PDA

View Full Version : Wizardry VII - Crusaders Of The Dark Savant


Pages : [1] 2 3

Kosta
19-10-2004, 03:09 PM
Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others! Thanks!

Review and Download (if available) (http://www.abandonia.com/en/games/247)

Cyberdemon
19-10-2004, 03:29 PM
This game is great. I still remember to play it around 6 years ago, looking forward impatiently to reach the point where you can finally fight the Gorrors.
They're the most difficult enemies the game has to offer and you don't need to fight them. If you still decide to do so, be prepared to spend hours and hours of dying / reloading the savegame before you may kill them. And they leave really much experience and the best treasure after their death the game has to offer, though it's always random one like everywhere in the game.
Here are the most impossible of them:
The Thing from Hell (will make you all insane and is almost impossible to hit)
The Beast of 1000 eyes (you stand almost no chance against it's spell, and it can stone you or kill you, muhahaha!)
The Fiend of 9 Worlds (he'll kill your party in about 15-20 rounds even if they're really high level)
Good luck when you reach them, but they're worth it, believe me. :sneaky:

Yamcha
19-10-2004, 05:22 PM
I'll try it. never ply it before :yawn:

aaberg
19-10-2004, 08:54 PM
Looks great! FreeFreddy made a really detailed and well written review here.

I only tried this shotly on one of my friends computer, I never had it myself. I look forward to play it, as I have always thought it looks great.

BlackMageJawa
19-10-2004, 09:33 PM
Looks good, but I hate jumping into plot-heavy games midway through a series.

Is it worth tracking down the earlier games just for the story, or are they not that important? I know the review says it carries on from 6, but what about 1-5?

Durak
20-10-2004, 01:31 AM
Looks great. If I find time I'll try and play it, not likely for a while until after I finish a few more essays and exams...Thanks FreeFreddy for all the hard work you did for us.

Cyberdemon
20-10-2004, 05:50 AM
Originally posted by BlackMageJawa@Oct 19 2004, 09:33 PM
Looks good, but I hate jumping into plot-heavy games midway through a series.

Is it worth tracking down the earlier games just for the story, or are they not that important? I know the review says it carries on from 6, but what about 1-5?
Wizardry 1-5 has nothing to do with Wizardry 6 and 7. These games are of their own story.
But you're right, it would be good to add Wizardry 6 - Bane of the Cosmic Forge as well, it was also good game, though the graphics in it were just EGA and therefore not that good as in Wizardry 7. But the fun is almost the same. And it's there where the story begins.

FreeFreddy
20-10-2004, 04:31 PM
That wasn't really a hard work... I even didn't upload the game, just wrote the review, added the original worldmap that I scanned ages ago on my old Pentium 100 and added a walkthrough I found on some internet site.
And that's the thing - I cannot remember uploading this game at all. Are you sure that not someone other uploaded it?
Btw., those Gorrors will indeed be really hard. Especially Beast of 1000 Eyes and Fiend of 9 Worlds are impossible ones. Others still can be beaten with some patience and good character levels, but these two are absolutely impossible enemies.

Canno
20-10-2004, 10:20 PM
:help:
Important!! To mount the ISO image properly, use Daemon Tools from our utilities section, or some other image mounting program!


Ok... so that is the instuckions to install which might be good enough for someone who has used this kind of progran befor... the problem is... that i have not so I have no clue what to do after downloading and installing Daemon Tools...

So could somone please give a step by step type of installasion instructions? :kosta:

Tom Henrik
21-10-2004, 09:07 AM
Sure.

After you have installed Daemon Tools, you will see it has a small red icon placed in the bottom left part of your screen (together with your sound volume and MSN icon and so on).

Left-click on it, and you will see a small menu appearing.
Click on Device 0: [F:] No Media, and then browse through your folders until you find the ISO for the game. When you open the file through Daemon Tools, you will have mounted it.

Happy gaming!

Canno
22-10-2004, 09:42 PM
Tanks for the help it took a while but now i'll never have trubol with this again! :Brain:

humbaba
23-10-2004, 02:16 AM
After playing the previous Wizardries I bought Wizardry 7 right away. As usual the character creation aspect and developing your guys is probably the best out of any game. The fatal flaw with Wiz 7 were the puzzles. I never understood the need for all of these puzzles, making the game unenjoyable. I know a lot of people who liked the game but there were far too many pointless Myst type elements for me. Luckily Wiz 8 was much improved.

Guest
23-10-2004, 05:22 AM
Originally posted by humbaba@Oct 23 2004, 02:16 AM
Luckily Wiz 8 was much improved.
I think Wizardry 8 is little worse than Wizardry 7. Why? Because in Wizardry 7 you could avoid unwanted encounters by saving the game and reload it when you wanted to pass without the encounter (where there wasn't a fixed, must-be encounter, but a random one).
In Wizardry 8 this doesn't help. You can save the game before you see the creeps coming up the road and when you see them, reload, but the damned things will still appear at the same time on the same place! :angry: :wall:
Not that big problem at the beginning, but when you proceed further and the encounters always have at least 12 monsters in the group and you have to battle them every time again and again, this becomes rather stupid and depressing. Therefore I gave Wizardry 8 up at the time I reached the place with that upright-going squirrels living high in the trees (whatever they might be called). And I never wanted to play it again, to be honest. But I still play Wizardry 7 once in a time. It was a lot way more original and interesting at it's time than Wizardry 8. :rolleyes:

Guest
24-10-2004, 01:43 AM
How the heck do you mount this as an ISO when its not in ISO form..o wait...haha nevermind..my computer auto-opens ISO's with Winrar so I assumed it was a rar file.

*kicks self*

Sorry :P

iron maiden
01-11-2004, 11:46 PM
I got a problem:
after opening the iso file with d-tool
i tried to run the wizardry.bat and it
says:unable to open scenario.xxx or sth
can anybody help? :max:

Guest
02-11-2004, 12:09 PM
First of all, when you mount the ISO, it becomes a letter attached that identifies it as a drive of his own. Now run install.exe, but not in DosBox. Do that in Windows's dos-prompt. Save the options. Now you need to mount in DosBox this drive letter and run wizardry.bat again. Should work now.

Stechus Kaktus
05-11-2004, 05:13 PM
Thanks for your help
xp makes it really hard to play old games
maybe its because we should buy new games
with good graphics but no plot
so you have to play ten games to get the plot of one
they also stopped the support of win98 and winMe
where some games would still run good :crazy:

nevertheless
Wizardry 8 is not bad
except the thing, that some people wont
travel with you to special places
its just a classic game with a good paint :bye: :bye:

raugmoss
07-11-2004, 09:20 PM
hey, i still haven't figured how how exactly to get the whole system to work
i've

1. mounted the WIZARDRY cd as drive d:
2. run install.exe from msdos (only 2 files installed, pcfile and scenario?)
3. mounted drive d in dosbox
4. tried to run wizardry.bat in dosbox


i get the error message
"unable to open scenario.hdr"


can anybody help with this?
thanks

raugmoss
08-11-2004, 03:12 AM
edit:

actually i did finally get the game to work :ok:
but now i can't figure out how to save it

i get the error message, insert savegame disc into drive c:

any help?
thanks

FreeFreddy
08-11-2004, 11:48 AM
Do you save the game in the same directory you have the game in? If not, you also need to mount the directory where you suppose to save the games in. Actually, you can configure where to save games in the main menu or in the install.exe.

raugmoss
09-11-2004, 04:52 AM
i guess the main problem is that the game saves the file, but regardless what i enter into the "filename" field the file will be saved as savegame.dbs

that's why originally i didn't think the game was saving

i suppose i could circumvent this one-savefile problem by moving the file to another folder and renaming it to what i want, then have the game create a new file, but i don't think other people have this problem?

i'm a big fan of a savegame loop so i don't risk saving something i didn't want to

thanks

Spider
17-11-2004, 03:37 AM
Umm, could I maybe have some help installing this? I've mounted the directory, but when I try running install.exe, it just flashes open for a moment before closing... what am I doing wrong?

FreeFreddy
17-11-2004, 09:46 AM
Did you run that in DosBox? With Windows XP there could be problems.

Spider
17-11-2004, 02:37 PM
-__- I can't even figure out how to open it in DosBox...

Tom Henrik
17-11-2004, 02:44 PM
You can click and drag :ok:

Data
17-11-2004, 02:53 PM
or drag en drop

Spider
17-11-2004, 08:04 PM
It did help to read the intro in DosBox. And now it's working, and I'm feeling mildly stupid. But thank you for your help!

Guest
02-12-2004, 06:20 AM
Yeah what you have to do is click on the start button then run and type in
E:\INSTALL E then it installs. By the way you might not have E:\ as the drive letter if you don't just use the one that the game is mounted on.
P.S even after I did this when I ran play.bat and an error message came up and said something like an illegal operation restart your computer and try again. Restarting didnt work and windows help didnt help at all (so what else is new). Does anyone know what to do? If they did I would be very grateful.

Guest
02-12-2004, 06:24 AM
whoops sorry about that last post I thought that there was only one page and answered to the last post on page 1.

Viblo
05-12-2004, 12:19 PM
Oki wtf! Sorry for being stupid but, i just don´t get it! :tomato:

oki i´ve mount the game in G:
installed the 2 files.....
but when i try to play either play.bat(with DosBox) or Wizardry; "unable to open scenario.HDT"

oki WTF!

plz help :help:

Joshua
05-12-2004, 09:18 PM
Okay I got it running, through many painstaking searches. Here is what I did (I am running XP btw)

I downloaded DosBox.
And the Daemon thing for mounting.
Plus http://members.home.nl/mabus/dfend.htm to manage my games.

I installed Savant by: Start > Run > h:\install h
H being the drive I mounted the iso image on. Say it were drive e: e:\install e

Now I've got a C:\Wiz-CD\7 Folder with a couple files in it.

Now I got mad at the iso thing so I W7 to C:\W7

I opened D-Fend, which RULES, and Went to Profile > Add With Wizard

This gives you open instructions on what to do.
I'm not sure that it makes any difference, but i KNOW you can run the game from the copied and pasted C:\W7 folder. Which is where I pointed to. Use Wizardry.bat as your game exe.

After opening the game, you can turn on the sound in the in-game options.

Alt-Enter to full screen it.

If this doesn't work or you get stuck, AIM: BwalkinBrian MSN: Spicolin@hotmail.com
I'll be more than happy to save you the 5 hours I spent getting it to work.

Joshua
05-12-2004, 09:20 PM
Oh and if you can't even get that far, like I couldnt... Say you get the dreaded MS-Dos cant do blah blah because of c:\windows\system32\autoexec.nt

Use this to fix the 3 files, its a quick fix...
http://www.visualtour.com/downloads/xp_fix.exe

:ok:

Guest
07-12-2004, 02:11 AM
how does one get past the 'go to page xxx in the manual and type in the word' part at startup?

Guest
09-12-2004, 02:53 AM
I have an old computer so when I run this game through DOS Box it foes pretty slow so I decided to just run it normally. but it comes up with some sort of illegal operation error and tells me to consult the windows help. It didn't help. so in the error message I clicked details and it came up with this:
" The program tried to execute an invalid instruction.
Fault location 0000:01B4
Interrupts in service: None"
can anyone help me?

Zyralt
14-12-2004, 11:32 AM
Originally posted by BlackMageJawa@Oct 19 2004, 09:33 PM
Looks good, but I hate jumping into plot-heavy games midway through a series.

Is it worth tracking down the earlier games just for the story, or are they not that important? I know the review says it carries on from 6, but what about 1-5?
You need not to play the older ones, but you definitely must play this one, because this is the best RPG I've ever played !!! :ok:

livez
18-12-2004, 04:16 PM
One of the most enjoyable RPG's Ive played. I never fell for the story, probably because I've never tried Wizardry 6, but the character creation and levelling is brilliant. I think they have an interesting approach to combating as well.

Strobe
18-12-2004, 05:08 PM
As far as i remember, wizardry 6 was not that different...
ok, graphics & sounds are much more "modern" in w7, but basically the gameplay
remained the same...and of course, a different story.

livez
19-12-2004, 10:08 AM
Is Wizardry 6 available anywhere? Would love to get my hands on it and try it out!

Guest
25-12-2004, 08:24 PM
for all those getting the cannot find error:

in Dosbox you mount your image drive (eg on mine I) as "mount I I:\" (no quotes)
and again "Mount C C:\" (again no quotes) now the game will start ok!

sebi
27-12-2004, 04:47 PM
Hi guys :bye: ,

I played W7 on my old 386 some time ago, and it was my favourite rpg. Only the riddles were sometimes to irrational. Now I'm using DosBox, but I'm not getting good sound out of it :not_ok: : the door and monster sounds are quite bad!

Can somebody help? :help: All other games tried have proper sound on DosBox.

Thanx & cya :D

Sebi

Another Guest
30-12-2004, 03:29 AM
Originally posted by livez@Dec 19 2004, 11:08 AM
Is Wizardry 6 available anywhere? Would love to get my hands on it and try it out!
Hello. I was just passing by and noticed this post, so I took it as a personal challenge to find it on a night that I had nothing better to do. It took me a few minutes, but I finally found a place:

http://www.oldware.net/index-page_inc-Info...JnZQ%3D%3D.html (http://www.oldware.net/index-page_inc-Info-lien-V2l6YXJkcnkgNiA6IEJhbmUgb2YgdGhlIENvc21pYyBGb3JnZQ %3D%3D.html)

This should take you right to Wizardry 6. If it doesn't for some reason, go to www.oldware.net, click on Liste de jeux (it's a French website), and click on page 69.

Fool
30-12-2004, 09:59 PM
Originally posted by raugmoss@Nov 7 2004, 10:20 PM
hey, i still haven't figured how how exactly to get the whole system to work
i've

1. mounted the WIZARDRY cd as drive d:
2. run install.exe from msdos (only 2 files installed, pcfile and scenario?)
3. mounted drive d in dosbox
4. tried to run wizardry.bat in dosbox


i get the error message
"unable to open scenario.hdr"


can anybody help with this?
thanks
I have the same exact problem as described. Unfortunately I cannot figure out how to fix the problem. I believe that it may have something to do with the files being read-only. However, when I try to change that, it prompts access is denied.

Any ideas?

Thanks.

BLOODUK
31-12-2004, 09:40 AM
dosbox.conf

[autoexec]
# Lines in this section will be run at startup.
mount c C:\oldgames
mount D D:\ -t cdrom
C:

run daemon tools
use the iso image
do a direct copy of all the files to a dir on your hd
Maybe you should turn off read only but not sure if this did anything
go into dosbox
go into the game dir and install D
then run wizardry

worked for me

BLOODUK
31-12-2004, 09:47 AM
Still cant save though whatever dir i use, insert SAVE DISK

SisterPrincessMania
30-01-2005, 08:00 AM
Hi, Im SisterPrincessMania from Japan! :ok:

CSD, it's great, 've played on Sega-Saturn, Playstation and PC-98.
So, for me, it will be the first time I play English-CSD.

Well, I installed CSD sucessfully and created some Characters so on, but!!!
Copy-Protection is the problem, yeah, yeah.... . :cry:

Can somebody upload English-Manual, please? :sick:

Wizardryfan
17-02-2005, 01:47 AM
I am having problems getting Wizardry 6 to save. I have not tries Wizardry 7 yet. Can anyone help me? Thanks

RBM
17-02-2005, 03:23 AM
With regards to the copy protection, you should find a file included in the installation which will give you the words you need to start the game (look for PASSWRDS.TXT). So, you needn't bother scouring the net for the original manual in its entirety. :D

However, I would personally suggest going here:
http://retro.icequake.net/dob/

...and nabbing Rawcopy. That'll remove this antiquated piece of copy protection so that you won't have to look up a word every time you start the game. It took me 2 years to finish Crusaders of the Dark Savant. That's one year per floppy! ...and now I'm playing around with Bane of the Cosmic Forge (thanks for the link, man!)

