04-03-2005, 09:20 PM | #131 | ||
|
????? :blink: |
||
|
|
04-03-2005, 09:22 PM | #132 | ||
Join Date: Feb 2005
Location: ,
Posts: 355
|
It hardly ever works, XP's compatability thing is kinda crap.
|
||
|
|
04-03-2005, 09:22 PM | #133 | ||
|
worked 4 me
|
||
|
|
04-03-2005, 10:06 PM | #134 | ||
Join Date: Feb 2005
Location: Leeds, England
Posts: 2,166
|
is that not warez? i thought RA hadn't been abandoned...
|
||
|
|
10-03-2005, 01:02 PM | #135 | ||
|
Quote:
The fact they got it down to 15 mb is beause it doesn't contain the movies (some 400 mb on each CD) or music (some 50 mb). Make no mistake... the C&C1 music is NOT MIDI. Anyway... anyone that HAS the original (DOS) game and doesn't get it running in XP or Win2000... look here: http://www.planetcnc.com/cnc2sw/dos_xp.html#go There's also a very good guide to get C&C Gold (AKA C&C95 - the Win95 version) running in XP/2k: http://www.planetcnc.com/features/te.../classicsInXP/ ~~~ hmm... I could make loads of improvements to this download actually... remove the annoying side selector on startup & such... I made a general.mix with the missions of both sides in it a looong time ago. http://www.geocities.com/nyerguds/stuff/ file is general.zip, if anyone's interested... it won't work on this C&C unless you either hex edit game.dat to fix the "conquer.mix" string or rename the mixfile to conquer.gdi and select GDI in the mission selector though (or conquer.nod and the Nod side... you know). Also note that the conquer.bat batchfile might not work in XP because the "c&c.exe" isn't in quotes, and XP can't handle the "&" character very well. |
||
|
|
10-03-2005, 09:01 PM | #136 | ||
|
"I believe its better than Tiberian Sun since Tiberian Sun was a bit... dull (gloomy colours and such) at times."
actually Tiberian Sun is sequel to Tiberian Dawn and it is not dull, if you added expansion pack (Firestorm) you would see that story goes on and gets more interesting... and as for modding as someone said above, TS is great ! shame that stupid EA hasnt released Tiberian Twilight... instead they made stupid Generals... |
||
|
|
11-03-2005, 12:42 PM | #137 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
|
and now.. RA3.. BAH
|
||
|
|
12-03-2005, 12:51 PM | #138 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
|
Quote:
__________________
pat b |
||
|
|
12-03-2005, 05:31 PM | #139 | ||
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
|
I have a 3-language version of DOS C&C.... English, French & German. 17 mb. Only requires VDMS to run.
If anyone can tell me where/how to upload it, it's yours, people. And unlike what's on the site now it's the latest version, WITH the Covert Operations expansion pack. (the game was sold in those 3 languages in Europe. I acquired all files from friends online, and put em together ) |
||
|
|
19-03-2005, 03:52 AM | #140 | ||
|
Code:
Story line order: C&C Red Alert --->C&C Tibierium Dawn-->C&C Tiberium Sun * * * * * * * * * * * \ * * * * * * * * * * * *------>Red Alert 2 C&C Generals Code:
Release order: C&C Tibierium Dawn, C&C Red Alert, C&C Tiberium Dawn, C&C Red Alert 2, C&C Generals. Also, a confirmed Red Alert 3 is in the works at EA. Not sure if this will somehow relate the Red Alert 2 storyline (highly unlikely) to the Tiberium ones, or be another game set between Red Alert 1 and Tiberium Dawn, this is on everyones high hopes list. Though, it could just be an add on to the already spun off Red Alert 2 universe. Saddly enough, if it's anything like Generals, it will have absoloutly nothing to do with the storyline, which has made C&C so enjoyable. |
||
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Command and Conquer - Special Gold Edition | Omuletzu | Approved Requests | 36 | 03-08-2009 06:57 AM |
Command & Conquer | Tulac | Old Suggestions | 2 | 30-05-2006 08:41 PM |
Command & Conquer | Scout112 | Gaming Zone | 7 | 05-01-2006 07:33 AM |
Command And Conquer 1 Help | sm0kiE | Troubleshooting | 3 | 06-02-2005 08:10 PM |
|
|
||
  |