View Full Version : Dungeon Hack
DarthHelmet86
22-12-2010, 01:24 PM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!
Review and Download (if available) (http://www.abandonia.com/en/games/28552/Dungeon+Hack.html)
Mrazerty
22-12-2010, 07:18 PM
Looks interesting. Should try that when I have some time. :)
rabadi
22-12-2010, 11:18 PM
If you like Eye of the Beholder series, then you'll like Dungeon Hack, except that this time you have no party members and there is very much no story (as mentioned in the review).
Diamondfist
23-12-2010, 02:18 AM
This is not only one of my favorite RPGs, it's one that I have played repeatedly. It's a lot of fun.
One of the best aspects of the game is the dungeon seed; the number at the bottom of the screen is the code for that dungeon according to the settings.
When making a custom dungeon, you can share the dungeon generation seed code with a friend; they must enter the code you share with them under the "Custom" dungeon screen.
A beginner dungeon can be played entering the code below by selecting "Custom" and clicking the dungeon seed number at the bottom of the screen. Press enter after you've finished entering the code, and click the "Play" button. All of the 0s are zeroes:
00175f1c 0477020071101 014100
Even if two people have the same dungeon seed code, the dungeons will never be quite the same cosmetically.
Maxor127
23-12-2010, 12:55 PM
I never played it since I didn't really like Eye of the Beholder, and I don't like dungeon crawls in general. I prefer character interaction and overworld travel and city exploration. Maybe one day I'll try it.
This game is more like Nethack then Eye of the Beholder, and more forgiving then Nethack.
maiden1966
24-12-2010, 06:23 AM
I have this one ; box, manual, disks. Excellent game ; can be a great intro to the d&d world. Happy holidays ..........peace
rsdworker
26-12-2010, 04:50 PM
i did enjoyed it - its was great so i find alot puzzles but there no manual
Momentarythought
04-01-2011, 10:35 PM
While this game is a lot of fun, it's horribly unbalanced. Some classes like Cleric or Paladin are easy to win with, others like Thief or Bard, next to impossible! Particularly since the artifacts generated for a Bard quest always seem to be /fighter/ artifacts that he can't equip or use! A cleric gets the best spells, can heal himself, create food, uncurse things... and unlike the mage doesn't need to find scrolls first. It's a pity they didn't put more thought into how to keep the game balanced with a single character, because this could have been the all-time classic graphical roguelike otherwise...
DarthHelmet86
05-01-2011, 03:52 AM
Well most of this unbalance you talk of is the unbalance in the AD&D rules. Some character types are just better at single play then others. Clerics will always be one of the best in single play due to the their okay attack, healing spells and ability to wear heavy armours. Remember these characters were meant to be played in groups, between 4 and 6. In groups a mage, bard and other weaker characters have a lot to offer, by themselves they are too squishy and often die.
I don't really get what you mean by fighter items though, since anything a figther could use many other classes can use too. I don't know much about Bards in AD&D, but in 3rd edition they can wield most weapons and leather armour.
_r.u.s.s.
05-01-2011, 08:18 PM
no, the point of d&d was to play in a party, this game just didn't think through the unbalances in single player mode
DarthHelmet86
06-01-2011, 02:48 AM
Are you talking to me R.u.s.s....cause thats pretty much what I said.
_r.u.s.s.
07-01-2011, 12:57 PM
it is not unbalance in the AD&D rules though
DarthHelmet86
07-01-2011, 01:03 PM
Well it is an unbalance in the rule set. All the characters are unbalanced..when viewed on their own. Some characters are better at single play (and there were plenty of single play modules out there.) then others. Even in groups some characters were more important then others. It's not a bad thing, it's natural really, and for a game like this the unbalance is much more obvious.
_r.u.s.s.
09-01-2011, 12:04 AM
well, you make a ruleset for a game to be played in parties. some characters are better for bigger parties some not. you're not just gonna pick a single character bard, but dungeon hack has no other option than "single player" so it's kind of dungeon hack's fault for trying to force dungeon and dragons onto something that doesn't suit it
DarthHelmet86
09-01-2011, 12:21 AM
But R.u.s.s you are ignoring the fact, which I have already pointed out, that AD&D was often played by only one person. Single play modules where out there and people who didn't have enough friends or who wanted to play a game without them could do so. The core rulebook even has a single play module in it to get people up to speed on how to play the game.