Guest
23-02-2005, 12:18 PM
hmmm. I get Divide Overflow message when I try to start the thing :(

Guest
23-02-2005, 12:34 PM
nevermind. :)

for future reference: moslo solves the "overflow" message.

FreeFreddy
23-02-2005, 12:45 PM
Or just playing the game in DosBox. :max:

HELLCHILD
20-03-2005, 06:16 PM
FIRST THANK`S ABANDONIA! FOR THE GAME W7 AND FOR THE HELP TO INSTALL IT!HOWEVER THE GAME IS NOT EASY AT THE BEGINNING AND MY 6*CHARAKTERS GOT ALWAYS EASY TO MEET THE SANDMAN. I SPENT SOME TIME TO CREATE A BALANCED TEAM (2*FIGHTERS + 2*PRIEST + 1*THIEF + 1*FOR THE MAGIC)THEY ALL CAN EXCHANGE THEIR PROFESION AT THE BEGINNIG BUT ALWAYS THEY GET KICKED BY SOME GURU OR WITCH. IN THIS GAME MAGIC IS WERY IMPORTANT AND HOW TO USE IT, BUT I LIKE MORE RPG WITH SWORD TO SWORD AXE TO AXE AND HIRE AND THERE SOME MAGIC TO DO THE REST! :Titan:

Booyaka!
02-05-2005, 11:26 AM
Hi, I've been trying to use all the advice in these posts and so far i've gotten to the same problem as a few people, i keep gettting the error about "scenario.hdr" Can anyone please tell me what is wrong here? i'd really love to be able to play CDS again it was one of my favorite games!

Buntmans
02-05-2005, 07:49 PM
Aaargh.. I'm looking for the crystal map! It should be in the dane tower, be i've been there, killed the demon and magna dane, got the serpent thingy... but where is that map??? help me!

Gamefreak
04-05-2005, 10:15 AM
The maps "wander" around the game world as your party is not the only one that searches for the maps, but the NPC's do also. So you can find this map on some NPC again, if it's not in the Dane tower. Either you steal that item off the NPC or pay the 10.000 gold, is your choice. ;)

Twmas Morgan
12-05-2005, 07:16 PM
I have got as far as creating my 6 characters but am unable to start the game. I get no newgame menu item! Any ideas welcome.

Mombasa
17-05-2005, 03:49 PM
Any way to easily get it working together with D-Fend v2? I´ve already given up on this game unless I get an easy explanation. My head is spinning from trying to mount imaginary cdroms.

downtime
29-05-2005, 08:10 PM
this is my favorite rpg of all time. although, i have not had the chance to play wizardry 6. i would love to see it here someday. wizardry 7 has a great story, a great layout, great gameplay, it's just all around great. definitely give it a try if you haven't.

.
25-06-2005, 12:53 PM
ich kann das spiel zwar installieren und auch so mehr oder weniger starten, aber nur soweit das das buch mit der aufschrift "wizardry" in der dosbox erscheint (startbildschirm?) danach passiert gar nichts mehr, was kann man dagegen tun?

A. J. Raffles
25-06-2005, 12:56 PM
Originally posted by .@Jun 25 2005, 12:53 PM
ich kann das spiel zwar installieren und auch so mehr oder weniger starten, aber nur soweit das das buch mit der aufschrift "wizardry" in der dosbox erscheint (startbildschirm?) danach passiert gar nichts mehr, was kann man dagegen tun?
Du solltest zumindest versuchen auf Englisch zu schreiben. Das ist sonst einfach unhöflich. Nicht jeder hier versteht Deutsch.

What exactly do you mean by getting it 'more or less' started? Are you getting any error messages?

.
25-06-2005, 01:08 PM
sry, i didnt realize it was english here, writing too much in different languages atm.
there is no error message, its just the screen with the book "wizardry" in the dosbox (maybe the starting screen of the game?), so i think the game started, but nothing else happens then.

A. J. Raffles
25-06-2005, 01:15 PM
Strange... I'll download it and see if I can get it started.

Edit: Wait a minute: have you read this (http://www.abandonia.com/forum/index.php?showtopic=2251&st=0&#entry44074) post?

.
25-06-2005, 01:18 PM
yes, thats how i installed/started it.

Gamefreak
25-06-2005, 01:21 PM
Then you must have left something out or didn't completely follow the instructions. They are precise, and anything works for me on them. :)

Guest
25-06-2005, 01:32 PM
i tried again with exact the commands from that post, and its still the same... do i need to change something in the vinstall.exe? all i did there was turning sound/music off.

Bearhugger
02-08-2005, 09:16 PM
Ill answer the following rather old post:

sebi
Posted: Dec 27 2004, 05:47 PM
Quote Post


Unregistered



Hi guys bye1.gif ,

I played W7 on my old 386 some time ago, and it was my favourite rpg. Only the riddles were sometimes to irrational. Now I'm using DosBox, but I'm not getting good sound out of it not_ok.gif : the door and monster sounds are quite bad!

Can somebody help? brain_help.gif All other games tried have proper sound on DosBox.

Thanx & cya biggrin.gif

Sebi


-----------------------------------------> go to configuration (in the main menu) and choose PC-SPEAKER for Sound Effects (oddly enough). this way i got nice soundblaster-like sound effects...

Gamefreak
03-08-2005, 08:05 AM
Actualy the sounds and music of Wizardry 7 are played completely without problems, and the Soundblaster emulation is very good. Just set the music to one of the Midi cards, not Soundblaster, and it sounds even better.
Maybe you set a wrong card for the sound effects. Just set it to one of the Soundblaster cards, and you should be fine. The ports for Soundblaster are: Port 220, IRQ 7, DMA 1.

Andras
25-08-2005, 08:07 PM
Originally posted by raugmoss@Nov 7 2004, 10:20 PM
hey, i still haven't figured how how exactly to get the whole system to work
i've

1. mounted the WIZARDRY cd as drive d:
2. run install.exe from msdos (only 2 files installed, pcfile and scenario?)
3. mounted drive d in dosbox
4. tried to run wizardry.bat in dosbox


i get the error message
"unable to open scenario.hdr"


can anybody help with this?
thanks
Hi,

I have the same error! How can you solved it? :wall:

Thanks

Andras

Andras
25-08-2005, 08:27 PM
I'm terrible sorry, I'm not read the all discuss in this forum :tai:

mudman
12-09-2005, 10:28 PM
Originally posted by Guest@Feb 23 2005, 01:34 PM
nevermind. :)

for future reference: moslo solves the "overflow" message.
moslo??

Please explain

DarkSavant Noob :(
04-10-2005, 01:40 AM
I can't save my game.

Every time I put in the disk like it tells me to and press "Continue" but it says disk error. :(

Drujoe
13-10-2005, 07:04 PM
Originally posted by raugmoss@Nov 7 2004, 10:20 PM
hey, i still haven't figured how how exactly to get the whole system to work
i've

1. mounted the WIZARDRY cd as drive d:
2. run install.exe from msdos (only 2 files installed, pcfile and scenario?)
3. mounted drive d in dosbox
4. tried to run wizardry.bat in dosbox


i get the error message
"unable to open scenario.hdr"


can anybody help with this?
thanks
I'm having the problem above, and can't resolve the issue. Any help would be great.

Lonely Vazdru
13-10-2005, 11:56 PM
I know it's a lame advice, but did you try running it under windows ? It worked fine for me with both XP and 98. :ph34r:

Blood-Pigggy
13-10-2005, 11:57 PM
Same here, I encounter no problems on XP.

Guest_chris
18-10-2005, 11:05 AM
Please help, 'cause I'm feeling very stupid after having read all your posts and still can't play the da*n thing.

My pc has Win98
I' ve downloaded Daemon Tools
I've mounted (or whatever) the ISO file and it is now directory "F"
I went to the regular MS-DOS prompt and typed F:
Then typed F:CD\W7
Then typed PLAY, or DS but can't get it done. Keep geting the message: "Your program caused a divide overflow error". What the...?????????

Can someone brighter than me get me through the steps one by one? Please!!!

Wandering User
23-10-2005, 04:58 PM
Here's how I got it to work successfully with WinXP under DosBox without needed to use Daemon Tools.

1) Installed DosBox.
2) Made a C:\Emu folder, which gets mounted by DosBox as c:\. Command is "Mount c c:\emu"
3) Used WinRar to extract all the files in the wiz7.iso to c:\emu\wizard~1\. Because of the way the iso is set up, a folder w7 was created within that folder, so the files are located at c:\emu\wizard~1\w7.

4) Used the old DOS 'subst' command to use that as another drive. Command is "Subst i c:\wizard~1\w7".
5) Opened DosBox, changed to the I: drive, ran the wizardry install to c:.

Game runs fine with no problems now from the batch file within the directory the install created on the 'c' drive. Just remember that the 'subst i c:\wizard~1\w7' command has to be executed before you can run Crusaders.

tim
21-11-2005, 06:56 PM
i got this game for graduating from elementary school when it first came out, and still haven't beaten it! I must've logged thousdands of hours, and all early 90's music reminds me of Wizardry VII. I guess idon't have much to offer in the ways of tips and tricks if im still trying, but if anyone is considering this game, its a must have

Spooter
22-03-2006, 05:49 PM
I was wondering how often everyone switched professions on this game. Here is a tentative party I was planning:

Female Ranger ->Valkyrie
Male Ranger -> Samurai
Faerie monk -> Ninja
Bard -> Thief -> Bard
Priest -> Mage or Bishop
Mage -> Priest or Bishop

I would make all these character changes when they are at level 8-12 of their original profession, except the first Bard -> Thief change, which would be made a lot earlier. Should I be looking at more character changes over the whole course of the game?

My main concerns are having as many people be able to hide in combat as possible, having as many magic users as possible, and being able to use the Cane of Corpus with the Faerie Ninja. Should I focus on other things or are any of these concerns not that important? What are people's criticisms of this plan? Is there a way to develop powerful magic users and still have them be able to hide? Is a bard's music instruments worth it? Is the Cane of Corpus worth it/accessible enough to make sure you have a Faerie Ninja?

I am just becoming acquainted with the game again after about a 10 year lay off. It was the only game I ever played as a kid and I think it is great. The farthest I have ever gotten was to New City and Munkharama with a level 12 party or so. I have another party going right now just to become acquainted with the game again, and they are all around level 7 in the New City.

Thanks for any input or ideas!

Guest
30-03-2006, 02:46 PM
This is the best game I know. It is just so big and wonderful. I know everything about this game. Just ask me if you have any problem. E-mail address of an unregistred member deleted - sorry, that's our policy
I can also send you screenshots!!!
The best way to finish this game is:

At the beggining: Use only 1 character (faerie) who has an ability to HIDE!

Change professions regulary to get all spells and skills on 100.

Final profession is NINJA.

Best way to train and gain lots of experience is to kill brother TShober and keep returning to the Munkharama bridge to meet his ghost again and again. You can advance to level 100 in ONE !!!!!!!!!!!!!!!!!!!!! DAY.

You can kill ALL!!!!! monsters in GORRORS in one blow!!!

I killed them all with a faerie ninja around 100 level in 10 minutes.

The gorrors did not take a single hit point of my character without hiding it!

HAVE FUN!!!

Jan from the Czech Republic :ok:

hexen
02-04-2006, 01:23 PM
How to save this game?

DosNoob
10-05-2006, 04:35 PM
I have the new version of dos box and I used it in the past it work with other game but not with Wizardry7.

I read the instructions in the link at the end of the review.

Downloaded Daemon.
Mounted the download.
Changed the directory to G.

When I try to put the code "mount d g:/ -t cdrom" in DosBox it give me an error message.

I did "mount g:/ -t cdrom" and it worked... not sure what im really doing ( Never done this sort of thing before ) could anyone help me?

Aramax
11-05-2006, 06:02 PM
I got trouble extracting the .iso files from the winrar archive document ( that's what I get when I download the game ).

When I extract the files from the winrar and put them in a folder there is no .iso files that comes up and I can't load anything but the winrar doc itself with the daemon tool.

Edit: Fixed my problem.

I already had a drive D ( My cdrom ) so I needed to put another letter then D in this ...

mount d g:/ -t cdrom

So instead I typed

mount e g:/ -t cdrom

Since "e" was inexistant it created the driver and allowed me to install.

Aramax
14-05-2006, 08:43 PM
All went well for about 3 days...

When I play I get this.

http://i15.photobucket.com/albums/a398/Aramax27/bug.png

I looked in the properties of the drive I created ( Drive G ) and it's full.

What can I do to fix this?

The Fifth Horseman
15-05-2006, 12:06 PM
If that parition is full, try cleaning up unneccesary junk from it.

Alice
20-05-2006, 02:28 PM
Originally posted by .@Jun 25 2005, 01:08 PM
sry, i didnt realize it was english here, writing too much in different languages atm.
there is no error message, its just the screen with the book "wizardry" in the dosbox (maybe the starting screen of the game?), so i think the game started, but nothing else happens then.
tried to press "enter"?

Guest
23-05-2006, 12:56 AM
You will need to run vinstall (i think that is it). From here make sure to configer it not install anything. ( i forget the actual option but nevertheless you should be able to figure it out) From here wizardry.bat should work.

Guest
06-07-2006, 07:44 AM
<div class='quotetop'>QUOTE(Spooter @ Mar 22 2006, 06:49 PM) 216408</div>
I was wondering how often everyone switched professions on this game. Here is a tentative party I was planning:

Female Ranger ->Valkyrie
Male Ranger -> Samurai
Faerie monk -> Ninja
Bard -> Thief -> Bard
Priest -> Mage or Bishop
Mage -> Priest or Bishop

I would make all these character changes when they are at level 8-12 of their original profession, except the first Bard -> Thief change, which would be made a lot earlier. Should I be looking at more character changes over the whole course of the game?

My main concerns are having as many people be able to hide in combat as possible, having as many magic users as possible, and being able to use the Cane of Corpus with the Faerie Ninja. Should I focus on other things or are any of these concerns not that important? What are people's criticisms of this plan? Is there a way to develop powerful magic users and still have them be able to hide? Is a bard's music instruments worth it? Is the Cane of Corpus worth it/accessible enough to make sure you have a Faerie Ninja?

I am just becoming acquainted with the game again after about a 10 year lay off. It was the only game I ever played as a kid and I think it is great. The farthest I have ever gotten was to New City and Munkharama with a level 12 party or so. I have another party going right now just to become acquainted with the game again, and they are all around level 7 in the New City.

Thanks for any input or ideas!
[/b]

Hi Spooter,

Well, I'll tell you how I like to play... I know everyone plays a little differently, but for what it's worth...

