weapon.
Check everyone if (s)he has equipped weapon and all armor parts.
During combat you can have the mage use the sparklers from inventory (don't equip them) to cause damage and improve skill.

Do you know how to pick locked doors in the game with your thief ?

I'm confused that you fought "Captain Mattew+ 4 pirates and even King of Bane", you shouldn't be able to meet them early.
I suspect you accidentally met the Captain at location number 2 in the castle lower level 1 map where you are supposed to find a man named Queequeg but because of the copy protection he was replaced, so check if you can find him there, if not, you can't finish the game.

yoga
02-02-2013, 01:13 PM
I see in your screenshots that some of your characters didn't equip their armor and run around half-naked, vulnerable to monster attacks, some don't even even have a weapon equipped (ninjas and monks don't need weapons but the others do).
It's easy to forget an armor part when equipping, in this case press EQUIP again and repeat the process. Your ninja Scatty forgot to equip the lower part of his garb and is holding healing potion in his hand so it's not free for attacking, bad idea. The magical sword of striking should be used by a true hero who can wield it effectively, give it to the brave. The longsword can be traded to the thief or bard in return.
After equipping the mage don't forget to trade the staff he doesn't need any more to the priest so he also has a weapon.
Check everyone if (s)he has equipped weapon and all armor parts.
During combat you can have the mage use the sparklers from inventory (don't equip them) to cause damage and improve skill.

Do you know how to pick locked doors in the game with your thief ?

I'm confused that you fought "Captain Mattew+ 4 pirates and even King of Bane", you shouldn't be able to meet them early.
I suspect you accidentally met the Captain at location number 2 in the castle lower level 1 map where you are supposed to find a man named Queequeg but because of the copy protection he was replaced, so check if you can find him there, if not, you can't finish the game.

Last moment report:
1. Location 3 at the entrance map
I located the point 3 and approached. I tried the closed door with keys, no result. Then I forced the door by Brave and it was opened. Before entering i saved. Very good idea. Inside the room i see nice chest in the wall and..wait,wait again same Captain Matey (no Mattew). The battle was long and merciless. He is immunized against spell attacks of Kmonster and Capo. Moreover after my attempts of Run 3-4 Pirates or Rogues appeared to help him. He killed very easy my Scatty and Brave and step by step eliminate all my team. The last Mohican was Capo. I see for first time the figure of Dead.
I was beaten.
But then i loaded again and killed some groups of rats (2 small and 2 giant rats) increasing this way my XP and even levels. OK.
Again attempt. Ah!
4 rats only inside!! The admiral yoga easy killed the opps and find the famous book Book&Directions. The priest Twill was entitled to have the book. But when tried to use the above mentioned book it answered.-You have no right to used-

..I swear in my dad that i met this King of Bane! It looks like old magician and fly as bat then landed and transferred in man figure. Then Bla bla bla - I am tired and so on..

...Again same fail as in Xeen? No equipped characters? ha ha ha stupid me.

Do you know how to pick locked doors in the game with your thief ?

No. How?

Is some way to end a battle when i am lost and it is real torture to wait to see how one by one yr heroes died?

Now TO location number 2 in the castle lower level 1 map

kmonster
02-02-2013, 04:47 PM
How to open locked doors with your thief:

1.Face the door.
2.Save your game.
3.Press RETURN for options
4.Select the OPEN command
5.Select PICK
6.When asked "who will try ?" select your thief (PACO)
7.Press RETURN. If both tumblers are green afterwards you succeed, if not you fail. There's a chance for skill raise whether you succeed or not.
8.If you failed go back to 5. and try to pick again, if you get the JAMMED message reload. Jammed doors are almost impossible to be opened without keys you might find or not.

You can also force doors or try the knock-knock spell but picking them open is better since skills improve.


Disarming traps from chests is similar:

1.Face the chest
2.Save your game
3.Press RETURN for options
4.Select the OPEN command
5.Click INSPECT
6.Select your thief(PACO). You can have the others inspect too or cast the divine trap spell. Some green letters should be shown green in the lower left corner below ??? TRAP ???. Remember them.
7.Select DISARM
8.Select your thief(PACO) as disarmer
9.Choose a trap name which contains all green letters from before



There's no way to end a battle before it's over.

Priests can't cast the DIRECTION spell and therefore can't use the BOOK of DIRECTIONS to learn it.
To see which classes can use it click ASSAY in the inventory screen and select the book. You'll see green and purple letters. First row is all green since all races and both male and female can use it.
Second row only M,B,B and S are green so only mage, bard, bishop and samurai can use it, P is not green so priests cannot use it.
Have your mage use the book to learn the spell. If he has mana in earth(green) spells he can cast the spell immediately, if he doesn't have let him learn another green spell at level up to get mana there.

yoga
02-02-2013, 06:18 PM
How to open locked doors with your thief:

1.Face the door.
2.Save your game.
3.Press RETURN for options
4.Select the OPEN command
5.Select PICK
6.When asked "who will try ?" select your thief (PACO)
7.Press RETURN. If both tumblers are green afterwards you succeed, if not you fail. There's a chance for skill raise whether you succeed or not.
8.If you failed go back to 5. and try to pick again, if you get the JAMMED message reload. Jammed doors are almost impossible to be opened without keys you might find or not.

You can also force doors or try the knock-knock spell but picking them open is better since skills improve.


Disarming traps from chests is similar:

1.Face the chest
2.Save your game
3.Press RETURN for options
4.Select the OPEN command
5.Click INSPECT
6.Select your thief(PACO). You can have the others inspect too or cast the divine trap spell. Some green letters should be shown green in the lower left corner below ??? TRAP ???. Remember them.
7.Select DISARM
8.Select your thief(PACO) as disarmer
9.Choose a trap name which contains all green letters from before



There's no way to end a battle before it's over.

Priests can't cast the DIRECTION spell and therefore can't use the BOOK of DIRECTIONS to learn it.
To see which classes can use it click ASSAY in the inventory screen and select the book. You'll see green and purple letters. First row is all green since all races and both male and female can use it.
Second row only M,B,B and S are green so only mage, bard, bishop and samurai can use it, P is not green so priests cannot use it.
Have your mage use the book to learn the spell. If he has mana in earth(green) spells he can cast the spell immediately, if he doesn't have let him learn another green spell at level up to get mana there.

Roger that wizard Kmonster! Jawohl, aber..
I will answer with other words of thanks because the words" Thank You " und Danke Sehr are tired already.
Let try Russian lang - Spacibo Vam - ask some Russian speaking member of team - maybe Caro Capo, Paco the Great, twillight or at least Master Scatty.:hihihi:
OK let share my adventure with this location number 2 in the castle lower level 1 map:
brave & Co. very carefully and step by step advanced. I am sorry i have not the Ariadne's ball. You, of course know who is Ariadne from Greek Mythology. After some battles and dead - yes, i (aka SCATTY drink poison from one of two fountains) at last i located and opened door to location 2.
Rats!! Again this nasty Captain Matey offered us : drink or fight. Scatty selected fight. Surprise! Bad! Captain invited 4 Pirates against us. Well, brave and Co. started looooooooooooooooong battle focused on the pirates. To be fair i will note that ordinary weapons are shit. Why? Because no one point of damage using staff or others.
Main damages from - Scatty Breath, Kmonster (very good spellcaster - Fire missile and more + one spell of Capo - no more points). In this stage KMonster is very, very suitable soldat..OK. I was lucky to eliminate 3 from total 5 opps - Captain+ 4 pirates)...
-And then yoga? - voice from gallery.
--Then - antwortet yogi - then Run and run and run.
Sadly i was again in a room, which soon was visited by...who?...yes.. His Majesty King of Bane..
I stupidly select Conversation with the monster. But he answered only : I do not understand---
and nervous i canceled the game...

Leider hast Sie meine Frage nicht beantwortet. Warum?
Q: How do You, dear Kmonster, know all about every detail (even smallest) of game??
Das ist ummoglich!!
:hihihi:

OOO!Nein!
You speak about meeting with some QQQ man here. If not the game is kaput?
True???

kmonster
03-02-2013, 01:22 AM
I've spent and enjoyed planning the optimal party for a very long time, this is the best part in Wizardry 6+7 in my opinion so I remember more things. I don't know all details but I still have Wizardry 6 installed so I can check things fast, know where to look for information and since I've already finished the game I'm not afraid of spoilers.:max:


Your game is broken, Yoga. :(

I suspect it's because of the copy protection. I tried it out myself and without typing the correct magic words I also meet the wrong persons.

Try the following: Start the game but instead of loading your saved game use "add party member" to fill your party and then click "start new game". Enter the correct magic words. You can go to location number 2 in the castle lower level 1 map without a fight, if you meet Queequeg there everything is fine.

Then you can restart the game from the beginning (you have only played a very little part of it), your rolled characters should still be there (did you make the backup before starting the game as I recommended ?), eventually you can reroll a few characters if you changed your mind or want higher bonuses. This time make sure you always type the correct magic words.

yoga
03-02-2013, 05:42 AM
I've spent and enjoyed planning the optimal party for a very long time, this is the best part in Wizardry 6+7 in my opinion so I remember more things. I don't know all details but I still have Wizardry 6 installed so I can check things fast, know where to look for information and since I've already finished the game I'm not afraid of spoilers.:max:


Your game is broken, Yoga. :(

I suspect it's because of the copy protection. I tried it out myself and without typing the correct magic words I also meet the wrong persons.

Try the following: Start the game but instead of loading your saved game use "add party member" to fill your party and then click "start new game". Enter the correct magic words. You can go to location number 2 in the castle lower level 1 map without a fight, if you meet Queequeg there everything is fine.

Then you can restart the game from the beginning (you have only played a very little part of it), your rolled characters should still be there (did you make the backup before starting the game as I recommended ?), eventually you can reroll a few characters if you changed your mind or want higher bonuses. This time make sure you always type the correct magic words.

True, dear Kmonster.
Is it not correct when team waits to find Queequeg and buy some bombs to kill the Captain and his gang to meet very Captain instead of trader.

You told me when You finished Wiz 7.

What about Wiz 8?

For a while brave will follow Your instructions and reduce his posting untill positive result.

Wish me luck!

yoga
03-02-2013, 07:16 AM
True, dear Kmonster.
Is it not correct when team waits to find Queequeg and buy some bombs to kill the Captain and his gang to meet very Captain instead of trader.

You told me when You finished Wiz 7.

What about Wiz 8?

For a while brave will follow Your instructions and reduce his posting untill positive result.

Wish me luck!


I decided to roll again all heroes until find the best results:

I will follow strictly the first instruction hoping this time to make Paco no thief but proud Faerie Monk.
Please tell me asap (but do not worry-if You are not with yr PC i will wait all the day for You-moreover i may Hibernate my PC) is good idea for Scatty to be no Dragon Ninja but F Dragon Valkyrie with the next characteristics, namely:
14 7 11 13 10 11 8 12 - bold are STR and VIT
I had 16 Bonus points. Sie recommended 15+.
What to do with Skill points, bitte?

I did random command and without any XP rushed to visit this trader Qeee. Six monsters attacked me and killed 3 of my heroes. But i starved to meet the famous man. Even with 3 heroes i met the man in question: He offered me some Oil. Hope the fuc-ed copy protection is broken forever.

kmonster
03-02-2013, 10:05 AM
Didn't play Wizardry 8 yet.

I decided to roll again all heroes until find the best results:
Why rerolling all characters ? You can keep those who are fine. I think I rolled my characters while watching TV or listening to the radio since it doesn't require full attention. You know that you can roll characters one by one and don't have to get them all in one session ?

I will follow strictly the first instruction hoping this time to make Paco no thief but proud Faerie Monk.
Please tell me asap (but do not worry-if You are not with yr PC i will wait all the day for You-moreover i may Hibernate my PC) is good idea for Scatty to be no Dragon Ninja but F Dragon Valkyrie with the next characteristics, namely:
14 7 11 13 10 11 8 12 - bold are STR and VIT
I had 16 Bonus points. Sie recommended 15+.
What to do with Skill points, bitte?

Valkyrie has theology as casting skill so put all skill points into it.
For Valkyrie dwarves are better than dracons since you get the same efficiency with a a bonus 2 lower. For dracon valkyrie I'd roll at least for 17+ so she can start with 16 str for carrying capacity but if you want to redo your whole party maybe we should discuss the party composition first.

I did random command and without any XP rushed to visit this trader Qeee. Six monsters attacked me and killed 3 of my heroes. But i starved to meet the famous man. Even with 3 heroes i met the man in question: He offered me some Oil. Hope the fuc-ed copy protection is broken forever.

As long as you always enter the right magic words you should be fine. You can repeat the running to Queequeg process without typing in the correct magic words and see if you meet the captain again there instead.
The oil is a quest item but it will take a long time until you need it so buying it early will only waste inventory space. You can buy weapons/armor or even spellbooks from him if you have money (You can also sell useless stuff there).

yoga
03-02-2013, 10:24 AM
Didn't play Wizardry 8 yet.
Why rerolling all characters ? You can keep those who are fine. I think I rolled my characters while watching TV or listening to the radio since it doesn't require full attention. You know that you can roll characters one by one and don't have to get them all in one session ?

Valkyrie has theology as casting skill so put all skill points into it.
For Valkyrie dwarves are better than dracons since you get the same efficiency with a a bonus 2 lower. For dracon valkyrie I'd roll at least for 16+ so she can start 16 str for carrying capacity but if you want to redo your whole party maybe we should discuss the party composition first.


As long as you always enter the right magic words you should be fine. You can repeat the running to Queequeg process without typing in the correct magic words and see if you meet the captain again there instead.
The oil is a quest item but it will take a long time until you need it so buying it early will only waste inventory space. You can buy weapons/armor or even spellbooks from him if you have money (You can also sell useless stuff there).

OK

Scatty
03-02-2013, 11:18 AM
What about Wiz 8?
Wizardry is a bit different than the previous two games of the series. Monsters have much more life points, many damage spells lose their efficiency due to this, random encounters mostly can't be evaded, there's a brand new, technical oriented, character class (only if you start a new game instead of importing), you can't summon anything anymore except for 4 elementals (no Godzylla from W7 anymore :no:) for each elemental school, etc.
But we should probably talk about Wizardry 8 in another thread, when (if) you'll be about to play it :D

yoga
03-02-2013, 12:10 PM
Wizardry is a bit different than the previous two games of the series. Monsters have much more life points, many damage spells lose their efficiency due to this, random encounters mostly can't be evaded, there's a brand new, technical oriented, character class (only if you start a new game instead of importing), you can't summon anything anymore except for 4 elementals (no Godzylla from W7 anymore :no:) for each elemental school, etc.
But we should probably talk about Wizardry 8 in another thread, when (if) you'll be about to play it :D

:D
Jawohl!
Ich denke und glaube alles ist in Ordnung!

Pls. some good soul let translate above mentioned words. I am busy to kill the bastards in the game..

Master no any IF..
Ne nada.
:smile2:

More info after the football match in GB. It is not switched Baldur Gate or Bulgaria but a country in a island

yoga
04-02-2013, 08:04 AM
:D

Here we go again.
After many tries finally i receive correct game.How? Easy.
Oldgames were very kindly and now i play his game. No any protection. Moreover no need to start DosBox and every time write down Z:\>mount c c:\bane etc.
No. Just press some *.bat file and game runs. Then i press any button and voilaaa! Ready.
Some info:
All heroes are kept, only Paco the Great has new, male face and he is not thief but proud M Faerie Monk.
Sc 13-str,13-vit,9-HP,2-lvl
tw 18-str,12-vit,15-HP,2-lvl
Km 17-str,18-vit,11-HP,2-lvl
br 18-str,18-vit,29-HP,3-lvl
Ca 11-str,17-vit,9-HP,2-lvl
Pa 13-str,17-vit,13-HP,2-lvl
Gold pieces - 300
HP - 2200
Location - Entrance and Lower lvl . Still investigate both levels and fight to increase my XP.
Target - to collect 1000 GP and buy this oil
Problems: I did 3 attempts being above levels to open this trapped chest in loc. 3 using Brave and Scatty and every time it killed me. Why?
I duno which stuff to sale to Quee.
I dune which weapon, armor are suitable for which hero.
Very strange! I am unable to find save file of the game! In fact i found in folder \Program files a folder named \Save with 4 *.DBS files, namely:
savegame.dbs
savegame1.dbs
savegame2.dbs
savegame_start.dbs
Note: In my saved game configuration i have another 6 new members of Oldgames, but i ignore them, i do not like his configuration.
All these files have volume 52 Kb and created in same time.
They are constant
Another file savegame.dbs i found in folder \Wizardry 6
It also is constant!
What to do to find this mysterious file. I need it because i do copy of every game in diff. folders to keep track of my progress.
DBS is Database file?
I printed first 4 maps.
Gladly now Alt+Enter works.

You can see my new image.
:smile2:

twillight
04-02-2013, 10:49 AM
:D

Here we go again.

Very strange! I am unable to find save file of the game!