This game might not be the best single player Dungeon game ever (Eye of the Beholder, Lands of Lore and others are much better thanks to their actual story elements) but it's hardly bad because of using the AD&D ruleset properly.
_r.u.s.s.
10-01-2011, 01:54 AM
you're not reading what i'm writing. yes, if you play as a single player then you chose the single character good for single player. you don't go create a whole new complete game with included options that are in fact useless for this game anyways, that is just stupid. they picked the wrong thing for a wrong purpose
like, oh hey, let's create a tetris game with adnd rules
DarthHelmet86
10-01-2011, 03:30 AM
What do you mean its useless. This game is like Eye of the Beholder....which used AD&D rules. The game is fun to play, they included all the character types they could, some are harder then others to play with but they are all fun.
_r.u.s.s.
10-01-2011, 06:58 AM
but you said that it's some kind of "adnd unbalance", it's not unbalance at all, it's inappropriate use of them
DarthHelmet86
10-01-2011, 07:05 AM
It's not inappropriate use of them, this is what D&D is all about, doing what you want in a fantasy world. Playing with a single character is a viable option with all the characters, some are just harder to do, others are easier. This is true both for the game and for the Single Play modules they had out there for AD&D. No one forced you not to play a Wizard or Rogue, the option was always there, but by doing so you would have a harder time.
As additional information at the time TSR and SSI were all apart of the D&D company...this game is made by the same company who made the books. Its a game for people who love/loved AD&D and want to play a computer game of it, in the style of Lands of Lore or Eye of the Beholder but with more depth in the use of the rules..i.e using all of the rules. Its also trying to be a Dungron Crawl game, like Nethack and the like but with a first person graphics. Either way any unbalance is from the core rules, not this game, or this games use of the rules. Why restrict which class someone could pick, just because it might be harder to play that way?
_r.u.s.s.
10-01-2011, 07:30 AM
yes the rules are created with having an option to play how you want in mind, that's why so many classes. not playing restricted 1 character only game
DarthHelmet86
10-01-2011, 07:35 AM
But you miss the point...there are OFFICAL Solo Play modules for AD&D, made by the people who wrote the rules. It was meant and possible to use the AD&D rules in a single player only game. This is a game meant to reflect the rules as well as they can and allow one person to play one character on a Dungeon Crawl....simple as that. I have and will again play single player D&D games as I am with my partner at the moment.
D&D is meant to be played any way you like, the rules give the DM full control, in fact he can change the rules in the book as he feels fit. If you want to put the effort in you can play by yourself or with twenty other people.
filkfarf
30-01-2011, 10:31 AM
The second edition solo play modules (by solo play I mean one on one. The kind with no DM were really just glorified gamebooks) were balanced for a specific class, they usually had names like "Fighter's Challenge" or "Thief's Challenge" just to make it more obvious. If a DM were to make his own adventures for a single player, they would be tailored around that player's needs.
There really weren't any character classes that could hack it for very long on their own, if you just dropped them in a module not specifically designed for them. D&D has its roots in squad level wargames, the classes are designed to fill a necessary combat role (optional classes like ranger, paladin or bard may fill multiple roles with varying degrees of proficiency):
Fighter - frontline combat
Cleric - frontline support
Mage - archery/artillery/backline support
Thief - engineer/scout
If you break up the squad ("split the party") you do so at great cost to individual survivability.
Dungeon Hack isn't supposed to play like D&D though, it's an intro level roguelike which uses the AD&D license, and the resemblance to the paper game is almost superficial. The nuts and bolts of this game only have the same names as those in the Player's Handbook, it's a way different game. This game is meant for one person and one person alone, and it was designed that way. Again, it's not using the AD&D game, it's using the license. It doesn't matter if AD&D is suited for this style of play or not, since it's not really AD&D.
If you want to give a caster a shot, the best way to enjoy this game is to look at it as sort of a gentler little brother of Linley's Dungeon Crawl, and learn to not get too attached to your character for a few levels. After a few tries, you'll eventually get a pc that will get over the hump and get better spells, and the more confident you get as a player, the funner the game gets.