My current party (expert mode btw) is as follows:
Fighter -> Ninja
Monk
Bard -> Samurai
Priest -> Valkyrie -> Monk
Alchemist -> Ranger -> Valkyrie
Mage -> Bard -> Ninja (faerie)

You'll note that I have set up my party so that everyone will get the Ninjistu skill, which is probably the best skill in the game, and is really vital for some of the high-end expert mode battles and especially the Gorrors. Most of your proposed classchanges switch to upcompletementary class (in terms of magic), which is nice once you've got all the spells you want, but will otherwise slow your development. Your ranger -> valkyrie class change will, for example, get you a character who sucks at both alchemy and divinity until very late in the game. Doing priest -> valkyrie at level 10, will probably have you at 100 theology by the time you get your valkyrie back to level 10, for example (which doesn't take very long). Once you've got all the spells you want, then you can switch again to a class with different spells. As a general rule of thumb, the more class changes you do, probably the easier you will find the game, as long as you don't try to do too many people all at the same time. Completing the game without class changing, including the Gorrors, requires a very well thought out team and is quite challenging--or your will just have to level WAY too much.

I personally would never play a game without an alchemist, I think they are far superior to mages, but that's just me. In the early/middle game, all of the power spells are ones like blinding flash, sleep, confusion, silence, etc. which the mage doesn't carry much of. Sure fireball is handy, but unless you can wipe out an entire group with it, one of the spells I mentioned earlier are more useful.

I like bards a lot in the early game (esp on expert again), but they rapidly lose effectiveness as monsters become more resistant to their music.

Cane of corpus is a really nice item to have, but it isn't vital to finishing the game. If you can set your party up for it, you might as well get it, but I wouldn't worry too much if you don't have a faerie ninja. I certainly would never bother trying to roll one from scratch, for example. Unless you've already rolled yourself a faeire monk, I don't see much point in doing monk -> ninja as you've proposed, since rolling a faerie monk from scratch isn't much easier than a ninja. I think the only time I would bother to roll a faerie ninja would be if I were trying a solo game, which I've heard is possible, but have never seen any documented successful cases of.

A.

TONY
25-07-2006, 03:56 PM
<div class='quotetop'>QUOTE(Wandering User @ Oct 23 2005, 04:58 PM) 171363</div>
Here's how I got it to work successfully with WinXP under DosBox without needed to use Daemon Tools.

1) Installed DosBox.
2) Made a C:\Emu folder, which gets mounted by DosBox as c:\. Command is "Mount c c:\emu"
3) Used WinRar to extract all the files in the wiz7.iso to c:\emu\wizard~1\. Because of the way the iso is set up, a folder w7 was created within that folder, so the files are located at c:\emu\wizard~1\w7.

4) Used the old DOS 'subst' command to use that as another drive. Command is "Subst i c:\wizard~1\w7".
5) Opened DosBox, changed to the I: drive, ran the wizardry install to c:.

Game runs fine with no problems now from the batch file within the directory the install created on the 'c' drive. Just remember that the 'subst i c:\wizard~1\w7' command has to be executed before you can run Crusaders.
[/b]

I don't know where this fine gentleman may be, but I would love it if he could be a bit more clear on line five of his post here. Minding the fact that I am running Win 98 on a below average machine at my job, I can't seem to run the VINSTALL without staring at a blue screen. No text, no fun pictures. As I am new to the world of DosBox, I am looking for an answer from someone who has experience and one who could point me in the direction of slaying hoards of Ratkins and Orks instead of fighting my own ignorance. Thanks in advance. tonymb

TONY
25-07-2006, 04:09 PM
BTW, I could not get Daemon Tools to work properly on this machine, so mounting the disc image is dead to me. thanks. tonymb

TONY
25-07-2006, 04:50 PM
I have figured it out!!! And it wasn't a stupid mistake, it was the fact I couldn't decipher what was being said in line 5 of Wandering Guest's post. No hard feeling buddy! tonymb

neonsunset
05-08-2006, 08:12 AM
I cant find a readme file anywhere that has the password for the copy protection, does anyone offhand now what they(it) is?

T-Jack
22-08-2006, 07:27 PM
Well, because my comp cannot use Daemon tools, I had to get the Gold version. My party consists of: Dracon Fighter
Faerie Monk
Hobbit Thief
Human Bard
Elf Mage
Human Priest
A friend of mine which is much more experienced than me said that it's good party except for the mage. He said it's better to have an alchemist and then change his proffesion to mage.
'bout the story: I didn't play Bane of the Cosmic Forge, but after reading the manual I think that the Bane's story isn't that important to Crusaders.

To Jan from the Czech Republic: Ty seš blázen. Hrát s jednou postavou?

Impartially_insane
28-08-2006, 10:07 AM
Hey, anyone know what the lowest possible AC a character can get without cheating?

My solo faerie monk presently has a base -28, with -35 on the head and -40 on chest and legs. That's from 100 ninjistu, 19 dex, 18 speed (class changed after going to Dame Ke-Li and haven't been back, but I don't think going to 20 gives any more AC), plus amulet of healing, light shield, necromatic helm, and black gown of death. I seem to recall that the Diamond Ring has AC -5, which I guess would bring you down to -41, but the setup wouldn't be sustainable because gown of death has health degeneration on it.

Anyone know if there's another setup that can get you lower than this?

Scatty
28-08-2006, 12:19 PM
You can't get lower than -40 AC, that's the max value one can have. Though having higher dexterity and speed still helps - it helps you to evade attacks more often and better even if the AC doesn't lower anymore. Besides, with higher dexterity and speed you hit enemies more often and more times at an attack round.

Guest
21-09-2006, 09:43 PM
i am completely lost when it comes to getting this game to run. my friends have told me its fun. ive tried dos box alone and in sync with deaomon or how ever u say it. ive looked at numerous website to try and help me none of them have worked. when i run vinstall.exe it says please insert disk into drive a. to fix this i got d-fend to help me mount a drive as a floppy still got same response. when i looked at this forum i noticed a guy saying i need deamon so i got that. i dont have an iso with my wizardry 7 file it just have the discs contents i have checked all my preograms nothing opens iso up automatically so its not that also someone spoke of a plain install.exe that i also do not have.

can some tell me where i can download the iso of wiz or one with its complete contents ive downloaded it from numerous places same file plz hlp...

If im just being retarded plz tell me what im doin wrong and be detailed to make it easier

The Fifth Horseman
22-09-2006, 11:23 AM
Run the game's internal sound configuration utility. Make sure the values you input match those in DosBox.conf (default= Sound Blaster 16 at adress 220h, IRQ 7, DMA 1).

Guest
22-09-2006, 11:18 PM
how exactly do i run that and call me stupid but how will that fix the a drive problem i cant even install the game to worry about sound...

ricca
25-09-2006, 10:53 AM
<div class='quotetop'>QUOTE(Guest @ Sep 22 2006, 11:18 PM) 256771</div>
how exactly do i run that and call me stupid but how will that fix the a drive problem i cant even install the game to worry about sound...
[/b]
Usually, the matter is about directory usage.

First you should be able to intall the game. I suggest that you copy the wizardry7 directory on your root (i.e. c:/wizardry7).
Then, you run install.bat directly from the ms-dos window (not in dosbox).
If that works, that should create a directory called wiz-cd on your hard drive.
Then you must copy that directory in your wizardry 7 directory.
Then you shoul use dosbox to mount teh wizardy7 directory as c.
then you type cd/w7
then you type play.
hope this works.
ricca

Guest
28-09-2006, 08:29 PM
is it possible to play this game on a macintosh? i downloaded the dosbox emulator will that be enough to play on my mac?

The Fifth Horseman
29-09-2006, 02:03 PM
It should be.

Guest
29-09-2006, 05:46 PM
<div class='quotetop'>QUOTE(Wandering User @ Oct 23 2005, 04:58 PM) 171363</div>
Here's how I got it to work successfully with WinXP under DosBox without needed to use Daemon Tools.

1) Installed DosBox.
2) Made a C:\Emu folder, which gets mounted by DosBox as c:\. Command is "Mount c c:\emu"
3) Used WinRar to extract all the files in the wiz7.iso to c:\emu\wizard~1\. Because of the way the iso is set up, a folder w7 was created within that folder, so the files are located at c:\emu\wizard~1\w7.

4) Used the old DOS 'subst' command to use that as another drive. Command is "Subst i c:\wizard~1\w7".
5) Opened DosBox, changed to the I: drive, ran the wizardry install to c:.

Game runs fine with no problems now from the batch file within the directory the install created on the 'c' drive. Just remember that the 'subst i c:\wizard~1\w7' command has to be executed before you can run Crusaders.
[/b]


AHH THIS WORKED THANKS!

Guest
13-11-2006, 10:17 PM
First, I'm Daniel, from Brazil

I'm a real fan of old RPG and strategy games, so I went to heaven when I found abandonia...

I played W7 in my old 386 a decade ago, but I never finished it... in that time my english was almost inexistent to understand those riddles (its still horrible, by the way :tomato: ) Nowadays I want to finish this game, but I don't have time to waste resolving riddles... My computer is a 500mhz, so the game is already slow in DOSBOX(i had to cut out the sounds to play it :tai: ) I just want two things:

A resolution for the dumb, one that says exactly what i have to say or do on each step, just to finish the game...

A cheat to begin the game with realy strong characters, for I don't wanna waste time in battles and evolving characters...

If you can help me, I'll be thankfull :kosta:

Saphire
14-11-2006, 06:52 AM
For a very detailled walkthrough through the game look here - DLH.NET (http://dlh.net/chtdb/chtview.php?lang=ger&sys=pc&disp=e5365)
For a cheat (not exactly an overpowered party but something useful anyway) look here - DLH.NET (http://dlh.net/chtdb/chtview.php?lang=ger&sys=pc&disp=e5361)
Hope it helps you.

Guest
17-11-2006, 03:40 AM
The walkthrough is excelent, but I wasn't able to use the cheat codes... It says:

"Type in at the save menu:

BROTHER MOSER WANTS A TURBO-CHARGED DEATH SWORD

[L] - One level up for all characters
[M] - Monster ON/OFF
[X] - 50.000 experience points
[W] - No clipping mode
[I] - Teleporter
[F12] - Teleporter map
[Einf] - Ending sequence"

I didn't understand, where exactly at the save menu should I type these codes? :huh: ... what key should I use? enter, shift, ctrl...

Hope I don't look much stupid... :tomato:

Thanks anyway for the walkthroug... :ok:

the last confused crusader
24-01-2007, 01:24 PM
hi
just wanted to make it all understandable
make a hard copy of the cd image
then in dosbox-

mount d ?:\ -t cdrom (? the name of ur cd rom drive)
mount c c:\? (? the directory where ur hiding all ur stolen abandonware games)

[goto d:]
install
[still in d:]
cd w7
play

remember to mount both the c: and d: everytime u play for ur savedgames



btw did i mention...
im the wiz im the wiz nobody can beat me im the wiz
;)


ive made my super (sic) party!!
feline samurai
faerie monk
dracon ninja
lizard ranger
gnome bard
rawulf bishop
whatcha think???

...and u think u cant be more of a greasy fanboi
XD


anyway gl and hf

Scatty
24-01-2007, 04:46 PM
Since the version of the game on this site is such a pain to run, here is a better version for everyone to download: Wizardry 7 (http://rapidshare.com/files/13192755/Wizardry7.rar.html) (Just choose the free download and after few seconds you can download it).

Important - be sure to extract the game folder in the archive exactly to the root of the C drive, so you have a folder c:\dsavant after for the game to be able to find it's SCENARIO.DBS and to be able to run.
And be sure to mount in DosBox exactly like that:
mount c c:\
After that just change to dsavant folder with cd dsavant and type wizardry or wizardry.bat.
That's it, enjoy the game. When asked to type a certain word when starting a new game after adding the characters, simply press ENTER and that does it.

bigperk420
07-07-2007, 11:17 PM
I just started playing w7 and I'm amazed but I can't seem to find a way to re-order the party once you begin. is that perm? set it and forget it? I kinda wanted to change class and order somewhere down the road, at least I think I do. :) yes no?

- bigperks :sos:




edit: I found this--> http://www.iosphere.net/~eric/wizardry/w7keyboard.pdf
and shift-# works to swap your characters around. nm me :)

Guest
12-07-2007, 07:43 PM
I can install Wizardry 6 on my XP, but when I try to play it (I've tried all the play files), a black window comes up saying 'system test' and then the window shuts. No game.

What am I doing wrong?

_r.u.s.s.
12-07-2007, 08:12 PM
you need dosbox to run the game on your xp. download it from the site and if you couldnt figure out how to work with it, see some walkthroughs. here (http://www.abandonia.com/forum/index.php?showtopic=14913) for example

by the way, cd-rom mounting command is like normal mount just with parameters '-t cdrom' on the end, so "mount <virtual drive> <patch to the directory> -t cdrom"

Phil32
05-08-2007, 08:06 PM
How do i equip my party?I am at the beggining and i think they are fightning with fists?

Phil32
07-08-2007, 03:24 PM
Got it.You place equipment from inventory to the knight armor on the right.Saying if anybody has the same problem

TBC
25-09-2007, 11:46 AM
I've got a mapmaking kit right? I found it and I don't know how to use it, ive got a mapmaking skill that i assume is supposed to work in conjuction with the kit, if so how do i equip the kit or see the maps or something?

Scatty
26-09-2007, 12:53 AM
While outside of the inventory screen, when you're looking at the world around you, click on the USE icon (a key) at the control panel below, select the character who has the mapping skill and the mapping kit in the inventory, and select the mapping kit. Then you'll see the small portion of the map around you.
The higher your mapping skill, the more detailled the displayed map will be. There's also a spell available which will display the map, not sure of the name right now.

traingamer
05-12-2007, 07:26 AM
I've yet to get Wizardry 6 or 7 to work on my Windows XP computer..and yes I do have Dosbox.

Can someone please post detailed instructions on how to install both properly ? I just cannot seem to get either to run (i.e. either drops back to dos or get some error message about divide overflow)

Thanks
Train!

Scatty
05-12-2007, 07:39 AM
Download and try that one - Link (http://abandoneer.com/games.php?gameid=91). Don't forget to read the bottom of the review for instructions (not much to do).
Here're the DosBox commands for how to run it:
mount c c:\
c:
cd dsavant
vinstall.exe (to configure the game)
dsavant.bat

traingamer
05-12-2007, 07:55 AM
Download and try that one - Link (http://abandoneer.com/games.php?gameid=91). Don't forget to read the bottom of the review for instructions (not much to do).
Here're the DosBox commands for how to run it:
mount c c:\
c:
cd dsavant
vinstall.exe (to configure the game)
dsavant.bat

Okay, I did vinstall (and select config only - I believe that is what you are saying above)

After I did that, when I typed dsavant.bat, I get Illegal command Moslowiz
and drops back to dos. :(

If I'm suppose to install the game using vinstall, what are the 2 drives I'm suppose to use ? I don't have an floppy drives on the computer (i.e. no drive letters A or B!) ?

Also I did extract the files from that site into c:\dsavant

Thanks
Train

traingamer
05-12-2007, 08:00 AM
oops..did you mean wizardry instead of dsavant.bat ??

Seems that works (wizardry)

So now that I've got this to work (well got to main screen), guess I'll need to find the W6 thread to see how to get that to work!

Train

Daktor
26-12-2007, 03:06 PM
Scatty:

I download and extract to C:\DSAVANT

When I run vinstall, I get the config screen. If I choose CONFIG ONLY I get:
SYSTEM ERROR: UNABLE TO OPEN C:\DSAVANT\SCENARIO.HDR - Press <RETURN>

If I run wizardry.bat (not dsavant.bat b/c I'm using dosbox instead of moslo), I get the error:
SYSTEM ERROR: Unable to Load System Fonts

Any ideas?