In case you're using Win7 OP the savefiles can be (with a chance) in the directory:
(user:yoga)\Appdata\...\wizardry6

Capo
04-02-2013, 03:43 PM
:D

Here we go again.
After many tries finally i receive correct game.How? Easy.
Oldgames were very kindly and now i play his game. No any protection. Moreover no need to start DosBox and every time write down Z:\>mount c c:\bane etc.
No. Just press some *.bat file and game runs. Then i press any button and voilaaa! Ready.
Some info:
All heroes are kept, only Paco the Great has new, male face and he is not thief but proud M Faerie Monk.
Sc 13-str,13-vit,9-HP,2-lvl
tw 18-str,12-vit,15-HP,2-lvl
Km 17-str,18-vit,11-HP,2-lvl
br 18-str,18-vit,29-HP,3-lvl
Ca 11-str,17-vit,9-HP,2-lvl
Pa 13-str,17-vit,13-HP,2-lvl
Gold pieces - 300
HP - 2200
Location - Entrance and Lower lvl . Still investigate both levels and fight to increase my XP.
Target - to collect 1000 GP and buy this oil
Problems: I did 3 attempts being above levels to open this trapped chest in loc. 3 using Brave and Scatty and every time it killed me. Why?
I duno which stuff to sale to Quee.
I dune which weapon, armor are suitable for which hero.
Very strange! I am unable to find save file of the game! In fact i found in folder \Program files a folder named \Save with 4 *.DBS files, namely:
savegame.dbs
savegame1.dbs
savegame2.dbs
savegame_start.dbs
Note: In my saved game configuration i have another 6 new members of Oldgames, but i ignore them, i do not like his configuration.
All these files have volume 52 Kb and created in same time.
They are constant
Another file savegame.dbs i found in folder \Wizardry 6
It also is constant!
What to do to find this mysterious file. I need it because i do copy of every game in diff. folders to keep track of my progress.
DBS is Database file?
I printed first 4 maps.
Gladly now Alt+Enter works.

You can see my new image.
:smile2:

Capo looks marvelous :OK:

yoga
04-02-2013, 04:09 PM
Capo looks marvelous :OK:

@twillight
Sorry, i checked the directory You told me, no such Wizardry folder.
Yes, now i am using W 7 32-bit OS.

I have RIDICULOUS thought that this mysterious file is saved on Oldgames server? I will disconnect my Inet to see what is up.
I did general search using *savegame.dbs or like, no and no result. Very strange! First time i meet such problem..

Si, Caro Capo,
can You imagine i lost more time to select the best faces for You all.

:bleh1:

kmonster
04-02-2013, 04:10 PM
Km 17-str,18-vit,11-HP,2-lvl
With such stats for a fairy mage you must have gotten an extremely high roll with 25 bonus or so. I spent far more time rolling and never got more than 18. Lucky Yoga :D .

Problems: I did 3 attempts being above levels to open this trapped chest in loc. 3 using Brave and Scatty and every time it killed me. Why?
Assume all chests are trapped from now on. Their owners don't want to have Yoga the Greedy or others steal their stuff while they are away.:mischief:

You have to disarm the trap or face the consequences. I described in a previous post how it works. If you choose the right trap during the disarming process and the disarmer has high enough skullduggery skill it doesn't go off.

Did you have your Bard pick all the locked doors on the starting level to raise his skullduggery skill ? I know it's easier having Yoga the Strong forcing the door instead but this way you don't get a skill raise, have your bard try picking the lock for at least 2-3 times to raise his skill before you force it open. If you're desperate you can have your bard raise skullduggery instead of thaumaturgy at a few level ups.

kmonster
04-02-2013, 04:35 PM
You can see my new image.
:smile2:
One advice:
SCATTY and PACO are much better with empty hands on the long run since when you attack unarmed not only skill but also combat damage increases. Have PACO hide and backstab empty-handed, if his hiding skill improves his armor class improves too.

Scatty
04-02-2013, 07:53 PM
Scatty does look green, like a Godzylla from Wizardry VII :oh: Speaking of favourites :D

yoga
05-02-2013, 07:12 AM
With such stats for a fairy mage you must have gotten an extremely high roll with 25 bonus or so. I spent far more time rolling and never got more than 18. Lucky Yoga :D .
Assume all chests are trapped from now on. Their owners don't want to have Yoga the Greedy or others steal their stuff while they are away.:mischief:
You have to disarm the trap or face the consequences. I described in a previous post how it works. If you choose the right trap during the disarming process and the disarmer has high enough skullduggery skill it doesn't go off.

Did you have your Bard pick all the locked doors on the starting level to raise his skullduggery skill ? I know it's easier having Yoga the Strong forcing the door instead but this way you don't get a skill raise, have your bard try picking the lock for at least 2-3 times to raise his skill before you force it open. If you're desperate you can have your bard raise skullduggery instead of thaumaturgy at a few level ups.

:whistling:
Yep! I had 25 BP when configurated Yr profile! You again guess.

Concerning trap(s) at location 3 i did it. Now my Kmonster has the famous book of Direction. But I will follow Your directions for empty hands of Scatty and Paco and traps to increase my skills.

@Master Scatty
So sorry Master You dont like Your face. My fail, prostite. I duno Your face in Wiz 7. Maybe the Wizard Kmonster can do something 'bout this problem.

Generally i am enjoying now after 7 days of terror to battle with the Boss Captain Matey + 5 pirates.:hihihi:

I need some table to compare which weapon or armor is better and to sale bad ones to Quee and collect 999 GP.

Alles Gut!

Admiral yoga

twillight
05-02-2013, 12:11 PM
:whistling:

I need some table to compare which weapon or armor is better and to sale bad ones to Quee and collect 999 GP.

Alles Gut!

Admiral yoga

Here is a guide (http://www.the-spoiler.com/RPG/Sir-Tech/wizardry.6.1/WIZ6.HTM) with an item-table section.

And on this link (http://www.gamefaqs.com/pc/564807-wizardry-vi/faqs/63361)there is a section what tells you what can be carried over to wizardry 7.

kmonster
05-02-2013, 02:19 PM
Another item list is at http://www.tk421.net/wizardry/wiz6items.shtml

The most useful stuff Queequeg sells are the spellbooks.

yoga
05-02-2013, 03:59 PM
Another item list is at http://www.tk421.net/wizardry/wiz6items.shtml

The most useful stuff Queequeg sells are the spellbooks.

:hihihi:
Danke both soldiers for the links provided.
You very kind and competent (as usual).

Money! So sadly that here no some arena for battle as in Ultina W2, where i went to arena and started duel with opps. After my wins i received money and XP.
I have about 600 GP.

Here i have to wait for random encounters to beat them and collect money (for nothing as Dare Strait sing)
Pls one mote word: Battle strategy of brave.
Well, my team i always rested and healthy. Enemy in front! Alarm!
First SCATTY use Breathing.
Second is BRAVE - longsword.
Next is TWILL - quarterstaff . Soon will use spells.
From second line first is CAPO - he uses Lute to stop opps.
Then KMONSTER - this soldat from Germany is my favorite. Yoga, you stand below!! No, he now is possible to use 6 times spell Energy blast and 5 times similar. Very usable member.
And the last is PACO - his BO is sehr gut.

Forward, my men.
We will win!!!

Commander

Scatty
05-02-2013, 09:57 PM
@Master Scatty
So sorry Master You dont like Your face. My fail, prostite. I duno Your face in Wiz 7. Maybe the Wizard Kmonster can do something 'bout this problem.
No, that was just a joke, I do like the face. I just meant it's looking like a giant Godzylla from Wizadry VII, who gives a lot exp for killing, who can also be summoned by an Alchemist, and who's the strongest summonable critter in the game by far. And whom I like :D
Sadly you can't summon anything nearly as good as him anymore in W8.

kmonster
05-02-2013, 11:44 PM
:whistling:
Concerning trap(s) at location 3 i did it. Now my Kmonster has the famous book of Direction.
I hope I don't have the book any more and managed to learn the spell by using and destroying it.:D

yoga
06-02-2013, 07:58 AM
I hope I don't have the book any more and managed to learn the spell by using and destroying it.:D

Ha ha ha
Please identify Yourself.
You are KMONSTER (ein soldat) aber Kmonster - Wizard in AB?

@Master Scatty
But i am just stupid novice and You think about W 8?

So stupid that some Fat rat killed for minus time ALL my party!!!
All heroes 3 lvl. I sold my valuable device for resurrection (11 200 GP) and bought this Oil for 999 GP.

And happy starved to see what will do this Rotten Cheese.
It open a secret door and...angry mice attacked me.. Ha ha ha
I thought - Easy..lonely mice. But
Mama Mia - it was so strong that beat at once my team.
Probably i have to up lvl to 5??
Buy better armor from Quee?

I (being stupid novice) jammed some doors.
Well, the trader Quee sales spell Knock-knock. I will buy this spell but who will use it? CAPO the Bard or TWILL the Priest or KMONSTR the Mage?

Merci.

I like the game. Absolutely. I like so much that i use to gaming slow as everyone leaves the dessert for the last minutes of the dinner, Y'now.

Scatty
06-02-2013, 08:10 AM
I would keep at least one or two scrolls or other items with uses of Resurrection spell on them, if I was you. Unless you have a very good priest, and even then - priest can die, too. There might be situations in the game where a battle will be so tough AND rewarding/important that you just can't win it without at least one of your heroes dying, no matter how many times you reload.
It is in situations like that where the aforementioned item(s) can be very useful. Even if a hero loses 1 vitality point after being resurrected. That can be eventually regained with enough level-ups. Probably. Dunno, how high one can go up a level in W6. In W7 for sure.

kmonster
06-02-2013, 12:36 PM
So stupid that some Fat rat killed for minus time ALL my party!!!
All heroes 3 lvl. I sold my valuable device for resurrection (11 200 GP) and bought this Oil for 999 GP.

And happy starved to see what will do this Rotten Cheese.
It open a secret door and...angry mice attacked me.. Ha ha ha
I thought - Easy..lonely mice. But
Mama Mia - it was so strong that beat at once my team.
Probably i have to up lvl to 5??
Buy better armor from Quee?

Yes, Wizardry 6 is a hard game for low level characters. It requires training of your characters in the beginning to survive.
Buying better equipment form Queequeg can help. Rats often bite into your feet so you might want to buy Buskins for your priest and Leather Boots for your fighter and bard.

Buying a Quilt Tunic and Quilt Leggins for your priest is also worth it and with a morningstar he does considerably more damage (use BASH) at the front line. He can pass the robes to the bard (who starts with horrible armor) and the quarterstaff to the mage.

Your brave fighter can do much higher damage with a Claymore if you choose MELEE (does double damage) as attack option. Leather helm, cuir gauntlets and leather boots also improve the AC.

Eventually you can also buy skullcaps for mage and monk and a feathered hat (and maybe leather leggins) for your bard.



I (being stupid novice) jammed some doors.
Well, the trader Quee sales spell Knock-knock. I will buy this spell but who will use it? CAPO the Bard or TWILL the Priest or KMONSTR the Mage?

Your mage,bard and monk can use this book, if you find enough money you might even want to buy more than one, more spell learned means more spell points at level up (the same applies to the other spellbooks). Spell points are kept forever, other buyable stuff only until something better is found.

Jammed doors are hard to open without a key, even with spell it might be impossible. You'll definitely need someone with much mana who can cast this spell at very high level. If you fight robbers at random encounters you have a chance to find a key after the battle.

yoga
06-02-2013, 01:13 PM
Yes, Wizardry 6 is a hard game for low level characters. It requires training of your characters in the beginning to survive.
Buying better equipment form Queequeg can help. Rats often bite into your feet so you might want to buy Buskins for your priest and Leather Boots for your fighter and bard.

Buying a Quilt Tunic and Quilt Leggins for your priest is also worth it and with a morningstar he does considerably more damage (use BASH) at the front line. He can pass the robes to the bard (who starts with horrible armor) and the quarterstaff to the mage.

Your brave fighter can do much higher damage with a Claymore if you choose MELEE (does double damage) as attack option. Leather helm, cuir gauntlets and leather boots also improve the AC.

Eventually you can also buy skullcaps for mage and monk and a feathered hat (and maybe leather leggins) for your bard.


Your mage,bard and monk can use this book, if you find enough money you might even want to buy more than one, more spell learned means more spell points at level up (the same applies to the other spellbooks). Spell points are kept forever, other buyable stuff only until something better is found.

Jammed doors are hard to open without a key, even with spell it might be impossible. You'll definitely need someone with much mana who can cast this spell at very high level. If you fight robbers at random encounters you have a chance to find a key after the battle.


Master Scatty, i hoped to find here an Altar for resurrection as in Dungeon Master 1. Sadly no such altar.
Yes, i have to buy resurrection spell for cases when one of my heroes will die.

Dear Kmonster, Your link is very good. twillight's also. Now i know which stuff is good/not so good.
Hmm.. the Fat rat showed me that time of careless investigations is over.
I will stop for moment and try to buy good weapon/armor, equip the heroes and try again myself.
And, this is Easy dif..only! What about Hard?

What do You think about crazy idea to attack this Captain? Am i strong en.?

What about the missed Savegame.dbs file?
I will give remote access of any mate if s(he) is able to search my machine to find it.
I am using W 7 32-bit for the game.
In this W 7 i created Virtual Xp and Virtual Winme.
Moreover i have separate clear installation of Win XP.
I swear no virus here. Moreover You have Strong antivirus software.
If anyone is ready let tell by PM one hour before to hide some very personal images or like.
I have no any secrets in my PC's.

:whistling:

kmonster
06-02-2013, 03:37 PM
Don't buy resurrection stuff, at the moment improving your characters with better equipment and more spells from books so they don't die is more important. I always reloaded when a character died, if you really want to play on after one character dies you can still run to a merchant afterwards, you'll also find items which resurrect during your travels and later at least 3 of your characters can pick the resurrection spell.


Easy difficulty is not good. You meet less monsters and gain less XP. But you want to gain as many XP as possible so your characters level up and get stronger.

yoga
06-02-2013, 06:17 PM
Don't buy resurrection stuff, at the moment improving your characters with better equipment and more spells from books so they don't die is more important. I always reloaded when a character died, if you really want to play on after one character dies you can still run to a merchant afterwards, you'll also find items which resurrect during your travels and later at least 3 of your characters can pick the resurrection spell.


Easy difficulty is not good. You meet less monsters and gain less XP. But you want to gain as many XP as possible so your characters level up and get stronger.

Jawohl!

Your statement for Easy diff. is correct.

But there is a problem which confused me.
Have i buy spell Knock-knock for every jammed door? It costs 900 GP.
I did some preparations for my party i tried again. But maybe some betrayer informed enemies and now appeared not Fat rat only but 5 Killer rats more!
Rats!!!

I want to show my progress and press Ctrl+F5 to capture screenshots.
Again i do not find where is this *.png files. Normally they are in: some time in Dos Box folder, some time in the game directory.
Now i have no mounted Dos Box. The game make some bat file incl. DosBox. No these files in \Programfiles\Oldgames.
Dos Box Status window shows:
..Capturing screenshot to capture\wroot_020.png
But where are this capture\wroot?
Keine Annung!

I am mude and will do capture as neanderthal man. Print screen.

yoga
06-02-2013, 06:32 PM
I need only 370 XP to up my level to 5 for Mage, Priest and Bard (5000 HP).
MONK NEEDS 5500 HP. Ninja 6000 HP.
pls pay attention to my moment status

I use mainly mouse with KB.

Note: The first 2 images are doubled image of CAPO.
Later i will add KMONSTR image. TY

Scatty
06-02-2013, 06:48 PM
Uhh, only 8 Speed & Dexterity for Brave the Fighter. That's in dire need of improvement - Dexterity improves your chance to hit and armor class, Speed makes you often make your turn before the enemies & before other characters if they have less.
You really should work on these two, not only for the Fighter but for everyone. Save before getting enough experience to go up a level (watch closely how much experience you have), and reload if Speed & Dexterity won't be both improved. I guess it's the same as in Wizardry VII, so it's random what will be increased when gaining a level. For the Priest it's not as important since he probably attacks from the rear line, but still very useful later on.

About the Rat of Doom - I also guess it's the same as in Wizardry VII, so when you encounter the battle a random number of enemies turns up. The higher the difficulty level, the more can potentially appear. Just re-load the game until you get only 1 rat, though more rats (IF you can take them on) are more experience.

kmonster
06-02-2013, 07:27 PM
You uploaded 2 pictures of CAPO.

For CAPO the bard you can buy leather leggings and leather boots if you want and a leather hauberk, the BRAVE was wearing one at the beginning, if you still have it give to your bard, else you can rebuy it.
The BRAVE can get a little better leg armor by buying leather leggings too.

Sell SCATTY's shurikens or at least put them elsewhere. Keep both his hands empty and let him fight sometimes. Else he will never learn how to fight with hands&feet which is essential at higher levels.

The healing potion in TWILL's left hand doesn't offer any protection and you don't want to throw it at your enemies in combat. Buy a buckler shield and put it there for 1 AC bonus at all 5 body parts.
You can buy a skullcap for his head and buskins for his feet.

On the long run PACO your monk has to train hiding in shadows and use his hands&feet to fight tougher monsters. At level 3 monks and ninjas attack more often if they fight without weapons, so better put the bo away.

Use the leftover money to buy spellbooks.

The copper key can be used to open jammed doors in the starting level.

kmonster
06-02-2013, 07:54 PM
About the hidden screenshots: Just do a windows search for the folder "capture" and you will find it. My dosbox screenshots are in
"C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\DOSBox\capture"
since I have a German Windows version.

kmonster
06-02-2013, 08:03 PM
A reason why you are having a hard time in the beginning is that you have characters with lower than 12 speed (so less attacks) and dexterity (so less swings per attack). Your party is optimized for the later parts of the game when you will have raised those stats. If you reload after a bad level up stat raise as Scatty suggested you will reach higher stats and get more powerful faster.