Personally, I love Dungeon Hack. I've been playing it every so often since it came out back when I was in middle school. It's one of my chicken soup games.
Zupermarket
06-03-2011, 12:06 PM
This talk of certain classes being inappropriate is foolish. Certain classes are more like challenge classes, as far as this game is concerned. If you've played any Roguelikes, think Tourist from Nethack, or Farmer from ADOM. They're meant to be part of a team in PnP, but in this game, they're classes that provide a greater challenge.
Lord Blade
05-05-2011, 06:23 PM
This game runs incredibly slow for me. Is there a way to speed it up?
Alexis78
05-05-2011, 09:10 PM
This game runs incredibly slow for me. Is there a way to speed it up?
Are you using Dos Box?
Try download Dos Box and put the Dos Box icon on your desktop, then open your Dungeon Hack directory and drag the file HACK.BAT to the Dos Box icon then the game will start. It runs fine for me.
Abandoned Witch
07-05-2011, 11:26 PM
One of my favorite Roguelike games.
Eagle of Fire
08-05-2011, 03:39 AM
...
...
...
This is not a roguelike! It is a classic D&D RPG PC game! :omg:
Abandoned Witch
08-05-2011, 04:20 AM
Dungeon Hack's not really a roguelike after all.
edrubb
13-08-2011, 08:27 AM
Right, so, necroposting to an extent, and not at all continuing the "current" direction the posts have taken, but shouldn't this game have the "Dungeons & Dragons games" genre?
Tracker
13-08-2011, 10:41 AM
Not at all, sir. As this game has nothing to do with the D&D standards, and is not in fact, an official D&D release supported and admitted by Wizards of the Coast (or whoever is the copyright holder of the D&D brand nowadays), there is no reason to label it as a D&D game, despite it has dungeons and dragons featured in it's gameplay.
DarthHelmet86
13-08-2011, 10:47 AM
I think it is an official AD&D game, it was at the time. SSI and Dreamforge made most (I would say all but I can't be sure) AD&D games. The current holders of the copyright and their opinion doesn't really matter, if it was at the time a licensed and official use of the rule set then I don't see why it couldn't be put into the Dungeons and Dragons group. (I assume we are talking about the group that goes at the bottom of the page I have forgotten their names now)
Eagle of Fire
13-08-2011, 11:48 PM
Image (http://upload.wikimedia.org/wikipedia/en/4/49/Dungeon_Hack_Coverart.png)
It is written on the game itself that it is an AD&D product. I think it use second edition.
How could this game not be a D&D game? :oh:
DarthHelmet86
14-08-2011, 01:23 AM
AD&D is second edition D&D (my Ravenloft books have it on them so it is not just a PC term it is used in the paper version too) and yes I agree this was at the time an official use of the rule-set and license that SSI had.
Eagle of Fire
14-08-2011, 08:40 AM
3rd and 3.5 was also Advanced. They dropped it only when they got to fourth.
But yeah. Judging by the time the game was made, there is no way it can use 3rd edition rules.
It is very easy to know anyways: if your AC get down instead of going up when you get better armor then you are playing second edition. The rules were not really harder or more confusing back then... They were only different.
hunvagy
14-08-2011, 09:32 AM
It is an official TSR licensed product, as SSI was the holder of the TSR license before it wandered to Interplay. And I'd say it tries to be a more action and roguelike oriented game. Random dungeons, lots of loot, eating and drinking, scores and even the flavor text when you are killed. It build on top of the AD&D ruleset, but is very fighting heavy. Also, it has a sort of sequel on the 3DO, Slayer.
DarthHelmet86
14-08-2011, 10:06 AM
I have not seen Advanced used with 3 or 3.5 D&D, my 3.5 books are all marked as Dungeons & Dragons. All of my Ravenloft (all 2nd edition) books are marked Advanced Dungeons & Dragons. Since I don't have any of the extra 3.5 books I can't say for sure but from what I have seen only 2nd edition used Advanced and only after a certain level as well. I had a starter kit for 2nd edition and it only had a Basic D&D rule book and talked about getting the advanced one for the rules after level 3 or 4 (I am so sad I got rid of that rule set). But once again I could be wrong.
I will see about adding this game to the Dungeons & Dragons group, it uses the rules and was an official game.