_r.u.s.s.
26-12-2007, 03:36 PM
what does your DSAVANT folder contain? (how many files and stuff)

Daktor
26-12-2007, 05:17 PM
Here's a screenshot with the info:

http://img146.imageshack.us/img146/324/dsavantqz7.th.jpg (http://img146.imageshack.us/my.php?image=dsavantqz7.jpg)

_r.u.s.s.
26-12-2007, 05:55 PM
well, http://img182.imageshack.us/img182/5741/26517433wv6.th.jpg (http://img182.imageshack.us/my.php?image=26517433wv6.jpg)
i have rehosted it for you http://www.sendspace.com/file/1092zf. well, but i still recommend using the original full iso of the game from abandonia.

btw keep in mind that this abandoneer version needs to be in c:\DSAVANT even in virtual directory. so if you are mounting c:\DSAVANT to c: (i guess you are using dosbox) setup won't work cause the game will think that it's in pure C:\. you'd need to mount c: as c: (but that's not recommended so use a subdir) and then changedir to dsavant

Daktor
26-12-2007, 06:23 PM
Using your files and properly mounting worked (I was mounting c:\dsavant to D in dosbox.. doh!).

I'm still getting the error when I run vinstall, so I can't change the sound from pc speakers to soundblaster but at least I can play. Thanks!

_r.u.s.s.
26-12-2007, 07:41 PM
well, make it like this:
put your game to c:\wiz\DSAVANT

in dosbox do it like
mount c: c:\wiz
cd dsavant

and install should run just fine

Daktor
26-12-2007, 08:28 PM
Yay! Fixed. Thanks all.

Daktor
30-12-2007, 09:45 PM
Just a quick note: this game is awesome. For those of you suffering from the long timesinks in-game (i.e. resting); use dosbox's "turbo" feature (default hold down alt+f12). It speeds up whatever game you're running and makes resting not so boring.

Luchsen
14-01-2008, 11:08 PM
Reading this thread I have to ask one single question: Why do we not have it pre-installed?!

_r.u.s.s.
14-01-2008, 11:13 PM
i'd say iso is better... and even easier to instal in my opinion. i dont know why did scatty start mentioning the preinstalled version in some directory. now noobs rather go for that cause they don;t know what isos are

Luchsen
14-01-2008, 11:32 PM
You would say ISO is better, I'm for offering games as original as possible, but Abandonia goes for pre-installed downloads. And pre-installed is easier to install because the instructions look like this:

Installation Guide
1) Do nothing - it's pre-installed!

(Okay, in case of Wizardry VII and running it directly under the OS you have to cut/copy and paste the WIZ-CD directory to C:\, but I'm searching for the config spot to change this.)

_r.u.s.s.
14-01-2008, 11:41 PM
well you STILL need to put in some commands in dosbox and mount your drives, not only put some stuff in to a directory. and instead of installation guide there goes dosbox guide anyways
so if you type one more or less mount d c:\w7.iso -t cdrom realy doesn't matter in my opinion

Luchsen
14-01-2008, 11:45 PM
mount c [path of the game directory]
c:
play.bat

_r.u.s.s.
14-01-2008, 11:47 PM
yes
d c:\w7.iso -t iso
d:
install (or something, i never tried)
before, how terrifying is that

Luchsen
14-01-2008, 11:54 PM
To install:
Download Daemon Tools
Install Daemon Tools
Mount ISO

mount c c:\
mount x x:\
x:
install x


To play:
Mount ISO

mount c c:\
mount x x:\w7\
x:
play.bat

_r.u.s.s.
15-01-2008, 08:18 AM
you don't need daemon tools, you can mount isos with iso parameter. and to play you don't need to mount it again, only in case you are restarting dosbox so you will never have to type both of your paragraphs at once

Luchsen
15-01-2008, 02:52 PM
IMGMOUNT has, on quite a few PCs - I don't know why -, tough times with some ISOs/games, and Wizardry VII is one of them.

Btw: I found the respective config spot and successfully edited it, thanks to my little Hex Workshop v2.54. :love:
If wanted, I can prepare an easy-working pre-installed Wizardry VII, zip and supply it.

livez
17-01-2008, 06:10 AM
This is an excellent title. I keep an old computer with this and a few other classic titles on it at our countryhouse where we spend christmas and so on, and I've played it every year for the last 10 years or so. The only thing that bothers me a little is the diplomacypart, which to me seems a bit overrated.

amenditman
02-03-2008, 05:34 PM
Hi,

I'm completely new to this way of running old games on the computers of today.

I downloaded and ran Dosbox, downloaded Abandonia's Wizardry VII file.

Everything works great except when I try to save game I get a "Disk Error" message.

Please tell me if there is some simple thing to fix this.

Thanks

Mighty Midget
02-03-2008, 07:10 PM
Hi,

I'm completely new to this way of running old games on the computers of today.

I downloaded and ran Dosbox, downloaded Abandonia's Wizardry VII file.

Everything works great except when I try to save game I get a "Disk Error" message.

Please tell me if there is some simple thing to fix this.

Thanks

In Windows, look up the "properties" of the game folder and make sure the "read only" box is unchecked.

amenditman
03-03-2008, 12:04 AM
I was wondering if the map files I've heard of are available somewhere?

amenditman
03-03-2008, 12:05 AM
I checked my properties and have both read and write permissions.
retried the game and still get the disk error.

amenditman
06-03-2008, 01:41 AM
IMGMOUNT has, on quite a few PCs - I don't know why -, tough times with some ISOs/games, and Wizardry VII is one of them.

Btw: I found the respective config spot and successfully edited it, thanks to my little Hex Workshop v2.54. :love:
If wanted, I can prepare an easy-working pre-installed Wizardry VII, zip and supply it.
Luchsen,

Read your post about a easy working pre-installed zip. That would be great as I am a really creative carpenter but a less than average computer operator.

Where can I get this if you have supply it?

Thanks for your help.

john616
21-04-2008, 02:00 AM
got the game to run, cant save or load a game...disk error. tried changing attribute on file,but 'read only' wont stay unchecked. would appreciate any input. thanks.

Scatty
21-04-2008, 07:28 AM
Read the top post of page 14.

yoga
02-05-2008, 07:29 PM
Maybe W7 is best game ,
but I lost 2 days in vain to receive
System error: Unable to open Scenario.hdr ..
Well I am so angry...
Stupid devils..
I have ISO Cd- no result
I have Daemon tools - same result
I tried all above mentioned advises - same result
I am experienced gamer but here all is kaput..
angry yog:mad:

_r.u.s.s.
02-05-2008, 07:56 PM
how are you actually trying to run it? what commands did you put in to dosbox? did you use dosbox at all? just explain what you did and maybe we'll be able to help

yoga
03-05-2008, 07:10 AM
Hi, there,

Well, let start:
I am using Windows XP Pro. I have Linux Mandriva 2008 also installed. My PC N 1 is 800 Mhz and fast enough for these games.
I am able to use also WinME and Linux on my other 3 PC's. ( And maybe I will try ME in case I am unable to start the game with XP).
My C: is divided to C: and D: drives for security reasons. E: is my CD/DVD combo device. F: is my Flash Memory Slot. Now I have 2 GB Flash Memory device connected. I have Floppy (A: ) device also.
I DL the Wizardry game from this site. This was a 5.3 MB Rar-like file , but actually is ISO file, because of fact that XP automatically read ISO files.
I sent this file to C: (file:///C:/).
Then 2 clicks onto the file and a new directory w7 appeared in C:. Attn: The organization is as follow: C:\W7\W7 .. In the first W7 we have 7 files as follow: Install.exe -18 kb. Manual.bat – 1 kb; PW.bat – 1 kb. Readme.bat – 2 kb. Vtos.sys – 4 kb., Manual.txt – 180 kb, Passwdrs.txt – 4 kb. In the second W7 we have 241 files , totally about 5.10 MB including wizardry.bat – 4 kb; play.bat – 4 kb;vinstall.bat – 9 Kb.
Then I started Daemon Tools Lite (version 4.12.3). Far right down an red icon appeared-like red square with 2 white claws- the icon of Daemon Tools Lite. Nice.
Left mouse click onto Dtools icon shows – Device 0: [ G: ] Empty
Then I click with my right mouse button on Dtools icon and proceed: An window appeared- The top label was Virtual CD/DVD- ROM with arrow -> Mount image. I click on this label “Mount image”. Then select the file WizardryVII-Crusaders of the Dark Savant.iso from C: .Very fast appeared and disappeared some like ..... mount.. not sure – was very fast..
Now when I click with left mouse button on the Dtools icon I have new labels in the window: First -top – is “Unmount all drivers” and second down is “Device 0: [ G: ] C:\WizardryVII-Crusaders of the Dark Savant.iso -...... This is just control info to see how I proceed.
At the same time in My Computer menu appeared new cd-like icon named CRUSADERS (G: ) - type CD drive – 5.60 MB.
Then I started Command Prompt and from DOS prompt : G:\ (file:///G:/)>install . Next appeared:
“Install <CD-ROM Drive letter> Where <CD-ROM Drive letter> is DOS Drive letter for your CD-ROM Example: INSTALL D The above tells install that your CD-ROM is D:. (My yoga remark – why D:? ) Note that no colon (“:”) is given after the drive letter on the command line.
Well, I write G:\ (file:///G:/)> INSTALL D
and received error message: copying d:\w7\scenario.hdr to c:\wiz-cd\7\scenario.hdr Can't open input file.
I have already DOSBOX and play the game Anvil using this Box. No problem.
I started DOSBOX
Z:\ (file:///G:/)> intro mount
then Z:\ (file:///Z:/)>mount g g:\w7\
G:
wizardry
Appeared: SYSTEM ERROR: Unable to open scenario.hdrWell, I tried to use ==mount c c:\w7\ - same result
Yes, I created [ I did so many attempts, so now I am totally confused and dunno how I created) this famous wiz-cd\7 directory in my C: including 2 files :
PCFiles.dbs – 10 KB and
scenario.hdr - 1KB
Yes, my scenario.hdr is not Read-only attribute with.

MHO is that the error is that D: drive device.
D: is my Archive date device, a part of C: ( about 50% ~ 40GB).
I divide C: into new C: and D: to protect myself from virus attacks.

But now I am give up and ask for help.
Sry for my long explanation..No other way.

Ty all.
yoga
:notrust:

_r.u.s.s.
03-05-2008, 09:36 AM
no.. the iso file is not meant to be unzipped like you did. you have to mount it as your image =)
simply mount: your virtual dosbox drive and virtual cdrom drive, reding the wizardry 7 iso you downloaded.

then go to your virtual cdrom drive in dosbox and type in install x:, where x is your virtual drive letter

then type in cd w7, dir and there search for a good excutable

if you didn't know how to manage mointing ISOs in to virtual drives, ask away, but now i'm too lazy to type it and maybe you know it=P

yoga
04-05-2008, 03:37 AM
Dear _r.u.s.s.

I would like to thank You for your kind help.
Unfortunately the result is negative, even I make my best.
Well, I will try again on my other PC with WinME.
Ty again.

Have a good time.

Thankful yoga
:D

_r.u.s.s.
04-05-2008, 11:37 AM
what does it say?=P just ask what you don't know. i bet you mounted your virtual cd in wrong way. don't be afraid to ask

i just tried it and it worked for me (5 minutes)

yoga
04-05-2008, 07:50 PM
Hi, You are very kind.
.. Well, let drink a cup of coffee with my lovely girl and will explain again my (probably wrong) actions!
Man, today is Sunday..
A day of love, lazy sunny day , he he..
Have a good day!
Yoga

Love is only need.
:idea:

yoga
06-05-2008, 06:33 AM
Hi, there,
Well let start: Here my actions:


First I DL the file Wizardry VII (5.1MB) from this site to c:\ (file:///c:/).
Start Daemon Tools ( located far right down red icon) by right mouse button click on this icon; Virtual CD\DVD-ROM -> Device 0 [G:] Empty -> Mount image -> Enter -> Locate the above file Wizardry VII-Crusaders of the DarkSavant.iso, which is located in C:\ (file:///C:/)-> Open
Now control check shows my device G: is named CRUSADERS.
Start\Programs\Accessories\Command Prompt
C:\ (file:///C:/)>G: - Enter
G:\ (file:///G:/)> install G: - Enter
An window appeared: “ Wizardry CD-ROM Installation” Copying “ g:\w7\scenario.hdr to c:\wiz-cd\7\scenario.hdr...Done Copying “ g:\w7\pcfile.dbs to c:\wiz-cd\7\pcfile.dbs...Done Primary installation completed.”
Now I start DOSBOX.
Z:\ (file:///Z:/)>intro mount – Enter
Z:\ (file:///Z:/)>mount g g:\w7\ – Enter. A text appeared: “Drive G is mounted as local directory \w7\”
Z:\ (file:///Z:/)>g: – Enter
G:\ (file:///G:/)>wizardry – Enter
SYSTEM ERROR:Unable to open Scenario.hdr.

Scatty
06-05-2008, 06:45 AM
Hi, there,
Well let start: Here my actions:
First I DL the file Wizardry VII (5.1MB) from this site to c:\ (file:///c:/).
Start Daemon Tools ( located far right down red icon) by right mouse button click on this icon; Virtual CD\DVD-ROM -> Device 0 [G:] Empty -> Mount image -> Enter -> Locate the above file Wizardry VII-Crusaders of the DarkSavant.iso, which is located in C:\ (file:///C:/)-> Open
Now control check shows my device G: is named CRUSADERS.
Start\Programs\Accessories\Command Prompt
C:\ (file:///C:/)>G: - Enter
G:\ (file:///G:/)> install G: - Enter
An window appeared: “ Wizardry CD-ROM Installation” Copying “ g:\w7\scenario.hdr to c:\wiz-cd\7\scenario.hdr...Done Copying “ g:\w7\pcfile.dbs to c:\wiz-cd\7\pcfile.dbs...Done Primary installation completed.”
Now I start DOSBOX.
Z:\ (file:///Z:/)>intro mount – Enter
Z:\ (file:///Z:/)>mount g g:\w7\ – Enter. A text appeared: “Drive G is mounted as local directory \w7\”
Z:\ (file:///Z:/)>g: – Enter
G:\ (file:///G:/)>wizardry – Enter
SYSTEM ERROR:Unable to open Scenario.hdr.
Add mount c c:\wiz-cd\ or mount c c:\wiz-cd\7\ after line 10 and before 11, not sure which of the two, try both.

yoga
06-05-2008, 06:46 PM
Hi, there,
Yes, I did it!

Ty all, esp. Skatty and _r.u.s.s.

1.First I DL the file Wizardry VII (5.1MB) from this site to c:\ (file:///c:/).
2.Start Daemon Tools (located far right down red icon) by right mouse button click on this icon; Virtual CD\DVD-ROM -> Device 0 [G:] Empty -> Mount image -> Enter -> Locate the above file Wizardry VII-Crusaders of the DarkSavant.iso, which is located in C:\ (file:///C:/)-> Open
3.Now control check shows my device G: is named CRUSADERS.
4.Start\Programs\Accessories\Command Prompt
5.C:\>G: - Enter
6.G:\> install G: - Enter
7.An window appeared: “ Wizardry CD-ROM Installation” Copying “ g:\w7\scenario.hdr to c:\wiz-cd\7\scenario.hdr...Done Copying “ g:\w7\pcfile.dbs to c:\wiz-cd\7\pcfile.dbs...Done Primary installation completed.”
8. Now I copied the directory \w7\ from my G:\>Crusaders to c:\

9.Start DOSBOX.
10.Z:>intro mount - Enter
11.Z:>mount g g:\w7\ - Enter " Drive G is mounted as local directory g:\w7\
12.Z:>mount c c:\w7\ - Enter " Drive C is mounted as local directory c:\w7\
13.Now I left Dosbox by Alt-Tab (Do not close Dosbox).
And being in Windows (My Lord told me) I simply pressed the file wizardry in C:\w7\. ..Miracle.
A nice green book appeared and the game started.[/LIST]
Attn: I am using Windows XP Pro, SP2, Screen resolution: 800 x 600 , Color quality 32 bit, 3D RAGE PRO AGP XP video card.

