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Old 05-01-2011, 09:32 PM   #1
Blood-Pigggy
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Originally Posted by wardencz View Post
In this case, I pretty much have to agree with Twillight, HtH combat isn't pointless and getting a perk Slayer/Sniper isn't a matter of grinding, I pretty much had it every single game I played it over.
There's no reasoning as to why you don't think Melee is pointless, I'm not talking about Unarmed, which is practically the same thing as Melee except Melee is entirely pointless since it's much worse than Unarmed, the only thing that makes it worthwhile is the Super Sledge and that's one item. Damage Resistances vary wildly for the differing weapon types (except for Power Armored foes which tend to soak up most Small Gun and Big Gun rounds) but for melee, which is entirely structured to the point that later on it's absolutely useless, whereas the high critical chance of improved Unarmed skill is devastating.
Also I already said that the level 24 perks that are in Fallout 1 as well as Fallout 2 are level 18 perks in Fallout 1. You aren't going to reach 24, there isn't enough net experience unless you go around slaughtering everything after finishing quests.
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Old 06-01-2011, 09:29 AM   #2
Scatty
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the only thing that makes it worthwhile is the Super Sledge and that's one item.
Also Lightsaber in Killap's Restoration Patch, which is even stronger than Super Sledge and does Plasma or Laser damage if I recall correctly. Can't be found until very late in the game, in San Francisco.
Why are you guys arguing about how one should play Fallout anyway? Just play everyone the way you like it and all are happy. This endless discussion is so pointless.
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