Hi, all,
Before 2 hours i started this nice game.
It seems to be brother of Eye of the Beholder I.
I finished all 3 games of EOB trilogy.
Now i am Cleric. I am investigating level 3 right now.
May some good hearth soul tell me Will i meet some Dealer or Store man to sell this big stuff i am carrying now or no such NPC in the game?
Simply Yes/Not is enough.
Thank You for your time.
the brave
:3:
Ha ha ha
What a game, Mein Gott?
After 10 hours i finished this game! Very easy..
The family name of the programmer is Holmes.
I will show the final scene soon.
Can not believe!!
brave
I finished the game!
ha ha ha
10 hours and voilaaa
the brave
:D
Family name of the programmer is Holmes
The attachment file shows the transfer of the magical orb..
:whistling:
Dear Mod, would be so kind to del previous file and this sentence. TY.
hunvagy
04-07-2012, 12:57 PM
Yoga, you do realize that Dungeon Hack is a roguelike with DnD, right? Every time you play it you get a new random generated dungeon. Not to mention that you can customize how many levels it should have, how hard the monsters and the puzzles are.
Eagle of Fire
04-07-2012, 03:26 PM
Try as another class. You'll see things dramatically change.
Yoga, you do realize that Dungeon Hack is a roguelike with DnD, right? Every time you play it you get a new random generated dungeon. Not to mention that you can customize how many levels it should have, how hard the monsters and the puzzles are.
:hihihi:
Dear Hunvagy,
as usually YOU are abs. correct and i agree with You.
Please do not forget that first game from the game list AB members helped me to create was your game - Dungeon hack. I trust You because You never lie and You show marvelous gaming knowledge.
Danke!
@ Dear Eagle of Fire,
the last time i was Cleric.
Pls show me a class and I will follow your choice.
Sposibo!
Never mind the class the brave is always brave.
:whistling:
Eagle of Fire
05-07-2012, 11:01 PM
It been way too long since I last played this game. But I think the fighters have it real hard in this game because they have nothing to fall back to if what they have on hand fail them.
If I remember well, spellcasters and especially the Cleric who can heal himself at will are the easiest classes for this very specific setting.
hunvagy
06-07-2012, 06:01 AM
It depends on difficulty EoF. On higher settings even the Fighter/Cleric gets his head bashed in easily. Especially if you fall into one of the pits and have no rope to get back on the previous level. Around level 4-5 there are some really nasty enemies. But I do agree, healing and especially Spiritual Hammer make the game easier with a cleric.
It depends on difficulty EoF. On higher settings even the Fighter/Cleric gets his head bashed in easily. Especially if you fall into one of the pits and have no rope to get back on the previous level. Around level 4-5 there are some really nasty enemies. But I do agree, healing and especially Spiritual Hammer make the game easier with a cleric.
:hihihi:
OK, dear EoF,
I will start as pure Fighter.
Agreed?
Then Your slave aka the brave starts again DH as a Fighter named Eagle.
Edit - Difficulty - Very Hard
:whistling:
:hihihi:
Dear Hunvagy,
as usually YOU are abs. correct and i agree with You.
Please do not forget that first game from the game list AB members helped me to create was your game - Dungeon hack. I trust You because You never lie and You show marvelous gaming knowledge.
Danke!
@ Dear Eagle of Fire,
the last time i was Cleric.
Pls show me a class and I will follow your choice.
Sposibo!
Never mind the class the brave is always brave.
:whistling:
:D
Wow!
Now the game is not the same.
As Fighter i have not restoration spells, the volume of bread potion is sign. low. Yes, i started as Hard difficulty.
As Cleric the game was real piece of cake.
But as Fighter is much harder..
never mind the brave is brave.
:3:
Eagle of Fire
06-07-2012, 02:31 PM
Told ya, didn't we? ;)
D&D is built with a team of 4 in mind. Canonically, it means: one fighter, one cleric, one rogue and one wizard.
Every class have its specialty and a group should rely on the specialty of the others. This is why it is quite hard for fighters in this game since they don't have the versatile classes like clerics and mages backing him up this time.
Told ya, didn't we? ;)
D&D is built with a team of 4 in mind. Canonically, it means: one fighter, one cleric, one rogue and one wizard.