@Skatty: I tried your both variants under DosBox.No results. But You inspired me to try other variants and with GOD help now yog is a proud player of Crusaders..
The game looks fantastically!

Happiest yog
:)

Scatty
06-05-2008, 07:35 PM
Glad it works now, Yoga ;)
Now _r.u.s.s., tell me again that this version of Wizardry VII is easier to install and play than the other mentioned in this thread some time ago.

yoga
07-05-2008, 04:54 AM
Rats!
Now new barrier: " Disk Error ".
This game make me crazy, man...:).
I fall down again, crying for help.

knock down yoga.

Scatty
07-05-2008, 07:12 AM
Ok, seems it's inevitable. Download this (http://abandoneer.com/games.php?gameid=91) version of Wizardry VII instead, it's definitely easier to set up and play.
Just place it in the folder c:\dsavant (necessary, game requires that) and run vinstall.exe to configure the sound and rest, that's it. If it doesn't work when you mount the folder directly, just do it like:
mount c c:\
c:
cd \dsavant
Should do it.

yoga
07-05-2008, 09:43 AM
Hi, dear Skatty,

Relax, all is OK.

Following your detailed instructions I started the game.
1. I DL the game from your site in C:\ as C:\Dsavant.
2. Then unrar /unzip/ in same dir.
3. in DBox Z:> mount c c:\dsavant\
4. C:\play
5. The game started. Then I created or used 6 champions.
6. Then Start New Game.
7. The copy protection asked me for password.
8. Some like Swords or Spells. I find in passwords file and pasted. OK
9. The game Really started and after loooooooooooog intro I visited the planet Guardia..
.. A nice sexy lady-warrior meet me ..
Then a group of monsters attacked me, but yog was not equipped his champions ( I hurry to test game and report you, that's all is OK)...

Note1: I have no need to start vinstall because the game automatically discover my sound card as Roland and I have nice music background - yes I hear even the grasshoppers in planet Guardia.
Note2: I used Password file from the other file Wizardry (of the site AB).One had to use 6 champs only! No more , no less.
Note3: The color background is nice, not like Dungeon Master when yoga is cracking his head as idiot in endless dark corridors, with no water,food and light....:notrust:
Of course its the beginning only but I noticed a Walk through in \Docs.
May I dare to put some regular questions like How to : save and so on..Y'know. ty.

(Very polite remark: With all my respect to other specialists, I repeat again, I do not want to harm anyone, and if yes, pls excuse me in advance , I will recommend Skatty way.
--Why, yoga?
yoga - No Daemon tools or Image file ,iso, problems and other pain procedures..easiest and working..
Merci.)

Skatty, my deep bow.
Have a nice day.

yoga the tester
:)

Scatty
07-05-2008, 01:59 PM
May I dare to put some regular questions like How to : save and so on..Y'know. ty.
Glad I could help :)
You save in the game by clicking on the closed book icon on the top left beside the direction arrows. Before that, though, it's probably a good idea to go to the Configuration menu where you can define many options, among others the path for saving the game. Keep the default path c:\dsavant\ (it will work flawlessly when mounting drive C directly), as for the savegame name, you can also keep the default savegame.dbs.
Keep in mind though that you can save only 1 game at a time in Wizardry VII, so sometimes you might want to rename the savegame to a different one in dodgy situations where you aren't sure if you're going the right way, but you can do that simply at the save game dialog.

yoga
07-05-2008, 07:28 PM
Hi, Skatty,

I am preparing now for this nice game, reading and noting carefully all important things. ( Any maps available?)

Concerning yr note for one save slot my tactic is to make a separate dir and save in all my progress save files under different names. So, if some is wrong I simply rename the relevant file - copy - paste and start over.

Greetings

yoga - on the road again
he he

Are You expert in Ultima 8 ?:laugh:

Scatty
07-05-2008, 09:37 PM
Are You expert in Ultima 8 ?:laugh:
Me? Yes, I am.

Paco
07-05-2008, 09:44 PM
Are You expert in Ultima 8 ?:laugh:

Me too! U 8 is one of my Favorite in Ultima-Series besides of Ultima Online and i completed U 8 again last Month. Please ask your Question about U8 in the other Threads and not here.

yoga
08-05-2008, 06:08 AM
@Skatty
@Paco

Hi, mates,

It is nice to meet so competent, kind and polite Experts and Masters of RPG games in The Other side of the sky and Bodensee :)) or in this nice site.
Humble yoga is not novice in this gеnre also.
I am dedicated RPG gamer.
But my interest is not so deep as probably yours.
My targets:
To play Ultima series, MM5-6 , Wizardry and The Elder Scrolls - Arena and Daggerfall.
Well, I deserve the right to ask you some questions in above mentioned U8 in the future.
Thank You very much und vielen Dank.. :)

off/
Right now I meet serious problem in the game The Anvil of Dawn at level The Barrier - I am unable to open a final door and complete this easy level.
Rats! - 3 levels to the end only left.
Dear 5-th Horseman,
it is just small info 'bout my current condition.
I hate spam and know yr strict spam policy.
Excuse me and ty.

BTW why we not use the Chat option some days? It is so handy..

Skatty, I am let say little lazy person and I will use the preset 6 champions of Wizardry start. Hope it is no so fatal for their future development?

He he, it is very interesting where this Other Sky Side is ? :)) Joke..


Greetings from small, sunny and lovely Bulgaria.

yoga
Do YOU ever play the game series of the fantastic The Laxious Power?
:idea:

Scatty
08-05-2008, 11:36 AM
The other side of the sky is not for everyone :laugh:
As for Wizardry VII, using the preset 6 characters would be passable, but I would seriously recommend you to delete the 6 from the roster and create your own ones. The thing is, when you create characters in Wizardry VII, the rolled stat points for them can randomly range from 8 (very bad) to 24 (heavenly), or maybe it was even 28, and some more advanced characters like Ninja or Bishop can only be chosen with higher rolled amount of points, from 18 on depending on the chosen race for the character. Even the standard characters like Fighter or Cleric will benefit greatly from extra points from higher rolled pool.
The default 6 characters though only have moderate statistics, which, while being sufficient for being able to play the game, makes it harder to play the game through. Also, if I remember correctly, they're all only the basic characters. If you get a chance to choose a Samurai, for example, he might be a better choice than a Fighter because of some more advanced skills.

bobinator1992
29-05-2008, 07:39 AM
All right, I need help getting this working.

See, I've got Vista, and Vista just won't work with DOS games. Is there any other way to get it working? I've got D-Fend Reloaded, if that helps.

The Fifth Horseman
29-05-2008, 09:33 AM
So you have D-Fend... and don't have DOSBox?

dosraider
29-05-2008, 10:31 AM
D-Fend reloaded is dosbox 'included' in the download it seems.

BTW, bobinator1992, if I understood swell, DFReloaded has a special Vista option when you install it, so that the virtual Cdrive and dosbox conf are installed in your user files, did you used that special Vista option?

And FYI: I also have Vista on another bootdisk and have no problems whatsoever to run dosbox directly, without front end.

bobinator1992
29-05-2008, 11:28 AM
D-Fend reloaded is dosbox 'included' in the download it seems.

BTW, bobinator1992, if I understood swell, DFReloaded has a special Vista option when you install it, so that the virtual Cdrive and dosbox conf are installed in your user files, did you used that special Vista option?

And FYI: I also have Vista on another bootdisk and have no problems whatsoever to run dosbox directly, without front end.

Sorry, I forgot to mention, I do have DOSBox, version 0.72. There wasn't any special option for Vista in the installation.

dosraider
29-05-2008, 01:21 PM
http://dfendreloaded.sourceforge.net/Features.html#Kompabilitaet
Vista-Compability:
D-Fend Reloaded uses the program folder (and its subfolders) for the setup files (like D-Fend) or the C:\Users\<YourName>\D-Fend Reloaded folder. In the latter case D-Fend Reloaded does not write to its program folder after installation.
De-install and reinstall the latest version.
Or try DGL
http://vogons.zetafleet.com/viewtopic.php?t=12915

Or simply learn how to work with dosbox directly in Vista.
(Not hard at all, simply use c:\users\your_name\ folders for everything, works perfect.)

Or if your harddisk is partitioned use D ...E ... F whatever, those aren't protected.

Or use an USB key.-(Dosbox runs fine from those)-.
You simply can copy-paste to-/install/run dosbox from USB key.
Use your whole USB key as virtual C, the mount line can be added under [autoexec] as:
mount c \
c:
This automount your USB key as C when double clicking on dosbox.exe IF dosbox folder is on that key.
That also makes dosbox portable, runs from any Win PC whatever the USBkey drive letter is.

Possibilities enough.

QuicksandBetty
10-06-2008, 10:42 PM
Thanks to everyone who posted steps to install this game. i had one hell of a time finally getting it up and running.

But now I have a question. Now that I have saved my progress and everything can I close DosBox? Is it possible to close DosBox down, then a few days later start it up and play the game and be able to load my game where I have left it?

The reason I'm asking this is because I've had problems weeks ago when I tried to load my savegame and was unable to do so. I decided to uninstall and reinstall all over again, and more accurately this time. Now I've spent quite a few hours on the game and I worry about my laptop automatically restarting and that I might lose all my progress if this happens.

If anyone can hlp me with this question it would help a ton!

The Fifth Horseman
11-06-2008, 08:28 AM
Now that I have saved my progress and everything can I close DosBox? Is it possible to close DosBox down, then a few days later start it up and play the game and be able to load my game where I have left it?
Yes and yes.
The reason I'm asking this is because I've had problems weeks ago when I tried to load my savegame and was unable to do so. I decided to uninstall and reinstall all over again, and more accurately this time
Check if any files in the game directory are set to "Read Only". If so, disable that attribute.

LordKhan
16-06-2008, 05:27 AM
Thanks to this board I finally got Crusaders to run after 7 hours of total frustration LOL..However now I have another problem..I cannot figure out how to save the game..When I click on Save & Resume I get a Disk Error Message..Can someone tell me exactly what to do to fix this problem? I had this game a long time ago and was so happy to find it here but damn its getting to the point where I am ready to give up..Thanx for any help

Scatty
16-06-2008, 07:33 AM
Which version of Wizardry 7 are you using? The one from Abandonia or the one I posted a link for few posts back?
Generally it should help if you mount not the game folder itself in DosBox but the drive C: and then switch manually to the game folder, like in this example:

mount c c:\
c:
cd dsavant
(command to run the game)

Then in the game options just write in the savegame location the name of the savegame itself, it will then be saved to and loaded from the Wizardry 7 folder.

LordKhan
17-06-2008, 08:15 AM
Thanx Scatty :) I downloaded the game from your link and followed your advice..The game works great and now I am able to save..Thanx again

Albynoman
16-09-2008, 01:18 PM
Hi everyone.

Before I say anything, I just wanted to say thank you very much to the awesome people who go to all the effort to upload these games and making it easy for fans to get back in touch with their inner, geekier child. Secondly, I really appreciate the careful, well-written, step-by-step instructions that have been provided by other posters.

I still have on problem though. I have mounted file and done all the dosbox stuff correctly ( i know because this worked on my previous computer), but when i actually get the 'wizardry' file going, the screen rez changes fine, it's just about to start, it gets tantalisingly close and i see a brief little dos-like message in a little window that simply states 'divide overflow' or something similar, it only flashes for an instant. and then it's all over. I'm also using Windows XP and I've tried changing the compatibility to Windows 98 (hey, it worked for Wiz 8) but still nothing.

:'(

If anybody could give me some advise on this, I would be over the moon because I love this game so much, was my fav as a kid and I can seriously see myself repeatedly coming back for many years!

Albynoman
16-09-2008, 03:11 PM
By the way, just in case it helps, I'm using XP Professional Verson 2002 SP3 with Intel 1.66GHz, 0.99 GB RAM

The Fifth Horseman
16-09-2008, 03:25 PM
I still have on problem though. I have mounted file and done all the dosbox stuff correctly ( i know because this worked on my previous computer), but when i actually get the 'wizardry' file going, the screen rez changes fine, it's just about to start, it gets tantalisingly close and i see a brief little dos-like message in a little window that simply states 'divide overflow' or something similar, it only flashes for an instant. and then it's all over. I'm also using Windows XP and I've tried changing the compatibility to Windows 98 (hey, it worked for Wiz 8) but still nothing.
Which version of DOSBox are you using?

Albynoman
17-09-2008, 09:36 AM
Which version of DOSBox are you using?

I've tried on 0.63, 0.70 and 0.72

The Fifth Horseman
17-09-2008, 09:42 AM
Use 0.72 and change Core setting to Normal in DOSBox.conf.

Albynoman
17-09-2008, 02:54 PM
Okay I've changed the core settings to normal, saved it then tried it again but same result. :S Could it be something wrong with my puter? Because I didn't have anywhere near as much trouble with my last one.

Thanks for the help so far Fifth Horseman!

The Fifth Horseman
17-09-2008, 03:04 PM
I'll try to figure out what's going on.

The Fifth Horseman
17-09-2008, 07:14 PM
Odd, everything works just fine without messing with the config file.

Please post the exact commands you entered in DOSBox when trying to run the game.

Albynoman
17-09-2008, 11:48 PM
ah, trying to run it in dosbox would be a good idea! You gave me the clue I needed :) I mounted c:, then went cd w7 and used ds.exe and it works perfectly! You are a champion Fifth Horesman and I really appreciate your patience!

HailToNietzsche
01-11-2008, 11:27 PM
Yesterday's games seem to be much more difficult than present ones. I was killed by the first enemies I stumbled across all the time. These Ratkins aren't the most powerful menace in this game, are they? :laugh:

Any hints how to manage this laughable "obstacle"? :confused:

Turbo Beholder
24-11-2008, 02:43 AM
If you're beginner, select easy difficulty in config. See some hints in manual about PC creation. Don't make PC fighter if DS isn't fixed (e.g. with this (http://www.angelfire.com/magic2/madgod/CosmicForge.html)) — bug kills. I was killed by the first enemies I stumbled across all the time. These Ratkins aren't the most powerful menace in this game, are they? Lesson: don't choose simple way. ;) That is, instead of running straight into town, visit beginners' dungeon (fountain is better than rest, especially that one) and river bank (Skull Bones, Map), collect few items, get XP on local fauna & flora. With sensibly grown 4-5 lvl PCs and half-decent tactics you'll easily trample poor rodents.
3 casters (1/possible stack) with Sleep or at least Missile Shield are desirable (Bard with lute is best one), mass-harm spells won't hurt, but aren't needed: Samurai is available long before Death Wish. :) Just to save time of tryng spells on such target: Rattkin are agile and eat offal, so they got good resistance for Missiles and decent Poison and Paralysis.

HailToNietzsche
24-11-2008, 10:43 PM
Thank you very much, Turbo Beholder. This truly is an excellent collection of hints. Especially the bugfix was very useful.