If the BRAVE manages to raise dex to at least 10 and spd to 11 at the next 5 level ups she can switch classes to Valkyrie and both use all the best weapons/armor and cast spells.

kmonster
06-02-2013, 08:32 PM
But there is a problem which confused me.
Have i buy spell Knock-knock for every jammed door? It costs 900 GP.


Don't buy Knock-Knock scrolls. Don't ever buy spell scrolls. Buy the Book of Knocks from Quee, give it to the mage and have him learn the spell from it, destroying the book in the process, just like with the book of direction. If he doesn't have any earth (green) spell points yet, let him pick one green spell (like armor shield) at the level up.

yoga
07-02-2013, 07:13 AM
On the long run PACO your monk has to train hiding in shadows and use his hands&feet to fight tougher monsters. At level 3 monks and ninjas attack more often if they fight without weapons, so better put the bo away.

Use the leftover money to buy spellbooks.

The copper key can be used to open jammed doors in the starting level.[/quote]

It is KMONSTR missing image.
Sry, i was sehr mude last night.:3:

yoga
07-02-2013, 07:21 AM
About the hidden screenshots: Just do a windows search for the folder "capture" and you will find it. My dosbox screenshots are in
"C:\Dokumente und Einstellungen\Administrator\Lokale Einstellungen\Anwendungsdaten\DOSBox\capture"
since I have a German Windows version.


But i have NO DosBox installed!

yoga
07-02-2013, 07:34 AM
My start of the game.

yoga
07-02-2013, 08:16 AM
Capture in Win 7!

This game casts some bad spells on me!!

OK. Now seriously:

Sry for doubled CAPO and missing KMONSTR. Done.

Sry for many files with Attach. Need help, Master Scatty, because i am tremble after every SAVE. If i am wrong. No reload of previous save!!!

Sry for unfair info: My heroes have the following levels:
5111 HP.
SCATTY the Ninja - 3 lvl. Needs more 900 HP to reach lvl 4. 6000 HP
BRAVE the Fighter - 4 lvl. This hero makes faster his lvls.
TWILL the Priest - 4 lvl.
KMONSTR the Mage - 4 lvl.
CAPO the Bard - 4 lvl.
PACO the Monk - 3 lvl. Needs 400 HP to reach 4 lvl. 5500 HP

I will cont. research of the castle levels to add these 900 and 400 HP to up to level 4 all my heroes. Any attempts to beat Fat rat and Captain were without results till now.:no:
Of course i will follow Yr directions and improve all armor or/and weapons.

Merci.
:hello:

kmonster
07-02-2013, 08:18 AM
The screenshots are where you installed your download. If you didn't change anything from the installation they should be in

C:\Program Files\Oldgames\Wizardry 6\CAPTURE and in C:\Program Files\Oldgames\Wizardry 6\C should be the savegames.

The Program Files folder might be called differently if you don't have an English windows version. You can doubleclick on the downloaded file again, after clicking next you can see the standard installation folder, just abort afterwards.

kmonster
07-02-2013, 09:04 AM
To be on the safe side do the following

Open 'computer', browse to c:\users\your name\ and copy the Oldgames folder there. Check if you can run the game from there by double-clicking the Wizardry6.Play file and if the saves are still there. If it doesn't work you could ask for help there:

http://www.abandonia.com/vbullet/showthread.php?t=22241

yoga
07-02-2013, 12:15 PM
To be on the safe side do the following

Open 'computer', browse to c:\users\your name\ and copy the Oldgames folder there. Check if you can run the game from there by double-clicking the Wizardry6.Play file and if the saves are still there. If it doesn't work you could ask for help there:

http://www.abandonia.com/vbullet/showthread.php?t=22241


There is a detail You do not know.

My real C:\> has FAT32 structure and it is used from Win XP.
So being in W 7, which is installed in NTFS format, and in D:\> i am unable to see what is going on in C:.
Being in C: i am able to see D: and E:\ARCHIVE

But now i will restart my PC and go to C:.
Hope the files are there.

twillight
07-02-2013, 01:52 PM
yoga you might need this (http://www.rockpapershotgun.com/forums/showthread.php?2977-Saving-in-Wizardry-6-using-DosBox) to solve the saving issue. Not sure.

Also you type HP (hit point) instead of EXP (experience). I was soo awed last time "twillight needs the 6000 health":smugulon:

yoga
07-02-2013, 06:40 PM
yoga you might need this (http://www.rockpapershotgun.com/forums/showthread.php?2977-Saving-in-Wizardry-6-using-DosBox) to solve the saving issue. Not sure.
Also you type HP (hit point) instead of EXP (experience). I was soo awed last time "twillight needs the 6000 health":smugulon:

Yes, barat, it is my fail with HP and Exp. But You are quit clever to see yoga mistake. Ty.

Well, step by step yoga is going crazy with this game!!!
Yes, crazy..
I have NO SAVE files (or can not find where they are) and this fact is very confusing for me. I have no chance of LOAD.

Inspecting my C:\> i dint find any savegame.dbs. No hidden files or folder because in Folder option\View i deactivate this option. The same situation in D:\>. No savegame.dbs!!

I will repeat for last time one thing:

NO ANY DOSBOX in my real installations of WinXP on C: and Win 7 on D:.
These guys from Oldgames incorporate DosBox for the game, but cant see any track of this program!
Will no speak bout 2 virtual machine on W 7, namely: Xp and ME.

OFF
I will uninstall ME because brave is proud owner of all-in-one device containing Inkjet Printer (Black & Color heads), Copier and Hurray - Scanner which driver supports XP, Vista and 7.
At last i will get rid to veeeeeeeeeeeeeeeeeeeeery old Me.
I bought device before 5 hours and was busy to set and start it.

.....
I will say once again- If some of You is ready to enter my PC and search for the Savegame.dbs files, please, do not hesitate, i will give You access.

I give up.
Screenshots are no problem for me.
Anyway i will continue my battle with bad ones. As i did in Ultima UW 2 when game suddenly crashed at the level with million skeletons.
Master, i was forced to avoid battle with this monster and very fast to lure because i afraid that the game will freeze every moment. (So without the good weapon of this monster when i kill it, You accused me i avoid the battle) i won.
There are situations when we have 2 choices and we cleverly grab the better option.

I hope You understand clearly my situation.
No, brave does not whine.

Just challenge is greater...

corporal brave

kmonster
08-02-2013, 12:12 AM
It's not too bad, Yoga, when playing Wizardry 6 I needed only one savegame, just make sure that your party isn't in trouble when saving.

In your screenshot I saw that the mage is level 4, had 5 spell picks but only has mana in 4 domains. If you have a domain without spell points always pick your spell there if possible so your spell points there start raising too. Pick magic missile and sleep as the next mage spells so he gets spell points in all 4 elements.
This applies to the other spellcasters too. Never pick a spell in a domain where you already have spell points if you can get the first spell points in another.

The BLIND powder in Kmonstr's inventory is very powerful, you can throw it at very hard enemies to blind them. But use it only for hard battles, it's too valuable.

yoga
08-02-2013, 07:06 AM
Thank You again, dear Kmonster.
You, as usually, ist very kind and Your encouraging words warm my hearth..
Yep, playing Dungeon Master 1, which is very hard game i used a trick - that game has one save slot also. So, the brave saves the game during the battle (game allows this act). Old save was copied at other location. This way brave has two saves..

Actually yesterday i was busy with my new device to set and manage it.

I know that i have to improve many thing, dear Kmonster, even i try to follow Yr clever instructions as You may see.
Now all my team has level 4.
I have and print very good maps.

In my next posting i will show my spells used by commandos.
Still i avoid confrontation with Fat rat because i better my characteristics.
Now my priest TWILL has 10 points to cure in the battle wounded soldier.

Can some good soul inform me about the HP of this Fat rat please?

... and something more..
Just across Captain Den there is a room,which contains 3 hidden doors. Maps shows this fact. But i am unable to see and open the doors?!
I one map one door has number 11 in other 12 or like..

kmonster
08-02-2013, 08:09 AM
Another idea how to find the game folder is when you start the game with the start menu instead of left-clicking to start right-click and select properties.

The fat rat is a level 8 monster, has 38-62 hitpoints and attacks twice per round with 1-2 swings for 4-14 and 2-10 damage each. It's very resistant to hypnosis spells like sleep but vulnerable to blinding flash and damaging spells.

I don't know exactly which hidden doors you are talking about but using the SEARCH command can reveal hidden things.

yoga
08-02-2013, 10:10 AM
Another idea how to find the game folder is when you start the game with the start menu instead of left-clicking to start right-click and select properties.

The fat rat is a level 8 monster, has 38-62 hitpoints and attacks twice per round with 1-2 swings for 4-14 and 2-10 damage each. It's very resistant to hypnosis spells like sleep but vulnerable to blinding flash and damaging spells.

I don't know exactly which hidden doors you are talking about but using the SEARCH command can reveal hidden things.

Face Captain Den door.
Ignore chat with simple answer No.
Then turn around and enter the room.
Search command was used many times.
(Castle basement).

Wow! What a powerful rat!
What about the idea to use this Blind of KMONSTR? He has 5 pieces anyway or many more dangerous meetings ahead?

yoga
08-02-2013, 10:39 AM
Face Captain Den door.
Ignore chat with simple answer No.
Then turn around and enter the room.
Search command was used many times.
(Castle basement).

Wow! What a powerful rat!
What about the idea to use this Blind of KMONSTR? He has 5 pieces anyway or many more dangerous meetings ahead?

:lol:
The right-click - properties - NO folder with save files.
I told You Oldgames make some trick.
Maybe i have to ask Oldgames for missing files?

Do not hesitate to ask me any info i can send You.

kmonster
08-02-2013, 10:47 AM
Face Captain Den door.
Ignore chat with simple answer No.
Then turn around and enter the room.
Search command was used many times.
(Castle basement).

Wow! What a powerful rat!
What about the idea to use this Blind of KMONSTR? He has 5 pieces anyway or many more dangerous meetings ahead?

Good idea. Just make sure you stop throwing it when the rat is blinded to keep the remaining ones. You can buy more of this powder later and when your ninja is level 5+ with 18+ alchemy skill he can select the blinding flash spell at level up.

About the hidden doors:
If you don't enter the correct password you can't enter the Captain's Den where those doors are. I suspect you were turned without realizing and entered the room in the opposite direction. Cast the direction spell to see in which direction you're facing.

yoga
09-02-2013, 09:24 AM
Good idea. Just make sure you stop throwing it when the rat is blinded to keep the remaining ones. You can buy more of this powder later and when your ninja is level 5+ with 18+ alchemy skill he can select the blinding flash spell at level up.

About the hidden doors:
If you don't enter the correct password you can't enter the Captain's Den where those doors are. I suspect you were turned without realizing and entered the room in the opposite direction. Cast the direction spell to see in which direction you're facing.

:whistling:
Gnadige and dear Kmonster,

I do not want to visit Captain's Den because he will meet me with 10 pirates. BTW i know the password to visit this boss.
Yes, the room we are speaking about is Opposite of Captain's.
According to the info in this room are located 2 hidden doors to North and one door (probably not open able) to West.
All of the doors are hidden maybe and Search was not usable.

...More important is that brave killed Fat Rat. How? Not easy.

I prepared myself and used Rotten cheese. The wall is opened and her majesty the Fat rat, accompanied from 2 groups (x5) Killed rats appeared. Well, 11 opps (one is 8 level, sry duno the other rats level) against 6 humble but brave soldaten every with 4-th level.
The battle began. Immediately my KMONSTR used spell Blind on the Fat rat. Alles concetrated their fire on the same opp, only CAPO the Bard used Lute on one of the group. This option does not effect the Fat rat.
The monster was blinded and unmovable. 1,2 rounds. We continue to hit Fat rat. Aber in some moment it wake up again in force and killed my SCATTY even the attempts of TWILL the priest, who non stop healed him with Heal wounds.
I was desperate. What to do? Decided to continue the battle to see the end of this opps. Voila!! Soon the Fat rat was killed. Then the rest was piece of cake. Anyway i used about 10 rounds to smash the opps.
Ok, let research the corridors. Wow, a chest appeared. The BRAVE opened and found.... Mama mia... Resurrection spell. Nice!
I decided to resurrect my lovely Ninja and KMONSTR used the spell on Ninja SCATTY.
I do not know future opps but i want so much to beat that nasty Fat rat that used the spell. OK.
SCATTY is again with us but he is very weak. Then he eats one of 3 found apples and his HP rises but not much.
remember, i still not used Rest. Now is the time to use Rest. But Scatty HP up very slow! Again Rest and again till Leader of Rogues appeared. Killed.
That is real story..

.I reorganize the team. BTW, BRAVE reached 5-th level.

brave the first line fighter - far right

yoga
09-02-2013, 05:57 PM
I want to excuse me, dear Kmonster.

You're abs. correct about the room with "hidden doors". I understand my mistake after i did attempts to fight Captain Matey. I bought a Sink bomb and used on Matey. I think the effect was no big and decide to run. After Run i sought these doors which i stupidly search in opposite room. I entered one room and found a chest with new bomb. I take the bomb but Matey appeared again. No, i was killed because Matey has 72-100 HP. But this was good attempt to see what stands before me.

..Now the bad news.
Suddenly my CAPO received some bad status - You may see it - CMD and some image in the right. What is this and how to heal it?

Pls pay attention to my screenshot. TY.

OFF
Caro Capo do You finished NWN?

kmonster
09-02-2013, 08:17 PM
Looks like stoned or paralyzed, you can find the status symbols in the manual. I hope it's paralyzed which can be cured quite easily. Does he still get XP from combat ?
Stoned is at least as bad as dead, you need cure stone and the character looses one point of vitality. Lucky for you it happened to a character with maxed vitality so it will be maxed again soon.
I suspect he failed disarming a trap and got stoned since there are no monsters that stone you early in the game.

yoga
10-02-2013, 07:11 AM
Looks like stoned or paralyzed, you can find the status symbols in the manual. I hope it's paralyzed which can be cured quite easily. Does he still get XP from combat ?
Stoned is at least as bad as dead, you need cure stone and the character looses one point of vitality. Lucky for you it happened to a character with maxed vitality so it will be maxed again soon.
I suspect he failed disarming a trap and got stoned since there are no monsters that stone you early in the game.



Does he still get XP from combat ?

No, and this is bad because i cont. to fight.
The other heroes up their levels and like but Capo didn't.

Pangolin9999
10-02-2013, 08:12 AM
Does he still get XP from combat ?

No, and this is bad because i cont. to fight.
The other heroes up their levels and like but Capo didn't.


With enough time, all other maladies can be naturally healed away (rest until the malady disappears). This is true even of poison and paralysis. However, you might die of poison before it flushes out of your system, so use this carefully.

Stoning and death are the only maladies, as far as I remember, that must be cured with a potion of spell. Cure Stone is moderately high up the list for the skill level required to gain it (and no, I don't know what that level is), so unless you've been piling a lot of points into your Cleric's Theology ability, you'll have to find a potion.

I wouldn't worry too much about the lost XP, though; that character will level up quickly enough as you advance in the game (once you heal their stoning). It really balances pretty well in that regard.

kmonster
10-02-2013, 09:43 AM
Check if Queequeg sells a potion or scroll which cures stoned characters.

Capo
10-02-2013, 06:24 PM
I want to excuse me, dear Kmonster.

You're abs. correct about the room with "hidden doors". I understand my mistake after i did attempts to fight Captain Matey. I bought a Sink bomb and used on Matey. I think the effect was no big and decide to run. After Run i sought these doors which i stupidly search in opposite room. I entered one room and found a chest with new bomb. I take the bomb but Matey appeared again. No, i was killed because Matey has 72-100 HP. But this was good attempt to see what stands before me.

..Now the bad news.
Suddenly my CAPO received some bad status - You may see it - CMD and some image in the right. What is this and how to heal it?

Pls pay attention to my screenshot. TY.

OFF
Caro Capo do You finished NWN?

Hey, heal Capo, bring him to a temple! :(

You mean NW2 ? Not finished yet, dont like it very much sadly.

yoga
11-02-2013, 06:02 AM
Hey, heal Capo, bring him to a temple! :(

You mean NW2 ? Not finished yet, dont like it very much sadly.

:D
@Pandolin9999

Dear Pandolin9999, i would like to inform You that because of some unknown reason i am practically unable to use the command Reload save game. This means that i have to play very, very carefully and NO mistake is possible!
It's very uncomfortable.
Moreover i want to beat at last this Captain Matey, who has 72-100 HP and is supported by 2 groups of pirates totally 11 opps against my humble group of 6 heroes; my best fighter has 50 HP and now CAPO is out of order, really 5 members left.

@Kmonster
Rodger that.

@Capo
Dear Caro Capo, what is this temple? Where? You mean to heal CAPO in temple?

OFF
No, i mean NWN 1. I completed 10 task but know not where to cont.

:ph34r:

I have a crazy idea: To kill CAPO and resurrects him again?


crazy yoga

Soon i will show my progress with screenshot

I opened the door to North at Castle basement - level 1 and took the chest in locations 14 and 16. (Deadman's Log and a Harmonium).