Every class have its specialty and a group should rely on the specialty of the others. This is why it is quite hard for fighters in this game since they don't have the versatile classes like clerics and mages backing him up this time.
:smile2:
What a misfortune, mates?
sob..sob
I played 5 hours and reached good level, when ....
Yes, i was killed and all my save files vanished.
Rats!!!
I can not image so bad trick, never!!!
New battle strategies will be created at once..
Thats cause brave was very careless, thats why...
I ran as real idiot starving to take some valuable object when the enemy appeared suddenly from behind and brave fall dawn with the death of the heroes...
RIP, brave, we will never forget you..
ha ha ha
Eagle of Fire
06-07-2012, 05:03 PM
Your best strategy for a fighter will probably resolve around your best magic item you'll randomly find.
hunvagy
08-07-2012, 06:50 AM
:smile2:
What a misfortune, mates?
sob..sob
I played 5 hours and reached good level, when ....
Yes, i was killed and all my save files vanished.
Rats!!!
I can not image so bad trick, never!!!
New battle strategies will be created at once..
Thats cause brave was very careless, thats why...
I ran as real idiot starving to take some valuable object when the enemy appeared suddenly from behind and brave fall dawn with the death of the heroes...
RIP, brave, we will never forget you..
ha ha ha
As I said it's a roguelike, that includes permadeath and the save wiping.
As I said it's a roguelike, that includes permadeath and the save wiping.
I am down again !
Rats!!
I started again this game as a Fighter. Very concentrated.
Nice.
I reached level 20 from 25 total when....
..something unbelievable...brave drowned with every step....and died
But which are the save files and where? I hope to make archive of these files and restore in similar cases!!!
We have 12 save slots but i do not see 12 save files in my folder?
Secret?
My very ambition is to beat that game even at Hard difficulties..
Mama mia...!
brave
:D
EoF, i will show my progress as Eagle. Pls wait a minute.
dosraider
08-07-2012, 10:26 AM
But which are the save files and where? I hope to make archive of these files and restore in similar cases!!!
c:\dhack\savegame\
The whole \savegame\ subdir is related to the player char / generated dungeon you're in.
.... or simply backup the whole \dhack\ dir ......
@Eagle of Fire,
as i promised a post above here is my progress as Eagle the Fighter.
@Dosraider
Danke sehr!
Ja, i find this save game directory. I will make Winrar archive after every 5 levels passed.
the brave
PS: I used this trick in the game Dungeon master 1. This hard game allows to make copy of its only save slot even during the battles.
Победа будет за нами!
(We will overcome!)
:D
The Fifth Horseman
08-07-2012, 12:28 PM
Yoga, permadeath is the point here. You're supposed to either be very good or very careful when playing. :p
dosraider
08-07-2012, 12:52 PM
..... I will make Winrar archive after every 5 levels passed......
A bit an overkill, don't ya think?
The times we had only 200/250MB HDs is long gone, compressing your dos backup files is kinda complicating things without any real purpose our days.
Simply write a batch (stored on your dosbox virtual C root) and copy the whole thing.
You even can in a simply matter use the copy/rename command to keep some 2-3 (or a 100 .... LMAO) numbered backups.
Yoga, permadeath is the point here. You're supposed to either be very good or very careful when playing. :p
Some absolutely wants to cheat, yes dear yoga, it's cheating.
Hi, mates,
I met again this deadly level - Drawing level -. The last time it was level 20, but now is N 9.
Well, after the kind help of Dosraider i am able to keep my current level namely 8.
But when i enter level 9 or deadly level i loose 3-4 HP at every step. So my moving is limited to let say 10-12 steps. No rest possible.Then i exit the game to start again, exploring the level to find way down.One can recognize this deadly level by streams of visible small bubbles.
Do YOU used same method or not?
I show the ideal condition. In fact i am object of enemy attacks which decrease my HP.
Think my method is correct but needs too much patience in these endless explorations of the map.
No, i do not beg or cry for help. Just wanna hear another point of view.
Eagle of Fire is abs. correct stating that playing as Fighter is much, much harder compared with easy Cleric.
@The Fifth Horseman
Yes, i agree with YOU, dear The Fifth Horseman.