I'm off now to give it another try. Thanks again. See ya. :)

GeeLW
14-03-2009, 08:43 PM
i still have (and recently reinstalled) my copy of wizardry gold, so revisiting this classic brings back tons of great memories.

interestingly enough there's a japanese playstation port from 1994 with redone english voiceovers (with japanese text except for some minor menu stuff), all new cg cutscenes and totally redone interior/exterior graphics along with slightly redrawn character art. the game moves a bit quicker, but is just as challenging from what i've played. i'm guessing the only reason it was never brought to the US, was it was a bit dated visually and sony wanted to show off the 3D capabilities of the playstation.

it's too bad, as there ended up being a load of wizardry games developed in japan, including remakes of the first five games (all with an english text option for the menus)...

TotalAnarchy
19-05-2009, 04:48 PM
Because it's sold on Amazon, Wizardry VII is from now on not available for download.

TheChosen
21-05-2009, 01:17 PM
We made a mistake while evaluating this games status. Download is now back up again.

random
15-06-2009, 08:13 PM
Any easier way to get this installed? I have no idea what 'mounting the C:' is or where to begin with that.

Tried one way mentioned by Scatty but it asks for the source drive and obviously I don't have that.

Any help would be great!

Skyfly
15-06-2009, 08:34 PM
Any easier way to get this installed? I have no idea what 'mounting the C:' is or where to begin with that.

Tried one way mentioned by Scatty but it asks for the source drive and obviously I don't have that.

Any help would be great!


Well, you probably need DosBox, and that has the brief instructions on how to get things rolling.

You need to change DosBox.conf, and I think you need to use a command to get dosbox.conf to show up, in the latest version.

Mount the "C: drive" in Dosbox to a folder on your hard drive, say C:\OldGames. That is, you create a folder where you place all the old games in their own directories. Then you tell DosBox to use that folder as the C:\ drive.

In DOsbox 0.73, you need to run, or type, 'config -writeconfig localfile' to get your dosbox.conf file. Then you edit that file, with wordpad or other text editor, under the AUTOEXEC heading at the bottom.

E.G.

[autoexec]
# Lines in this section will be run at startup.
mount c d:\oldgames (or C:\OldGames) {wherever you have created this folder}
mount d g:\ -t cdrom -usecd 0 ioctl {wherever you have a CD drive}
c:

The Fifth Horseman
16-06-2009, 04:43 AM
You need to change DosBox.conf, and I think you need to use a command to get dosbox.conf to show up, in the latest version.
Nope, there's a shortcut to it in the DOSBox entry in the Start Menu. Its' actual location is somewhere in your Documents and Settings directory.

Random: This should help (http://www.abandonia.com/vbullet/showthread.php?goto=newpost&t=14406).

Luchsen
16-06-2009, 03:41 PM
Without knowledge about "mounting the C:", you will have even greater fun with the non-pre-installed version.

dosraider
16-06-2009, 04:09 PM
In DOsbox 0.73, you need to run, or type, 'config -writeconfig localfile' to get your dosbox.conf file. Then you edit that file, with wordpad or other text editor, under the AUTOEXEC heading at the bottom.
:no:
XP: http://www.abandonia.com/vbullet/showthread.php?t=19983
Vista: http://www.abandonia.com/vbullet/showthread.php?t=19982

Skyfly
16-06-2009, 04:48 PM
Nope, there's a shortcut to it in the DOSBox entry in the Start Menu. Its' actual location is somewhere in your Documents and Settings directory.

Random: This should help (http://www.abandonia.com/vbullet/showthread.php?goto=newpost&t=14406).

I found the command line 'config.com' instructions in the Read.me for dosbox 0.73. It worked for me, but I suppose there is an easier way to get it. My bad. :(

Skyfly
16-06-2009, 09:23 PM
Is this game limited to VGA256? I know some games like Blood and System Shock have 'patches' to increase resolution.

This game was released as free on a CD or DVD Rom that came with a magazine, I think PC Gamer. Deus Ex and Thief are examples of other games that were released 'free' with a computer magazine.


Another recap, with this ISO file, you need Daemon-Tools Lite or better.

Daemon-Tools (DT) installs and you have access to it via your taskbar, typically where you see your time of day and volume settings among other things. DT creates a virtual drive on your hard drive and you can point it to any ISO file, in this case you need to open the Wiz7.ISO file with DT and that will give you all the files you need and it will be located on the drive letter that DT opts to use, e.g. E:\, but it could be F:\ depending on what hardware you currently have on your system...

So now, you can use My Computer to access the files that are revealed on the virtual drive. In your E:\ drive, you should see:
W7 folder/directory
INSTALL.EXE
MANUAL.BAT
MANUAL.TXT
PASSWRDS.TXT (does not have all the passwords)
PW.BAT
README.BAT
VTOC.SYS

The W7 folder contains the bulk of the game files.

I copied all of these files into the directory that contained the WIZ.ISO file that you downloaded from Abandonia. E.G. D:\OldGames\WIZVII (The directory where all of your games are located, and the directory that you mount in DosBox)

So now you need to run install.exe.

I ran it using DosBox, but some have said to run it in Command Prompt. In DosBox, install.exe creates a folder in the directory that you have mounted. For example, it creates the folder WIZ-CD\7 in your mounted drive*, e.g. D:\OldGames\WIZ_CD\7... If you use Command Prompt, it creates the folder on your C:\ Drive... It contains the files:

PCFILE.DBS
SCENARIO.HDR

*When I say mounted drive, this is the drive you create for DosBox to use, e.g. mount c d:\OldGames.

Now I have two directories in my OldGames folder... WIZVII and WIZ-CD. Using Windows, My Computer, check the properties on these folders and remove the check from the 'read-only' check box to allow you to save your game.


Now everything should be set up properly. Get back to DosBox and go to the WIZVII\W7 directory and type play, or DS, or WIZARDRY. They all worked for me. Play.bat, DS.exe, Wizardry.exe.

You can set up your game options now. Choose Sound Blaster for voices and effects, choose Roland for Music and that's about it.

dosraider
17-06-2009, 12:00 AM
May I ask why you don't simply use the imgmount command in dosbox to mount the ISO as D: ?
And install the game directly in dosbox from D: on C:
Why that complicated routine??????

Skyfly
17-06-2009, 01:20 AM
May I ask why you don't simply use the imgmount command in dosbox to mount the ISO as D: ?
And install the game directly in dosbox from D: on C:
Why that complicated routine??????

Hmm, good question, :), I was following the thread from the start and I just summed up what people were doing, and I guess all that is now archaic.

So no need for Daemon-Tools anymore? DosBox will handle the iso file?

Any idea if you can play Wiz7 with a higher resolution?

Readme for DosBox, for reference-
-------------

IMGMOUNT
A utility to mount disk images and CD-ROM images in DOSBox.

IMGMOUNT DRIVE [imagefile] -t [image_type] -fs [image_format]
-size [sectorsbytesize, sectorsperhead, heads, cylinders]

imagefile
Location of the image files to mount in DOSBox. The location can
be on a mounted drive inside DOSBox, or on your real disk. It is
possible to mount CD-ROM images (ISOs or CUE/BIN) as well, if you
need CD swapping capabilities specify all images in succession.
The CDs can be swapped with CTRL-F4 at any time.

-t
The following are valid image types:
floppy: Specifies a floppy image or images. DOSBox will automatically
identify the disk geometry ( 360K, 1.2MB, 720K, 1.44MB, etc).
iso: Specifies a CD-ROM iso image. The geometry is automatic and
set for this size. This can be an iso or a cue/bin.
hdd: Specifies a harddrive image. The proper CHS geometry
must be set for this to work.

-fs
The following are valid file system formats:
iso: Specifies the ISO 9660 CD-ROM format.
fat: Specifies that the image uses the FAT file system. DOSBox will attempt
to mount this image as a drive in DOSBox and make the files
available from inside DOSBox.
none: DOSBox will make no attempt to read the file system on the disk.
This is useful if you need to format it or if you want to boot
the disk using the BOOT command. When using the "none"
filesystem, you must specify the drive number (2 or 3,
where 2 = master, 3 = slave) rather than a drive letter.
For example, to mount a 70MB image as the slave drive device,
you would type:
"imgmount 3 d:\test.img -size 512,63,16,142 -fs none"
(without the quotes) Compare this with a mount to read the
drive in DOSBox, which would read as:
"imgmount e: d:\test.img -size 512,63,16,142"

-size
The Cylinders, Heads and Sectors specification of the drive.
Required to mount hard drive images.

An example how to mount CD-ROM images:
1a. mount c /tmp
1b. imgmount d c:\myiso.iso -t iso
or (which also works):
2. imgmount d /tmp/myiso.iso -t iso

dosraider
17-06-2009, 03:25 AM
Readme for DosBox, for reference-
-------------

IMGMOUNT.......
lots of blah blah blah
Lets keep it simple if we want to help beginners, yes?

imgmount d x:\path\name.iso -t iso

KrokodylPiotr
29-06-2009, 06:10 PM
this game is too hard, they just kill my team. after one minute of playing :laugh: i found a gold cd version of this game in my treasure box so i'll keep trying ......

Incognito2me
17-12-2009, 12:10 AM
Hey, I was just wondering... the Journey map kit, when I 'use' it, it comes up on the screen, but as soon as I try to move, it disappears :o Is that how it's supposed to work? I thought it'd just stay up to be used. I'm using the DOS version of Wizardry VII by the way, since Wizardry Gold doesn't like 64 bit systems :(

Borodin
17-12-2009, 09:20 PM
this game is too hard, they just kill my team. after one minute of playing :laugh: i found a gold cd version of this game in my treasure box so i'll keep trying ......

It's not easy, but it's also not that difficult if 1) you're careful in character creation/development, and 2) watch where you're traveling. Traditionally, the Wizardry series doesn't go easy on parties that explore without preparation. Stick to low level areas, and level up as much as possible before you decide to move on.

Scatty
19-12-2009, 07:52 AM
Hey, I was just wondering... the Journey map kit, when I 'use' it, it comes up on the screen, but as soon as I try to move, it disappears :o Is that how it's supposed to work? I thought it'd just stay up to be used. I'm using the DOS version of Wizardry VII by the way, since Wizardry Gold doesn't like 64 bit systems :(
Yes this is how the map kit works, in this game there's no map staying all the time on your screen so it's more realistic. The higher your level in mapping, the more details are shown with the map kit too, btw. It's worth increasing it.

beermoney
19-12-2009, 11:01 PM
Yes this is how the map kit works, in this game there's no map staying all the time on your screen so it's more realistic. The higher your level in mapping, the more details are shown with the map kit too, btw. It's worth increasing it.

I cannot believe this game is still being played! I love it! I had this game ages ago.

I'm new to the entire dos thing but still have the game. Can anyone point me in the right direction to get started?

dosraider
19-12-2009, 11:06 PM
Dosbox and here is some stuff you should read. (http://www.abandonia.com/vbullet/forumdisplay.php?f=90)

beermoney
20-12-2009, 01:44 AM
Dosbox and here is some stuff you should read. (http://www.abandonia.com/vbullet/forumdisplay.php?f=90)

Great, thank you for the reply!

slavestate
20-12-2009, 06:45 PM
this game is too hard, they just kill my team. after one minute of playing :laugh: i found a gold cd version of this game in my treasure box so i'll keep trying ......

HAH I take it youve never tried to play the very first Wizardry?

You wanna talk about a game that will make you throw your monitor across the room after about 30 minutes of playtime.. Thats the king right there.
Im still playing VII (bought it new in 92 and am STILL trying to finish it) and yeah its pretty tough you just have to be careful..

Its NOTHING like the first few though. Those games were practically impossible unless you owned a character editor like WizPlus, or you used the old Bishop Identify cheats to level up your guys.. Guess thats why Ultima always won as my favorite series over Wizardry and Bards Tale back then..

Incognito2me
21-12-2009, 04:43 PM
Yes this is how the map kit works, in this game there's no map staying all the time on your screen so it's more realistic. The higher your level in mapping, the more details are shown with the map kit too, btw. It's worth increasing it.

Thanks dude :) I've had the Wizardry Archives disk for like 15 years now, it's an immense game series. I just had memories as a child of playing with a permanant map... I guess I was mistaken :P

Guest
12-02-2010, 11:59 AM
I have downloaded one of the pre-installed versions on DosBox 0.73, run Vinstall and set:

Music to Roland

Sound to Soundblaster

Music sounds fine, but the effects can only be described as being ZX Spectrum quality. Last time I played this was in 1993 when it first came out, so I can't really remember the quality of the effects, but surely they are better than what I'm hearing.

Scatty
12-02-2010, 10:05 PM
The sound effects in Wizardry VII are fully digital, so their quality should be better than the PC speaker one, which would be what ZX Spectrum sound is pretty close to. Are you sure vinstall saved the settings after you quit it? Maybe it's still running with the default settings. By the way, if you don't own a Roland sound module or have Virtual Sound Canvas installed, the music won't sound correctly unter the Roland setting in DosBox as it was intended to. You would be probably better of setting music to Soundblaster too.

yoga
05-03-2010, 08:44 PM
Hi, Scatty,

You know very well this game?

yours

yoga

Scatty
05-03-2010, 09:03 PM
Yes I know this game well, have played it many times. Why?

yoga
06-03-2010, 03:30 PM
Maybe after U8 will start it..
Are the battles very hard?

Scatty
06-03-2010, 04:17 PM
They can be very tough if you're with the wrong level of characters too early in the wrong place. In general it's a much more strategic RPG than Ultima VIII as the battles are 1. turn-based in the game and 2. the combination of right spells available and cast + well-made, with good consideration put into them characters made at the beginning will bring you through many battles.

yoga
06-03-2010, 09:52 PM
Hmm,

maybe Ultima Underworld 1, 2 then will try?

And wait till I grow up mentally and physically..

You know me v. well yet, helping me in:

1. Arena (so diff. game, still non finished)
2. WoX
3. now in U8

Tell me yr honest feeling is humble yoga ready for Wizardry7 ?

I will accept any of verdicts..

Merci..

Wicky
07-03-2010, 10:02 AM
Wiz7 depends a lot on game technics, unfortunately.
You need to know which class can easily change class with which requirements, to maximize HP and spell damage output. But on top of that, you also need to know certain encounters ahead of time, basically it's just easy to be won if you play as if you played the second time. (if you know what i mean... uhm, like, carrying that wooden plank because you know, that in a few lightyears this plank will make a certain encounter, at some point of the game, more easy)

Overall, not a game for me. I started it with a recommended party (from dlh.net - dirty little helper, which specializes in cheats and sureproof walkthroughs) but at some point it just became boring. I do not recomment W7 because of it's abruptness in story line, ie. sword swinging fighters who suddenly encounter aliens with laserguns) but well I admit, that to many people who know the storyline beforehand it is very appealing, albeit depending on knowledge of the entire plot.

It is sure fun for the first 7-8 levels, and I spent lots of hours enjoying it, nonetheless. Still, despite all the fun, I always had this feeling growing up my spine which told me "You should restart, and make all choices better from where you began this time"... it's a creepy feeling, well, but it's unique to Wizardry7.

I recommend to rather play Ultima Underworld 1+2 and/or one of the more recognized RPG dungeon crawlers.

Scatty
07-03-2010, 11:41 AM
Still, despite all the fun, I always had this feeling growing up my spine which told me "You should restart, and make all choices better from where you began this time"... it's a creepy feeling, well, but it's unique to Wizardry7..
I know exactly what you mean. Only I had this feeling with Wizardry 8 and quite strongly with Arcanum as it tends to get boring after some time of playing through and maxing the character level. Never with Wizardry VII though.