I use a map from
http://www.the-spoiler.com/RPG/Sir-Tech/wizardry.6.1/

yoga
11-02-2013, 09:18 AM
:D
@Pandolin9999

Dear Pandolin9999, i would like to inform You that because of some unknown reason i am practically unable to use the command Reload save game. This means that i have to play very, very carefully and NO mistake is possible!
It's very uncomfortable.
Moreover i want to beat at last this Captain Matey, who has 72-100 HP and is supported by 2 groups of pirates totally 11 opps against my humble group of 6 heroes; my best fighter has 50 HP and now CAPO is out of order, really 5 members left.

@Kmonster
Rodger that.

@Capo
Dear Caro Capo, what is this temple? Where? You mean to heal CAPO in temple?

OFF
No, i mean NWN 1. I completed 10 task but know not where to cont.

:ph34r:

I have a crazy idea: To kill CAPO and resurrects him again?


crazy yoga

Soon i will show my progress with screenshot

I opened the door to North at Castle basement - level 1 and took the chest in locations 14 and 16. (Deadman's Log and a Harmonium).

I use a map from
http://www.the-spoiler.com/RPG/Sir-Tech/wizardry.6.1/


Hi, again.
How about the next battle tactic against Captain Matey?
Now i have 1 Sting bomb =375 GP.
Quee offers me another bomb and new Cherry bomb=450 GP.
I am in open business dialog with trader and will not close it until some good soul tell his(er) opinion.
What about plus these 3 bombs (if i buy last ones) to add and Blind spell?
Captain has 72-108 HP, the accomp. pirates 18-22 HP. Yes, they are 10 but the main problem is his captain. Killing this man i hope to kill them easy.

All possible places are visited, chest opened and some stuff sold to Quee.

I duno how to proceed when chat with Quee?
When i say something he answers some like : They are many mountains. or I do not understand.
The dialog is between 2 idiots : the first - brave and the second - Queeberg.

I bought some Cure stone for 3200 HP and tried on ill CAPO. No efect. Just the image changed to some like Tombstone and lovely CAPO is still inadequate.
This stone was the only curable option, still, dear Kmonster.

Scatty
11-02-2013, 01:11 PM
I bought some Cure stone for 3200 HP and tried on ill CAPO. No efect. Just the image changed to some like Tombstone and lovely CAPO is still inadequate.
That is because he's now dead. You also need to resurrect him. Which means also yet another point of Vitality loss, unfortunately.
Just for a future advise - if any of your characters get stoned again, better load a savegame. It's really less annoying that way.

yoga
11-02-2013, 03:09 PM
That is because he's now dead. You also need to resurrect him. Which means also yet another point of Vitality loss, unfortunately.
Just for a future advise - if any of your characters get stoned again, better load a savegame. It's really less annoying that way.

OK.
No one tell me his(er) opinion about my new battle tactic to beat Captain.
So i will try with the bombs and Blind spell.

Master, You correct with advice that is good idea to have as reserve variant at least one Resurrection spell in case someone (and she or he will be dead) of my heroes die.

Hmmm.. i think this game is harder that Dungeon Master 1. It's like Doom2 last level of difficulty.

ha ha ha

kmonster
11-02-2013, 03:38 PM
My advice is: If you can't win a fight without spending a lot of gold for resources just wait until your characters have gained another level.

Access to Captain Matey's den won't yield anything which is needed or useful before much later in the game. You can explore the upper levels first.

What did you find after defeating the fat rat boss monster and did you find out what to do with it ?

yoga
11-02-2013, 05:42 PM
My advice is: If you can't win a fight without spending a lot of gold for resources just wait until your characters have gained another level.

Access to Captain Matey's den won't yield anything which is needed or useful before much later in the game. You can explore the upper levels first.

What did you find after defeating the fat rat boss monster and did you find out what to do with it ?

First with god news!
CAPO is again with us. How? Easy.
I forced CAPO to drink from poison fountain. Yep.
Now his life meter is emptied and new icon (crossed bones with skull) appeared. Then TWILL resurrected CAPO.
Yes, he very fast up his level to 5.

Before this operation i tried 3 times battle with Captain. Here we go:
-The battle starts.
SCATTY breaths.
BRAVE melee.
TWILL casts Cherry later terror or Hold monsters or Heal wounds.
KMONSTR casts Blind.
PACO uses spell Sting.
Note: CAPO is still inadequate.

Second rounds:
SCATTY breaths.
BRAVE melee.
TWILL casts second spell Sting. No more Sting left.
KMONSTR uses Fire blast
PACO uses Terror

The party is badly wounded.
3-th round:
All use Run.
I know where the chest is. Enter the room with chest, open it; sometime it contain Resurrection spell. Sadly, here no option to left battle scene as in Follout 1 where brave was able to hurry down with lift, heal, rest and again up with lift killing step by step near by monsters.
No. Imm. appears nasty Captain and battle started again. No second Run possible. Soon my army is kaput.

..After fat rat?
Chest (8) contains Feathered Hat, Razor Stone, Resurrection Potions, and a Stuffed Beagle.
I give Stuffed Beagle to L`Montes and he antwortet kindly with Silver key. Hat was sold, R. potions used and no idea for Razor stone.
Sure Silver key has to open some door? Ja? :hihihi:

I joke, dear Kmonster. Y'now i am good jester.
I know the door to be used Silver key. It's the door just after famous Captain who 5 days terrorizes the calm dream of brave. Yes, every night i jump thinking : Who wins? Again he! Rats!!!
But probably Captain doesn't know who is against him.

BTW i always glaube that is not abs.fair to meet 8-9 level monster with 108 HP and supported by 10 pirates every with 18-22 HP and party with miserable 50 HP-max and 18 HP-min and level 4-5.
They (game creators .. Wow, how smart we are!! .). They aren't so smart of course. I like games as Ultima Pagan 8 because there is not terrible final battle not as Diablo 2!

..My Book&Keys (opens the doors) suddenly disappeared! Is it normal or i do some mess?
:whistling:

yoga
11-02-2013, 06:12 PM
spells

kmonster
11-02-2013, 08:03 PM
Very bad spell picks at level up.

CAPO, in spite of having 3 spell picks only knows 2 realms.
KMONSTR, in spite of 6 spell picks only knows 4 realms.
Very poor PACO had 3 spell picks but only knows 1 realm.
TWILL had 6 spell picks but only knows 3 realms.

To get the most spell points on the long run try get spellpoints in all 6 realms as soon as possible.
If your descriptions are correct you didn't learn any spell from spellbooks.

But don't worry, there's nothing grinding for extra levels can't fix.

yoga
12-02-2013, 07:01 AM
Sorry.:sick:

twillight
13-02-2013, 06:06 AM
To get the most spell points on the long run try get spellpoints in all 6 realms as soon as possible.
If your descriptions are correct you didn't learn any spell from spellbooks.

But don't worry, there's nothing grinding for extra levels can't fix.

Could have been told earlier...

Or it is just 1 more level. How many spell points can it be for one measely level?

kmonster
13-02-2013, 12:27 PM
Could have been told earlier...

Or it is just 1 more level. How many spell points can it be for one measely level?

You loose only about 5 spell points per level up where one spell domain is left needlessly empty. Not very much, even if you mess up totally with your spell picks a single extra level up is enough to overcompensate.

yoga
13-02-2013, 10:04 PM
You loose only about 5 spell points per level up where one spell domain is left needlessly empty. Not very much, even if you mess up totally with your spell picks a single extra level up is enough to overcompensate.

To be fair i was down two days thinking that end of the word is come.
I was very upset.

Then i hold tight my teeth and start again.
From the beginning of my gamer life i am poor spellcaster. Y'now i like AK-47 and crushing the opps as Conan the Barbarian. This is my gen.

...Good news.
Yes, i got that Captain Matey. How?
Oh, battle after battle till suddenly during one of routine attempts ..voila.. you killed the monster!
Bravo, brave, schon!
How? KMONSTR casts Blind. Then BRAVE use Stink bomb, again same bomb from Paco. CAPO stops another supporters by Lute, TWIIL uses Hold monsters and SCATTY -sleep.
The next round the same action only PACO uses Cherry bomb. 2-3 rounds after and monster kaput. Yes, priest TWILL goes to healing process to heal some wounded first line warriors as SCATTY or himself.
But there is very nice legal trick. Listen and write down:
- You have to have Silver key. During the battle you feel You are going down. Force the priest to play Run. No problem where will be the team. Carefully (DO NOT TRY TO LEAVE THE ROOM!!! N O !! THE CAPTAIN WILL APPEAR IMMEDIATELY!!) face this door (colored white-green, just after Captain) and use Silver key. You will find some stuff but this is not important. The good news is the the whole party is in save place and priest can start healing the team. Rest and rest. Yes, i was attacked by 4 Vines but ha ha ha. So, step by step You may rest fully and now direct to door to force new round of battle. If You feel bad use again and again.
Written?
Ny, chorosho!!

My GP are 15 K.

SCATTY - LVL 5, HP 30, EXP 17777
TWILL - 6, 30, 20000
KMONSTR- 6, 47, 20000
BRAVE - 6, 61, 20000
CAPO - 5, 25, 16400 Note: He was dead and resurrected.
PACO - 5, 34, 22000

:smile2:

I checked my spells and they are not bad anyway.
More details next morgen fruh.

now the heroic brave go to bed.

yoga
14-02-2013, 12:32 PM
Spells

SCATTY - Sleep 3MP

TWILL
bless, cure lesser cnd, identify, hold monsters 70 MP
heal wounds 41 MP
haste, cure paralyze 22MP

KMONSTR
energy blast, fireball 47 MP
chilling touch, weaken 49
missile shield 17 MP
direction,knock-knock 34 MP

CAPO
energy blast 11 MP
chilling touch, terror 10 MP

PACO
stamina, terror, weaken 23 MP



loading capacity

SCATTY 17/175
TWILL 14/297
KMONSTR 36/166
BRAVE 22/297
CAPO 24/171
PACO 12/126

twillight
14-02-2013, 01:38 PM
Spells

SCATTY - Sleep 3MP

TWILL
bless, cure lesser cnd, identify, hold monsters 70 MP
heal wounds 41 MP
haste, cure paralyze 22MP


Woot, I have a shitload of mana!
And a hack of a supporter. For start I bless the party, hold the monster, haste the party so they can hack it away under the given duration, heal if accident happens (fighters knocking a rock, me cutting my finger by pages of spellbook), then cure paralysation on monster and pretend we did heroic act :ouch:

yoga
14-02-2013, 02:37 PM
Woot, I have a shitload of mana!
And a hack of a supporter. For start I bless the party, hold the monster, haste the party so they can hack it away under the given duration, heal if accident happens (fighters knocking a rock, me cutting my finger by pages of spellbook), then cure paralysation on monster and pretend we did heroic act :ouch:


To be fair, barat, the priest TWILL is a very, very useful member of my party. BTW i like the priests in every my game.
Hold monsters - very, very handy spell, especially when Captain Matey attacked me with 10 supporters
Heal wounds - is priceless esp. when my front line warriors aka SCATTY and BRAVE ARE BADLY WOUNDED.
Please, do not forget that battle is not as in Ultima UW 2 when hero used atom bomb and voilaaa... no, here the battles last more than 15 rounds.
Haste - nice spell indeed.

Thanks to Kmonster my team is balanced and ready to meet every challenge even to be used in Wiz 7.
True, Master Scatty?
I would like to share with You when i was hit badly and hide in the save place with no Captain before me, the first act was; the priest imm. heal wounds of poor SCATTY winch life meter was thick as a hair. 2 times. Then Rest, rest and rest and again same process. BRAVE and the same priest were also in bad condition. One may tell me:
- yoga, why not use rest only?
--Because, amigo, You may be attacked in yr sleep from monsters as yoga was attacked. Gladly, my commandos were in 80% of health and the attack was stop..
Moreover do not forget that Priest is front line warrior with SCATTY AND BRAVE.
Not like KMONSTR, CAPO, PACO hide safely behind the backs of 3 -front heroes.
:hihihi:
ha ha ha
It is joke of course.
I like every team member!

Dear twillight, do You play now or played the game? I think - Yes.

Capo
14-02-2013, 04:39 PM
CAPO - 5, 25, 16400 Note: He was dead and resurrected.


Like Jesus Christ :OK:

twillight
14-02-2013, 05:00 PM
Dear twillight, do You play now or played the game? I think - Yes.

Nope. I only played Wizardry 4 to get the feeling of the series (it is very nice, just a little uncomfortable), and Ultima 8 (where I could not get accustomed to the heaps of items and quit).

Currently I'm playing Dungeons of Dredmor, where I plan to play El Pollo Diablo (man, I always wanned it for real). Just have the trouble solving some hit-chance problem.

yoga
14-02-2013, 07:35 PM
Like Jesus Christ :OK:

OFF
Dear Mr. Rickett,
may i very politely ask You if i meet problem (i met already) with NWN may i hope You will have time to help a liiiiiiiiiiiiiiiiiiiiiiiitle?
Merci
:smile2:

Scatty
14-02-2013, 08:31 PM
True, Master Scatty?
Your party is good enough, certainly very good for playing this game for the first time. One could argue it can be better here and there, with this stat and that spell, but that's for those who played the game extensively and know the stuff like their five fingers, so don't worry. Perfect isn't that necessary here, the point is to be able to win the game.

Capo
15-02-2013, 03:38 PM
OFF
Dear Mr. Rickett,
may i very politely ask You if i meet problem (i met already) with NWN may i hope You will have time to help a liiiiiiiiiiiiiiiiiiiiiiiitle?
Merci
:smile2:

I never played NW1, im playing NW2 ;)

yoga
15-02-2013, 03:56 PM
I never played NW1, im playing NW2 ;)

Ha ha ha

You act following my way: First the second game from the saga..

Bravo..

:whistling:

Dear Mates,

my thanks for kind support..

Thats why i named my commandos to YOU all.

Believe me it is not same feeling to play alone games. I tried to play alone NWN, hmmm. no and no...

Have a good weekend!

brave


PS: One thing i do not like here in W 6.
No chance to mark already passed corridor, doors or like!!
For example in saga Eye of the beholder 1,2,3 i dropped a stone before door i visited already. This is very handy.
I W 6 the environment is so monotone that sometime - even with map - i am lost for a moment.

The same situation in W7 und W8, if played?

Scatty
16-02-2013, 10:42 AM
The same situation in W7 und W8, if played?
Much less in Wizardry 7, as long as you play with the world map (downloadable here) and have Mapping skill at least 20 + use the map kit.
In Wizardry 8 you can't get lost easily. Unless there's a problem with finding directions in a 3D game :p

yoga
16-02-2013, 08:46 PM
Much less in Wizardry 7, as long as you play with the world map (downloadable here) and have Mapping skill at least 20 + use the map kit.
In Wizardry 8 you can't get lost easily. Unless there's a problem with finding directions in a 3D game :p

:smile2:
Ja?
Vielen dank.

W 6 is very strange game:
1. No possible Back move! Have to do 2 more movements. ha ha
2. If one drops some object on the ground, disappears forever!!
3. The chat option is for idiots. No clue howto speak.. i use No and Goodbye- ha ha

brave?

Advancing step by step. I like the game. Now i am not so desperate as in the first level of Dungeon master - Ny, ny no lights, no food, and terrible creatures advanced to me!!!
But brave the lion hearth withstand and beat this crazy black Lord Chaos.
Details:
All members are level 6. The bad news is that i used the only Cure poison potion! Hope to buy more from Quee or L'Monts.
My last big opp was big snake which attacked me when brave falls down and damaged 5-4 HP.

I am not weeping but to have no chance to reload even one game is very frustrating.
Have to be extr. clever.
Wie geht Es Ihnen, gnadige und dear Kmonster? Arbeit?
:smile2:

Capo
16-02-2013, 10:01 PM
Ha ha ha

You act following my way: First the second game from the saga..

Bravo..

:whistling:


Actually i think i will skip NW1, too many negative feedbacks on that game.

yoga
17-02-2013, 03:05 PM
Actually i think i will skip NW1, too many negative feedbacks on that game.

Hmmm.. they are correct and i will leave this game also..


SOS SOS SOS

My first fatal error!!
Bitte, helfen!
Please, help me!
Пожалуйста, помогите!

Condition:
41 k HP
Paco the monk and Scatty the Ninja = 6 lvl
brave the fighter, Capo the bard, Kmonster the monk and Twill the priest =7 lvl

Location:
Above Belfry, before jump using the rope.

Target:
After the jump i am meet by rats,bats or like. Killed. Then i face the door.
Two doors at the opposite ends are equal. How to guess the real? It is closed. If Yes, i use the Bell key (I have the key), door is opened, i enter and take some rope. I have to merge this rope with Steel hook to receive a device to jump the chasm.

Problem:
I did about 20 jumps and the door is Always open.

I have:
iron keys - 6 pcs.
coppier keys - 9pcs.
chrome keys - 3pcs.
key@spades - 1 pc.
dungeon key
bell key

Encl. You can see my location before jump.

yoga
18-02-2013, 05:50 AM
SOS SOS SOS

My first fatal error!!
Bitte, helfen!
Please, help me!
Пожалуйста, помогите!

Condition:
41 k HP
Paco the monk and Scatty the Ninja = 6 lvl
brave the fighter, Capo the bard, Kmonster the monk and Twill the priest =7 lvl

Location:
Above Belfry, before jump using the rope.

Target:
After the jump i am meet by rats,bats or like. Killed. Then i face the door.
Two doors at the opposite ends are equal. How to guess the real? It is closed. If Yes, i use the Bell key (I have the key), door is opened, i enter and take some rope. I have to merge this rope with Steel hook to receive a device to jump the chasm.