..very good or very careful..
My first impressions that this is childish easy game very fast disappeared after
this strong resistance.
It is not Arena nor Shadowcaster..
@Paco the Great
Hi, Paco,
Pls YOU are my last hope. YOU are map magician, are not You?
Come, bitte, and make the map of this bad level 9.
..and God will bless You.
Cheating, Dosraider?
Nein, No, Нет!
Let figure the next gaming situation: One fair gamer -like You- started a hard game. 25 levels total. OK.
The hero reached level 20 and......yes,yes drowned and died.Very gut!
Will You search for some solution or like an idiot will start stupidly this same game again and again?
The answer is very easy. Will.
So, pls, do not name the search of solution cheating as You attacked me when i played Dungeon master, episode --Falling very fast doors..
If, You, for example ask me:
-Hey, brave, how to kill the very evil in level 32 at Doom 2 i will answer>
No, dear Dosraider, You cant. Even with cheat, You cant.
:hihihi:
One more word:
Pls keep in mind i created Dos. Brave is able to play and played a game with flexible disk of 640 KB. This disk included DOS, game(s) and place for saves and other programs.
Eagle of Fire
08-07-2012, 03:31 PM
I'm very surprised you didn't hit that water level in your previous attempt with your Cleric. Now I understand why you said it was easy. :hihihi:
However, you say that you save scum. This is cheating. I thus won't tell you how to get down this level without drowning. The game is too easy for you now as it is. :suspicious:
I'm very surprised you didn't hit that water level in your previous attempt with your Cleric. Now I understand why you said it was easy. :hihihi:
However, you say that you save scum. This is cheating. I thus won't tell you how to get down this level without drowning. The game is too easy for you now as it is. :suspicious:
:hihihi:
Ha ha ha,
You make me smile, Gnadige Dosraider.
The game is easy, even with Hard difficulty because the device behind the keyboard is brave and smart. Thats why.
well..
Now seriously. To be fair as Cleric i beat the game after 9 levels?? I do not understand why!
..wait, wait i have.. to kill this opponent, because i left the game open and was attacked when writing this note down. A specific sound warned me i am under attack.
Nax, the opp. is killed..
About your pretension about consulting me how to pass water level i think that You simply trick me. Maybe, maybe pls note i do not say Sure You do not know the answer but bluff me.
Easy, man. brave is now 6 levels ahead.
Hmm. when You told me in our wrangle conc. Dungeon master 2- Falling doors - that i am ALWAYS cry for help and You know the answer but - No, no advise troubled brave- maybe, maybe You again trick me.
Want to know answers of both cases? Ja aber Nein?
Remember, Dear Dosraider for ever.
When brave started to game RPG some person was in his dad se*ds still.
:bleh1:
ha ha ha
brave now
Fighter named Eagle - in honor of kind Eagle of Fire who advised me kindly to start game as Fighter and discover its beauty
Neutral
Good
Human male, age 16
level 15 (pls note that game starts with level 0)
HP 88
AC minus 5
HP 3 million
level 20
Str 15
Int 17
Wis 12
Dex 15
Con 13
Cha 14
Ordinary armor and weapon. Rings and helm etc..
Mates, one advice:
If You meet level when suddenly the light disappears do not worry. Simply do not explore this section. Always the exit down is not within this dark section.
yoga
Eagle of Fire
08-07-2012, 07:20 PM
About your pretension about consulting me how to pass water level i think that You simply trick me. Maybe, maybe pls note i do not say Sure You do not know the answer but bluff me.
I do not. I know very well how to do it. I played this game to death when I was younger.
To be fair, you don't even need to know this game to know the answer to this one. Anybody who have a fair amount of knowledge of D&D in general know the answer to this question. ;)
Now seriously. To be fair as Cleric i beat the game after 9 levels?? I do not understand why!
Probably have to do with the difficulty rating? Even though I can't remember ever finishing this game under only 9 levels.
hunvagy
09-07-2012, 05:53 AM
:hihihi:
brave now
Fighter named Eagle - in honor of kind Eagle of Fire who advised me kindly to start game as Fighter and discover its beauty
Neutral
Good
Human male, age 16
level 15 (pls note that game starts with level 0)
HP 88
AC minus 5
HP 3 million
level 20
Str 15
Int 17
Wis 12
Dex 15
Con 13
Cha 14
Ordinary armor and weapon. Rings and helm etc..