I recommend to rather play Ultima Underworld 1+2 and/or one of the more recognized RPG dungeon crawlers.
I would humbly advice the same for you, Yoga. From what impression I seem to have got so far about you, this game might be way too difficult and confusing for you just yet, no offense meant whatsoever. It requires a lot of careful detail being put into consideration with creating player characters at the start, reading through the manual to choose for oneself what type of mage character would be "better" / more suitable, and all kinds of strategic considerations during combats, such as weapons used, their effect etc. etc. And I mean Ultima VIII is in my opinion quite more simple than Wizardy VIII.

hunvagy
07-03-2010, 11:46 AM
Yeah, simply put Wizardry 7 (and 8) is a nutbuster. And somehow I still feel that self proclaimed prodigy D.W. Bradley should go back and learn something about game design :) I'd opt for UU1-2 as well, and maybe the lightweight alternative to Wizardry, Wizards & Warriors. It's a lot easier to get into, and I had tons of fun with that.

yoga
07-03-2010, 09:08 PM
After so competent and honest advises, the only action to do is:

Thank YOU very much, mates.

YOU save me lot of hours.

Will start UW1/2.

@Scatty, you helped me in Anvil of Dawn also..

Scatty
07-03-2010, 09:11 PM
@Scatty, you helped me in Anvil of Dawn also..
Did I? I even never played that one yet :p Must have been long time ago, don't really remember it. But glad to have been of help.

slavestate
04-05-2010, 12:23 AM
Wiz7 depends a lot on game technics, unfortunately.
You need to know which class can easily change class with which requirements, to maximize HP and spell damage output. But on top of that, you also need to know certain encounters ahead of time, basically it's just easy to be won if you play as if you played the second time.


Amen.. Im still crawling my way through the game I re-started a couple years ago (Just finished joining the Umpani army and running my errands for em)..
I remember when I bought it brand new and two days later I HAD to have my mom take me back to Software Etc to buy the clue book. I dont know how Sir-Tech ever expected anyone to get anywhere without it..

I just ran into that whole character class problem the other day and I just hit level 10 with all of my characters.. I used DSCHEAT to change my Fairie Priest into an Elf (so she can become a Valkyrie now) but even using the editor, there were still some numbers and attributes that were initially set because of my race that I couldnt change like the tiny carrying capacity a Fairie character gets (I liked the base AC it kept though hah).. Had to go through all the trouble of setting up a Virtual PC with WinXP so I could install the good old WizEdit (it wont install in a 64bit environment) and THAT one finally got it all back to normal..

This is just one of those tough old RPG's that even with using all the online help and info you can get the game is just written to be difficult.. Youll hit an encounter and get a group that absolutely lays waste to your party in 2 minutes.. Then re-load your savegame, hit the same encounter and this time its 2 lowly Vampire Rooks or something that you wipe out in 2 seconds.. Its all about how the game wants to go hehe.

Ive never played Cosmic Forge or #8 but the entire series has always been known as one of the most frustratingly difficult RPG's..

Zalewa
23-05-2010, 05:26 PM
Argghhhh... I feel like ranting right now.

Before I start I think that I should list all the RPG games that I've played and liked thus far, but, whatever...

Also spoilers inside.
Really small ones, I'm still at the beginning.

I've been playing this for three days now and I think that's enough to say a few words about this infuriating game. I've managed to get to the Orkogre castle and find the king and the Murkhatos ghost (or whatever he's called) and the chest where the map was supposed to be but it's not there anymore because somebody else took it (I bet that was this Ratsputin guy) and all of this while reading some of the most cringeworthy dialogs and narration in the gaming history.

My guys are all at 10 level and have 100 skill points with the weapons they use, yet for some reason they're unable to kill ork rangers and other monsters that are as difficult as 5 levels ago. Usually the game just says "Hit!" and then there's no damage displayed so I believe the hit was delivered but it didn't get past the monster's armor. I don't know where to get better weapons. New City's black market had had a flail that I bought for 1400GP but none of my characters is skilled with this, and even when the hit is delivered I can't see any difference.
It's a good thing that I discovered that you can have infinite surplus of Savant Troopers to slaughter if you use Black Waffer on the door in the Forbidden Zone. Each group gives me 3000 - 5000XP, unless too much enemies come out at once and I need to commit seppuku and try again.

And this brings me to another topic. Is it just me or were the battles in this game designed to WASTE as much time as possible? I'm not saying that I don't like the turn based mode. I mean, there was nothing wrong with battles in Fallout games or in Blade of Destiny. But here... let me just list some stuff:

GROUP ADVANCES! Oh yeah, this makes my rage meter go up to the Angry-Video-Game-Nerd level. You hear this ominous sound like the world is going to end and then you have to witness game sprites scrolling outside the screen and then scrolling back in. There's no way to skip this. No way at all! And sometimes when you're fighting 4 groups at once each group decides that it's their time to advance and you have to sit through all of this. Gods...
Where's the option "repeat last moves"? Where is it? Blade of Destiny had this, why can't this game have it?
Unskippable animations yet again.
I don't want my characters to die because this lowers their vitality. So each time monsters kill one of my heroes I have to sit through all of the remaining animations then press run run run run run terminate game die die die die die reload never meet the same group again because previously the game just decided that you were faring too well and it's time to kill you with 24 Savant Troopers...


I realize that back then some companies were still making games for smart people, unlike today where all games end within 6 hours and are made for hu-mans who can't tell a difference between a joystick and a joypad. However I believe there's a difference between making a game for smart people and forcing folks to write down whole sentences and then make them type this sentences back at the right moment or else they're screwed. This reminds me of Ultima V where messages were coded using runes and you had to manually decipher what the message does say. I didn't play Ultima V very long either...

Other nuisances:

I found a stash of "animal" meat. This was revealed to be Munk meat and Munk internal organs. I don't know what Sir-Tech defines to be an animal but Munks look pretty damn human to me. Disgusting.
Gorn. Oh dear. At the same time they steal Hobbits from Tolkien and then bother to rename Orks into Gorn. Oh, and then they call their castle OrkOgre...


I've even made a screenshot to show my friend what I'm spending time on (instead of doing something useful :smile2: )
http://zalewa.dyndns.org/robert/pic/images/dosbox%202010-05-20%2021-04-00-98.jpg
I wouldn't recommend this game even to my worst enemies...

After all of this I just want to press the delete button on the game's directory.

yoga
24-05-2010, 06:11 AM
Many did incl. yoga..

:hello:

kmonster
24-05-2010, 03:06 PM
You might feel better if you read this:

http://www.gamefaqs.com/pc/564808-wizardry-vii/reviews/review-23424

A very interesting review without spoilers.

yoga
24-05-2010, 03:59 PM
Danke, KMONSTER,

You very kind as well.
I do not forget your valuable help in my battle with Lord Xeen and here YOU are again correct:
The review is nice analyse of the above game.

Gladly I played the game one day only..

Ty

Grateful yoga

Off -
May I very politely ask You why You was not in the forum a while?
Hope, no rude behavior.

kmonster
24-05-2010, 10:15 PM
Hallo yoga !
I visit this site and look into the forum nearly every day, but I didn't feel the urge to post recently.

I own Wizardy 7 gold with the printed manual, read it a few years ago and wanted to think about a party to create, but the game mechanics information which I'd need for developing a strategy just isn't in the big manual.
I still have the urge to try the game, but I don't want to work months doing permanent luck manipulation by reloading without knowing how the game rules work thanks to the crappy manual.

yoga
26-05-2010, 10:19 AM
Nein, nein.

Do not work for nothing.

Follow the lazy yoga and drink 1-2 Heineken in the forthcoming hot days..

Better have a sparrow in the hand instead of eagle in the sky..

Time is geld Y'now..

:)

Greetings

yoga
now battling in Daggerfall

wardencz
08-10-2010, 09:44 AM
Slay not he that cannot hear.
Played a game not long ago, but had to give up.
I finished it years ago with 4 party members, quite playable, since the less party members u got, the faster u lvl, so I decided to play with only 3 characters, 3 Ninjas =), thinking of not having problems further with changing professions and all, but after experiencing brutal save/load orgies, when one of the charcaters fails hiding in shadows, being slain in one turn almost.
So I advice not to try it at home =) unless ur strong of will.

Keep up the good work Abandonia crew, ur the best!

Scatty
09-10-2010, 04:22 PM
3 Ninjas is not very convenient, since you need at least someone to heal and someone to be able to summon higher level monsters to aid the party. Since Clerics heal AND summon, you should also have at least one of those in the party for the first stages of the game. Later, when the Ninja has developed it's fighting skills and begins to learn Alchemist spells you should begin to invest some big points in that area, all the fighting skills will develop automatically during the fights.
Seeing it that way, it's enough to have just a double-team party of Ninja and Cleric. That way they level-up even faster than three, both can fight good enough and with Cleric you have advanced healing spells that Alchemist does not and some good attack spells too. Besides, Cleric can wear divine chain armor pieces which provide good protection and regeneration, and as he's not able to hide like Ninja does, he needs all the best stuff in the game he can wear. Also, it's a good idea to have a Fairy Ninja for the obvious advantage - Cane of Corpus. Also Fairies have better armor class than others.

Archinerd
19-11-2010, 04:21 AM
Downloaded and running! If I hurry I might be able to finally beat this game before it turns 20.

I'm glad to see that people are still trying to play this flawed masterpiece. It's a bit repetitive and sometimes a real grind, but despite its limited graphics it has so much personality.

Also, thanks to everyone who posted before me asking for help on how to get it running with sound. It took some work but I finally got it all worked out.

yoga
19-11-2010, 07:04 AM
Hi, all fens of this game,:OK:

Some years ago I started the game being so naive (me - the great gamer will finished the game for max. 30 days)
Ha ha
After 2 days I give up. Then well respected Scatty advise me (TY, good Scatty) to stop the game.
Well, maybe I have to grow up, make bigger muscles, drink fish oil (My grandma told me it is nice brain stimulator) and then with written WT near to start again.
Now I am still young and fool. And .... UW2, Daggerfall and Prince of Persia 3 are waiting...
Ha ha
My respect for Masters who finished the game..
They are Heroes!!

yoga the stupid
:ph34r:

wardencz
23-11-2010, 04:57 AM
Hi, all fens of this game,:OK:

Some years ago I started the game being so naive (me - the great gamer will finished the game for max. 30 days)
Ha ha
After 2 days I give up. Then well respected Scatty advise me (TY, good Scatty) to stop the game.
Well, maybe I have to grow up, make bigger muscles, drink fish oil (My grandma told me it is nice brain stimulator) and then with written WT near to start again.
Now I am still young and fool. And .... UW2, Daggerfall and Prince of Persia 3 are waiting...
Ha ha
My respect for Masters who finished the game..
They are Heroes!!

yoga the stupid
:ph34r:

I pretty much never heard of some1 finishing it without a WT for the first "run".

kmonster
26-12-2010, 10:43 PM
I've finally finished the game.

It's unbalanced, unfair, illogical and tedious but it doesn't require much skill. It's rather for beginners with much patience than for experts.

For combat you only have to accept that the game is unfair and will throw enemies at your party which you can't survive so you're supposed to use save/reload to manipulate the random number generator consistently until you've gained enough levels since almost everything in combat depends on levels relative to each other. Expert is easier than normal on the long run because of the extra XP you get.

For the adventuring part skill won't help you much. Some riddles just don't make sense so you'll have to use a walkthrough anyway and some require work instead of thinking, only a few are fun.

The game is quite small, World of Xeen is about four times that big, but since Wizardry 7 is so slow you'll need much longer to finish it.
The Wizardry7 developer's didn't care about giving a quality time, besides what's important for marketing they wanted to keep the player occupied as long as possible.
Therefore you have to spend a lot of time rolling your party and have to do lots of useless stuff before you're allowed to reroll after a bad roll.
The automap is slow to use, buggy and doesn't show much.
At higher levels a single spell can take up to 140 mana, regenerating the mana used for a single spell cast can take up to 280 hours average or 35 times 8 hour resting or 35 minutes real time, even walking to a mana regenerating well at the other side of the world is faster. It's not surprising that you only regenerate 4 hitpoints average during an 8 hour rest.
Skills are also made to make you waste time. You'll have to spend many hours doing stupid repetitive work in order to learn skills like swimming or mind control properly.

The story and the world are implausible and the ending (there's only one real one) disappointing. What's written about character creation in the manual is incomplete and misleading, thinking about the optimal party is fun but once you realize how overpowered class switching is you'll only think about the best party with self imposed restrictions.
The magic system with 6 different mana pools like in W6 is a great idea, only the slow regeneration hurts. The monster animations are great.

The Wizardry7 publishers were really great at marketing. They only offered little content artificially lengthened, sold "illogical and unbalanced" as "for experts" and "tedious, repetitive and slow" as "big" and got away with it.

yoga
27-12-2010, 06:55 AM
:DDear Kmonster,

Congrats!!

It is a real pleasure for me to know such a good player.
(If You do not mind how days you played the game?)

I am proud to be with You and will never forget the invaluable help you provide me in Worlds of Xeen. Danke noch ein mal.

Me?

Playing UW2 - just before final battle with "The Three".

Wishing You bigger game results in forth coming year

I remains

Your

yoga from small, sunny and lovely BG.

:whistling:

kmonster
27-12-2010, 12:33 PM
Dear Yoga,

thank you for the congrats, but I don't consider finishing Wizardry as great achievement. I'm just a stupid player, you are the real wise man, you discoverd how crappy this game is and stopped playing after one day, stupid me hoped for the game to get better but it got worse and worse.

At least now I know the truth behind the Wizardry7 myths, the game isn't big or offers depth and it doesn't require skill, I won't get fooled anymore by the praises from players who aren't as wise as Yoga the great.

It took me about 5 months, I used spoilers but I didn't play all the time. The game playing time is very long, but for the wrong reasons.


Greetings from the snow in Freiburg, kmonster

yoga
31-12-2010, 11:42 AM
Dear Yoga,

thank you for the congrats, but I don't consider finishing Wizardry as great achievement. I'm just a stupid player, you are the real wise man, you discoverd how crappy this game is and stopped playing after one day, stupid me hoped for the game to get better but it got worse and worse.

At least now I know the truth behind the Wizardry7 myths, the game isn't big or offers depth and it doesn't require skill, I won't get fooled anymore by the praises from players who aren't as wise as Yoga the great.

It took me about 5 months, I used spoilers but I didn't play all the time. The game playing time is very long, but for the wrong reasons.


Greetings from the snow in Freiburg, kmonster


Dear Kmonster,

Thank YOU fur die compliments.

Please be more proud and less self critical for the game Wizardry7!

Who more in AB can stand up and proudly annonce?:
-Yes, I did it. I finished W7..

No yoga, no Caro Capo, no even great Paco.
Nur well respected Master Scatty will said: Yes, I did it W7 also..

YOU are all but not stupid gamer..

We like You, of course we do..

Greetings and HNY of 2011.

I hope You will finish another difficult game(s).
:smile2:

yoga

:whistling:

Capo
01-01-2011, 07:51 PM
The user Yoga has won the medal of best Abandonia gamer of 2010.

Compliment, the medal will be shipped to the sunny Bulgaria very soon.

yoga
02-01-2011, 06:21 AM
The user Yoga has won the medal of best Abandonia gamer of 2010.