Problem:
I did about 20 jumps and the door is Always open.

I have:
iron keys - 6 pcs.
coppier keys - 9pcs.
chrome keys - 3pcs.
key@spades - 1 pc.
dungeon key
bell key

Encl. You can see my location before jump.[/quote]

One more detail:
It's no my first visit of this corridor with 2 doors. No. I visit it for second time. I visited before to jump many times and increase my HP in these battles with bats, rats or both.
Bug or yoga is bug?
TY

kmonster
18-02-2013, 10:16 PM
It's random whether your jump is successful and you land on the other side or you swing back where you came from. If you didn't succeed at the first 20 attempts just try another 100, you will succeed some time and get to the locked door where you can use the still unused key.

yoga
19-02-2013, 05:57 AM
It's random whether your jump is successful and you land on the other side or you swing back where you came from. If you didn't succeed at the first 20 attempts just try another 100, you will succeed some time and get to the locked door where you can use the still unused key.

OK.
I will try to 1000 times, no problem.:smile2:
Time is on my side.

OFF
Dear Kmonster, may i ask You very politely about Yr opinion for a man statement, written somewhere in Net:
--I played Wiz 7 2 years till pass.-
Merci.

yoga
19-02-2013, 09:46 AM
:whistling:

yoga
19-02-2013, 02:41 PM
:whistling:

We won.
Wir haben gewonnen.
Наша взяла.

Because i am very happy now (5 days lost) with kind permission of our lovely Mod i will use my native lang - BG.
Ние победихме. (Above meaning)

The door which was open always suddenly told me:
-I am closed, brave.-
-Very nice, darling - antwortet brave and took the Bell key.
Another is history.

Forward to the chasm, my brave soldaten.

:D
Of course my Vielen Dank to Kmonster, aka The Wizard.


All men 7 lvl except SCATTY THE NINJA.
47 K HP

BTW I play Expert mode of the game.
:3:

yoga
19-02-2013, 06:51 PM
Wow!

I was badly beaten from
3 Hydraplants
6 Vines
6 vines
or 6 versus 15.
Note that these last 16 green vines strike many times - 3-4 times. or
15x3=45 strikes plus 3 Hydraplants ~ 50 strikes per round.

Not so fair play..

Ex, if i have PTURS (Master, You know this weapon?) or ПТУРС in BG lang.
:smugulon:

Scatty
19-02-2013, 07:06 PM
Well done Yoga :OK:
PTURS? Never heard of it, but that doesn't mean anything, as I didn't really play Wizardry VI yet, and Wizardry VII doesn't have many weapons from the previous game, like for example Giant Sword or whatever it's called.

kmonster
19-02-2013, 11:11 PM
Dear Kmonster, may i ask You very politely about Yr opinion for a man statement, written somewhere in Net:
--I played Wiz 7 2 years till pass.-
Merci.

W7 is a very slow game.

yoga
20-02-2013, 08:20 AM
W7 is a very slow game.

52 K EXP
all members 7 level

The terrible battles cont.
Still brave is loosing side.

My weapons and spells:


SCATTY THE NINJA
HP 43
Kick, Bash
Breath
Spells –
FIRE – Blinding Flash – 9 MP – 3 strikes x 3 MP each. Possible options are 1 strike of 3 MP and second of 6 MP or visa verse
EARTH – Acid splash – 3 MP – 1 strike
MENTAL – Sleep – 10MP
Alchemy 23 points


BRAVE THE FIGHER
HP 72
Swing, Thrust
He used Poison bomb
Scouting 54


TWILL THE PRIEST
HP 50
Fight
Spells –
WATER – Stamina, Cure paralysis – 31 MP
AIR – Silence, Cure poison – 32 MP
MENTAL – Cure poison, Cure lesser cnd – 54 MP
MAGIC – Cure wounds, Enchanted blade – 64 MP
Theology 54


CAPO THE BARD
HP 36
Fight
FIRE – Energy blast, Fireball – 18 MP
AIR – Missile shield – 9 MP
EARTH – Direction – 15 MP
MENTAL – Sleep – 19 MP
Uses LUTE
Thaumaturgy 36

KMONSTR THE MAGE
HP 38
Fight
FIRE – Energy blast, Fireball – 60 MP
WATER – Chilling touch – 47 MP
AIR – Stink bomb – 21 MP
EARTH – Direction, Knock-knock, Armormelt – 50 MP
MENTAL – Sleep – 28 MP
MAGIC – Magic screen – 21 MP
Thaumaturgy 59


CAPO THE MONK
HP 54
Fight
THRUST, BASH
AIR – Silence -18 MP
MENTAL – Mental attack, Sleep, Bless – 38 MP
MAGIC – Cure wounds – 4 MP
Uses Blind 4 pcs.
Theosophy 52

Any advice and/or critics will be highly appreciated.
Any advice for better battle tactic will be highly appreciated.
Which is the worst opp: Hydras or Vines?
I think is better to eliminate first Hydras, till rest is silenced or Lute or Sleep.
I need luck!!!
:D

Till You sleep, arbeit or make love the brave is fighting and fighting deeeep in the Castle.
What to do? There have to be fighters in the world too.... brave ones.
This is my Doom.

Sacred_Path
20-02-2013, 02:54 PM
I just started this game, whew it's hard. I don't want to be spoiled, but is there actually a way around having a high INT lockpicker in the beginning?

yoga
20-02-2013, 04:07 PM
I just started this game, whew it's hard. I don't want to be spoiled, but is there actually a way around having a high INT lockpicker in the beginning?

Dear Sacred_Path,

My sincere congrats You start this nice game.
It is very nice to have companion in the game.

About Your Q:

Pls, do not worry about locked doors and/or gates. You will reach (soon) a level when You will have spell Knock-Knock, which opens the doors without problem. My Mage KMONSTR has this option.
..
Gates can never be picked or forced open. They can only be opened by using a key, pushing a button, or performing some other trigger that opens the gate. Typically there will be a note near where you can take action to open the gate. Many gates cannot be opened.
Most doors can be picked, forced, or Knock'ed open. However, if you fail, you stand a chance of jamming the door. Once you've done that, only a Knock-Knock spell can open the door, and you're likely to not be able to cast one at a high enough power level to work.
Always save before attempting a pick, and restore if the door gets jammed.

or..
The Spell Book of Knocks costs 2500 GP. Buy this book from the trader with name Queequeg. When You buy the book in question use it. You will learn the magic Knock-knock and the doors will be open. One advise: Do not buy scroll Knock from this man. 600-900 GP for one-time usage.

But, yoga, where the hell is this Queequeg? Howto find?
Easy.
Face the fountain in the first level You visited. Let all members of team
drink. Nice.Right.Step.Left.Step.Right. 2 steps. Door before You
opens. 2 steps ahead. You will be prompted Bla bla. Step right.
Attention!You will receive note for some unusually. Left. Enter.
Again enter - You do Search and press the button. The door is open. Search the room to find..?
Leave this room. Right.Again right. Downstairs.
You just arrive new level, namely: Level 1 - Castle basement.
Beware!Opps anywhere. Save.
Do not drink from fountains. One is poisoned. Face the upstairs between 2 fountains.
Turn round and go. 5 steps. Left 2 steps.Left and enter. You will
see the famous trader. Do not kill this gay. But sale, buy the stuff
You need.
Do not forget to buy Mistery oil - 999 GP. Afraid You have not these money yet.

I wish You good luck.

:smile2:
yoga aka brave who fight desperately with terrible monsters - Hydraplants. I think they're have 5-6 levels more than me. I am lvl 7.

Last word: Beware!! Some helmets or like are poisoned. So Save and do not surprise if your hero suddenly died. Some mask...

Sacred_Path
20-02-2013, 06:25 PM
Thanks for your extensive reply yoga :)

Yes I've already learned that you have to save-scum a lot in this game. That's a pity though, it would have been cool if a skilled player could play without reloads (especially because there's a good fleeing mechanic), but I guess that's impossible here.

My noob party consists of the following:

Felpurr Fighter **** Samurai

Lizardman Thief **** Fighter

Rawulf Monk **** Lord

Faerie Thief **** Alchemist

Dwarf Bishop **** Valkyrie

Elf Mage **** Ranger

I've grinded my way to level 3 and I'm just beginning to have enough money to snoop around Queequeg's coffers ;)

One last question though (and I'm really embarassed to ask this), how do I make my faerie throw some dirks? I've equipped them in the main hand, in the off-hand, I've tried using them (only gives the message "[X] fumbles a dirk!"), but to no avail.

kmonster
20-02-2013, 11:47 PM
@Sacred_Path: In order to use throwing weapons just equip them into your hand and attack in combat, dirks are weapons, not items for using.
I fear your party won't work well.

@Yoga: Bullwhip is a horrible weapon, especially for mages who can't learn this weapon skill. Quarterstaff is much better.

The Brave is running around naked without pants :hihihi:. (and without gloves)

The bo the monk started with is better than a quarterstaff but hands and feet are even much better. The bard has bad and missing armor.

If possible try to get +1 to SPD for the brave fighter at each of the next 2 level ups (64,000 + 128,000 XP) so with 11 SPD she can switch to Valkyrie at level 9 and learn some spells.
Another possibly if DEX is raised to 11 at the next level up is switching your fighter to ranger immediately and use the next level ups to raise SPD to 11 and switch to Valkyrie when you reach level 8 again.

Sacred_Path
21-02-2013, 05:01 AM
Thanks for your answer kmonster, and especially for your in-depth info on page 3.

@Sacred_Path: In order to use throwing weapons just equip them into your hand and attack in combat, dirks are weapons, not items for using.
I fear your party won't work well.

Can you tell me why my party won't work well without spoiling too much for me? Right now, they're doing very well. I also have to retract my statement a bit, I think the game is very well balanced, I did the mistake of going down into the barracks first rather than up. So I fought my first battles against Scallywags and Rogue Leaders rather than against rats and bats :facepalm:

Hmm I've tried equipping the dirks in the main hand but I don't get an attack option; can I only use throwing weapons from the front ranks? :wacko:

edit: no matter, it works now. :confuzzled:

yoga
21-02-2013, 06:51 AM
@Sacred_Path: In order to use throwing weapons just equip them into your hand and attack in combat, dirks are weapons, not items for using.
I fear your party won't work well.

@Yoga: Bullwhip is a horrible weapon, especially for mages who can't learn this weapon skill. Quarterstaff is much better.

The Brave is running around naked without pants :hihihi:. (and without gloves)

The bo the monk started with is better than a quarterstaff but hands and feet are even much better. The bard has bad and missing armor.

If possible try to get +1 to SPD for the brave fighter at each of the next 2 level ups (64,000 + 128,000 XP) so with 11 SPD she can switch to Valkyrie at level 9 and learn some spells.
Another possibly if DEX is raised to 11 at the next level up is switching your fighter to ranger immediately and use the next level ups to raise SPD to 11 and switch to Valkyrie when you reach level 8 again.

:3:
Naked? Me? Ha ha ha==
A lady between 4 gentlemen..?
Wow!! What a bad behavior. For no time will be managed.
(Note: BRAVE and SCATTY are beautiful young girls.)

..Concerning on the spells improvement i forget the armor and weaponry.
Now i will fine all the setting, trying to reach better and better options of my party, stopped by nasty Hydras in the corridors.

..I returned to my lovely place Belfry and with loooooooooooooooong battles with bats, rats i up the level of BRAVE to 8. (65 K EXP). Now my fighter has 83 HP against 74 of previous level.
Hmmm.. next level for Bard, Mage and Priest is 80 K EXP. Maybe ?
..
great game indeed.

kmonster
21-02-2013, 10:21 AM
Can you tell me why my party won't work well without spoiling too much for me? Right now, they're doing very well.
I take it back and apologize. Your party will work. I was worried about the missing access to mage spells on the long run but you have your samurai. Just make sure to use swords with your fighter in combat to improve it to 51+ before switching to samurai so you can put all available skill points into thaumaturgy then.
Spell regeneration rate is set at the beginning and won't be as high as if you started with a pure mage but it will work nevertheless.
I'd have made some things differently like starting the dwarf as mage instead of bishop since after switching to valkyrie she'll get the priest spells anyway but you won't get into big trouble (at least not because of party composition).
Make sure your monk takes at least 1 point in kirijitsu before switching to lord.

Sacred_Path
21-02-2013, 11:54 AM
I'm having more questions if you don't mind :)

I'm not sure about miss chance reduction, what do you mean by "the first 20 levels" ? Character levels? Example: Thief 9/ Fighter 11 means 20 character levels.
Or is it "until you hit level 20 in any class", i.e. Thief 19/ Fighter 19/ Lord 19.
Also, in the case of character levels, do you only get the reduction if you're higher in level than your previous class? Example: a Thief 3/ Fighter 2 did not get the reduction for the last 2 levels, he will only get further reduction when he hits Fighter 4.

Also, how are resistances calculated? Are they fixed? Example: A human (+20 lifeforce resistance) becomes a Bishop (+40 lifeforce resistances, +2 per level) for 3 levels for a lifeforce resistance of +66. When he switches class, will he lose the +40 resistance from Bishop, trading it for, say, the +8 base resistance of a Ninja?

thanks :)

edit: I could also use some low-spoiler pointers. I've grinded my guys up to level 6, but now I'm stuck. There aren't any doors/ gates left that I can open, and I'm still looking for the information of where the treasure is buried, so I can solve the Snoopcheri quest.
I've found the Deadman's Log and the King's Diary, but can't read them. I also have the Goat's Mask and discovered the secret buttons under the King's evil altar, but haven't found a solution to those.
Any pointer on what I should do now?

Killing L'Montes would give me a silver key, but I'm not sure about that. I'd rather solve the quest.

kmonster
21-02-2013, 01:52 PM
When you reach level 21 in a class the miss chance will stop improving. You only get the miss chance reduction and full HP at level up if you reach a level at least as high as the maximum previous level.

So if you play a Thief9>Fighter will gain miss chance reduction for the 9 thief levels, no miss chance reduction for reaching fighter level 1-8 but another 12 times for reaching fighter level 9-20.

Resistances depend on class and level, racial bonuses only add a fixed amount to them.

Snoopcheri can be found without knowing where the treasure is buried.

Did you explore the upper levels ? Different stairs lead to different locations which aren't all connected.

Sacred_Path
21-02-2013, 02:21 PM
When you reach level 21 in a class the miss chance will stop improving. You only get the miss chance reduction and full HP at level up if you reach a level at least as high as the maximum previous level.

So if you play a Thief9>Fighter will gain miss chance reduction for the 9 thief levels, no miss chance reduction for reaching fighter level 1-8 but another 12 times for reaching fighter level 9-20.

I see. So your example of switching between Rogue and Bard all the time was mostly academic (there is no racial minimum that would allow you to switch from lvl 1 Rogue to Bard all the time).

Resistances depend on class and level, racial bonuses only add a fixed amount to them.

current class and current level? Meaning, if my lvl 3 Human Bishop with lifeforce resistance +66 switches to Ninja lvl 1, he gets 8[Ninja]+20[Human] resistance? Ok :)

Snoopcheri can be found without knowing where the treasure is buried.

Did you explore the upper levels ? Different stairs lead to different locations which aren't all connected.

I went everywhere I could. I think I'll stick with killing L'Montes to get the silver key as that is the only thing I haven't done yet and it might allow me to go on. I knew I should have brought a Psionic on my first playthrough :(

Oh I also have another key of Spades (I already used one). I can't find the gate to use it on though.

kmonster
21-02-2013, 02:35 PM
I see. So your example of switching between Rogue and Bard all the time was mostly academic (there is no racial minimum that would allow you to switch from lvl 1 Rogue to Bard all the time).
Fairy does allow it. You fall back to the racial class minimum.


current class and current level? Meaning, if my lvl 3 Human Bishop with lifeforce resistance +66 switches to Ninja lvl 1, he gets 8[Ninja]+20[Human] resistance? Ok :)
Current class and current level. The game doesn't remember which class you had before, only the highest level.

I went everywhere I could. I think I'll stick with killing L'Montes to get the silver key as that is the only thing I haven't done yet and it might allow me to go on. I knew I should have brought a Psionic on my first playthrough :(

Oh I also have another key of Spades (I already used one). I can't find the gate to use it on though.
Don't kill L'Montes. He pays the best prices for your equipment and the key he has is useless before you know the password. To get what he seeks think about where to use rotten cheese down in the lower level.

Getting the password is more difficult. Find out what to do at the Altar of Ramm in the upper level.

yoga
21-02-2013, 03:24 PM
@Sacrete_path

..Don't kill L'Montes. He pays the best prices for your equipment and the key he has is useless before you know the password. To get what he seeks think about where to use rotten cheese down in the lower level...

Yes, do not do it! Don't kill L'Montes.

Give the stuffed beagle to L'Montre and in return he will give you a Silver Key. This key will open a gate inside the Pirate's Den, room 3 in the basement, just before You when meet the famous drunkard Captain Matey.

Sacred_Path
21-02-2013, 03:25 PM
Fairy does allow it. You fall back to the racial class minimum.

Manual says you're right :) But then, that's not too bad. With the fairy's restrictions, a rogue/ bard doesn't sound too thrilling, even with a great to hit chance.

Don't kill L'Montes. He pays the best prices for your equipment and the key he has is useless before you know the password. To get what he seeks think about where to use rotten cheese down in the lower level.