Mates, one advice:
If You meet level when suddenly the light disappears do not worry. Simply do not explore this section. Always the exit down is not within this dark section.
yoga
First of all.. what kind of fighter is this? Not to be rude, but why 17 INT? He should have high (18/00) Strength and high CON, and passable DEX. You don't need anything else.
Second, Paco can't help you. As we said a few times, the levels are randomly generated each and every time, so unless you are prepared to map out every single possible combination (which would take most of your natural lifetime) you're on your own.
Third, the water level is an option you can mark on dungeon creation. If you don't want it, it won't spawn. When it does, you can't do much aside from preparing and having some means of waterbreathing.
First of all.. what kind of fighter is this? Not to be rude, but why 17 INT? He should have high (18/00) Strength and high CON, and passable DEX. You don't need anything else.
Second, Paco can't help you. As we said a few times, the levels are randomly generated each and every time, so unless you are prepared to map out every single possible combination (which would take most of your natural lifetime) you're on your own.
Third, the water level is an option you can mark on dungeon creation. If you don't want it, it won't spawn. When it does, you can't do much aside from preparing and having some means of waterbreathing.
:3:
Dear Hunvagy,
My individual approach to the games is not like Your - scientific but definitely gamer's. I do grab the saber, ride the horse and forward to save the world. Details as Int., Str., and Charisma are not so important for me.
ha ha ha
Yes, here even Paco is helpless because of random created maps.
Water level was a weak challenge for the brave but the hero who killed Lord Xeen and Lord Chaos this was piece of cake.
But, but is it possible combined characters - Fighter+Paladin or Fighter+Wizard?
@Eagle of Fire,
my deep Respect to You.
:3:
Yes,
the victorious brave just brings the valuable orb to the magician.
Rest....is silence.
Proof?
The first programmer name is Thomas.
Pls, note i am playing under the name of Eagle.
:whistling:
Game review?
No, no my friend twillight is review specialist not lazy, crazy yoga.
hunvagy
09-07-2012, 08:13 AM
:3:
Dear Hunvagy,
My individual approach to the games is not like Your - scientific but definitely gamer's. I do grab the saber, ride the horse and forward to save the world. Details as Int., Str., and Charisma are not so important for me.
ha ha ha
Yes, here even Paco is helpless because of random created maps.
Water level was a weak challenge for the brave but the hero who killed Lord Xeen and Lord Chaos this was piece of cake.
But, but is it possible combined characters - Fighter+Paladin or Fighter+Wizard?
@Eagle of Fire,
my deep Respect to You.
:3:
Yes, to some extent. Only nonhumans can multiclass, humans can only dual class, but afaik that's not in dungeon hack. So if you want a fighter/magic-user, you have to play half-elf or elf. You can also have fighter/cleric, mage/thief, mage/cleric, fighter/mage/thief. Check the individual races. Paladin can't multiclass.
Eagle of Fire
09-07-2012, 02:02 PM
Only humans or half-humans (half-elves :p) could multiclass in 2.0
Also, not all combination are possible. Paladins as a rule can't multiclass without losing the possibility to level up so that's part of why Paladins can't multiclass.
Also... Thank you for the honor of being on the top of your hall of fame. ;)
Also... Thank you for the honor of being on the top of your hall of fame. ;)
:smile2:
The pleasure is extremely mine, Sir.
Merci.
:OK:
aheleas
19-11-2012, 10:08 PM
Hi guys, I was happy to find this download and be able to play it again. The only problem is I've been trying to run it on DOSPAD from cydia. It runs fine but I get an error when trying to save.
Error: Couldn't open savegame directory for writing
I also notice another problem that nomatter what character I make or select it always load the same one from some other location. One that I've never made. Its a longshot but was hopefull someone might be able to help. Thank you all.
Eagle of Fire
19-11-2012, 11:44 PM
Longshot also, but make sure none of the files in the archive are automatically flagged as read-only when you unpack them.
aheleas
20-11-2012, 03:32 AM
Longshot also, but make sure none of the files in the archive are automatically flagged as read-only when you unpack them.