Compliment, the medal will be shipped to the sunny Bulgaria very soon.

:OK:

Grazie, Caro Capo, Grazie!

I think the next year YOU will be the best player and
will win the Medal of AB as Gamer.


Saluto!!

:hihihi:

yoga from sunny BG

kmonster
17-01-2011, 12:03 AM
Here's some information which should be in the manual but isn't:

I've attached a screenshot of the Cosmic Forge editor (doesn't work with Abandonia's version) where you can see the class and race differences. You can see about the classes

- the hit points they get at creation (add 4 HP for a fresh W7 character)
- HP gain at level up
- how much the hit chance improves at creation and at the next 19 level ups
- mana regeneration speed (the average mana regeneration in the 6 different spheres during 2 hours)
- the maximum skill points (weapon, physical, academia) they get at creation and level up (minimum is half the maximum rounded down) with average stats (10-11)
- class special features

- Characters with 16-17 vitality gain +1 HP, Characters with 18 vitality gain +2 HP and characters with only 6-7 vitality get a -1 HP penalty at creation and level up
- you get a bonus to maximum skill points at creation/level up depending on the sum of 2 stats: str+spe (weapon), vit+dex (physical), int+pie (academia). With 7-11 you get -2, with 12-17 you get -1, with 24-29 you get +1, with 30-35 you get +2, with 36+ you get +3
- carrying capacity depends on current str+str+vit (extra bonus for 16+ str)
- stamina at creation depends on str+vit+vit (extra bonus for 16+ vit)and the stamina gain at level up on str+vit

- the mana regeneration rate is set at creation, gaining levels, improving stats or switching class afterwards won't change it
- you get +1 to all 6 mana regeneration rates if pie+pie+vit = 42-50 and +2 if pie+pie+vit > 50 at creation

- fighter, ranger, lord, valkyrie, samurai, ninja, monk can get up to 4 * 1-4 swings per round
- priest, thief and bard can get up to 3 * 1-3 swings per round
- alchemist, psionic, bishop and mage can get up to 2 * 1-2 swings per round
- every class starts with 1 swing per attack and 1 attack per round, with 12+ dex they can get the maximum number of swings and with 12+ spe they can get the maximum number of attacks when they reach high enough levels
- you only get the second and fourth attack in the round with a secondary weapon (or unarmed as monk/ninja)
- you get additional attacks/swings faster with 12-17 spe/dex and much faster with 18 spe/dex
- ranged weapons don't get swings

- on the long run the level difference between the fastest and slowest levelling class will be less than 1
- most monsters do double damage versus fighters so don't take one
- monks and ninjas get a -1 AC bonus for every 10 points ninjuitsu skill and additional -1 to AC for every 2 levels (capped at -10), so they can have up to -20 bonus to AC added to their equipment, more than the best armor can offer.
- in order to be able to pick level 2,3,4,5,6,7 spells at level up you need at least 18,36,54,72,90,98 in the corresponding academic skill
- (unconfirmed from another source) For every 20 points in the academic casting skill (alchemy for alchemists, ...) you get +1 extra mana (or maybe 1d(skill/20)) to all 6 mana pools (if they're active) at level up. You also get +1 to all mana pools at level up if int+pie is 26-31 (or maybe 28-33) and +2 if int+pie is 32+
- the mana increase at level up also depends on the number of spells you know in this pool and maybe its mana regeneration rate, it's capped at 15 unless you pick a new spell in this pool, with maxed int, pie and academic skill you'll always get this 15 mana if you know at least 5 spells from this pool
- if you switch classes you only get +1 HP, +1 mana and no to bonus to hit at level up if you reach a level lower than the maximum previous level. For reaching the maximum previous level (not max prev level +1 like in AD&D dualclassing) you'll get the full benefits. So if you keep on switching a fairy between rogue and bard at level 3 often enough you'll have a better hit chance than any pure warrior class. Miss chance starts at 100 and is capped at 0.
- special abilities (like kia or poisoning) from characters or weapons only have a chance to work if the target is relatively low level compared to the attacker, this also applies the other way around
- classes don't get bonuses to their special skills, they are forced to put skill points into them at low levels (example: bards/ninjas/rangers can't put all their physical skill points into skullduggery like thieves, they are forced to put some points into music/ninjitsu/scouting)
- you can raise your artifacts skill if you find unidentified stacks of throwing wands, don't identify them and use them in combat from the inventory instead of throwing them

Scatty
17-01-2011, 03:42 PM
Now that's important information, thank you. Actually I thought Piety increases Mana regeneration, as the manual states it, but good to know how it really works.

Asayake
26-01-2011, 11:54 PM
Here's how I got it to work successfully with WinXP under DosBox without needed to use Daemon Tools.

1) Installed DosBox.
2) Made a C:\Emu folder, which gets mounted by DosBox as c:\. Command is "Mount c c:\emu"
3) Used WinRar to extract all the files in the wiz7.iso to c:\emu\wizard~1\. Because of the way the iso is set up, a folder w7 was created within that folder, so the files are located at c:\emu\wizard~1\w7.

4) Used the old DOS 'subst' command to use that as another drive. Command is "Subst i c:\wizard~1\w7".
5) Opened DosBox, changed to the I: drive, ran the wizardry install to c:.

Game runs fine with no problems now from the batch file within the directory the install created on the 'c' drive. Just remember that the 'subst i c:\wizard~1\w7' command has to be executed before you can run Crusaders.

Thank you so much for this clear explanation! I was having many of the difficulties reported by others and finally managed to get it working with your help. turns out I was overcomplicating the install, trying to open it as a file install.exe in either DOSBox or MSDOS just gave me a blue screen previously, didn't realise until your post it was simply enough to type "Install c"

Thankyou!!! and happy gaming!

j00n
04-04-2011, 06:12 PM
Download and try that one - Link (http://abandoneer.com/games.php?gameid=91). Don't forget to read the bottom of the review for instructions (not much to do).
Here're the DosBox commands for how to run it:
mount c c:\
c:
cd dsavant
vinstall.exe (to configure the game)
dsavant.bat

Thank you so much for this. I've tried everything prior to your post with no success but I was up and running within minutes using your link!

Scatty
04-04-2011, 10:27 PM
You're welcome. The version on that link is actually an easier to get running one, from The Ultimate Wizardry Archives box made for easy setting up in Windows (though it is a pure Dos version), and it would be good if the one on Abandonia could get replaced with it, as long as Abandoneer is still up and running. There weren't any updates in years already, so it's a miracle it's still active.

Luchsen
05-04-2011, 10:54 AM
This (http://abandonia.com/vbullet/showthread.php?p=342110#post342110) should be the easiest version.

kmonster
11-07-2011, 11:19 PM
The game usually lets you keep one special weapon or armor piece per character, by having only one item equipped you can enforce keeping it (unless it's one that never transfers).

After importing your character stats are reduced a little randomly, the level is reduced to 5.
Miss chance is raised by 3 (max 100) for every level higher than 5 your character was independent of class. So samurais or ninjas who got it reduced by 3-6 per level up (and other fighting classes who got it reduced by 2-5) in W6 often start with better miss chance than possible for level 5 and casters like bishops who only got it reduced by 1-3 have a worse miss chance.
Miss chance is also subtracted for high levels although characters don't get miss chance reduction after level 21, so if you level a character higher in W6 he'll have worse miss chance at the start of W7.
You can improve your W7 starting miss chance a lot if you switch classes at the end of W6 and level up to level 5 before exporting. But keep in mind that switched level 5 characters have far worse attributes than created level 20 ones.

When thinking about how to export best into W7 the regeneration rate is most important, it's set at the start of W7 and never changed afterwards. You can see the regeneration rates in my previous post.
If you start W7 as mage with 17 piety and vitality you'll regenerate much faster than if you start as fighter with only 13 piety and vitality even if you switch both to samurai for for example.
Attributes are reduced on transfer, but higher is better nevertheless. Higher W6 stats grant a better chance for higher W7 starting stats and therefore higher spell regeneration.

Weapons definitely worth importing are the samurai sword and the valkyrie lance.

Magnakai
22-10-2011, 11:44 AM
ok thx kmonster following your instructions i have found your post.

so basically your class mana regen base will change unless u sticked to or switched back to the class you started wiz6 with. then modified by wiz7 calculation at the start of dark savant.

eg. let's say i started wiz 6 as a priest to get class base of 2/2/3/3/2/3, but my intention was to end up as a lord. at the end of wiz 6, if i do not spin back to priest i would start wiz 7 as a lord. and be subject to the lord's base.

as you explained, have to switch after wiz 6 for the miss% thing anyway, so i guess this is not a problem. but what is the starting cap for attributes in wiz7, any chance to retain a 20? i might save ankhs obtained in wiz 6 for wiz 7 if they r exportable.

and what about hit points/stamina/mana pools for the 6 realms, i suppose there is a fixed cap on these? did u comment on these in an earlier post in this thread?

kmonster
22-10-2011, 11:57 PM
The mana regeneration rate works like you wrote. Except pie+pie+vit for the regeneration rate the stats at the start of W7 are unimportant since you can max all stats during the game easily.

Guest
27-10-2011, 12:23 PM
There is an excellent utility for this game:
Mad gods Cosmic forge. If you have mana/life regen problems, check it out.
http://mad-god.webs.com/cosmicforge.htm

Falkentyne
24-11-2011, 09:46 AM
Hi,
Does anyone remember the old Wizardry 6 to 7 exporting trick, where you could somehow get access to all of your items that were validly transferable, before the game "Deletes" most of them from your inventory after the initial cutscenes? I remember Scorpia in an old CGW "hits" article (around 1991?) said something about being able to stop the game during or before a cutscene, getting access to the "unnerfed" inventory, and then dropping everything on the ground, and then picking the items up after the cutscenes finished. But this was 20 years ago and I don't remember the details, or if it required mouse input or even what keys to press....

Anyone remember?

mcrfrg
28-11-2011, 02:07 AM
Hi,

Thanks for some good information in this thread.

Some thoughts about choosing your team:

I see on the internet people recommend bard, but I just tried it and I think it's a mistake to have a bard on the team; you can be without endless supply of sleep spells. The bard does not get good HP or AC and is a poor academic. Better would be a pure mage.
My other issue is the alchemist that people recommend. Sure it has some great spells, but in Wiz7 it should be more of an addition to the team than a substitute for a priest or mage. I tried a combination of (lord, monk, bard, samurai, alchemist, mage) and had often shortage of healing spell.

A very good combination I found was (Lord, monk, thief->ninja, mage, priest) . The 6th character could be anything. I chose samurai and would like to try a caster like the alchemist if I play again, not only for spells, but also for other academic skills.

Borodin
30-11-2011, 11:29 AM
I see on the internet people recommend bard, but I just tried it and I think it's a mistake to have a bard on the team; you can be without endless supply of sleep spells. The bard does not get good HP or AC and is a poor academic. Better would be a pure mage.

The later instruments help, though. I typically don't run a bard, but in final game of the series you could acquire one as an add-on to your party who was hilarious: a reptilian with the incredibly sugary voice of a Shirley Temple clone, married to a twisted blood lust. Heh. :D

My other issue is the alchemist that people recommend. Sure it has some great spells, but in Wiz7 it should be more of an addition to the team than a substitute for a priest or mage. I tried a combination of (lord, monk, bard, samurai, alchemist, mage) and had often shortage of healing spell.

Agreed. Alchemists are great, because they can't be silenced: as long as they're conscious, they can use their magical abilities. But they're not a substitute for the basics.

kmonster
01-12-2011, 05:09 PM
I see on the internet people recommend bard, but I just tried it and I think it's a mistake to have a bard on the team; you can be without endless supply of sleep spells. The bard does not get good HP or AC and is a poor academic. Better would be a pure mage.
My other issue is the alchemist that people recommend. Sure it has some great spells, but in Wiz7 it should be more of an addition to the team than a substitute for a priest or mage. I tried a combination of (lord, monk, bard, samurai, alchemist, mage) and had often shortage of healing spell.
A very good combination I found was (Lord, monk, thief->ninja, mage, priest) . The 6th character could be anything. I chose samurai and would like to try a caster like the alchemist if I play again, not only for spells, but also for other academic skills.
I'd rather have a pure bard than a pure mage in the party. Mages get faster mana regeneration and don't have to waste points for dex and cha but the difference in spell picks is only 3 levels and bards will get able to cast all mage spells including nuclear blast at the highest level during the game.
The lute helps so much during early parts of the game that you'd never catch up later. It still useful in later parts of the game and there are other bardic instruments. Bards are also decent attackers for the second row, they can have 2 attacks with 1-3 swings with the main hand weapon (fighters 2*1-4, mages only 1*1-2).
Bards get only one extra hitpoint per level up compared to mages but this does make a difference since mages get only 2-4 HP (+ 2 vit bonus max) at level up, if the character with the lowest HP in the party has over 20 percent more HP enemy mass damage spells are easier to survive.

For your priest/alchemist comparison take into account that your second party also had an additional healer, the ninja gets healing spells and reduces the need of healing since he hardly ever gets hit with the class specific low AC.

mrcfrg
01-12-2011, 09:08 PM
The later instruments help, though. I typically don't run a bard, but in final game of the series you could acquire one as an add-on to your party who was hilarious: a reptilian with the incredibly sugary voice of a Shirley Temple clone, married to a twisted blood lust. Heh. :D
Hehe...
The later instruments are quite good, but IMO you get them too late in the game to be powerful. They become redundant instead.

I'd rather have a pure bard than a pure mage in the party. Mages get faster mana regeneration and don't have to waste points for dex and cha but the difference in spell picks is only 3 levels and bards will get able to cast all mage spells including nuclear blast at the highest level during the game.
The lute helps so much during early parts of the game that you'd never catch up later. It still useful in later parts of the game and there are other bardic instruments. Bards are also decent attackers for the second row, they can have 2 attacks with 1-3 swings with the main hand weapon (fighters 2*1-4, mages only 1*1-2).
Bards get only one extra hitpoint per level up compared to mages but this does make a difference since mages get only 2-4 HP (+ 2 vit bonus max) at level up, if the character with the lowest HP in the party has over 20 percent more HP enemy mass damage spells are easier to survive.

For your priest/alchemist comparison take into account that your second party also had an additional healer, the ninja gets healing spells and reduces the need of healing since he hardly ever gets hit with the class specific low AC.
I actually tried 3 different teams up to level 5-12 with a bard, but when I switched over from bard to ninja and alchemist to priest, I had much better results. For me that's proof that the sleep spell does not make up for a large portion of the game. I also now play with the team that I wrote I wanted to try (with the alchemist). With 3 casters, I've never had it so easy up to Ukpyr and Nyctalinth, on expert difficulty I might add (Murkatos ghost was a pain though).

Anyway, comparing hps of the bard and mage is a fair point, but swings is a minor issue, because the bard is more of a caster and will be busy casting spells or hiding in shadows. As a mage, the bard will also not reach it's full potential for a long while. Not only is it 3 levels behind, but receives probably half the academic points that a mage receives. Even if it's "only 3 levels" it still makes a lot of difference in the beginning of the game.

The ninja as you pointed out as another healer, will unfortunately not contribute much as a healer until very late in the game. In my current game for example, my level 10 ninja has 9 divine points (he had 6 points at level 7). Looking back at my priest at level 3, she had 20 divine points, and 60 divine points at level 6. It was 100+ at level 10. Like the bard, because the ninja is a hybrid, the academic skill points per level up seems to be halved or in this case maybe even cut in 3.