AHA! :) Now that was a good low-spoiler hint, sir. Will do that.

Getting the password is more difficult. Find out what to do at the Altar of Ramm in the upper level.

Sounds like one of my beloved button puzzles :doh:

kmonster
21-02-2013, 03:47 PM
The Book of Ramm gives hints what to do at the Altar.

Sacred_Path
21-02-2013, 05:18 PM
The Book of Ramm gives hints what to do at the Altar.

thanks for your ongoing support ;)

I looked up Book of Ramm in a walkthrough and it said it's in the room unlocked with the Gold Key (where the pitfalls with the Giant Serpents are). However, when I turn to the right in that room, I get the message "[X] has detected something unusual!", but searching in that spot doesn't turn anything up. Scouting skill too low (~30)?

Also I'm rather shocked that you need the Scouting skill so much. The manual should have hinted at that. But aside from that, I think it's a pretty damn well designed game for its age!

Also, if you can/ want to answer some random questions:

- How is initiative calculated? Level seems to play a big role, but things like Speed, casting power level, individual weapon speed etc. I don't know about.

- Spells become stronger/ more dangerous with caster level, is this true for music from Bard instruments too?

- Can you hit critically with a bow/ thrown weapon? (in Wizardry 8 the Ranger could do this with bows and the Ninja with thrown weapons)

- Do weapon skills develop really fast or is that an emulator glitch? My fighter got his sword skill to 80 and I've only grinded a bit til level 6

- How the heck does the Identify spell work/ how can I learn more about an item?

yoga
21-02-2013, 05:45 PM
The victorious army of the brave just killed the Gorgons - namely 2 Hydraplants supported by 2 + 2 Vines.
Do You think this was piece of cake? No and No!

Great battle very great!!

If You do not mind little bit more details:
1. I up the level of BRAVE to 8.
2. I strictly reorganize my armor and weapon after kindly directions of Kmonster. (Lady BRAVE is not naked now) Ha ha
3. Then the brave attacked these group of terrible creatures:
As usually my 2-3 battles were lost.

Why, yoga, you so brave warrior!
Ah, the opps strike first and veeeeeeeeeeeeeeeeery long.
Second- they produced some magic white mist and my best soldats asleep. Yes, for 2 rounds they killed 3 brave team members.

4. But randomly the game sent me a relatively weaker opps formation - see above.
I was very careful and think twice before strike.

Round one:
SCATTY - Blinding flash - 9/9 MP on Hydras
BRAVE-Cherry bomb -see Quee.. on Hydras
TWILL- Bless 24/54 - I think this was great buff.
CAPO - Lute all rounds but on the auxiliary supporters. Again wise act.
KMONSTR - Fireball - 30/60 MP - Damages 26!!
PACO - Mental attack - 18/38 MP on Hydras

Round two:
SCATTY - Cherry bomb on Hydras
BRAVE-Poison bomb on Hydras
TWILL- Healing of KMONSTR AND SCATTY
CAPO - Lute all rounds but on the auxiliary supporters.
KMONSTR - Fireball - 30/60 MP on Hydras
PACO - Mental attack - 18/38 on Hydras

Round three: Hurray! One Hydra ist kaput und sent to better world! Ha ha ha
SCATTY - Breath on Hydra
BRAVE-Fight/Melee on Hydra
TWILL-Heal KMONSTR - 18/63
CAPO - Lute all rounds but on the auxiliary supporters.
KMONSTR - Stink bomb - 20/21
PACO - Mental attack - 18/38 on Hydras

Round four: NO more Hydra
The next 2-3 rounds were piece of cake for the brave.

At the end BRAVE WAS virused by uknown virus.
I tried both Priest TWILL Cure Paralyze and Poison no effect.
Then i rest and voilaa - BRAVE is again OK.

la la la la
:3:

Sacred_Path
21-02-2013, 06:45 PM
Congrats yoga!

Nevermind, I've been a victim of bad design. Early on, it was established that it doesn't matter what direction you face when searching in a square. Now all of a sudden it does, and grey buttons on a grey wall should tell you that. Not to mention that you're supposed to run around with a high Scouting to boot :doh:

I'm still wondering what Karma and Personality do for my characters, anyone got info?

yoga
21-02-2013, 08:10 PM
Congrats yoga!

Nevermind, I've been a victim of bad design. Early on, it was established that it doesn't matter what direction you face when searching in a square. Now all of a sudden it does, and grey buttons on a grey wall should tell you that. Not to mention that you're supposed to run around with a high Scouting to boot :doh:

I'm still wondering what Karma and Personality do for my characters, anyone got info?

Danke Sehr!

Pls to not enter so deep in Karma, Personality, Speed even our good friend Kmonster the Wizard will say: yoga, you again twist my words..
He is dedicated follower of the maxim:
-Very good organization is a basic for nice gaming.
But another of my friend - dear twillight tell me:
-yoga, i am able to win Fallout 2 against bad Frank even with simple stone in my hand. And He is able to do it!!
I think that very deep game knowledge, very good organization, the best selected team of commandos kills the joy of the game.
We are not robots but human beings. Ich verteidigen meine Ideen.
This is my personal opinion and pls i do not what to start discussion like:
- Who is the first? Egg or hen?-
Our nice mod Dave from sunny Italy is sure the Hen is first...:smile2:

Do not cry at all!
I started this game and UW 2 twice,
i started Clouds of Xeen and Ultima 8 Pagan 7-8 times.

Aber brave is sehr mude and goto bed.

Gute Nacht alle

Ah, i am in these Mountain mines:OK:

Sacred_Path
21-02-2013, 08:46 PM
I think that very deep game knowledge, very good organization, the best selected team of commandos kills the joy of the game.

To me, trying to build better parties and being tactical about character building and combat is the most fun in a game. :mhh:

OTOH I don't care much for adventure elements that have me use rotten cheese on a rat hole, I had forgotten all about that blasted cheese already. :sick:

More questions:

- How is your caster level determined? Let's say you were a lvl 8 Alchemist but now you're a lvl 1 mage, if you cast an Alchemist spell, will it use your old level (8) or your new one (1)?
Also, if you cast a spell that is in both spellbooks (like Sleep), which caster level is used?

- am I right in proposing the following: there are (only) four real reasons to change your class in this game; to use better equipment (like heavy armor for fighters or katanas for Samurai), to gain skills (like Ninjutsu, Kirijutsu, Skulduggery), to gain skill POINTS, or because you picked a starting class with better mana regeneration. Everyone else is better off staying in their class, because caster level determines the effectiveness of spells, class levels are important for critical hits, and because your multiclass character misses out on, say, 10 levels of higher hit points or spell points. Not to mention that changing class makes you weaker for a short time.

I did not include the odd case of the Faerie Thief/ Bard or the case where you change to an elite class later because you couldn't create one.

kmonster
22-02-2013, 12:20 AM
Personality and Karma play a little role when talking to NPCs but can be considered useless.

Caster level is current class level, a level 8 alchemist mage 1 is considered a level 1 character. The game doesn't even remember that he was an alchemist before.

The only reason why the developers implemented class switching was allowing you to play an elite class even if you can't roll one at creation.

You also get more spell picks and spell points by multiclassing. Be aware that XP requirements double at early level so you can switch classes 16 times at level 5 for the XP cost of 1 single level in the end class for example.
Multiclasses usually have more spell points and hitpoints in the end unless you switch at too high levels.

Sacred_Path
22-02-2013, 05:15 AM
Multiclasses usually have more spell points and hitpoints in the end unless you switch at too high levels.

spell points I understand and forgot (because you get more spells in your spellbook which means more spell points at level up), but more hitpoints?

well I guess that 1 HP at level up can add up quickly at high levels. Bit of a pity. Otherwise, the system would be so nicely balanced.

yoga
22-02-2013, 07:44 AM
The brave army advanced and now all are in Mines 1. We feel some searching problem with this treasure in southeast place (dark area).
Well, we are facing W. Then return to N. Hmm no any N but East. Some trick, i suppose.:hihihi:
Trick or i am lost?
Ich habe keine Annung.
:palm:

yoga
22-02-2013, 09:31 AM
ALL MEMBERS 8 LVL.
EXP 100 K.
Location - Mine 1
Target - to find some treasure. Dark area.

..Dear Kmonster, i tried to fulfill Your direction and up BRAVE'S Speed and Dex from 10 to 11 and start as Valkyrie, but no result. The game did all changes auto.

.. Will i need more the next keys?
Iron - 6 pcs
Cooper - 12
Chrome - 3
Key&Spades
Dungeon

I want to drop all non usable ones.
Danke.:max:

Sacred_Path
22-02-2013, 12:23 PM
I'm right behind you - that is, I'm in the mines now, too.

This game is so fun I even take the time to identify the items by myself and writing down monster weaknesses/ resistances as I encounter them, rather than using online sources. Possible exception: when identifying you don't see the exact amount of i.e. critical hit chance or knockout chance. I guess you have to read those out of the game's files.

yoga
22-02-2013, 04:32 PM
I'm right behind you - that is, I'm in the mines now, too.

This game is so fun I even take the time to identify the items by myself and writing down monster weaknesses/ resistances as I encounter them, rather than using online sources. Possible exception: when identifying you don't see the exact amount of i.e. critical hit chance or knockout chance. I guess you have to read those out of the game's files.

Wow!
You very fast. Bravo.
I want to enjoy game..

I found the chest at last. Und eine very interesting fountain in the darkness, which recover all my resources.

..Dear Sacred_Path,
sadly ich habe keine spell Identify.
Maybe in the future improvement i will have it.

Yes, this game is very nice.

One Q:
--Do You think W6 is better than W7? If Yes, why?
Can You tell me pls which and what stuff from 6 is good to transfer in 7?
Vielen Dank.

Wait, wait.
At the fountain i saw a samurai with other men.
You?

Sacred_Path
22-02-2013, 05:02 PM
Wow!
You very fast. Bravo.
I want to enjoy game..

Nah, I'm just playing this game a lot :smile2:

Also if a combat threatens to go badly I run away and reload. That's not a very good playstyle :blush:, but it saves time and I need to get to know the game more.

However, the mines seem like a place where I'll be spending more time. My mapping tool, GridMapper (http://www.superdan.net/software/gridmapper/index.html), is ok but it doesn't allow to make notes on the map. So I don't really know where all these stairs lead.

One Q:
--Do You think W6 is better than W7? If Yes, why?

I can't answer as that because I haven't played W7 yet. I know kmonster didn't like 7 at all :mhh:, I've only read the manual and looked at some information around the net. I think I'll like W7 because, for example, changing classes forever probably isn't a good tactic there because max level is 100 and you need to focus on getting there with one class. Also having an open world sounds fun.

Can You tell me pls which and what stuff from 6 is good to transfer in 7?

I can only tell you what I've read on the net; every character can transfer ONE item worth more than 1000 gold, and a lot of items worth less than 1000. So give each character ONE item that's really valuable and good for them. Some items won't transfer at all but you'll have to check the net for specifics.

Wait, wait.
At the fountain i saw a samurai with other men.
You?

possibly :ninja:

yoga
22-02-2013, 08:33 PM
Nah, I'm just playing this game a lot :smile2:

Also if a combat threatens to go badly I run away and reload. That's not a very good playstyle :blush:, but it saves time and I need to get to know the game more.

However, the mines seem like a place where I'll be spending more time. My mapping tool, GridMapper (http://www.superdan.net/software/gridmapper/index.html), is ok but it doesn't allow to make notes on the map. So I don't really know where all these stairs lead.



I can't answer as that because I haven't played W7 yet. I know kmonster didn't like 7 at all :mhh:, I've only read the manual and looked at some information around the net. I think I'll like W7 because, for example, changing classes forever probably isn't a good tactic there because max level is 100 and you need to focus on getting there with one class. Also having an open world sounds fun.



I can only tell you what I've read on the net; every character can transfer ONE item worth more than 1000 gold, and a lot of items worth less than 1000. So give each character ONE item that's really valuable and good for them. Some items won't transfer at all but you'll have to check the net for specifics.

possibly :ninja:

Ha ha ha,

Yes, our good friend Kmonster aka the Wizard was very tired when He finished the game Wiz 7.
I remembered he said tired: Ah, i pass it!
..He was so wounded and tired that he stopped the AB activities and visit Alps to rest and recover. I like and respect Kmonster because there is no question he does not antwortet..
To be fair i have to note that AB site is a friendly site (with very little exceptions).

Hmm. You know the game und hast good Map program. OK.
Pls, pls i need asap the answer of the next Frage:
- Is some exit from Mine 1 to Mine 2 directly or i have to go to the surface and find this Mine 2?
My great thanks for You prompt answer.

Location: Before Wizard mine.
Condition: All men 8 level. Nur BRAVE is 9. EXP 135 K.

I need some Smitty to upgrade my armor and weaponry.
:smile2:

In Bulgaria and Germany is about 24 O'clock.

so goto bed...

Sacred_Path
22-02-2013, 08:56 PM
I like and respect Kmonster because there is no question he does not antwortet..

true, he's a hoard of information

Hmm. You know the game und hast good Map program. OK.
Pls, pls i need asap the answer of the next Frage:
- Is some exit from Mine 1 to Mine 2 directly or i have to go to the surface and find this Mine 2?

I really have no idea, I just started the mines and like I said I'm having some trouble mapping stuff. I have to do it by hand of course, I just didn't take graph paper because I find stuff is either hard to read when you draw it tiny or stuff takes too much space if you draw it big.

I need some Smitty to upgrade my armor and weaponry.
:smile2:

no shit, I just browsed and identified Smitty's entire inventory :picard:. That was a piece of work.

BTW I think I remember the small, bearded shopkeeper in Wizards&Warriors was called Smitty too. :mhh:

In Bulgaria and Germany is about 24 O'clock.

so goto bed...

1 hour to go! :OK:

kmonster
22-02-2013, 11:32 PM
..Dear Kmonster, i tried to fulfill Your direction and up BRAVE'S Speed and Dex from 10 to 11 and start as Valkyrie, but no result. The game did all changes auto.
Yes, the game does automatic stat changes at level up. So if you want to enforce getting a certain stat raise you have to do the following:

When the Brave is close to 128,000 XP save before every battle. If you win and get the level up without SPD raised to 11 reload and redo the battle until you win and get SPD raised to 11.
You can go to a location with fast and easy battles for this.

When you get SPD raised to 11 at level up put all skill points into scouting and immediately after leveling up change your class: At the character screen select EDIT and then CHANGE PROFESSION and pick VALKYRIE.
You'll drop down to level 1 but you'll level up fast afterwards. Put all skill points into theology for casting spells.



.. Will i need more the next keys?
Iron - 6 pcs
Cooper - 12
Chrome - 3
Key&Spades
Dungeon

I want to drop all non usable ones.
Danke.:max:

You cannot drop keys. The copper keys are for opening doors in case you jammed them in the starting level, the iron keys are for opening jammed doors one level lower and the chrome keys for doors at the upper level. They are probably useless now but you can't drop them.
The other 2 keys are not random drops and are needed for doors you'll have to open later in the game. You can sell the giant sledge, it's too big to be used effectively.

yoga
23-02-2013, 04:56 AM
Yes, the game does automatic stat changes at level up. So if you want to enforce getting a certain stat raise you have to do the following:

When the Brave is close to 128,000 XP save before every battle. If you win and get the level up without SPD raised to 11 reload and redo the battle until you win and get SPD raised to 11.
You can go to a location with fast and easy battles for this.

When you get SPD raised to 11 at level up put all skill points into scouting and immediately after leveling up change your class: At the character screen select EDIT and then CHANGE PROFESSION and pick VALKYRIE.
You'll drop down to level 1 but you'll level up fast afterwards. Put all skill points into theology for casting spells.

You cannot drop keys. The copper keys are for opening doors in case you jammed them in the starting level, the iron keys are for opening jammed doors one level lower and the chrome keys for doors at the upper level. They are probably useless now but you can't drop them.
The other 2 keys are not random drops and are needed for doors you'll have to open later in the game. You can sell the giant sledge, it's too big to be used effectively.

:palm:
Guten Morgen, alle!

Rats!
He reached the level 9 already!!!
I have not re Load option.
Zum Teufel!!
Is it possible to do Your instructions when reach the next level 256 K?

yoga
23-02-2013, 08:11 AM
:palm:
Guten Morgen, alle!

Rats!
He reached the level 9 already!!!
I have not re Load option.
Zum Teufel!!
Is it possible to do Your instructions when BRAVE reach the next level 256 K?


I am going crazy with these MINES' maps!
I have to enter Mines 2.
Even maps of Clouds of Xeen were easier.

yoga
23-02-2013, 10:34 AM
OK
I will try to beat these Toll Trolls at their bridge.
The battle is terrible. Still i am losing side, still..
They ask me to pay 5 K GP.
No.:D

Dear all,
You beat these Trolls or bypass?
Spacibo!!

Sacred_Path
23-02-2013, 01:55 PM
Ok gize I think I'm gonna use Snafaru's (http://www.zimlab.com/wizardry/) maps to get through the mines, and after that I'll draw on graph paper again. GridMapper just doesn't cut it.

I've tried to kill the Toll Troll with my level 8 peeps too, no luck yet. Sucker is immune to Charm, Web, Poison, Energy Blast, Sleep and Terror and that's basically all I have offensively (ya I know, bad first time player :whistling:).