Thanks for the tip I checked but they are not read-only I also tried erasing all the data in the savadata folder but that didnt help either :( Sucks I was really looking forward to playing this again
DarthHelmet86
20-11-2012, 05:04 AM
Sounds like you have a read/write error, is the iPad/iPhone whatever able to read and write into the file that you have the games folder? Check the Dospad forum to see if there are any hints on how to ensure you have it set up right. You could also try putting another game in there and seeing if it saves loads right.
aheleas
20-11-2012, 10:33 PM
Thanks, I tried that and I am able to save to other games like SimCity etc but it seems just wont let me do it to dungeon hack. I got a similiar error with Eye of the beholder 2 that it could not find savegame.dat. I looked around other forums and the closest thing I could find was that I need to mount C:/ but unfortanly the dospad forum are down or deleted and mount does not seem to work. If anyone ever gets this to work on DOSPAD please let me know :)
Emperor_Raam
07-05-2013, 02:17 AM
I recently downloaded the game from here and I wonder if anybody could clarify me something. The manual and faqs online state that mages have access to 8th and 9th level spells. However in the game the spellbook and the memorization menu only lists 1-7 level spells.
I also just completed a game with a 20th level mage and I've never seen scrolls for anything above 7th level. So does this game really have spells above 7th level or the manual is wrong?
Scatty
07-05-2013, 07:38 AM
Maybe what the manual means is, that just according to the system of rules of D&D (which the game is completely based on), mages theoretically can cast up to level 9 spells, where clerics only have access up to level 7 spells, for example.
The game itself might not provide any spells above level 7 though, which makes sense if the highest level you can reach with the mage is 20. Thus the small confusion.
Eagle of Fire
07-05-2013, 09:19 AM
I don't think that can be the case. I'm not entirely familiar with 2nd edition rules but 20 levels is the heck of a lot. I'm pretty sure Mages can cast the highest levels with that.
I think the answer might lay elsewhere. For example, I remember that better and higher level items are generated at a certain "depth" in the dungeon. I remember there is an option to set the depth of the dungeon when you start so it might be that our friend here simply never got low enough to be able to generate said scrolls.
Emperor_Raam
07-05-2013, 04:53 PM
@ Scatty
Except that the manual specifically names the spells which are supposed to be in the game.
Two 8th levels: Abi Dalzim's Horrid Wilting, Bigby's Clenched Fist
Four 9th levels: Energy Drain, Meteor Swarm, Power Word:Kill, Time Stop
By the actual rules a mage should have a LOT more spells to choose from I think.
It also describes how they work in the game.
It also shows a spell(slot) progression table for every spellcasting class. Mages should get their first 8th at lvl 16 and their first 9th at lvl 18. Which also means that I had at least 4 experience levels worth of time to find at least one 8th level scroll.
@Eagle of Fire
You are right, there is a slider for that. Mine was set at 20 which means that I fought the Elemental Lord(the huge colorful bird thingy) on the 20th dungeon level and the game ended when I killed it. My "Treasure Amount" slider was at 4 which is the default setting at medium difficulty.
I didn't notice that treasure scaled with your level. I got my first 7th level scroll Finger of Death under mage level 10( I couldn't even cast 5th level spells yet). I couldn't cast it but it let me scribe it into my book.
I also found a Ring of Sustenance(big help for non-clerics) and a Robe of the Archmagi all under level 10. If I got that many powerful items under "medium" setting I wonder what I'd get if I increased the Treasure Amount :/
As a level 20 mage however I faced a Spirit Naga boss on dungeon level 19 and it dropped Protection from Evil and Blur spells( same story with the niches on the wall for example) :/
Suggestions?
Eagle of Fire
08-05-2013, 04:53 AM
I think you got what I was trying to say wrong. I didn't mean the player level but the dungeon level.
Meaning that if you rush your way around and end up at level 5 of the dungeon while still level 1 you should normally have a higher chance of having great items than otherwise.
But even then you would be at the mercy of the RNG.
Jamos
02-10-2016, 01:29 PM
The monsters go silent. It seem it only loads monster sounds on dungeon level changes. So when you restore a saved game no monster noises until you go down a level. No biggy but thought someone would edit the save game load code to include loading the monster noises by now.
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