On a related note, I think it's a bad design decision to put in giants as low/ mid level enemies. Kinda un-epic. I blind them then hack them to bits. :shifty:

Oh a question, the manual advertises that there's aging in the game, is that true? Apparently Wiz7 has a candle that represents your lifetime. I'm resting A LOT right now, and it's only going to get worse (bad mana regeneration on two of my three casters).

yoga
23-02-2013, 02:24 PM
OK
I will try to beat these Toll Trolls at their bridge.
The battle is terrible. Still i am losing side, still..
They ask me to pay 5 K GP.
No.:D

Dear all,
You beat these Trolls or bypass?
Spacibo!!

:hihihi:
Pipe plays signal:
Retreat!
End of stupid venture!
ha ha ha

these Toll Trolls have 230 HP. They are 2 trolls. Plus Dwarfs + Giants. Ok. Let calculate HP of both opps.
Brave team:
SCATTY 49
TWILL 59
KMONST 44
BRAVE 93
CAPO 43
PACO 63
----------------
Total 350 HP + 10 for human mind = 360 HP

Trolls team:
Toll troll 2 x 230 = 460
Miner Giant 3 x 65 = 200
Miner Dwarfs 5 x 20 = 100
-------------------------
Total 760 HP

Well
brave 360 versus 760 Trolls

Again non fair game!
I remember a scene of Clouds of Xeen when the humble but brave yoga entered carelessly the lava section to be attacked by 8-10 Fire monsters!
Gladly i was near to escape point so the monsters saw the dust only after me.
Here the Run procedure is not easy.

I want so much to clear one point: Well, me or my companion Gnadige Sacred_Path press option Run and game locates us to save point. We rest and ready to fight.
I am interesting when my team and opps battle again, is the opps rest also und have full HP or not?/
One kaltes Bier fur Hilfe.

Do YOU drink bier, Master?
If Yes what label?
I like Heineken.:smile2:

Prost!!

Sacred_Path
23-02-2013, 11:41 PM
Good analysis yoga, although I hit much more often than enemies do (on level 8) so I think the difference in HP aren't the biggest problem. The problem for me is that my damage output isn't high when he resists all my spells. I usually get the Toll Troll alone btw, only once he had 3 giants with him. Are you playing on Expert difficulty or something? :oh:

BTW I think this area is a bit heavy on the pun side. Key of A-Miner, Miner Dwarf/ Major Dwarf, Toll Troll? Seriously. That doesn't really make up for the fact that this area seems less well-designed than the castle, it doesn't have any flavor.

I'm still running around like a beheaded chicken, maybe I should start drawing my own maps :rolleyes:

kmonster
23-02-2013, 11:56 PM
:palm:
Rats!
He reached the level 9 already!!!
I have not re Load option.
Zum Teufel!!
Is it possible to do Your instructions when reach the next level 256 K?

Yes, it's still possible. But if you're too lazy you can stay a fighter, it's not too bad, your decision.

Giants are usually vulnerable to blinding and have trouble hitting what they cannot see.

There's no aging in W6.

Sacred_Path
24-02-2013, 12:13 AM
Giants are usually vulnerable to blinding and have trouble hitting what they cannot see

I've used blinding extensively on generic giants but not on the Toll Troll so far. I figured since he resists Energy Blast really well he'd have high fire resistance :picard:

There's no aging in W6.

Thanks, I was a bit worried!

BTW, has anyone taken note of this game (http://www.indiegogo.com/projects/grimoire-forever/x/2492619?c=home)? I've just preordered my copy (it's not really a kickstarter as the game is practically finished).

kmonster
24-02-2013, 11:17 AM
I've used blinding extensively on generic giants but not on the Toll Troll so far. I figured since he resists Energy Blast really well he'd have high fire resistance :picard:
Blinding Flash uses light resistance, not fire resistance.

Sacred_Path
24-02-2013, 11:40 AM
Blinding Flash uses light resistance, not fire resistance.

Thanks. Using Cosmic Forge, I realized there are more resistances than one for each of the six schools of spells. I wonder why they even bothered shipping that manual :unsure:

yoga
24-02-2013, 06:01 PM
Good analysis yoga, although I hit much more often than enemies do (on level 8) so I think the difference in HP aren't the biggest problem. The problem for me is that my damage output isn't high when he resists all my spells. I usually get the Toll Troll alone btw, only once he had 3 giants with him. Are you playing on Expert difficulty or something? :oh:

BTW I think this area is a bit heavy on the pun side. Key of A-Miner, Miner Dwarf/ Major Dwarf, Toll Troll? Seriously. That doesn't really make up for the fact that this area seems less well-designed than the castle, it doesn't have any flavor.

I'm still running around like a beheaded chicken, maybe I should start drawing my own maps :rolleyes:

:smugulon:
HA HA HA
HA HA HA
beheaded chicken!!???
IT IS joke i never heard last year. I do not stop to LOL.
I like humor, dear Sacred.

One Toll Troll? Nein. Nie.At my case they are Always 2 pieces at least plus Dwarfs and Giants.

EXP 210 K. All soldaten 9 level. 2 Rubber brands collected. More 2 to find.

Would be so kind Dear Sacred, to synchronize our progress. For example: If You reach crossing major point of game, but brave is still delayed, pls wait me to be together in the road to glory. Or vice verse.
This way the gaming will be more interesting. Gut Idee?

Ax, these up/down make me vertigo!! I loose the orientation. You?

:whistling:

@Kmonster
No, i will be no lazy in attempt to transfer in Valkirye. Simply the last time You told me about instruction i has already more EXP.
Now my Speed and DEX are 11.

yoga
24-02-2013, 06:08 PM
:smugulon:
HA HA HA
HA HA HA
beheaded chicken!!???
IT IS joke i never heard last year. I do not stop to LOL.
I like humor, dear Sacred.

One Toll Troll? Nein. Nie.At my case they are Always 2 pieces at least plus Dwarfs and Giants.

EXP 210 K. All soldaten 9 level. 2 Rubber brands collected. More 2 to find.

Would be so kind Dear Sacred, to synchronize our progress. For example: If You reach crossing major point of game, but brave is still delayed, pls wait me to be together in the road to glory. Or vice verse.
This way the gaming will be more interesting. Gut Idee?

Ax, these up/down make me vertigo!! I loose the orientation. You?

:whistling:

@Kmonster
No, i will be no lazy in attempt to transfer in Valkirye. Simply the last time You told me about instruction i has already more EXP.
Now my Speed and DEX are 11.


OFF
PLEDGE $2500


DVD IN BLACK CASE

SHIPPED WORLDWIDE

HARDCOVER COMPLETE MANUAL

FULL COLOR MAP POSTER & COMPLETE SOLUTION GUIDE (SOFTCOVER)

*YOUR OWN CUSTOM ITEM, EPITAPH,MAGIC SPELL AND MAP REGION IN-GAME!*
*YOUR OWN CUSTOM RECRUITABLE NPC CHARACTER IN-GAME!"


Hmmm.. this game is slightly cheep.
What about $25 000?
:smile2:

yoga
24-02-2013, 08:41 PM
http://www.sorcerers.net/Games/Wizardry/Wizardry-6-Walkthrough/areas/mines.php

Hey, companion, do not cry but try this link.
You'll find nice explanation and cards for all this fuc-ed area of down/up stairs.
A friend of mine told me bout this help.
Excuse me, Caro Capo, even You will get lost in these mines. Si, si!
Do not believe? Try it and You will get vertigo at the second minute.

Level 9, 231 K EXP. After 25 K i will try to transfer my Ninja SCATTY to Valkirye. Ja, Ja, dear Kmonster, i'll be careful and not träge.

I armed SCATTY the Ninja with Nunchaka (for transfer in W7) and as a secondary unit with 15 shuricens but ich habe keine Idee how to use these last.
:D

OFF
How You doing dear twillight, baraton? Your priest is invaluable member of the team. With his 84 Heal points he supported in bad situation all the team. He cures paralyze, poison and more. Yes, You was correct when tell me the Priest is your favorite from many years. I like this class also.

Master, i understand that You do not like bear. Abstainer, Abstinenzler?
Can't believe.

I found the 3-th Rubber STRAND. One left.

Where are You dear Sacred and how many RS collected?

yoga aka the humble brave

Small, sunny and lovely is my country BULGARIA.
:D

Sacred_Path
24-02-2013, 09:26 PM
Would be so kind Dear Sacred, to synchronize our progress. For example: If You reach crossing major point of game, but brave is still delayed, pls wait me to be together in the road to glory. Or vice verse.
This way the gaming will be more interesting. Gut Idee?

Sounds good, let's start this at the next stage of the game (the Mountain I think). Right now I'm too confused with the stairs and ladders and shit in these mines XD


Hmmm.. this game is slightly cheep.
What about $25 000?
:smile2:

I pledged $100 for the game, manual, hint guide and map. That's still a bit much considering that the programmer doesn't have a good reputation, but hey, I have a thing for underdogs :whistling:

Where are You dear Sacred and how many RS collected?

3 rubber strands I think. Not bad for just running around :OK:


BTW I just discovered something that makes me :facepalm: My Bishop casts really powerful healing spells at spell level 1. In fact, she heals almost as much for 4 spell points as she does for 32 spell points. That could have saved me a lot of resting :blush:

kmonster
24-02-2013, 10:45 PM
Level 9, 231 K EXP. After 25 K i will try to transfer my Ninja SCATTY to Valkirye. Ja, Ja, dear Kmonster, i'll be careful and not träge.
You can't switch a male character to Valkyrie. You have to do it with your fighter. You don't even have to wait for level up, if you have the stats you can even switch immediately (but waiting for the fighter level up will grant you extra skillpoints and a few HP), if you already have good enough stats there's of course no reason to reload at level up for other stat raises, just level up and switch class immediately afterwards.


Nunchakas are useless, equipping them will make your Ninja weaker. Shurikens have to be equipped like any other weapon, you throw them away when attacking, very expensive.

yoga
25-02-2013, 08:05 AM
[quote=kmonster;449958]You can't switch a male character to Valkyrie. You have to do it with your fighter. You don't even have to wait for level up, if you have the stats you can even switch immediately (but waiting for the fighter level up will grant you extra skillpoints and a few HP), if you already have good enough stats there's of course no reason to reload at level up for other stat raises, just level up and switch class immediately afterwards.

:hihihi:
I take back my words and apologize.
In fact i think about Fighter to change the class at 252 K EXP. Bitte entschuldigen.
OK i will take off these weapons from Ninja. BTW what about some very expensive weapon Vulcan Hammer or like name? 18 K GP?

@Sacred
Nice. I am glad You agree to be together. OK, let start from Mountain.
Pls note, that because of some bad trick i am unable to locate my safe and capture files in my PC! Yes, true. This make my gaming little bit unhandy.
Even in Dungeon master 1 where we have one save slot, i did copy of every save file and was able to control the game.

Sacred_Path
25-02-2013, 10:50 AM
Nunchakas are useless, equipping them will make your Ninja weaker.

From my own laborious identification at Smitty's:

Nunchaka: damage 1d5+0, to hit +1, knockout, secondary weapon

So even equipping two nunchakas does sound better than what my monk (level 8, hands&feet 100) is doing right now, which is hit for ~3 damage. Is the nunchaka bugged? Or can you only hit critically with hands&feet (I hope not)?

Anyway, he only criticals like every 40th monster, so I'm very underwhelmed. Right now I could have another Fighter or Lord instead, who dual wields Vulcan Hammer and some other blunt weapon, and hits for at least 3-16 damage, plus 2x knockout and wears chain or plate mail. Maybe the monk is great late game, I'll have to see that, but right now he's meh.

@Sacred
Nice. I am glad You agree to be together. OK, let start from Mountain.
Pls note, that because of some bad trick i am unable to locate my safe and capture files in my PC! Yes, true. This make my gaming little bit unhandy.
Even in Dungeon master 1 where we have one save slot, i did copy of every save file and was able to control the game.

Ouch. One of the first things I did was copying my save game.

yoga
25-02-2013, 01:01 PM
From my own laborious identification at Smitty's:

Nunchaka: damage 1d5+0, to hit +1, knockout, secondary weapon

So even equipping two nunchakas does sound better than what my monk (level 8, hands&feet 100) is doing right now, which is hit for ~3 damage. Is the nunchaka bugged? Or can you only hit critically with hands&feet (I hope not)?

Anyway, he only criticals like every 40th monster, so I'm very underwhelmed. Right now I could have another Fighter or Lord instead, who dual wields Vulcan Hammer and some other blunt weapon, and hits for at least 3-16 damage, plus 2x knockout and wears chain or plate mail. Maybe the monk is great late game, I'll have to see that, but right now he's meh.

Ouch. One of the first things I did was copying my save game.

:smile2:
Vulcan Hammer costs 18 K GP, if i am not wrong.
Anyway i get rid both Nunchaka and shurikens.

.. I collected 4 RS, then merged by pairs; the received 2 products merged again to receive at last Rubber Band.

All men 9 lvl. 148 K EXP. Have to be very careful because at 152 K EXP i will transfer my Female Fighter BRAVE TO VALKIRYE.

You can't switch a male character to Valkyrie. You have to do it with your fighter. You don't even have to wait for level up, if you have the stats you can even switch immediately (but waiting for the fighter level up will grant you extra skillpoints and a few HP), if you already have good enough stats there's of course no reason to reload at level up for other stat raises, just level up and switch class immediately afterwards.

If my memory serves me well this creature Valkyrie has origin from old German mythology? Pls excuse me we do not learn German history. But i know much about this proud, brave and hard-working nation.
Only Part. Perfect is terrible.. Ha ha ha
The Russian lang has 6 cases!!

Dear Sacred, may i ask You very politely some Fragen, bitte?
- Do You use Dos-Box to play the game? Me - yes.
- Do You use mouse or mouse und KB or KB only? Me - M+KB.
- Do You play -Easy, Normal or Expert mode? Me- Expert.
The last but not least Q:
- You are using W 7 OS? Me-yes, but i have 2 PC with numerous real XP, virtual XP and even ME.
You may not answer this Q if You feel this Q is impolite. Merci.
Good luck in the mines!

twillight
25-02-2013, 01:56 PM
:smile2:

If my memory serves me well this creature Valkyrie has origin from old German mythology? Pls excuse me we do not learn German history. But i know much about this proud, brave and hard-working nation.


First: Valkyries belong to mythology/theology, and NOT into history.

Second: yes, they were/are in the german myths (some followers this religion still has).
BUT the "germans" you refer to are ENTIRELY DIFFERENT PEOPLE then the modern day citizen's of Germany. The connection is purely artificial from the times when racism (as an ideology to prove ancient heritage to land of a country) was popular and not disproven.

Third: they were Odin's personal budyguards made of women, whose prime job was to collect the fallen heroes' soul and bring them to the Valhalla where they'll feast and prepare to the Rangarök.

Sacred_Path
25-02-2013, 02:19 PM
If my memory serves me well this creature Valkyrie has origin from old German mythology?

IIRC they are Scandinavian actually, from sources like the Edda. No comparable evidence of the faith of southern Germanic people has survived. Don't get confused by shit like Wagner, he just hacked up Scandinavian myths and sold them as German.

Dear Sacred, may i ask You very politely some Fragen, bitte?
- Do You use Dos-Box to play the game? Me - yes.
- Do You use mouse or mouse und KB or KB only? Me - M+KB.
- Do You play -Easy, Normal or Expert mode? Me- Expert.
The last but not least Q:
- You are using W 7 OS? Me-yes, but i have 2 PC with numerous real XP, virtual XP and even ME.

Dosbox, yes.

Mouse and keyboard, yes. Mouse only would probably drive you :wacko:

Normal difficulty. I guessed you're on Expert, considering the two Toll Trolls ;)

My old Vista PC broke and right now I'm on a borrowed Eee PC with XP, lol. My next machine will probably have Win 8.

yoga
25-02-2013, 02:54 PM
IIRC they are Scandinavian actually, from sources like the Edda. No comparable evidence of the faith of southern Germanic people has survived. Don't get confused by shit like Wagner, he just hacked up Scandinavian myths and sold them as German.

Dosbox, yes.

Mouse and keyboard, yes. Mouse only would probably drive you :wacko:

Normal difficulty. I guessed you're on Expert, considering the two Toll Trolls ;)

My old Vista PC broke and right now I'm on a borrowed Eee PC with XP, lol. My next machine will probably have Win 8.

@twillight
Hi, baraton! I am glad You are so active and healthy. Of course i abs. agree with Your statements about Valkirye subject.

@Sacred
No, do not do it! Many specialists say that W 8 is simply shit. Pls, ask well respected Caro Capo.
May i politely recommend You 7 with reserve variant XP Pro.
little off:
Microsoft do good OS in einer Version. Look:
W 95 good. W 98 bad. XP good. Vista bad. 7 good. 8 bad. Wait for 9.:hihihi:

...I did my Valkirye from Scandinavian myths.
Hurray!!
Prove, brave, prove!
OK.

yoga
25-02-2013, 07:24 PM
I want to back to Castle after finishing all job in mines. Xorphitus and other.But lift does not allow me to go down. I have no idea how to climb down.
Any advice is welcome!

:mhh:

Sacred_Path
25-02-2013, 07:33 PM
well fuck. I think I've run into a bug.

The chest where the Key of A-Miner is supposed to be is empty, so I must have been there before. I don't have the key in my inventory though. I thought they couldn't be dropped? But maybe chose the option "take: none"? Is that possible?

Anyways I'll see if I can give myself the key by using Cosmic Forge. :(

kmonster
26-02-2013, 12:09 AM
I want to back to Castle after finishing all job in mines. Xorphitus and other.But lift does not allow me to go down. I have no idea how to climb down.
Any advice is welcome!

:mhh:

Use the SEARCH command and face the proper direction. You can go back to the castle any time.

yoga
26-02-2013, 05:14 AM
Use the SEARCH command and face the proper direction. You can go back to the castle any time.

:lame::no:
Rats!!
I face the button on the wall, use Search, the lift appears, but i have not time (even i in panic press button of my KB to enter the lift) and it closes.!!!

And why i have to back to Castle? In Doom 2 i go only forward, no back!

Do i understand You have no keys, dear Sacred? Unmöglich!

Is it a good idea to use oil to repair the device on the wall? Mine 4?

Scatty
26-02-2013, 12:06 PM
Master, i understand that You do not like bear. Abstainer, Abstinenzler?
Can't believe.
Well two days not here and there's already 3 new pages in this thread :doh::lol:
Well I don't mind beer if in company, but I don't usually drink it. Red wine, that I prefer more.

Don't know about Wizardry 6, but in Wizardry 7, if a character dies / turns to stone and gets revived / resurrected, his age raises 1 year and his candle becomes shorter. Not sure what are the consequences if the candle expires, maybe you can't resurrect him anymore, or maybe stats decrease (I think that's more the case).

Valkyrie comes originally from Norway / Island, this area of the world, speak - vikings. From them it was adopted by east/middle-germans like Goths, Vandals etc.

About those trolls resisting spells - it depends on the level-to-level relation. If you're same or higher level than the monster, his chances to resist a spell decrease, while you can't mostly hit a mouse which is level 12 even with Fireball, if your spellcaster is level 2 (if he could cast Fireball at that level).
Also higher-level spells like Lifesteal (is that spell already in W6?) or Poison Cloud tend to be harder to resist than simple spells like Energy Blast. And, of course, the resistances of enemies also play their role.

Sacred_Path
26-02-2013, 12:55 PM
Thx for the info about age. I'm going to play Wiz7 with this party so I wouldn't want them to be old farts from the start.

There was no bug, simply wrong information on the maps site I'm using (the Key of A-Minor was in a different place). But I reverted to an earlier save and now I have to hunt for rubber strands again. I'll be glad to get out of these mines :palm:

kmonster
26-02-2013, 01:09 PM
:lame::no:
Rats!!
I face the button on the wall, use Search, the lift appears, but i have not time (even i in panic press button of my KB to enter the lift) and it closes.!!

I suspect you used the lift without noticing and used it again without noticing and got back to where you came from. There's no real time event in W6, it never matters if it takes you 0.1 seconds or 10 hour to give input.

At which location exactly are you trying to use it ?

yoga
26-02-2013, 03:39 PM
I suspect you used the lift without noticing and used it again without noticing and got back to where you came from. There's no real time event in W6, it never matters if it takes you 0.1 seconds or 10 hour to give input.

At which location exactly are you trying to use it ?

:p
Pls see enclosed attachment.

BRAVE IS Valkyrie lvl 7. EXP 54 K. Has some spells.
Stamina - 5 MP
Bless, charm - 10 MP
heal/make wounds - 11 MP
Note: The spells are obligatory. I did not like Bless, Charm and Make wounds. I have already Bless, think the rest 2 are useless.
More details soon.
Because You probably arbeitet and was not in site i have not instructions what skills to up i (maybe stupidly) decided to increase Pole to 45.
Stupid decision?

@Master

I started the game with Energy blast - the first Fire spell. Fireball was at the next levels (3-4 cant remember).

All spells in W 6.
WIZARDRY 6

BEST SPELLS (as many characters as possible should get these):

* Heal Wounds * Cure Paralysis * Cure Lesser Condition * Sane Mind * Dispel Undead * Astral Gate
* Blinding Flash - This spell is also very effective against ME!
* Silence * Sleep * Anti-Magic * Enchanted Blade * Armorplate * Magic Screen

GOOD SPELLS

* Level 7 damaging spells (Nuclear Blast, Word of Death, Mind Flay, Deadly Air) * Fireball * Iceball * Deep Freeze * Stink Bomb / Toxic Vapors / Noxious Fumes * Poison / Poison Gas / Deadly Poison * Blades * Acid Splash / Acid Bomb * Mental Attack / Psionic Blast * Stamina - * Cure Poison - * Conjuration / Illusion / Create Life * Fire Shield * Haste - * Missile Shield - * Air Pocket * Purify Air * Armor Shield * Bless * Armormelt * Hold Monsters * Detect Secret

NOT SO GOOD SPELLS

* Prismic Missile * Lightning * Firestorm * Whirlwind * Make Wounds / Magic Missile * Ice Shield * Blink * Slow * Paralyze / Web * Itching Skin * Charm - * Death Wish * Death * Lifesteal * Levitate * Identify - this does give you a lot of information about an item, if you're not reading a strategy guide or using Mad God's utility. In Wizardry VI, it never needs to be cast above power level
Especially for dear Sacred! * Mindread

USELESS SPELLS

* Resurrection – Not useless for brave who haves no right to fail!!!
* Cure Stone * Locate Object * Remove Curse

@Sacred
Poor Sacred! I feel same feelings in mines.
:hello:

Scatty
26-02-2013, 05:53 PM
Polearms is THE skill for a Valkyrie, so nothing wrong there. Polearms are also a good choice of weapons for her. However it's not that necessary to increase it after 50-60 points, the rest will come through combat use as long as you're using a polearm.

Prismic Missile is actually an insanely fun spell as long as you have enough spell points, since it can do one of a number of nice things to all enemies in one group - from blinding to insanity (enemy might attack his own units) to turning to stone (!) to instantly kill (!!), and many more. I wouldn't let that one out, it is a good thing to use once in a while, especially on strong monsters like bosses (Toll Trolls anyone? ;)). It is also one such higher level spell more difficult for enemy to resist.
Dazzling Lights is another such spell with pretty much the same properties.

Death Wish is also extremely useful if you encounter something like 3 groups of 8 enemies in each group. Chances are high that some or many of them will die right away, making the rest often a lot easier for you. Don't let that spell out.

yoga
26-02-2013, 08:28 PM
Polearms is THE skill for a Valkyrie, so nothing wrong there. Polearms are also a good choice of weapons for her. However it's not that necessary to increase it after 50-60 points, the rest will come through combat use as long as you're using a polearm.

Prismic Missile is actually an insanely fun spell as long as you have enough spell points, since it can do one of a number of nice things to all enemies in one group - from blinding to insanity (enemy might attack his own units) to turning to stone (!) to instantly kill (!!), and many more. I wouldn't let that one out, it is a good thing to use once in a while, especially on strong monsters like bosses (Toll Trolls anyone? ;)). It is also one such higher level spell more difficult for enemy to resist.
Dazzling Lights is another such spell with pretty much the same properties.

Death Wish is also extremely useful if you encounter something like 3 groups of 8 enemies in each group. Chances are high that some or many of them will die right away, making the rest often a lot easier for you. Don't let that spell out.


Spasibo Vam darogoy A.. sorry Scatty!:smile2::OK:
Your very useful directions are imm. written down. Gladly i still do not meet these spells so i will be v. careful concerning spells above mentioned.
According to my humble experience the following spells i find are nice:
- Lute of my Bard - In fact this is not spell actually but option. It freezes a group of opps for 1-2-3 rounds!
- Fireball of my mage - Excellent weapon. Maybe the best.
- Silence of my Priest - again very nice.

..about the group: There is a magic fountain in mine 2, which restore all resources of Yr command and illness. Nice. I drink twice and all my men were Ok. Suddenly i was attacked by 4 groups of Giant Ants (Giant ant = White bear from Alaska) as follow:
1 group - 5 pieces
2 group - 8
3 group - 9
4 group - 9
Es gibt keine Problem und ants were kaput.

So Death Wish will be my future favorite.
Again Danke Sehr (Ah, sry maybe YOU do not understand this difficult lang!) Excuse me, these words means TY very much.
:smile2:

I hope YOU understand my good joke.:whistling:

V aka brave yoga

OFF
The present day in lovely BG was rainy day and all the day brave was fighting bravely in the mines and outside.

Sacred_Path
26-02-2013, 08:47 PM
Interesting summary of spells, why no love for Blink? At least it sounds p. powerful (I'm not quite there yet ;) )

BTW I'm inclined to believe that "fighters take double damage" is false information.

I started with a fighter, a thief and a monk in the front lines. By now the thief has become a fighter too. They certainly didn't take more damage than the monk (with comparable armor class), 2x should have been obvious against the stronger enemies. So unless someone has read this out of the code I wouldn't believe it.

kmonster
27-02-2013, 12:25 AM
You are at the lift Yoga and you're using it without realizing that you arrive on a different floor since all walls look the same.

http://www.youtube.com/watch?feature=player_detailpage&v=HY1-NXtS11c#t=908s

(warning: video contains spoilers if you watch for too long but 15:00-17:00 is ok)

yoga
27-02-2013, 07:06 AM
You are at the lift Yoga and you're using it without realizing that you arrive on a different floor since all walls look the same.

http://www.youtube.com/watch?feature=player_detailpage&v=HY1-NXtS11c#t=908s

(warning: video contains spoilers if you watch for too long but 15:00-17:00 is ok)

Oh, Mein Gott!
Wirklich?
No, no, i need no video because i understand all.
It is very important info because i had 2 variants to climb down:
1. To fight Toll Trolls at the bridge.
2. To repair rusted mechanism on the wall.

1. Maybe i will win the Trolls but many battles. But i never forget such opps and in a mean time when i am v. strong i will be back to tell them a good story and sent to better world.
2. I tried many times. I know the passwords. But there are stupid mistakes namely - i press the word but no result and the program get rid!! Strange..

Now if i fall down by the lift, i know the road to Castle.
Gladly at last i buy this famous Vulcan Hammer from Smitty for 18 K GP.
Beware! Smitty and Quee give bad prices for my stuff. L'Montes is better store man.

...BTW i rescued some snake who actually is not snake but person with very diff. name.

All men level 10 except Paco the Monk and Scatty the Ninja. EXP about 330 K. Now i need about 5-6 rest procedures to full restore my resources. Or 2-3 times drinks from Magic Fountain. But never the monsters allow me to rest completely and attacked me. Even around the Fountain!

Hmm.. You mates tell me about the spells interesting info!.

Dear Kmonster, would be so kind please tell me when You played Wiz 7
(i still tremble when say this word) You bring some characters from Wiz 6 or not? Or maybe You started first Wiz 7 as Master Scatty did?

Wo sind Sie, dear companion Sacred? Alone and unhappy in deep mines?

Be patient and brave! Stand up and fight and we will win!! Do not panic. Me, gnadige Kmonster and Master will support You if need.
:OK:

General brave:smile2:

Ha ha ha,
can You imagine what tell me Toll Troll?
- Pay the toll or
heads will roll! -
Nice rhymes..

Scatty
27-02-2013, 07:46 AM
Iceball is slightly stronger than Fireball (both damage all monsters in ONE group), and Nuclear Blast is the most powerful damaging spell since it damages all monsters in ALL groups, and with much more damage than Fireball. However Nuclear Blast also costs more mana points.
That with the resting, yes it's quite the nuisance. In Wizardry 7, it is essential to rest many times since that's when the ingame NPC's, which can be met underway and bartered with, move around the world and situations change. Also the stores in Old City get new (and progressively better) things to buy only if you rest often.

However there's one nice (cheating though) trick. Don't know if there's a Mana Stone in Wizardry 6, but in Wizardry 7 it comes with a number of charges. If you use a savegame editor and give one of the characters this stone with 0 (!) charges, it can be used indefinitely without ever vanishing. Cast Stamina spell, use the stone to replenish the mana points, and there's never a need to rest anymore. There're another items that replenish mana, but the stone replenishes the most.
However that's when the stores don't update anymore and NPC don't run around and do much. So you'd still want to rest couple of times (not necessary for playing the game, but fun) simply to let time pass, if you want changes in the game world.

Edit: oh yes, one thing to note. Summoning kind of spells (Conjuration, Create Life, Illusion) can also be pretty helpful since it summons monsters, in addition to the party members, who fight along with you against enemies. Some are more useful than others, for example when they cast fireball themselves, and enemies can attack them instead of the party so they are good distraction. Don't miss out on these, highly recommended.

Sacred_Path
27-02-2013, 11:41 AM
Oh, Mein Gott!Wo sind Sie, dear companion Sacred? Alone and unhappy in deep mines?

Finally out of those mines :OK:

Now I'm fuzzing around with the mountain area. I'll wait at the entrance of the pyramid. That's also where I start mapping again.

Also, in unrelated news, my Monk's usefulness has exploded. He's now hitting for around ~10 damage. WTF? It happened around the time he hit level 8 (hands&feet was maxed out already). Is this another bug for realz this time? Or was it bugged before and now the Monk works as intended? :mhh:

yoga
27-02-2013, 12:38 PM
Finally out of those mines :OK:

Now I'm fuzzing around with the mountain area. I'll wait at the entrance of the pyramid. That's also where I start mapping again.

Also, in unrelated news, my Monk's usefulness has exploded. He's now hitting for around ~10 damage. WTF? It happened around the time he hit level 8 (hands&feet was maxed out already). Is this another bug for realz this time? Or was it bugged before and now the Monk works as intended? :mhh:

Iceball is slightly stronger than Fireball (both damage all monsters in ONE group), and Nuclear Blast is the most powerful damaging spell since it damages all monsters in ALL groups, and with much more damage than Fireball. However Nuclear Blast also costs more mana points.
That with the resting, yes it's quite the nuisance. In Wizardry 7, it is essential to rest many times since that's when the ingame NPC's, which can be met underway and bartered with, move around the world and situations change. Also the stores in Old City get new (and progressively better) things to buy only if you rest often.

However there's one nice (cheating though) trick. Don't know if there's a Mana Stone in Wizardry 6, but in Wizardry 7 it comes with a number of charges. If you use a savegame editor and give one of the characters this stone with 0 (!) charges, it can be used indefinitely without ever vanishing. Cast Stamina spell, use the stone to replenish the mana points, and there's never a need to rest anymore. There're another items that replenish mana, but the stone replenishes the most.
However that's when the stores don't update anymore and NPC don't run around and do much. So you'd still want to rest couple of times (not necessary for playing the game, but fun) simply to let time pass, if you want changes in the game world.

Edit: oh yes, one thing to note. Summoning kind of spells (Conjuration, Create Life, Illusion) can also be pretty helpful since it summons monsters, in addition to the party members, who fight along with you against enemies. Some are more useful than others, for example when they cast fireball themselves, and enemies can attack them instead of the party so they are good distraction. Don't miss out on these, highly recommended.

:smile2:
...Yes,

the heads were rolled,
but whose's?

Done. No more Toll Troll(s).

voice from gallery:
- You did it, brave? Easy?
brave (very humble)- yes, yes, sir..
V- Please, give us more details.
B- Of course. All men lvl 10. Nur SCATTY THE NINJA not, but soon he will join lvl 10. EXP 370 K. Armor and weapons - same.
My battle strategy:
First: enemies - gladly now they are 2 TT and 2 Giants. After the kind words of salutation we start our dispute.
TT & Giants are real gentlemen and allow me to start first. With my grateful thanks i start.
SC: Breath or Poison
BR: Bash with Vulcan Hammer.
TW: Haste.
CA: Very important action- Lute on 2 Giants this eliminating this group. One Lute may act about 4-5 rounds.
KM: Fireball till end of 90 MP. Then Iceball and other spells - Stink bomb, Conjuration and like.
PA: Fight
This way i played about 4-5 rounds. I was careful and very fast heal all my damaged commandos. After the 5-th round i killed one TT. Yes , my resources reduced but still en. to kill soon and second TT.
Now the 2 Giants are active. But even with no any magic points left, brave is competent en. to kill these easy opps.
Note that finish this gang with one attempt only. I glaube that Vulcan Hammer plays important role for my victory.

@Sacred

Blink - the protection is nice, but somewhat random, and burns up

valuable Magic spell points. You can duplicate much of the effect by instead Hiding, which doesn't cost any spell points.


You still do not inform me where are You?
I am before the free bridge and think to

- Continue this way or
- back to lift

Target: Castle.


@Master Scatty
Big propaganda of Wiz 7, Master.:smile2:
Yes, Iceball is v. powerful spell, maybe better than Fireball. I have it.

Sadly, no Nuclear Blast spell in W6. But i know that twillight and hunvagy work to create Nuclear bomb, the same that i use to eliminate that terrible door guard in UW 2. I know You remember this monster.
No Mana Stone in Wizardry 6. Sry.
My Conjuration spell produces 4 Skeletons.

..about Spell casting
If i remember the spells in Daggerfall were more and was very easy to buy every spell. Moreover the hero had option to hergestellt new spells.

Do You have Levitation in Wiz 7 and why it is not used here? I like the games with flying. In Arena was so nice to fly like a bird.

The road to glory is long, hard and thorny..
The doom of braves.

..Last minute and concerning Sacred post.
I have also Monk named PACO.
Who Paco is? It is our Big MOD Paco the Great. He works non stop in a golden castle, many gnomes service Him. Yes, he is the best Map maker.
:smile2:
My Monk is normal. What is this word Bug?
Wait, wait why You not back to Castle but direct to Mountain?
You buy Vulcan Hammer?